[deaths] Manage deaths #3
Labels
death
Eidolon plane, spawns, lives, dialogs, unspawns, party
enhancement
New feature or request
question
Further information is requested
Eidolon
Require both to die before visiting the Eidolon, allowing one to go for a long time alone without sharing exp to the dead one, bring both back using a life each, allows worse player to be underleveled
OR
Visit eidolon on any player death (mod/class/Party.lua:findSuitablePlayer mod/class/interface/PartyDeath.lua:onPartyDeath:"was not current player"), subtract a life from dead one, bring back if it still has lives or if the other player is alive. Lets one leech off the life status of the other. Disallow bidirectional leeching (living one needs an actual life instead of just being alive)
Use shared lives pool?
The text was updated successfully, but these errors were encountered: