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PID_v1.h
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/**********************************************************************************************
* Arduino PID Library - Version 1.1.1
* by Brett Beauregard <br3ttb@gmail.com> brettbeauregard.com
*
* This Library is licensed under a GPLv3 License
**********************************************************************************************/
#ifndef PID_v1_h
#define PID_v1_h
#define LIBRARY_VERSION 1.1.2
enum Mode {MANUAL=0,AUTOMATIC=1};
enum Direction {DIRECT=0,REVERSE=1};
template <typename T, const int MINLIMIT=0, const int MAXLIMIT=255, const unsigned long SAMPLETIME=100>
class PIDT
{
// prevent strange errors due to implicit conversions etc.
PIDT(const PIDT<T>& other) = delete; // non construction-copyable
PIDT& operator=(const PIDT<T>&) = delete; // non copyable
PIDT() = delete;
public:
//commonly used functions **************************************************************************
/*Constructor (...)*********************************************************
* The parameters specified here are those for for which we can't set up
* reliable defaults, so we need to have the user set them.
***************************************************************************/
PIDT(T* Input, T* Output, T* Setpoint,
T Kp, T Ki, T Kd, Direction ControllerDirection):
myOutput(Output), myInput(Input), mySetpoint(Setpoint), inAuto(false)
{
SetOutputLimits(MINLIMIT, MAXLIMIT); //default output limit corresponds to
//the arduino pwm limits
mapOutput = false;
SampleTime = SAMPLETIME; //default Controller Sample Time is 0.1 seconds
SetControllerDirection(ControllerDirection);
SetTunings(Kp, Ki, Kd);
lastTime = millis()-SampleTime;
Initialize();
//turn on by default
SetMode(AUTOMATIC);
}
/* Compute() **********************************************************************
* This, as they say, is where the magic happens. this function should be called
* every time "void loop()" executes. the function will decide for itself whether a new
* pid Output needs to be computed. returns true when the output is computed,
* false when nothing has been done.
**********************************************************************************/
bool Compute()
{
if(!inAuto) return false;
unsigned long now = millis();
unsigned long timeChange = (now - lastTime);
if(timeChange>=SampleTime)
{
/*Compute all the working error variables*/
T input = *myInput;
T error = *mySetpoint - input;
ITerm+= (ki * error);
if(ITerm > outMax) ITerm= outMax;
else if(ITerm < outMin) ITerm= outMin;
T dInput = (input - lastInput);
/*Compute PIDT Output*/
T output = kp * error + ITerm- kd * dInput;
if(output > outMax) output = outMax;
else if(output < outMin) output = outMin;
if(mapOutput) {
output = map(output, outMin, outMax, mapMin, mapMax);
}
*myOutput = output;
/*Remember some variables for next time*/
lastInput = input;
lastTime = now;
return true;
}
else return false;
}
/* SetTunings(...)*************************************************************
* This function allows the controller's dynamic performance to be adjusted.
* it's called automatically from the constructor, but tunings can also
* be adjusted on the fly during normal operation
******************************************************************************/
void SetTunings(T Kp, T Ki, T Kd)
{
if (Kp<0 || Ki<0 || Kd<0) return;
dispKp = Kp; dispKi = Ki; dispKd = Kd;
T SampleTimeInSec = ((T)SampleTime)/1000;
kp = Kp;
ki = Ki * SampleTimeInSec;
kd = Kd / SampleTimeInSec;
if(controllerDirection ==REVERSE)
{
kp = (0 - kp);
ki = (0 - ki);
kd = (0 - kd);
}
}
/* SetSampleTime(...) *********************************************************
* sets the period, in Milliseconds, at which the calculation is performed
******************************************************************************/
void SetSampleTime(int NewSampleTime)
{
if (NewSampleTime > 0)
{
T ratio = (T)NewSampleTime
/ (T)SampleTime;
ki *= ratio;
kd /= ratio;
SampleTime = (unsigned long)NewSampleTime;
}
}
/* SetOutputLimits(...)****************************************************
* This function will be used far more often than SetInputLimits. While
* the input to the controller will generally be in the 0-1023 range,
* the output will be a little different (0-255 by default). Maybe they'll
* be doing a time window and will need 0-8000 or something. or maybe they'll
* want to clamp it from 0-125. who knows. at any rate, that can all be done
* here.
**************************************************************************/
void SetOutputLimits(T Min, T Max)
{
if(Min >= Max) return;
outMin = Min;
outMax = Max;
if(inAuto)
{
if(*myOutput > outMax) *myOutput = outMax;
else if(*myOutput < outMin) *myOutput = outMin;
if(ITerm > outMax) ITerm= outMax;
else if(ITerm < outMin) ITerm= outMin;
}
}
/* SetOutputMapping(...)****************************************************
* This function will alter the output to be mapped to selected range. For example, if user wants
* to have output mapped to (0-1500) or other range using map(x, lowLimit, highLimit, newLow, newHigh)
* which is useful for relay switching. map will be applied at the end of the Compute() method.
**************************************************************************/
void SetOutputMapping(T newLow, T newHigh)
{
if(newLow >= newHigh) return;
mapMin = newLow;
mapMax = newHigh;
mapOutput = true;
}
/* SetMode(...)****************************************************************
* Allows the controller Mode to be set to manual (0) or Automatic (non-zero)
* when the transition from manual to auto occurs, the controller is
* automatically initialized
******************************************************************************/
void SetMode(Mode mode)
{
bool newAuto = (mode == AUTOMATIC);
if(newAuto && !inAuto)
{ /*we just went from manual to auto*/
Initialize();
}
inAuto = newAuto;
}
/* SetControllerDirection(...)*************************************************
* The PIDT will either be connected to a DIRECT acting process (+Output leads
* to +Input) or a REVERSE acting process(+Output leads to -Input.) we need to
* know which one, because otherwise we may increase the output when we should
* be decreasing. This is called from the constructor.
******************************************************************************/
void SetControllerDirection(Direction direction)
{
if(inAuto && direction !=controllerDirection)
{
kp = (0 - kp);
ki = (0 - ki);
kd = (0 - kd);
}
controllerDirection = direction;
}
/* Status Funcions*************************************************************
* Just because you set the Kp=-1 doesn't mean it actually happened. these
* functions query the internal state of the PID. they're here for display
* purposes. this are the functions the PID Front-end uses for example
******************************************************************************/
T GetKp(){ return dispKp; }
T GetKi(){ return dispKi;}
T GetKd(){ return dispKd;}
int GetMode(){ return inAuto ? AUTOMATIC : MANUAL;}
int GetDirection(){ return controllerDirection;}
private:
/* Initialize()****************************************************************
* does all the things that need to happen to ensure a bumpless transfer
* from manual to automatic mode.
******************************************************************************/
void Initialize()
{
ITerm = *myOutput;
lastInput = *myInput;
if(ITerm > outMax) ITerm = outMax;
else if(ITerm < outMin) ITerm = outMin;
}
T dispKp; // * we'll hold on to the tuning parameters in user-entered
T dispKi; // format for display purposes
T dispKd; //
T kp; // * (P)roportional Tuning Parameter
T ki; // * (I)ntegral Tuning Parameter
T kd; // * (D)erivative Tuning Parameter
Direction controllerDirection;
T *myInput; // * Pointers to the Input, Output, and Setpoint variables
T *myOutput; // This creates a hard link between the variables and the
T *mySetpoint; // PID, freeing the user from having to constantly tell us
// what these values are. with pointers we'll just know.
unsigned long lastTime;
T ITerm, lastInput;
unsigned long SampleTime;
T outMin, outMax, mapMin, mapMax;
bool inAuto, mapOutput;
};
typedef PIDT<double> PID;
#endif