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Running a game, closing it and opening a new one often crashes retroarch. (Longstanding problem) #12389
Comments
Cannot reproduce this. |
We would need more info, backtracked, reproducible clear steps. Current info is not enough to go on. |
Here's a log [INFO] RetroArch 1.9.14 (Git e954a46) |
Description
This has been a problem for over a year, now when using SLANGV shaders and VULKAN drivers.
I am very keen to help solve this and will provide whatever information / logs are required to do so.
please just tell me what you need! I've reported this previously and it never gets any comments or feedback,
but there is definitely a problem - something is loading/unloading incorrectly!
Expected behavior
Run a game. Open quick menu, close content, return to main menu. Load a new game, have it run successfully.
Actual behavior
Run a game. Open quick menu, close content, return to main menu. Load a new game, Retroarch attempts to run game, then crashes out. Upon reopening game does not appear in history playlist.
ALSO - In the case of mupen64 after running an N64 game and trying to open another, Retroarch refuses and gives an error message saying loading content failed.
Steps to reproduce the bug
Bisect Results
I think this has been happening since SLANGV shaders and Vulkan were implemented.
Version/Commit
1.9.2
Environment information
Windows 10
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