Skip to content

Latest commit

 

History

History
58 lines (52 loc) · 3.93 KB

README_EN.md

File metadata and controls

58 lines (52 loc) · 3.93 KB

L4DToolZ

  • Installation: Download and unzip to the addons folder.
  • If using tickrate unlock feature, please delete tickrate_enabler
  • If you encounter any problem, first input plugin_print in the server console to confirm that the extension is loaded correctly.

1. Player Number Unlock

1.1 Maximum client number (i.e., MaxClients) (18 ~ 32)

sv_setmax <num>

  • It is recommended not to set the maximum value above 31, as crashes can occur after The Last Stand update.
  • The engine's default value is 18, if you need a default of 31 clients, add +sv_setmax 31 to the startup options.

1.2 Maximum number of players (-1~31)

sv_maxplayers <num>

  • The maximum number of players the server can accommodate (set to -1 for no modification).

1.3 Prohibit Lobby Matching

sv_force_unreserved <0/1> (set to 1 to disable)

  • Activating this function will set the value of sv_allow_lobby_connect_only to 0.
  • After this feature is activated, the server will not process lobby matching requests (there will also be no lobby cookies).

1.4 Get/Set Lobby Cookie

sv_cookie <cookie>

  • Usually, there is no need to use this command manually. It's recommended to use Dynamic Lobby Plugin for automatic management.
  • A cookie of 0 means removing the lobby, and sv_allow_lobby_connect_only is automatically set to 0.
  • When cookie is not 0, sv_allow_lobby_connect_only is automatically set to 1.
  • Note: Not removing the lobby will limit the maximum number of players to 4 in campaigns and 8 in versus mode.

2. Tickrate Unlock

  • Add -tickrate <tick> to the startup options, if not set, no modification will be made.
  • Note: If this extension is manually loaded through the plugin_load command, tickrate anomalies may occur.

2.1 Related CVars

  • Need to modify (write to server.cfg, some cvars need sm_cvar prefix):
  • sv_minupdaterate,sv_maxupdaterate,sv_mincmdrate,sv_maxcmdrate,
  • nb_update_frequency,sv_client_min_interp_ratio,fps_max,
  • sv_client_max_interp_ratio,net_splitrate,net_splitpacket_maxrate

3. Bypass SteamID Verification

sv_steam_bypass <0/1> (Set to 1 to bypass SteamID verification)

  • This feature can alleviate the No Steam logon (code 6) issue (only for players who enter while the feature is enabled).
  • Enabling this feature will weaken server security, and Family Sharing functionality will be disabled.
  • Note: Enabling this feature will cause abnormal A2S_INFO results, which can be fixed with this plugin.

4. Disable Family Sharing (No dependency)

sv_anti_sharing (set to 1 to enable this function)

  • Activating this function can completely prohibit family shared accounts (alt accounts) from entering the server.

5. Key Features

5.1 More Reliable

  • Compared with the original l4dtoolz and tickrate_enabler, it does not rely on signatures at all.
  • It uses offset addressing, the probability of this extension being invalid due to game updates is low.
  • Most features are rewritten, greatly improving reliability.

5.2 Dynamically Modifiable MaxClients

  • The original maximum client number is a fixed value of 32 (it is recommended to modify it when the server is idle, otherwise it may crash).

6. Recommended Plugins

  • Functions: Automatically removes lobby, allows voting to set the maximum number of players.
  • Function: Fixes the issue of shortened Boomer vomit distance in versus mode when tickrate is above 30.
  • This functionality has been separated into a plugin starting from version 2.2.4.