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Copy pathAsteroid Collision.cpp
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Asteroid Collision.cpp
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//{ Driver Code Starts
#include <bits/stdc++.h>
using namespace std;
// } Driver Code Ends
class Solution {
public:
vector<int> asteroidCollision(int N, vector<int> &ast) {
// code here
stack<int> st;
for(auto x:ast){
if(st.empty()){
st.push(x);
}
else{
if(x>0){
st.push(x);
}
else{
while(!st.empty() && st.top()>0 && st.top()<abs(x)){
st.pop();
}
if(!st.empty() && st.top() == abs(x)){
st.pop();
continue;
}
if(!st.empty() && st.top()>abs(x)){
continue;
}
st.push(x);
}
}
}
vector<int> ans;
while(!st.empty()){
ans.push_back(st.top());
st.pop();
}
reverse(ans.begin(),ans.end());
return ans;
}
};
//{ Driver Code Starts.
int main() {
int t;
cin >> t;
while (t--) {
int N;
cin >> N;
vector<int> asteroids(N);
for (int i = 0; i < N; i++) cin >> asteroids[i];
Solution obj;
vector<int> ans = obj.asteroidCollision(N, asteroids);
for (auto &it : ans) cout << it << ' ';
cout << endl;
}
return 0;
}
// } Driver Code Ends