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renderer.js
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renderer.js
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define([
'esri/Camera',
'esri/core/declare',
'esri/views/3d/externalRenderers'
], function (
Camera,
declare,
externalRenderers
) {
// Enforce strict mode
'use strict';
// Constants
var THREE = window.THREE;
var RADIUS = 6378137;
var THRESHOLD = 1000000;
var TRAJECTORY_SEGMENTS = 1000;
return declare([], {
constructor: function (satellites) {
// All satellite and the date for computation.
this.satellites = satellites;
this.satelliteHover = null;
this.satelliteIdentified = null;
// Layers
this.normal = null; // All satellites. Colored white.
this.selected = null; // Colored red based on filters.
this.hover = null; // Colored cyan when the user's mouse hovers over.
this.trajectory = null; // Orbital trajectory of a clicked satellite.
this.identified = null; // A clicked satellite. Colored cyan.
// SceneView
this.view = null;
},
setup: function (context) {
// Store view
this.view = context.view;
// Create the THREE.js webgl renderer
this.renderer = new THREE.WebGLRenderer({
context: context.gl,
premultipliedAlpha: false
});
//
this.renderer.setPixelRatio(window.devicePixelRatio);
this.renderer.setSize(
this.view.size[0],
this.view.size[1]
);
// Make sure it does not clear anything before rendering
this.renderer.autoClearDepth = false;
this.renderer.autoClearColor = false;
this.renderer.autoClearStencil = false;
// The ArcGIS JS API renders to custom offscreen buffers, and not to the default framebuffers.
// We have to inject this bit of code into the three.js runtime in order for it to bind those
// buffers instead of the default ones.
var originalSetRenderTarget = this.renderer.setRenderTarget.bind(this.renderer);
this.renderer.setRenderTarget = function (target) {
originalSetRenderTarget(target);
if (target === null) {
context.bindRenderTarget();
}
};
//
this.scene = new THREE.Scene();
this.camera = new THREE.PerspectiveCamera();
// Create both a directional light, as well as an ambient light
this.directionalLight = new THREE.DirectionalLight(0xffffff, 0.5);
this.ambientLight = new THREE.AmbientLight(0xffffff, 0.5);
this.scene.add(
this.directionalLight,
this.ambientLight
);
// Create objects and add them to the scene
this.normal = new THREE.Points(
new THREE.BufferGeometry(),
new THREE.PointsMaterial({
color: 0xffffff,
size: 1,
sizeAttenuation: false,
vertexColors: THREE.NoColors,
fog: false
})
);
this.selected = new THREE.Points(
new THREE.BufferGeometry(),
new THREE.PointsMaterial({
color: 0xff0000,
size: 4,
sizeAttenuation: false,
vertexColors: THREE.NoColors,
fog: false
})
);
this.selected.frustumCulled = false;
this.hover = new THREE.Points(
new THREE.BufferGeometry(),
new THREE.PointsMaterial({
color: 0x00ffff,
size: 6,
sizeAttenuation: false,
vertexColors: THREE.NoColors,
fog: false
})
);
this.hover.frustumCulled = false;
this.trajectory = new THREE.Line(
new THREE.BufferGeometry(),
new THREE.LineBasicMaterial({
color: 0xffffff,
linewidth: 1,
vertexColors: THREE.NoColors,
fog: false
})
);
this.trajectory.frustumCulled = false;
this.identified = new THREE.Points(
new THREE.BufferGeometry(),
new THREE.PointsMaterial({
color: 0xff7f00,
size: 6,
sizeAttenuation: false,
vertexColors: THREE.NoColors,
fog: false
})
);
this.identified.frustumCulled = false;
// Add all satellites to normal layer.
var vertex = [];
var valid = [];
var date = new Date();
for (var i = 0; i < this.satellites.length; i++) {
var satellite = this.satellites[i];
var eci = this.getSatelliteLocation(satellite.satrec, date);
if (eci === null || eci === undefined || isNaN(eci.x) || isNaN(eci.y) || isNaN(eci.z)) {
continue;
}
vertex.push(
eci.x * 1000,
eci.y * 1000,
eci.z * 1000
);
valid.push(satellite);
}
// Satellites that returned a computable location.
this.satellites = valid;
// Assign buffer.
var position = new THREE.Float32Attribute(vertex, 3);
position.setDynamic(true);
this.normal.geometry.addAttribute('position', position);
// Add to scene
this.scene.add(
this.normal,
this.selected,
this.hover,
this.trajectory,
this.identified
);
// Start web worker
var worker = new Worker('worker.js');
worker.onmessage = function (e) {
// Update all satellites.
position.set(e.data.vertex);
position.needsUpdate = true;
// Update selected satellites.
var vertex = [];
for (var i = 0; i < this.satellites.length; i++) {
var satellite = this.satellites[i];
if (!satellite.selected) {
continue;
}
vertex.push(
position.getX(i),
position.getY(i),
position.getZ(i)
);
}
this.selected.geometry.removeAttribute('position');
this.selected.geometry.addAttribute('position', new THREE.Float32Attribute(vertex, 3));
this.selected.needsUpdate = true;
// Update hover-over satellite.
if (this.satelliteHover !== null) {
var index2 = this.satellites.indexOf(this.satelliteHover);
var vertex2 = [];
vertex2.push(
position.getX(index2),
position.getY(index2),
position.getZ(index2)
);
this.hover.geometry.removeAttribute('position');
this.hover.geometry.addAttribute('position', new THREE.Float32Attribute(vertex2, 3));
this.hover.needsUpdate = true;
}
// Update highlighted satellite.
if (this.satelliteIdentified !== null) {
var index3 = this.satellites.indexOf(this.satelliteIdentified);
var vertex3 = [];
vertex3.push(
position.getX(index3),
position.getY(index3),
position.getZ(index3)
);
this.identified.geometry.removeAttribute('position');
this.identified.geometry.addAttribute('position', new THREE.Float32Attribute(vertex3, 3));
this.identified.needsUpdate = true;
}
}.bind(this);
worker.postMessage({
satellites: this.satellites.map(function (e) {
return {
satrec: e.satrec
};
})
});
// Refresh the screen
externalRenderers.requestRender(this.view);
},
render: function (context) {
// Get Esri's camera
var c = context.camera;
// Update three.js camera
this.camera.position.set(c.eye[0], c.eye[1], c.eye[2]);
this.camera.up.set(c.up[0], c.up[1], c.up[2]);
this.camera.lookAt(new THREE.Vector3(c.center[0], c.center[1], c.center[2]));
this.camera.projectionMatrix.fromArray(c.projectionMatrix);
// Get Esri's current sun settings
this.view.environment.lighting.date = this.date;
// Update lighting
var direction = context.sunLight.direction;
var diffuse = context.sunLight.diffuse;
var ambient = context.sunLight.ambient;
// Update the directional light color, intensity and position
this.directionalLight.color.setRGB(diffuse.color[0], diffuse.color[1], diffuse.color[2]);
this.directionalLight.intensity = diffuse.intensity;
this.directionalLight.position.set(direction[0], direction[1], direction[2]);
// Update the ambient light color and intensity
this.ambientLight.color.setRGB(ambient.color[0], ambient.color[1], ambient.color[2]);
this.ambientLight.intensity = ambient.intensity;
// Render the scene
this.renderer.resetGLState();
this.renderer.render(this.scene, this.camera);
// Request a re-render
externalRenderers.requestRender(this.view);
// Cleanup
context.resetWebGLState();
},
dispose: function (content) { },
getSatelliteLocation: function (satrec, date) {
var position_and_velocity = satellite.propagate(
satrec,
date.getUTCFullYear(),
date.getUTCMonth() + 1,
date.getUTCDate(),
date.getUTCHours(),
date.getUTCMinutes(),
date.getUTCSeconds()
);
return position_and_velocity.position;
},
updateSelection: function () {
// Get locations of selected satellites
var vertex = [];
for (var i = 0; i < this.satellites.length; i++) {
var satellite = this.satellites[i];
if (!satellite.selected) {
continue;
}
var p = this.normal.geometry.getAttribute('position');
vertex.push(
p.getX(i),
p.getY(i),
p.getZ(i)
);
}
// Assign location array to
this.selected.geometry.removeAttribute('position');
this.selected.geometry.addAttribute('position', new THREE.Float32Attribute(vertex, 3));
// Immediately request a new redraw
externalRenderers.requestRender(this.view);
},
mousemove: function (x, y) {
// Normalize mouse
var mouse = new THREE.Vector2(
x / $('#map').width() * 2 - 1,
y / $('#map').height() * -2 + 1
);
var raycaster = new THREE.Raycaster();
raycaster.params.Points.threshold = THRESHOLD;
raycaster.setFromCamera(mouse, this.camera);
var intersections = raycaster.intersectObject(this.normal);
//
var satellite = null;
var vertex = [];
var index = null;
if (intersections.length !== 0) {
intersections.sort(function (a, b) {
return a.distanceToRay - b.distanceToRay;
});
var intersection = intersections[0];
index = intersection.index;
satellite = this.satellites[index];
}
if (satellite === null && this.satelliteHover === null) { return; }
if (satellite === this.satelliteHover) { return; }
//
this.satelliteHover = satellite;
if (this.satelliteHover !== null) {
var p = this.normal.geometry.getAttribute('position');
vertex.push(
p.getX(index),
p.getY(index),
p.getZ(index)
);
}
this.hover.geometry.removeAttribute('position');
this.hover.geometry.addAttribute('position', new THREE.Float32Attribute(vertex, 3));
// Immediately request a new redraw
externalRenderers.requestRender(this.view);
},
hideOrbit: function () {
// Clear orbit
this.trajectory.geometry.removeAttribute('position');
this.identified.geometry.removeAttribute('position');
//
this.satelliteIdentified = null;
// Immediately request a new redraw
externalRenderers.requestRender(this.view);
},
showOrbit: function () {
// Exit if no satellite currently under the user's mouse.
if (this.satelliteHover === null) { return; }
this.satelliteIdentified = this.satelliteHover;
// Time between orbital vertex
var ms = this.satelliteIdentified.metadata.period * 60000;
ms /= TRAJECTORY_SEGMENTS;
// Show orbit
var vertex = [];
var start = new Date();
for (var i = 0; i <= TRAJECTORY_SEGMENTS; i++) {
var date = new Date(start.valueOf() + i * ms);
var eci = this.getSatelliteLocation(this.satelliteIdentified.satrec, date);
if (eci === null || eci === undefined || isNaN(eci.x) || isNaN(eci.y) || isNaN(eci.z)) {
continue;
}
vertex.push(
eci.x * 1000,
eci.y * 1000,
eci.z * 1000
);
}
this.trajectory.geometry.removeAttribute('position');
this.trajectory.geometry.addAttribute('position', new THREE.Float32Attribute(vertex, 3));
// Show satellite
this.identified.geometry.removeAttribute('position');
this.identified.geometry.addAttribute('position', new THREE.Float32Attribute(vertex.slice(0, 3), 3));
// Immediately request a new redraw
externalRenderers.requestRender(this.view);
}
});
}
);