-
Notifications
You must be signed in to change notification settings - Fork 3
/
tinywl.c
1605 lines (1428 loc) · 59 KB
/
tinywl.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
#define _POSIX_C_SOURCE 200112L
#include <assert.h>
#include <getopt.h>
#include <stdbool.h>
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/render/allocator.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_pointer.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_server_decoration.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include <wlr/types/wlr_xdg_decoration_v1.h>
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/util/log.h>
#include <linux/input-event-codes.h>
#include <xkbcommon/xkbcommon.h>
#include <pango/pangocairo.h>
#include <drm_fourcc.h>
/* For brevity's sake, struct members are annotated where they are used. */
enum tinywl_cursor_mode {
TINYWL_CURSOR_PASSTHROUGH,
TINYWL_CURSOR_MOVE,
TINYWL_CURSOR_RESIZE,
TINYWL_CURSOR_PRESSED,
};
struct tinywl_server {
struct wl_display *wl_display;
struct wlr_backend *backend;
struct wlr_renderer *renderer;
struct wlr_allocator *allocator;
struct wlr_scene *scene;
struct wlr_xdg_shell *xdg_shell;
struct wl_listener new_xdg_surface;
struct wl_list views;
struct wlr_cursor *cursor;
struct wlr_xcursor_manager *cursor_mgr;
struct wl_listener cursor_motion;
struct wl_listener cursor_motion_absolute;
struct wl_listener cursor_button;
struct wl_listener cursor_axis;
struct wl_listener cursor_frame;
struct wlr_seat *seat;
struct wl_listener new_input;
struct wl_listener request_cursor;
struct wl_listener request_set_selection;
struct wl_list keyboards;
enum tinywl_cursor_mode cursor_mode;
struct tinywl_view *grabbed_view;
double grab_x, grab_y;
struct wlr_box grab_geobox;
uint32_t resize_edges;
struct wlr_scene_tree *view_menu;
struct tinywl_view *opened_menu_view;
struct wlr_scene_rect *selected_menu_item;
struct wlr_output_layout *output_layout;
struct wl_list outputs;
struct wl_listener new_output;
};
struct tinywl_output {
struct wl_list link;
struct tinywl_server *server;
struct wlr_output *wlr_output;
struct wl_listener frame;
struct wlr_scene_rect *background;
};
struct previous_geo {
int x, y, width, height;
};
struct title {
struct wlr_scene_buffer *buffer;
int original_width, current_width;
};
struct tinywl_view {
struct wl_list link;
struct tinywl_server *server;
struct wlr_xdg_surface *xdg_surface;
struct wlr_scene_node *scene_node;
struct wlr_scene_rect *border;
struct wlr_scene_rect *titlebar;
struct wlr_scene_rect *close_button;
struct title title;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
struct wl_listener commit;
struct wl_listener request_move;
struct wl_listener request_resize;
struct wl_listener request_maximize;
struct wl_listener set_title;
struct previous_geo saved_geometry;
int x, y;
};
struct tinywl_keyboard {
struct wl_list link;
struct tinywl_server *server;
struct wlr_input_device *device;
struct wl_listener modifiers;
struct wl_listener key;
};
enum tinywl_node_type {
NONE,
TITLEBAR,
BORDER,
CLOSE_BUTTON,
MENU,
};
struct tinywl_node_details {
enum tinywl_node_type type;
void *owner;
struct tinywl_view *view;
int index;
struct wl_listener destroy;
};
// These are not runtime configurable yet so make them 'const's
typedef struct Global_config {
char *font_description;
const int edge_margin;
const int titlebar_padding;
const int border_size;
const int doubleclick_interval;
const int deco_button_size;
const float background_rgba[4];
const float active_window_rgba[4];
const float inactive_window_rgba[4];
}Global_config;
const Global_config CONFIG = {
"Sans 12", 2, 2, 3, 500, 16,
{ 0.2f, 0.2f, 0.25f, 1.0f },
{ 0.0f, 0.47f, 0.8f, 1.0f },
{ 0.33f, 0.33f, 0.33f, 1.0f }
};
int TITLEBAR_HEIGHT;
// Inspired from sway/labwc node.c/h
static void node_destroy(struct tinywl_node_details *tinywl_node_details) {
wl_list_remove(&tinywl_node_details->destroy.link);
free(tinywl_node_details);
}
static void node_destroy_notify(struct wl_listener *listener, void *data) {
struct tinywl_node_details *tinywl_node_details =
wl_container_of(listener, tinywl_node_details, destroy);
node_destroy(tinywl_node_details);
}
struct tinywl_node_details *node_init(enum tinywl_node_type type,
void *owner, struct tinywl_view *view, int index) {
struct tinywl_node_details *tinywl_node_details =
calloc(1, sizeof(struct tinywl_node_details));
tinywl_node_details->type = type;
tinywl_node_details->owner = owner;
tinywl_node_details->view = view;
tinywl_node_details->index = index;
tinywl_node_details->destroy.notify = node_destroy_notify;
if (view){
wl_signal_add(&view->xdg_surface->events.destroy, &tinywl_node_details->destroy);
} // For nodes that don't have a view (menu) this should be attached to something else
return tinywl_node_details;
}
// From hopalong, is there a better way?
static struct tinywl_view *tinywl_view_from_wlr_surface(
struct tinywl_server *server, struct wlr_surface *surface) {
struct tinywl_view *view;
wl_list_for_each(view, &server->views, link)
{
if (surface == view->xdg_surface->surface)
return view;
}
return NULL;
}
static void focus_view(struct tinywl_view *view, struct wlr_surface *surface) {
/* Note: this function only deals with keyboard focus. */
if (view == NULL) {
return;
}
struct tinywl_server *server = view->server;
struct wlr_seat *seat = server->seat;
struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;
if (prev_surface == surface) {
/* Don't re-focus an already focused surface. */
return;
}
if (prev_surface) {
/*
* Deactivate the previously focused surface. This lets the client know
* it no longer has focus and the client will repaint accordingly, e.g.
* stop displaying a caret.
*/
struct wlr_xdg_surface *previous = wlr_xdg_surface_from_wlr_surface(
seat->keyboard_state.focused_surface);
wlr_xdg_toplevel_set_activated(previous, false);
/* Update the border to inactive color */
struct tinywl_view *focused_view = tinywl_view_from_wlr_surface(
server, prev_surface);
if (focused_view && focused_view->border){
wlr_scene_rect_set_color(focused_view->border, CONFIG.inactive_window_rgba);
wlr_scene_rect_set_color(focused_view->titlebar, CONFIG.inactive_window_rgba);
}
}
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
/* Move the view to the front */
wlr_scene_node_raise_to_top(view->scene_node);
wl_list_remove(&view->link);
wl_list_insert(&server->views, &view->link);
/* Activate the new surface */
wlr_xdg_toplevel_set_activated(view->xdg_surface, true);
/* Update the border to active color */
if (view->border){
wlr_scene_rect_set_color(view->border, CONFIG.active_window_rgba);
wlr_scene_rect_set_color(view->titlebar, CONFIG.active_window_rgba);
}
/*
* Tell the seat to have the keyboard enter this surface. wlroots will keep
* track of this and automatically send key events to the appropriate
* clients without additional work on your part.
*/
wlr_seat_keyboard_notify_enter(seat, view->xdg_surface->surface,
keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
}
static void save_view_geometry(struct tinywl_view *view){
struct wlr_box view_geometry;
wlr_xdg_surface_get_geometry(view->xdg_surface, &view_geometry);
view->saved_geometry.x = view->x;
view->saved_geometry.y = view->y;
view->saved_geometry.height = view_geometry.height;
view->saved_geometry.width = view_geometry.width;
}
bool maximize_view(struct tinywl_view *view, enum wlr_edges edge){
// Return false if the view is already maximized
if (view->xdg_surface->toplevel->current.maximized){
return false;
} else {
/* Now that we can move from one maximized edge to another we don't want to
* save the state in that case and just continue to use the old geometry */
if (view->server->cursor_mode != TINYWL_CURSOR_MOVE){
save_view_geometry(view);
};
struct wlr_output *output =
wlr_output_layout_output_at(view->server->output_layout,
view->server->cursor->x, view->server->cursor->y);
if (!output){ return false; }
int x, y, width, height;
x = CONFIG.border_size;
y = TITLEBAR_HEIGHT + CONFIG.border_size;
width = output->width - CONFIG.border_size*2;
height = output->height - (TITLEBAR_HEIGHT + CONFIG.border_size*2);
switch (edge) {
case WLR_EDGE_LEFT:
width = output->width/2 - CONFIG.border_size*2;
break;
case WLR_EDGE_RIGHT:
x = output->width/2 + CONFIG.border_size;
width = output->width/2 - CONFIG.border_size*2;
break;
case WLR_EDGE_BOTTOM:
y = output->height/2 + (TITLEBAR_HEIGHT + CONFIG.border_size);
height = output->height/2 - (TITLEBAR_HEIGHT + CONFIG.border_size*2);
break;
case WLR_EDGE_TOP:
height = output->height/2 - (TITLEBAR_HEIGHT + CONFIG.border_size*2);
break;
}
view->x = x;
view->y = y;
wlr_scene_node_set_position(view->scene_node, view->x, view->y);
wlr_xdg_toplevel_set_size(view->xdg_surface, width, height);
wlr_xdg_toplevel_set_maximized(view->xdg_surface, true);
}
return true;
}
bool unmaximize_view(struct tinywl_view *view){
// Return false if the view is not maximized
if (view->xdg_surface->toplevel->current.maximized){
view->x = view->saved_geometry.x;
view->y = view->saved_geometry.y;
wlr_scene_node_set_position(view->scene_node, view->x, view->y);
wlr_xdg_toplevel_set_size(view->xdg_surface, view->saved_geometry.width, view->saved_geometry.height);
wlr_xdg_toplevel_set_maximized(view->xdg_surface, false);
} else {
return false;
}
return true;
}
void toggle_maximize(struct tinywl_view *view){
if (!unmaximize_view(view))
maximize_view(view, WLR_EDGE_NONE);
}
// Buffer logic from cagebreak
struct text_buffer {
struct wlr_buffer base;
void *data;
uint32_t format;
size_t stride;
};
static void text_buffer_destroy(struct wlr_buffer *wlr_buffer) {
struct text_buffer *buffer = wl_container_of(wlr_buffer, buffer, base);
free(buffer->data);
free(buffer);
}
static bool text_buffer_begin_data_ptr_access(struct wlr_buffer *wlr_buffer,
uint32_t flags, void **data, uint32_t *format, size_t *stride) {
struct text_buffer *buffer = wl_container_of(wlr_buffer, buffer, base);
if(data != NULL) {
*data = (void *)buffer->data;
}
if(format != NULL) {
*format = buffer->format;
}
if(stride != NULL) {
*stride = buffer->stride;
}
return true;
}
static void text_buffer_end_data_ptr_access(struct wlr_buffer *wlr_buffer) {
// This space is intentionally left blank
}
static const struct wlr_buffer_impl text_buffer_impl = {
.destroy = text_buffer_destroy,
.begin_data_ptr_access = text_buffer_begin_data_ptr_access,
.end_data_ptr_access = text_buffer_end_data_ptr_access,
};
static struct text_buffer *text_buffer_create(uint32_t width, uint32_t height, uint32_t stride) {
struct text_buffer *buffer = calloc(1, sizeof(*buffer));
if (buffer == NULL) {
return NULL;
}
wlr_buffer_init(&buffer->base, &text_buffer_impl, width, height);
buffer->format = DRM_FORMAT_ARGB8888;
buffer->stride = stride;
buffer->data = malloc(buffer->stride * height);
if (buffer->data == NULL) {
free(buffer);
return NULL;
}
return buffer;
}
static void get_text_size(char *text, char *font_str, int *width, int *height){
cairo_surface_t *surface = cairo_image_surface_create(
CAIRO_FORMAT_ARGB32, 0, 0);
cairo_status_t status = cairo_surface_status(surface);
cairo_t *cr = cairo_create(surface);
PangoLayout *layout;
PangoFontDescription *desc;
/* Create Pango layout. */
layout = pango_cairo_create_layout (cr);
desc = pango_font_description_from_string (font_str);
pango_layout_set_font_description (layout, desc);
pango_font_description_free (desc);
pango_layout_set_text (layout, text, -1);
/* Set width and height to text size */
pango_layout_get_pixel_size(layout, width, height);
/* Cleanup */
cairo_surface_destroy(surface);
g_object_unref (layout);
cairo_destroy(cr);
}
static struct text_buffer * create_text_buffer(char* text, int width, int height) {
cairo_surface_t *surface = cairo_image_surface_create(
CAIRO_FORMAT_ARGB32, width, height);
cairo_status_t status = cairo_surface_status(surface);
if (status != CAIRO_STATUS_SUCCESS) {
wlr_log(WLR_ERROR, "cairo_image_surface_create failed: %s",
cairo_status_to_string(status));
return NULL;
}
cairo_t *cr = cairo_create(surface);
PangoLayout *layout;
PangoFontDescription *desc;
/* Set background to be transparent */
cairo_set_source_rgba(cr, 0.0, 0.0, 0.0, 0.0);
cairo_paint (cr);
/* Create Pango layout. */
layout = pango_cairo_create_layout (cr);
desc = pango_font_description_from_string (CONFIG.font_description);
pango_layout_set_font_description (layout, desc);
pango_font_description_free (desc);
pango_layout_set_text (layout, text, -1);
pango_layout_set_width (layout, width * PANGO_SCALE);
pango_layout_set_ellipsize (layout, PANGO_ELLIPSIZE_MIDDLE);
/* Draw layout. */
cairo_set_source_rgb (cr, 1.0, 1.0, 1.0);
pango_cairo_show_layout (cr, layout);
//---
unsigned char *data = cairo_image_surface_get_data(surface);
int stride = cairo_image_surface_get_stride(surface);
struct text_buffer *buf=text_buffer_create(width, height, stride);
void *data_ptr;
if(!wlr_buffer_begin_data_ptr_access(&buf->base, WLR_BUFFER_DATA_PTR_ACCESS_WRITE,
&data_ptr, NULL, NULL)) {
wlr_log(WLR_ERROR, "Failed to get pointer access to text buffer");
return NULL;
}
memcpy(data_ptr, data, stride*height);
wlr_buffer_end_data_ptr_access(&buf->base);
cairo_surface_destroy(surface);
//-----
/* free the layout object */
g_object_unref (layout);
cairo_destroy(cr);
return buf;
}
static void view_title_update(struct tinywl_view *view,
char* title_str){
if (view->title.buffer)
wlr_scene_node_destroy(&view->title.buffer->node);
int width, height;
get_text_size(title_str, CONFIG.font_description, &width, &height);
TITLEBAR_HEIGHT = height + CONFIG.titlebar_padding * 2;
view->title.original_width = width;
int pending_width =
view->xdg_surface->surface->current.width - CONFIG.border_size - CONFIG.deco_button_size;
if (pending_width > 0 && width > pending_width)
width = pending_width;
view->title.current_width = width;
struct text_buffer *buf = create_text_buffer(title_str, width, height);
struct wlr_scene_buffer *text_scene_buffer = malloc(sizeof(struct wlr_scene_buffer));
view->title.buffer = wlr_scene_buffer_create(view->scene_node, &buf->base);
view->title.buffer->node.data = node_init(TITLEBAR,
(void *)&view->titlebar->node, view, 0);
wlr_scene_node_set_position(&view->title.buffer->node,
CONFIG.titlebar_padding,
CONFIG.titlebar_padding - TITLEBAR_HEIGHT);
}
static void xdg_toplevel_set_title(struct wl_listener *listener, void *data){
struct tinywl_view *view = wl_container_of(listener, view, set_title);
view_title_update(view, view->xdg_surface->toplevel->title);
}
static void position_view_centered(struct tinywl_view *view){
int main_width, main_height;
if (view->xdg_surface->toplevel->parent){
struct wlr_box geo_box;
wlr_xdg_surface_get_geometry(view->xdg_surface->toplevel->parent, &geo_box);
main_width = geo_box.width;
main_height = geo_box.height;
} else {
struct wlr_output *output =
wlr_output_layout_output_at(view->server->output_layout,
view->server->cursor->x, view->server->cursor->y);
main_width = output->width;
main_height = output->height;
}
if (main_width){
struct wlr_box view_geometry;
wlr_xdg_surface_get_geometry(view->xdg_surface, &view_geometry);
view->x = main_width/2 - view_geometry.width/2;
view->y = main_height/2 - view_geometry.height/2;
wlr_scene_node_set_position(view->scene_node, view->x, view->y);
};
}
static void keyboard_handle_modifiers(
struct wl_listener *listener, void *data) {
/* This event is raised when a modifier key, such as shift or alt, is
* pressed. We simply communicate this to the client. */
struct tinywl_keyboard *keyboard =
wl_container_of(listener, keyboard, modifiers);
/*
* A seat can only have one keyboard, but this is a limitation of the
* Wayland protocol - not wlroots. We assign all connected keyboards to the
* same seat. You can swap out the underlying wlr_keyboard like this and
* wlr_seat handles this transparently.
*/
wlr_seat_set_keyboard(keyboard->server->seat, keyboard->device);
/* Send modifiers to the client. */
wlr_seat_keyboard_notify_modifiers(keyboard->server->seat,
&keyboard->device->keyboard->modifiers);
}
static bool handle_keybinding(struct tinywl_server *server, xkb_keysym_t sym) {
/*
* Here we handle compositor keybindings. This is when the compositor is
* processing keys, rather than passing them on to the client for its own
* processing.
*
* This function assumes Alt is held down.
*/
switch (sym) {
case XKB_KEY_Escape:
wl_display_terminate(server->wl_display);
break;
case XKB_KEY_F1:
/* Cycle to the next view */
if (wl_list_length(&server->views) < 2) {
break;
}
struct tinywl_view *next_view = wl_container_of(
server->views.prev, next_view, link);
focus_view(next_view, next_view->xdg_surface->surface);
break;
default:
return false;
}
return true;
}
static void keyboard_handle_key(
struct wl_listener *listener, void *data) {
/* This event is raised when a key is pressed or released. */
struct tinywl_keyboard *keyboard =
wl_container_of(listener, keyboard, key);
struct tinywl_server *server = keyboard->server;
struct wlr_event_keyboard_key *event = data;
struct wlr_seat *seat = server->seat;
/* Translate libinput keycode -> xkbcommon */
uint32_t keycode = event->keycode + 8;
/* Get a list of keysyms based on the keymap for this keyboard */
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(
keyboard->device->keyboard->xkb_state, keycode, &syms);
bool handled = false;
uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->device->keyboard);
if ((modifiers & WLR_MODIFIER_ALT) &&
event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
/* If alt is held down and this button was _pressed_, we attempt to
* process it as a compositor keybinding. */
for (int i = 0; i < nsyms; i++) {
handled = handle_keybinding(server, syms[i]);
}
}
if (!handled) {
/* Otherwise, we pass it along to the client. */
wlr_seat_set_keyboard(seat, keyboard->device);
wlr_seat_keyboard_notify_key(seat, event->time_msec,
event->keycode, event->state);
}
}
static void server_new_keyboard(struct tinywl_server *server,
struct wlr_input_device *device) {
struct tinywl_keyboard *keyboard =
calloc(1, sizeof(struct tinywl_keyboard));
keyboard->server = server;
keyboard->device = device;
/* We need to prepare an XKB keymap and assign it to the keyboard. This
* assumes the defaults (e.g. layout = "us"). */
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
struct xkb_keymap *keymap = xkb_keymap_new_from_names(context, NULL,
XKB_KEYMAP_COMPILE_NO_FLAGS);
wlr_keyboard_set_keymap(device->keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
/* Here we set up listeners for keyboard events. */
keyboard->modifiers.notify = keyboard_handle_modifiers;
wl_signal_add(&device->keyboard->events.modifiers, &keyboard->modifiers);
keyboard->key.notify = keyboard_handle_key;
wl_signal_add(&device->keyboard->events.key, &keyboard->key);
wlr_seat_set_keyboard(server->seat, device);
/* And add the keyboard to our list of keyboards */
wl_list_insert(&server->keyboards, &keyboard->link);
}
static void server_new_pointer(struct tinywl_server *server,
struct wlr_input_device *device) {
/* We don't do anything special with pointers. All of our pointer handling
* is proxied through wlr_cursor. On another compositor, you might take this
* opportunity to do libinput configuration on the device to set
* acceleration, etc. */
wlr_cursor_attach_input_device(server->cursor, device);
}
static void server_new_input(struct wl_listener *listener, void *data) {
/* This event is raised by the backend when a new input device becomes
* available. */
struct tinywl_server *server =
wl_container_of(listener, server, new_input);
struct wlr_input_device *device = data;
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
server_new_keyboard(server, device);
break;
case WLR_INPUT_DEVICE_POINTER:
server_new_pointer(server, device);
break;
default:
break;
}
/* We need to let the wlr_seat know what our capabilities are, which is
* communiciated to the client. In TinyWL we always have a cursor, even if
* there are no pointer devices, so we always include that capability. */
uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
if (!wl_list_empty(&server->keyboards)) {
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
}
wlr_seat_set_capabilities(server->seat, caps);
}
static void seat_request_cursor(struct wl_listener *listener, void *data) {
struct tinywl_server *server = wl_container_of(
listener, server, request_cursor);
/* This event is raised by the seat when a client provides a cursor image */
struct wlr_seat_pointer_request_set_cursor_event *event = data;
struct wlr_seat_client *focused_client =
server->seat->pointer_state.focused_client;
/* This can be sent by any client, so we check to make sure this one is
* actually has pointer focus first. */
if (focused_client == event->seat_client) {
/* Once we've vetted the client, we can tell the cursor to use the
* provided surface as the cursor image. It will set the hardware cursor
* on the output that it's currently on and continue to do so as the
* cursor moves between outputs. */
wlr_cursor_set_surface(server->cursor, event->surface,
event->hotspot_x, event->hotspot_y);
}
}
static void seat_request_set_selection(struct wl_listener *listener, void *data) {
/* This event is raised by the seat when a client wants to set the selection,
* usually when the user copies something. wlroots allows compositors to
* ignore such requests if they so choose, but in tinywl we always honor
*/
struct tinywl_server *server = wl_container_of(
listener, server, request_set_selection);
struct wlr_seat_request_set_selection_event *event = data;
wlr_seat_set_selection(server->seat, event->source, event->serial);
}
static struct tinywl_view *desktop_view_at(struct tinywl_server *server,
double lx, double ly, double *sx, double *sy, void **scene_node,
struct tinywl_node_details **tinywl_node_details) {
/* This returns the topmost node in the scene at the given layout coords. */
struct wlr_scene_node *node = wlr_scene_node_at(
&server->scene->node, lx, ly, sx, sy);
*scene_node = node;
if (node == NULL || (!node->data && node->type != WLR_SCENE_NODE_SURFACE)) {
return NULL;
} else if (node->type == WLR_SCENE_NODE_SURFACE){
//*surface = wlr_scene_surface_from_node(node)->surface;
/* Find the node corresponding to the tinywl_view at the root of this
* surface tree, it is the only one for which we set the data field. */
while (node != NULL && node->data == NULL) {
node = node->parent;
}
return node->data;
}
struct tinywl_node_details *details = node->data;
if (details){
*tinywl_node_details = details;
if (!details->view && server->opened_menu_view)
return server->opened_menu_view;
return details->view;
} else {
return NULL;
}
}
static void process_cursor_move(struct tinywl_server *server, uint32_t time) {
struct tinywl_view *view = server->grabbed_view;
struct wlr_output *output =
wlr_output_layout_output_at(view->server->output_layout,
view->server->cursor->x, view->server->cursor->y);
if (!output){ return; }
if (server->cursor->x <= CONFIG.edge_margin)
maximize_view(view, WLR_EDGE_LEFT);
else if (server->cursor->x >= output->width - CONFIG.edge_margin)
maximize_view(view, WLR_EDGE_RIGHT);
else if (server->cursor->y >= output->height - CONFIG.edge_margin)
maximize_view(view, WLR_EDGE_BOTTOM);
else if (server->cursor->y <= CONFIG.edge_margin)
maximize_view(view, WLR_EDGE_TOP);
else{
// Unmaximize the window if it is maximized.
unmaximize_view(view);
/* Move the grabbed view to the new position. */
view->x = server->cursor->x - server->grab_x;
view->y = server->cursor->y - server->grab_y;
wlr_scene_node_set_position(view->scene_node, view->x, view->y);
}
}
static void process_cursor_resize(struct tinywl_server *server, uint32_t time) {
/*
* Resizing the grabbed view can be a little bit complicated, because we
* could be resizing from any corner or edge. This not only resizes the view
* on one or two axes, but can also move the view if you resize from the top
* or left edges (or top-left corner).
*
* Note that I took some shortcuts here. In a more fleshed-out compositor,
* you'd wait for the client to prepare a buffer at the new size, then
* commit any movement that was prepared.
*/
struct tinywl_view *view = server->grabbed_view;
double border_x = server->cursor->x - server->grab_x;
double border_y = server->cursor->y - server->grab_y;
int new_left = server->grab_geobox.x;
int new_right = server->grab_geobox.x + server->grab_geobox.width;
int new_top = server->grab_geobox.y;
int new_bottom = server->grab_geobox.y + server->grab_geobox.height;
if (server->resize_edges & WLR_EDGE_TOP) {
new_top = border_y;
if (new_top >= new_bottom) {
new_top = new_bottom - 1;
}
} else if (server->resize_edges & WLR_EDGE_BOTTOM) {
new_bottom = border_y;
if (new_bottom <= new_top) {
new_bottom = new_top + 1;
}
}
if (server->resize_edges & WLR_EDGE_LEFT) {
new_left = border_x;
if (new_left >= new_right) {
new_left = new_right - 1;
}
} else if (server->resize_edges & WLR_EDGE_RIGHT) {
new_right = border_x;
if (new_right <= new_left) {
new_right = new_left + 1;
}
}
struct wlr_box geo_box;
wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box);
view->x = new_left - geo_box.x;
view->y = new_top - geo_box.y;
wlr_scene_node_set_position(view->scene_node, view->x, view->y);
int new_width = new_right - new_left;
int new_height = new_bottom - new_top;
wlr_xdg_toplevel_set_size(view->xdg_surface, new_width, new_height);
}
enum wlr_edges find_resize_edge(struct tinywl_view *view,
struct wlr_surface *surface) {
enum wlr_edges edge = 0;
if (view->server->cursor->x < view->x + CONFIG.border_size) {
edge |= WLR_EDGE_LEFT;
}
if (view->server->cursor->y < view->y + CONFIG.border_size) {
edge |= WLR_EDGE_TOP;
}
if (view->server->cursor->x >=
view->x + surface->pending.width - CONFIG.border_size) {
edge |= WLR_EDGE_RIGHT;
}
if (view->server->cursor->y >=
view->y + surface->pending.height - CONFIG.border_size) {
edge |= WLR_EDGE_BOTTOM;
}
return edge;
}
// Forward declare, alternatively this function could be moved here.
static void begin_interactive(struct tinywl_view *view,
enum tinywl_cursor_mode mode, uint32_t edges);
static void process_cursor_motion(struct tinywl_server *server, uint32_t time) {
/* If the mode is non-passthrough, delegate to those functions. */
if (server->cursor_mode == TINYWL_CURSOR_MOVE) {
process_cursor_move(server, time);
return;
} else if (server->cursor_mode == TINYWL_CURSOR_RESIZE) {
process_cursor_resize(server, time);
return;
}
/* Otherwise, find the view under the pointer and send the event along. */
double sx, sy;
struct wlr_seat *seat = server->seat;
void *scene_node;
struct tinywl_node_details *tinywl_node_details = NULL;
struct tinywl_view *view = desktop_view_at(server,
server->cursor->x, server->cursor->y, &sx, &sy,
&scene_node, &tinywl_node_details);
if (tinywl_node_details && tinywl_node_details->type == MENU){
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, "left_ptr", server->cursor);
if (tinywl_node_details->owner &&
server->selected_menu_item != tinywl_node_details->owner){
if (server->selected_menu_item){
wlr_scene_rect_set_color(server->selected_menu_item, CONFIG.inactive_window_rgba);
}
wlr_scene_rect_set_color(tinywl_node_details->owner, CONFIG.active_window_rgba);
server->selected_menu_item = tinywl_node_details->owner;
}
} else if (server->selected_menu_item){
wlr_scene_rect_set_color(server->selected_menu_item, CONFIG.inactive_window_rgba);
server->selected_menu_item = NULL;
}
if ((!view || tinywl_node_details &&
(tinywl_node_details->type == TITLEBAR ||
tinywl_node_details->type == CLOSE_BUTTON ||
tinywl_node_details->type == MENU) &&
server->cursor_mode != TINYWL_CURSOR_PRESSED)) {
/* If there's no view under the cursor, set the cursor image to a
* default. This is what makes the cursor image appear when you move it
* around the screen, not over any views. */
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, "left_ptr", server->cursor);
} else if(tinywl_node_details &&
(tinywl_node_details->type == TITLEBAR &&
server->cursor_mode == TINYWL_CURSOR_PRESSED)){
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, "move", server->cursor);
server->seat->pointer_state.focused_surface = view->xdg_surface->surface;
begin_interactive(view, TINYWL_CURSOR_MOVE, 0);
} else if (tinywl_node_details && tinywl_node_details->type == BORDER){
enum wlr_edges edge = find_resize_edge(view, view->xdg_surface->surface);
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, wlr_xcursor_get_resize_name(edge), server->cursor);
}
if (server->cursor_mode == TINYWL_CURSOR_PRESSED && view != server->grabbed_view) {
// Send pointer events to the view which the mouse button is pressed on.
view = server->grabbed_view;
sx = server->cursor->x - view->x;
sy = server->cursor->y - view->y;
wlr_seat_pointer_notify_motion(seat, time, sx, sy);
} else if (view && view->xdg_surface->surface) {
/*
* Send pointer enter and motion events.
*
* The enter event gives the surface "pointer focus", which is distinct
* from keyboard focus. You get pointer focus by moving the pointer over
* a window.
*
* Note that wlroots will avoid sending duplicate enter/motion events if
* the surface has already has pointer focus or if the client is already
* aware of the coordinates passed.
*/
if (!tinywl_node_details){
wlr_seat_pointer_notify_enter(seat, view->xdg_surface->surface, sx, sy);
wlr_seat_pointer_notify_motion(seat, time, sx, sy);
} else if (tinywl_node_details && server->cursor_mode != TINYWL_CURSOR_PRESSED){
wlr_seat_pointer_clear_focus(seat);
}
} else {
/* Clear pointer focus so future button events and such are not sent to
* the last client to have the cursor over it. */
wlr_seat_pointer_clear_focus(seat);
}
}
static void server_cursor_motion(struct wl_listener *listener, void *data) {
/* This event is forwarded by the cursor when a pointer emits a _relative_
* pointer motion event (i.e. a delta) */
struct tinywl_server *server =
wl_container_of(listener, server, cursor_motion);
struct wlr_event_pointer_motion *event = data;
/* The cursor doesn't move unless we tell it to. The cursor automatically
* handles constraining the motion to the output layout, as well as any
* special configuration applied for the specific input device which
* generated the event. You can pass NULL for the device if you want to move
* the cursor around without any input. */
wlr_cursor_move(server->cursor, event->device,
event->delta_x, event->delta_y);
process_cursor_motion(server, event->time_msec);
}
static void server_cursor_motion_absolute(
struct wl_listener *listener, void *data) {
/* This event is forwarded by the cursor when a pointer emits an _absolute_
* motion event, from 0..1 on each axis. This happens, for example, when
* wlroots is running under a Wayland window rather than KMS+DRM, and you
* move the mouse over the window. You could enter the window from any edge,
* so we have to warp the mouse there. There is also some hardware which
* emits these events. */
struct tinywl_server *server =
wl_container_of(listener, server, cursor_motion_absolute);
struct wlr_event_pointer_motion_absolute *event = data;
wlr_cursor_warp_absolute(server->cursor, event->device, event->x, event->y);
process_cursor_motion(server, event->time_msec);
}
static int number_of_clicks(uint32_t button, uint32_t time_msec){
// Count number of clicks in a doubleclick_interval
static int clicked = 1;
static uint32_t last_button;
static uint32_t last_time_pressed;
if (button == last_button &&
(time_msec - last_time_pressed) < CONFIG.doubleclick_interval){
clicked++;
} else {
clicked = 1;
}
last_button = button;
last_time_pressed = time_msec;
return clicked;
}
static void server_cursor_button(struct wl_listener *listener, void *data) {
/* This event is forwarded by the cursor when a pointer emits a button
* event. */
struct tinywl_server *server =
wl_container_of(listener, server, cursor_button);
struct wlr_event_pointer_button *event = data;
/* Notify the client with pointer focus that a button press has occurred */
wlr_seat_pointer_notify_button(server->seat,
event->time_msec, event->button, event->state);
double sx, sy;
void *scene_node;
struct tinywl_node_details *tinywl_node_details = NULL;
struct tinywl_view *view = desktop_view_at(server,
server->cursor->x, server->cursor->y, &sx, &sy,
&scene_node, &tinywl_node_details);
if (event->state == WLR_BUTTON_RELEASED) {
/* If you released any buttons, we exit interactive move/resize mode. */
server->cursor_mode = TINYWL_CURSOR_PASSTHROUGH;
if (server->opened_menu_view){
if (tinywl_node_details && tinywl_node_details->type == MENU) {
switch(tinywl_node_details->index) {
case 0: // Toggle maximize
toggle_maximize(server->opened_menu_view);
break;
case 1: // Close