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main.jsx
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main.jsx
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import { block, mapArray } from 'million';
// prettier-ignore
const adjectives = ['pretty', 'large', 'big', 'small', 'tall', 'short', 'long', 'handsome', 'plain', 'quaint', 'clean', 'elegant', 'easy', 'angry', 'crazy', 'helpful', 'mushy', 'odd', 'unsightly', 'adorable', 'important', 'inexpensive', 'cheap', 'expensive', 'fancy'];
// prettier-ignore
const colors = ['red', 'yellow', 'blue', 'green', 'pink', 'brown', 'purple', 'brown', 'white', 'black', 'orange'];
// prettier-ignore
const nouns = ['table', 'chair', 'house', 'bbq', 'desk', 'car', 'pony', 'cookie', 'sandwich', 'burger', 'pizza', 'mouse', 'keyboard'];
const random = (max) => Math.round(Math.random() * 1000) % max;
let nextId = 1;
let list = [];
let selected = 0;
let main;
const clear = () => {
list = [];
main.x();
};
const buildData = (count) => {
const data = new Array(count);
for (let i = 0; i < count; ++i) {
data[i] = {
id: nextId++,
label: `${adjectives[random(adjectives.length)]} ${
colors[random(colors.length)]
} ${nouns[random(nouns.length)]}`,
};
}
return data;
};
const create1k = () => {
if (list.length) clear();
list = buildData(1000);
update();
return false;
};
const create10k = () => {
if (list.length) clear();
list = buildData(10000);
update();
return false;
};
const append1k = () => {
list = list.concat(buildData(1000));
update();
return false;
};
const updateEvery10 = () => {
let i = 0;
while (i < list.length) {
list[i].label = `${list[i].label} !!!`;
i += 10;
}
update();
return false;
};
const swapRows = () => {
if (list.length > 998) {
const item = list[1];
list[1] = list[998];
list[998] = item;
}
update();
return false;
};
const select = (id) => {
selected = id;
update();
};
const remove = (id) => {
const index = list.findIndex((item) => item.id === id);
list.splice(index, 1);
main.b[index].x();
main.b.splice(index, 1);
};
const Main = block(({ rows }) => (
<div class="container">
<div class="jumbotron">
<div class="row">
<div class="col-md-6">
<h1>Million</h1>
</div>
<div class="col-md-6">
<div class="row">
<div class="col-sm-6 smallpad">
<button
type="button"
class="btn btn-primary btn-block"
id="run"
onClick={create1k}
>
Create 1,000 rows
</button>
</div>
<div class="col-sm-6 smallpad">
<button
type="button"
class="btn btn-primary btn-block"
id="runlots"
onClick={create10k}
>
Create 10,000 rows
</button>
</div>
<div class="col-sm-6 smallpad">
<button
type="button"
class="btn btn-primary btn-block"
id="add"
onClick={append1k}
>
Append 1,000 rows
</button>
</div>
<div class="col-sm-6 smallpad">
<button
type="button"
class="btn btn-primary btn-block"
id="update"
onClick={updateEvery10}
>
Update every 10th row
</button>
</div>
<div class="col-sm-6 smallpad">
<button
type="button"
class="btn btn-primary btn-block"
id="clear"
onClick={() => {
clear();
update();
return false;
}}
>
Clear
</button>
</div>
<div class="col-sm-6 smallpad">
<button
type="button"
class="btn btn-primary btn-block"
id="swaprows"
onClick={swapRows}
>
Swap Rows
</button>
</div>
</div>
</div>
</div>
</div>
<table class="table table-hover table-striped test-data">
<tbody
onClick={(event) => {
const el = event.target;
const id = Number(el.closest('tr').firstChild.textContent);
if (el.matches('.glyphicon-remove')) {
remove(id);
} else {
select(id);
}
return false;
}}
>
{rows}
</tbody>
</table>
<span
class="preloadicon glyphicon glyphicon-remove"
aria-hidden="true"
></span>
</div>
));
const Row = block(({ className, id, label }) => (
<tr class={className}>
<td class="col-md-1">{id}</td>
<td class="col-md-4">
<a>{label}</a>
</td>
<td class="col-md-1">
<a>
<span class="glyphicon glyphicon-remove" aria-hidden="true"></span>
</a>
</td>
<td class="col-md-6"></td>
</tr>
));
Main({ rows: (main = mapArray([])) }, null, null).m(
document.getElementById('main')
);
const shouldUpdate = (oldProps, newProps) => {
return (
oldProps.label !== newProps.label ||
oldProps.className !== newProps.className
);
};
function update() {
main.p(
mapArray(
list.map((item) =>
Row(
{
id: item.id,
label: item.label,
className: selected === item.id ? 'danger' : '',
},
String(item.id),
shouldUpdate
)
)
)
);
}