CMake.js is a build tool that allow native addon developers to compile their C or C++ code into executable form. It works like node-gyp but instead of Google's gyp tool it is based on the CMake build system.
CMake.js requires that CMake be installed. Installers for a variety of platforms can be found on the CMake website.
For developers, CMake.js is typically installed as a global package:
npm install -g cmake-js
cmake-js --help
For users of your native addon, CMake.js should be configured as a dependency in your
package.json
as described in the CMake.js documentation.
Your project will require a CMakeLists.txt
file. The CMake.js README file shows what's necessary.
When building Node-API addons, it's crucial to specify the Node-API version your code is designed to work with. With CMake.js, this information is specified in the CMakeLists.txt
file:
add_definitions(-DNAPI_VERSION=3)
Since Node-API is ABI-stable, your Node-API addon will work, without recompilation, with the Node-API version you specify in NAPI_VERSION
and all subsequent Node-API versions.
In the absence of a need for features available only in a specific Node-API version, version 3 is a good choice as it is the version of Node-API that was active when Node-API left experimental status.
The following line in the CMakeLists.txt
file will enable Node-API experimental features if your code requires them:
add_definitions(-DNAPI_EXPERIMENTAL)
If your Node-API native add-on uses the optional node-addon-api C++ wrapper, the CMakeLists.txt
file requires additional configuration information as described on the CMake.js README file.
A working example of an Node-API native addon built using CMake.js can be found on the node-addon-examples repository.
- Installation
- How to use
- Using Node-API and node-addon-api
- Tutorials
- Use case in the works - ArrayFire.js
Sometimes finding the right settings is not easy so to accomplish at most complicated task please refer to: