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HI Jonas,
Great to have found this example.
I am trying to port OpenTK application to .NET Core 2.0 for UWP.
I identify that I need 3 components to do that
(a) Use OpenTKCore for .NET Core 2.0
(b) Use System.Drawing for .Net Core 2.0
(c) Replace WinForm based GLControl to UWP UserControl based GLControl through theWPF UserControl based GLControl
Your work on WPF-gles may provide clue on how to do that: e.g. provide the handle from WPF UserControl to display OpenTK content (not using Angle).
We already have Angle for UWP UserControl,, I am looking for ideas bringing OpenTK GLControl to UWP UserControl
HI Jonas,
Great to have found this example.
I am trying to port OpenTK application to .NET Core 2.0 for UWP.
I identify that I need 3 components to do that
(a) Use OpenTKCore for .NET Core 2.0
(b) Use System.Drawing for .Net Core 2.0
(c) Replace WinForm based GLControl to UWP UserControl based GLControl through the WPF UserControl based GLControl
Your work on WPF-gles may provide clue on how to do that: e.g. provide the handle from WPF UserControl to display OpenTK content (not using Angle).
We already have Angle for UWP UserControl,, I am looking for ideas bringing OpenTK GLControl to UWP UserControl
Please follow some of the discussion here.
ONE MORE THING: this is part of a bigger picture of unifying XAML Standard for 3D and we NEED YOU
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