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Releases: jackyyang09/Simple-Unity-Audio-Manager

Actually A Really Big Update

08 Nov 18:51
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Updates

  • Made AudioManager nicer to look at in inspector
  • Added dedicated buttons to add sound and music files
  • Fixed Dynamic Source Allocation not working
  • Added additional documentation in AudioManager.cs where there previously was none
  • Fixed music player in AudioFileMusic not updating properly when scrubbing while paused
  • Added a sample standalone volume control prefab for free use
  • Made things more stable in general

Much more stable release

01 Sep 21:47
8bd88ec
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Updates

  • AudioManager no longer has a GetInstance() method, just use AudioManager.instance

Even more stable release

29 Aug 20:29
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v1.1.1

Added more stuff

Stablerer Release

18 Aug 21:24
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Updates

  • Added FadeMusic and CrossFadeMusic methods to AudioManager

Bug Fixes

  • Fixed AudioPlayers throwing errors on Start and Stop
  • Fixed AudioPlayerMusic not playing
  • Fixed AudioPlayerMusic not updating correctly when changing the name of a sound/music file

Stable-r Release

26 Jul 02:26
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As written, this release is a lot more stable than before, integrated many fixes

Stable Release (Hopefully)

18 Jul 01:34
02a6a08
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It's been a long time coming, has been field-tested but not truly stress-tested

First Package

04 Jul 18:00
84d9865
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First Package Pre-release
Pre-release

Has a good chance of working, but also has a good chance of breaking