From 81ab7eb0e02ed225ee7c16a87dc0fb4a24ccd14b Mon Sep 17 00:00:00 2001 From: Koundinya Veluri Date: Mon, 25 Jan 2016 11:24:04 -0800 Subject: [PATCH] Don't run finalizers on shutdown, provide Unloading event API review: dotnet/corefx#5205 This change implements the proposal in the API review above: - Don't block threads for shutdown - Don't run finalizers on shutdown (for both reachable and unreachable objects) - Provide a public AssemblyLoadContext.Unloading event that can be handled to clean up global resources in an assembly - As unloading an AssemblyLoadContext is not yet implemented, the event will for the time being be raised shortly prior to shutdown --- src/inc/clrconfigvalues.h | 8 + src/mscorlib/model.xml | 39 +- .../Runtime/Loader/AssemblyLoadContext.cs | 20 +- src/vm/finalizerthread.cpp | 50 +- .../FinalizeTimeout/FinalizeTimeout.cs | 75 + .../FinalizeTimeout/FinalizeTimeout.csproj | 25 + .../GC/Scenarios/FinalizeTimeout/project.json | 33 + .../FinalizeTimeout/project.lock.json | 3480 +++++++++++++++++ 8 files changed, 3693 insertions(+), 37 deletions(-) create mode 100644 tests/src/GC/Scenarios/FinalizeTimeout/FinalizeTimeout.cs create mode 100644 tests/src/GC/Scenarios/FinalizeTimeout/FinalizeTimeout.csproj create mode 100644 tests/src/GC/Scenarios/FinalizeTimeout/project.json create mode 100644 tests/src/GC/Scenarios/FinalizeTimeout/project.lock.json diff --git a/src/inc/clrconfigvalues.h b/src/inc/clrconfigvalues.h index 1caaf85f7b98..7e1985bd1aaa 100644 --- a/src/inc/clrconfigvalues.h +++ b/src/inc/clrconfigvalues.h @@ -124,6 +124,14 @@ CONFIG_DWORD_INFO(INTERNAL_AppDomainNoUnload, W("AppDomainNoUnload"), 0, "Not us RETAIL_CONFIG_STRING_INFO_EX(INTERNAL_TargetFrameworkMoniker, W("TargetFrameworkMoniker"), "Allows the test team to specify what TargetFrameworkMoniker to use.", CLRConfig::IgnoreHKLM | CLRConfig::IgnoreHKCU | CLRConfig::IgnoreConfigFiles | CLRConfig::IgnoreWindowsQuirkDB) RETAIL_CONFIG_STRING_INFO_EX(INTERNAL_AppContextSwitchOverrides, W("AppContextSwitchOverrides"), "Allows default switch values defined in AppContext to be overwritten by values in the Config", CLRConfig::IgnoreEnv | CLRConfig::IgnoreHKLM | CLRConfig::IgnoreHKCU | CLRConfig::IgnoreWindowsQuirkDB | CLRConfig::ConfigFile_ApplicationFirst) +#ifdef FEATURE_CORECLR +// For the proposal and discussion on why finalizers are not run on shutdown by default anymore in CoreCLR, see the API review: +// https://github.com/dotnet/corefx/issues/5205 +#define DEFAULT_FinalizeOnShutdown (0) +#else +#define DEFAULT_FinalizeOnShutdown (1) +#endif +CONFIG_DWORD_INFO(INTERNAL_FinalizeOnShutdown, W("FinalizeOnShutdown"), DEFAULT_FinalizeOnShutdown, "When enabled, on shutdown, blocks all user threads and calls finalizers for all finalizable objects, including live objects") // // ARM diff --git a/src/mscorlib/model.xml b/src/mscorlib/model.xml index 8397d355e42e..49295b55c042 100644 --- a/src/mscorlib/model.xml +++ b/src/mscorlib/model.xml @@ -1005,25 +1005,26 @@ - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + diff --git a/src/mscorlib/src/System/Runtime/Loader/AssemblyLoadContext.cs b/src/mscorlib/src/System/Runtime/Loader/AssemblyLoadContext.cs index c44365e1ff8d..1a86ce272b06 100644 --- a/src/mscorlib/src/System/Runtime/Loader/AssemblyLoadContext.cs +++ b/src/mscorlib/src/System/Runtime/Loader/AssemblyLoadContext.cs @@ -65,8 +65,14 @@ void InitializeLoadContext(bool fRepresentsTPALoadContext) IntPtr ptrALC = GCHandle.ToIntPtr(gchALC); m_pNativeAssemblyLoadContext = InitializeAssemblyLoadContext(ptrALC, fRepresentsTPALoadContext); - // Initialize the resolve event handler to be null by default + // Initialize event handlers to be null by default Resolving = null; + Unloading = null; + + // Since unloading an AssemblyLoadContext is not yet implemented, this is a temporary solution to raise the + // Unloading event on process exit. Register for the current AppDomain's ProcessExit event, and the handler will in + // turn raise the Unloading event. + AppDomain.CurrentDomain.ProcessExit += OnProcessExit; } [DllImport(JitHelpers.QCall, CharSet = CharSet.Unicode)] @@ -386,8 +392,18 @@ public void StartProfileOptimization(string profile) InternalStartProfile(profile, m_pNativeAssemblyLoadContext); #endif // FEATURE_MULTICOREJI } - + + private void OnProcessExit(object sender, EventArgs e) + { + var unloading = Unloading; + if (unloading != null) + { + unloading(this); + } + } + public event Func Resolving; + public event Action Unloading; // Contains the reference to VM's representation of the AssemblyLoadContext private IntPtr m_pNativeAssemblyLoadContext; diff --git a/src/vm/finalizerthread.cpp b/src/vm/finalizerthread.cpp index aca97e3ff272..753d6a147918 100644 --- a/src/vm/finalizerthread.cpp +++ b/src/vm/finalizerthread.cpp @@ -860,16 +860,23 @@ DWORD __stdcall FinalizerThread::FinalizerThreadStart(void *args) hEventShutDownToFinalizer->Wait(INFINITE,FALSE); GetFinalizerThread()->DisablePreemptiveGC(); - GCHeap::GetGCHeap()->SetFinalizeQueueForShutdown (FALSE); - - // Finalize all registered objects during shutdown, even they are still reachable. - // we have been asked to quit, so must be shutting down + // We have been asked to quit, so must be shutting down _ASSERTE(g_fEEShutDown); _ASSERTE(GetFinalizerThread()->PreemptiveGCDisabled()); - // This will apply any policy for swallowing exceptions during normal - // processing, without allowing the finalizer thread to disappear on us. - ManagedThreadBase::FinalizerBase(FinalizeObjectsOnShutdown); + bool finalizeOnShutdown = DEFAULT_FinalizeOnShutdown != 0; +#ifdef _DEBUG + finalizeOnShutdown = CLRConfig::GetConfigValue(CLRConfig::INTERNAL_FinalizeOnShutdown) != 0; +#endif + if (finalizeOnShutdown) + { + // Finalize all registered objects during shutdown, even they are still reachable. + GCHeap::GetGCHeap()->SetFinalizeQueueForShutdown(FALSE); + + // This will apply any policy for swallowing exceptions during normal + // processing, without allowing the finalizer thread to disappear on us. + ManagedThreadBase::FinalizerBase(FinalizeObjectsOnShutdown); + } _ASSERTE(GetFinalizerThread()->GetDomain()->IsDefaultDomain()); @@ -1206,17 +1213,28 @@ BOOL FinalizerThread::FinalizerThreadWatchDog() pGenGCHeap->background_gc_wait(); #endif //BACKGROUND_GC - _ASSERTE ((g_fEEShutDown & ShutDown_Finalize1) || g_fFastExitProcess); - ThreadSuspend::SuspendEE(ThreadSuspend::SUSPEND_FOR_SHUTDOWN); + _ASSERTE((g_fEEShutDown & ShutDown_Finalize1) || g_fFastExitProcess); - g_fSuspendOnShutdown = TRUE; - - // Do not balance the trap returning threads. - // We are shutting down CLR. Only Finalizer/Shutdown threads can - // return from DisablePreemptiveGC. - ThreadStore::TrapReturningThreads(TRUE); + bool finalizeOnShutdown = DEFAULT_FinalizeOnShutdown != 0; +#ifdef _DEBUG + finalizeOnShutdown = CLRConfig::GetConfigValue(CLRConfig::INTERNAL_FinalizeOnShutdown) != 0; +#endif + if (finalizeOnShutdown) + { + // When running finalizers on shutdown (including for reachable objects), suspend threads for shutdown before + // running finalizers, so that the reachable objects will not be used after they are finalized. - ThreadSuspend::RestartEE(FALSE, TRUE); + ThreadSuspend::SuspendEE(ThreadSuspend::SUSPEND_FOR_SHUTDOWN); + + g_fSuspendOnShutdown = TRUE; + + // Do not balance the trap returning threads. + // We are shutting down CLR. Only Finalizer/Shutdown threads can + // return from DisablePreemptiveGC. + ThreadStore::TrapReturningThreads(TRUE); + + ThreadSuspend::RestartEE(FALSE, TRUE); + } if (g_fFastExitProcess) { diff --git a/tests/src/GC/Scenarios/FinalizeTimeout/FinalizeTimeout.cs b/tests/src/GC/Scenarios/FinalizeTimeout/FinalizeTimeout.cs new file mode 100644 index 000000000000..1f217ed4a39a --- /dev/null +++ b/tests/src/GC/Scenarios/FinalizeTimeout/FinalizeTimeout.cs @@ -0,0 +1,75 @@ +// Copyright (c) Microsoft. All rights reserved. +// Licensed under the MIT license. See LICENSE file in the project root for full license information. + +using System; +using System.Threading; + +public class FinalizeTimeout +{ + public static int Main(string[] args) + { + Console.WriteLine("Main start"); + + // Run the finalizer at least once to have its code be jitted + BlockingFinalizerOnShutdown finalizableObject; + do + { + finalizableObject = new BlockingFinalizerOnShutdown(); + } while (!BlockingFinalizerOnShutdown.finalizerCompletedOnce); + + // Start a bunch of threads that allocate continuously, to increase the chance that when Main returns, one of the + // threads will be blocked for shutdown while holding one of the GC locks + for (int i = 0; i < Environment.ProcessorCount; ++i) + { + var t = new Thread(ThreadMain); + t.IsBackground = true; + t.Start(); + } + + // Wait a second to give the threads a chance to actually start running + Thread.Sleep(1000); + + Console.WriteLine("Main end"); + + // Create another finalizable object, and immediately return from Main to have finalization occur during shutdown + finalizableObject = new BlockingFinalizerOnShutdown() { isLastObject = true }; + return 100; + } + + private static void ThreadMain() + { + byte[] b; + while (true) + b = new byte[1024]; + } + + private class BlockingFinalizerOnShutdown + { + public static bool finalizerCompletedOnce = false; + public bool isLastObject = false; + + ~BlockingFinalizerOnShutdown() + { + if (finalizerCompletedOnce && !isLastObject) + return; + + Console.WriteLine("Finalizer start"); + + // Allocate in the finalizer for long enough to try allocation after one of the background threads blocks for + // shutdown while holding one of the GC locks, to deadlock the finalizer. The main thread should eventually time + // out waiting for the finalizer thread to complete, and the process should exit cleanly. + TimeSpan timeout = isLastObject ? TimeSpan.FromMilliseconds(500) : TimeSpan.Zero; + TimeSpan elapsed = TimeSpan.Zero; + var start = DateTime.Now; + int i = -1; + object o; + do + { + o = new object(); + } while ((++i & 0xff) != 0 || (elapsed = DateTime.Now - start) < timeout); + + Console.WriteLine("Finalizer end"); + finalizerCompletedOnce = true; + } + } +} diff --git a/tests/src/GC/Scenarios/FinalizeTimeout/FinalizeTimeout.csproj b/tests/src/GC/Scenarios/FinalizeTimeout/FinalizeTimeout.csproj new file mode 100644 index 000000000000..4d1462b516dc --- /dev/null +++ b/tests/src/GC/Scenarios/FinalizeTimeout/FinalizeTimeout.csproj @@ -0,0 +1,25 @@ + + + + + Debug + AnyCPU + FinalizeTimeout + {3B0E8096-79D4-413F-9010-F68DF90073B5} + Exe + 512 + 2 + + + + + + + + + + + + + + diff --git a/tests/src/GC/Scenarios/FinalizeTimeout/project.json b/tests/src/GC/Scenarios/FinalizeTimeout/project.json new file mode 100644 index 000000000000..cd536cf30e8e --- /dev/null +++ b/tests/src/GC/Scenarios/FinalizeTimeout/project.json @@ -0,0 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