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Releases: jamieleecho/coco-dev

coco-dev 0.10

06 Oct 22:24
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This version of coco-dev makes the following changes:

  • Updates CMOC to 0.1.53
  • Installs coco-tools 0.2
  • Updates Java Grinder, naken and the cmoc_os9 library
  • Installs a symlink in the Dockerfile from /Users to /home for Mac users

coco-dev

09 Aug 01:21
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This release:

  • Updates cmoc to 0.1.52
  • Updates cmoc_os9 to a more recent version
  • Cleans up the Dockerfile

coco-dev 0.8

15 Apr 16:03
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coco-dev 0.7

14 Apr 19:23
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This release adds the following enhancements

  • Updates cmoc to 0.1.50

coco-dev 0.6

17 Mar 23:50
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This release adds the following enhancements

  • Installs boisy/cmoc_os9 to /usr/share/cmoc/lib/os9 and /usr/share/cmoc/include/os9
  • Updates cmoc to 0.1.49
  • Updates lwtools to 4.15

coco-dev 0.5

18 Feb 21:52
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This release adds support for cmoc 0.1.48.

coco-dev 0.4

04 Feb 20:40
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This release adds support for cmoc 0.1.47.

coco-dev 0.3

18 Jan 00:56
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This implements a development environment for creating Tandy Color Computer applications. It includes LWASM, ToolShed, CMOC, gcc-6809, MAME Tools and image conversion scripts by Mathieu Bouchard.

The advantage of using this as a development environment over more traditional approaches is that encapsulates the dependencies in a single place. This means that it erases the typical compatibility and dependency problems between different Linux, macOS and Windows versions. It also makes it a lot easier to share development environments - simply point people to a given release of coco-dev.

coco-dev 0.1

31 Dec 18:04
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coco-dev 0.1

This is an initial release of a Docker image that implements a development environment for creating Tandy Color Computer applications. It includes LWASM, ToolShed, CMOC, MAME Tools and image conversion scripts by Mathieu Bouchard.

The advantage of using this as a development environment over more traditional approaches is that encapsulates the dependencies in a single place. This means that it erases the typical compatibility and dependency problems between different Linux, macOS and Windows versions. It also makes it a lot easier to share development environments - simply point people to a given release of coco-dev.