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commandmodel.cpp
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commandmodel.cpp
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#include "commandmodel.h"
#include "nodenames.h"
#include <QFont>
CommandModel::CommandModel(QObject *parent) : QAbstractTableModel(parent)
{
}
int CommandModel::rowCount(const QModelIndex & /*parent*/) const
{
return commandMap.count();
}
int CommandModel::columnCount(const QModelIndex & /*parent*/) const
{
return 4;
}
QVariant CommandModel::data(const QModelIndex &index, int role) const
{
if (role == Qt::DisplayRole)
{
//get the value to display
QMap<QString, record_t>::const_iterator i = commandMap.constBegin();
int count=0;
while (i != commandMap.constEnd()) {
if(count==index.row()) {
switch(index.column()) {
case 0:
{
quint32 id1=i.value().id1;
if(nn) return nn->idToName(id1);
return QString("%1") .arg(id1, 6, 16, QChar('0'));
break;
}
case 1:
{
quint32 id2=i.value().id2;
if(id2 == 0) return QString("-");
if(nn) return nn->idToName(id2);
return QString("%1") .arg(id2, 6, 16, QChar('0'));
break;
}
case 2:
return QString("%1") .arg(i.value().command, 4, 16, QChar('0'));
break;
case 3:
return QString("%1") .arg(i.value().count);
default:
return QString("Unknown!");
break;
}
}
++i;
++count;
}
}
if(role==Qt::FontRole)
{
QFont f;
f.setPointSize(8);
return f;
}
return QVariant();
}
QVariant CommandModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if (role == Qt::DisplayRole)
{
if (orientation == Qt::Horizontal) {
switch (section)
{
case 0:
return QString("ID1");
case 1:
return QString("ID2");
case 2:
return QString("Command");
case 3:
return QString("Count");
}
}
}
if(role==Qt::FontRole)
{
QFont f;
f.setPointSize(8);
return f;
}
return QVariant();
}
void CommandModel::newData(quint32 id1, quint32 id2, quint32 command)
{
QString key = QString("%1:%2:%3")
.arg(id1, 6, 16, QChar('0'))
.arg(id2, 6, 16, QChar('0'))
.arg(command, 4, 16, QChar('0'));
record_t r;
r.id1 = id1;
r.id2 = id2;
r.command = command;
if(commandMap.contains(key))
r.count = commandMap[key].count + 1;
else
r.count = 1;
commandMap.insert(key, r);
//for simplicity, request that the whole view is updated
QModelIndex topLeft = createIndex(0,0);
QModelIndex bottomRight = (createIndex(commandMap.size(), 3));
emit layoutChanged();
emit dataChanged(topLeft, bottomRight);
}
void CommandModel::setNodeNameHelper(NodeNames *n)
{
nn=n;
}