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CREDITS.md

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Thanks

  • Thanks to OpenXR Working Group and all those who contributed to the standard
  • Thanks my employers at High Fidelity for supporting the Open Source community and my efforts therein
  • Special thanks to Ryan Pavlik for getting the ball rolling on the C++ bindings
  • Everyone who worked hard to create and grow the XR ecosystem
  • Everyone who I've forgotten to thank

Attributions / Licenses

Please note that (some) models and textures use separate licenses. Please comply to these when redistributing or using them in your own projects :