Releases: jackyyang09/Simple-Unity-Audio-Manager
Releases · jackyyang09/Simple-Unity-Audio-Manager
Actually A Really Big Update
Updates
- Made AudioManager nicer to look at in inspector
- Added dedicated buttons to add sound and music files
- Fixed Dynamic Source Allocation not working
- Added additional documentation in AudioManager.cs where there previously was none
- Fixed music player in AudioFileMusic not updating properly when scrubbing while paused
- Added a sample standalone volume control prefab for free use
- Made things more stable in general
Much more stable release
Updates
- AudioManager no longer has a
GetInstance()
method, just useAudioManager.instance
Even more stable release
v1.1.1 Added more stuff
Stablerer Release
Updates
- Added
FadeMusic
andCrossFadeMusic
methods to AudioManager
Bug Fixes
- Fixed AudioPlayers throwing errors on Start and Stop
- Fixed AudioPlayerMusic not playing
- Fixed AudioPlayerMusic not updating correctly when changing the name of a sound/music file
Stable-r Release
As written, this release is a lot more stable than before, integrated many fixes
Stable Release (Hopefully)
It's been a long time coming, has been field-tested but not truly stress-tested
First Package
Has a good chance of working, but also has a good chance of breaking