Releases: kamaradclimber/heishamon-homeassistant
Releases · kamaradclimber/heishamon-homeassistant
0.8.0
What's Changed
- ⬆ Require most recent HA version by @kamaradclimber in #24
- ⚙ Expose app as a hub by @kamaradclimber in #36
Full Changelog: 0.7.2...0.8.0
0.7.2
What's Changed
- Allow DHW minimum temperature of 40 degrees by @giedriuskilcauskas in #35
New Contributors
- @giedriuskilcauskas made their first contribution in #35
Full Changelog: 0.7.1...0.7.2
0.7.1
0.7.0
What's Changed
- ✨ Expose climate components for zone 1 and zone 2 heating by @kamaradclimber in #32
Full Changelog: 0.6.4...0.7.0
0.6.4
What's Changed
- Allow DHW minimum temperature of 45 degrees by @stumbaumr in #31
New Contributors
- @stumbaumr made their first contribution in #31
Full Changelog: 0.6.3...0.6.4
0.6.3
What's Changed
- 🎨 Hide artificial "listing" sensors as diagnostics by @kamaradclimber in #28
- 🐛 Correct mqtt channels for S0 sensors by @kamaradclimber in #29
Full Changelog: 0.6.2...0.6.3
0.6.2
What's Changed
- ✨ Detect sensor plugged with 1wire by @kamaradclimber in #26
- ✨ Detect s0 sensors by @kamaradclimber in #27
Full Changelog: 0.6.1...0.6.2
0.6.1
What's Changed
- ✨ Basic support for climate entity by @kamaradclimber in #23. Use it to build a climate entity for water heater.
Full Changelog: 0.6.0...0.6.1
0.6.0
What's Changed
- ⬇ Decrease home assistant version constraint by @kamaradclimber in #20
Full Changelog: 0.5.0...0.6.0
0.5.0
What's Changed
- 💥 Harmonize entity unique ids by @kamaradclimber in #12
- ✨ Add entities from TOP0 to TOP57 by @kamaradclimber in #13
- ✨ Add most entities to TOP101 by @kamaradclimber in #14
- ✨ Implement operations up to SET8 by @kamaradclimber in #15
- 🎨 Automatically adjust shift/direct mode in UI by @kamaradclimber in #16
- ✨ Implement commands up to SET24 by @kamaradclimber in #17
- 🙈 Disable less common entities by @kamaradclimber in #18
- 🐛 Correct Z2 Temp visible name by @kamaradclimber in #19
Breaking change
As I've changed all entities unique ids, it is recommend to remove the integration and re-add to start from scratch and avoid ~100 orphans entities.
Full Changelog: 0.4.0...0.5.0