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Instead of having a fully opaque brush stroke, would you consider a semi-transparent one, basically obtained by grayscaling a real brush stroke. Similar to what's being done here:
This a classic stroke based renderer which simulates oil painting/digital painting. Since not AI based, it probably creates too many strokes but the use of a semi-transparent brush stroke makes the rendered image more realistic/natural.
The text was updated successfully, but these errors were encountered:
@ugocapeto Thank you very much for the reference. Their result looks cool. In fact, we do have a semi-transparent stroke setting. If you switch to our water-color or marker-pen brushes, then you will see that effect. In oilpainting, the reason why we don't apply that is that we want to have a thick paint effect.
Instead of having a fully opaque brush stroke, would you consider a semi-transparent one, basically obtained by grayscaling a real brush stroke. Similar to what's being done here:
http://3dstereophoto.blogspot.com/2018/07/non-photorealistic-rendering-software.html
This a classic stroke based renderer which simulates oil painting/digital painting. Since not AI based, it probably creates too many strokes but the use of a semi-transparent brush stroke makes the rendered image more realistic/natural.
The text was updated successfully, but these errors were encountered: