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.gitignore
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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
#clion
.idea/
# User-specific files
*.code-workspace
*.suo
*.user
*.userosscache
*.sln.docstates
.vs/
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
[Mm]inSizeRel/
[Rr]elWithDebInfo/
x64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
Build/
#output dir
bin/
build.ios/
lib/
# Compiled Object files
*.slo
*.lo
*.o
# Compiled Dynamic libraries
*.so
*.plug
# Compiled Static libraries
*.lai
*.la
# *.a
# OS generated files #
######################
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db
#cmake
CMakeCache.txt
CMakeFiles
Makefile
cmake_install.cmake
install_manifest.txt
*.cbp
*CPack*
*/*_CXX_cotire.cmake
*/*_CXX_*_cotire.cmake
*.pc
cmake-build-debug/
#visual studio
*.vcxproj
*.tlog
*.lastbuildstate
*.sln
*.log
*.cd
*.cache
*.filters
*.opensdf
*.user
*.suo
*.sdf
*.pdb
*.cxx
*.unsuccessfulbuild
*.vspx
*.exp
*.ilk
*.psess
*.etl
*.db
*.opendb
*.db-shm
*.db-shm
*.pbxproj
*.pc
*.makeDebug
*.xcsettings
*.xcuserstate
*.makeRelease
*.makeMinSizeRel
*.makeRelWithDebInfo
*.xcworkspacedata
*.make
*.pc
Lumos/Lumos.dir/
Lumos/Lumos.dir/
*.xcbkptlist
\.codelite/
*.project
bin-ios/
build-mac/
build-ios/
build-linux/
build-windows/
*.workspace
*.xcscheme
*.pc
*.d
*.dia
*.LinkFileList
*.hmap
*.dat
*.xcent
*.xml
build
bin-int
# Specific files
Lumos/external/OpenAL/native-tools/bin2h
Lumos/external/OpenAL/native-tools/bsincgen
Lumos/external/OpenAL/config.h
Lumos/external/OpenAL/openal.pc
Lumos/external/OpenAL/OpenALConfig.cmake
Lumos/external/OpenAL/version.h
Lumos/external/Assimp/contrib/zlib/CTestTestfile.cmake
Lumos/external/Assimp/contrib/zlib/CTestTestfile.cmake
Lumos/external/tinyobjloader/tinyobjloader-targets.cmake
imgui.ini
*.kdev4
!Lumos/external/OpenAL/libs/linux/**
!Lumos/external/vulkan/libs/linux/**
LumosLog.txt
.DS_Store
editor.ini
LumosCache
External/VulkanSDK
Scripts/Setup/__pycache__
*.lfa
Lumos/External/VulkanSDK
*.xcworkspace
*.xcodeproj
ExampleProject/Assets/Meshes/Source
ExampleProject/Assets/Kenney Game Assets All-in-1 1.7.0
DerivedData
ClangBuildAnalyzerSession.txt
compileData.*
ExampleProject/Assets/Meshes/Sponza
Scripts/Setup
ExampleProject/Assets/Cache/