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main.js
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main.js
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const electron = require('electron')
// Module to control application life.
const app = electron.app
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow
const Menu = electron.Menu
const path = require('path')
const url = require('url')
// set environemnt
process.env.NODE_ENV = 'production';
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
//credits windows
let creditWindow
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({width: 850, height: 600, titleBarStyle: 'hidden'})
// and load the index.html of the app.
mainWindow.loadURL(url.format({
pathname: path.join(__dirname, '/public/pages/index.html'),
protocol: 'file:',
slashes: true
}))
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
app.quit()
})
const mainMenu = Menu.buildFromTemplate(menuTemplate);
Menu.setApplicationMenu(mainMenu);
}
//create credits window
function creditsWindow() {
creditWindow = new BrowserWindow({width: 600, height: 300, titleBarStyle: 'hidden'})
creditWindow.loadURL(url.format({
pathname: path.join(__dirname, '/public/pages/credits.html'),
protocol: 'file:',
slashes: true
}))
creditWindow.on('closed', function () {
creditWindow = null
})
const credMenu = Menu.buildFromTemplate(creditMenu);
Menu.setApplicationMenu(credMenu);
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
// create app menu template
const menuTemplate = [
{
label: 'File',
submenu: [
{
label: 'Credits',
click() {
creditsWindow();
}
},
{
role: 'reload'
},
{
label: 'Quit',
accelerator: process.platform == 'darwin' ? 'Command+Q' : 'Ctrl+Q',
click() {
app.quit();
}
},
]
}
]
const creditMenu = [
{
label: 'File',
submenu: [
{
role: 'reload'
},
]
}
]
if (process.platform == 'darwin') {
menuTemplate.unshift({});
}
if (process.env.NODE_ENV !== 'production') {
menuTemplate.push({
label: 'Developer Tools',
submenu:[
{
role: 'reload'
},
{
label: 'Toggle DevTools',
accelerator:process.platform == 'darwin' ? 'Command+I' : 'Ctrl+I',
click(item, focusedWindow){
focusedWindow.toggleDevTools();
}
}
]
});
}