An implementation of the classic game "Triple Yahtzee".
tripleytz
requires the CMake
build system, the Qt6
platform, and a C++17 compatible compiler. The project my be built either by loading the CMakeLists.txt file into QtCreator and building from there, or from the command line shell using CMake directly.
To build on Linux or macOS at the command line shell, start in the main project directory, create a build
subdirectory, run cmake
then run make
:
$ mkdir build
$ cd build
build$ cmake -DCMAKE_PREFIX_PATH:PATH=<path-to-qt-config> ..
build$ make
Substitute <path-to-qt-config>
with the path to your Qt CMake configurations. On my system it is ~/Qt/6.4.2/gcc_64
.
To build on Windows, open a command prompt---cmd or PowerShell or whatever you use---starting in the main project directory, create a build
subdirectory, then run CMake
:
> mkdir build
build> cmake -DCMAKE_PREFIX_PATH:PATH=<path-to-qt-config> ..
Substitute <path-to-qt-config>
with the path to your Qt CMake configurations. On my system it is C:\Qt\6.4.2\msvc2019_64
.
cmake
will create a Visual Studio solution file tripleytz.sln
.