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ITPivotWindowEffect.m
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#import "ITPivotWindowEffect.h"
#import "ITCoreGraphicsHacks.h"
#import "ITTransientStatusWindow.h"
@interface ITPivotWindowEffect (Private)
- (void)setPivot:(float)angle;
- (void)performAppearFromProgress:(float)progress effectTime:(float)time;
- (void)appearStep;
- (void)appearFinish;
- (void)performVanishFromProgress:(float)progress effectTime:(float)time;
- (void)vanishStep;
- (void)vanishFinish;
@end
@implementation ITPivotWindowEffect
+ (NSString *)effectName
{
return @"Pivot";
}
+ (NSDictionary *)supportedPositions
{
return [NSDictionary dictionaryWithObjectsAndKeys:
[NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithBool:YES], @"Left",
[NSNumber numberWithBool:NO], @"Center",
[NSNumber numberWithBool:YES], @"Right", nil] , @"Top" ,
[NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithBool:NO], @"Left",
[NSNumber numberWithBool:NO], @"Center",
[NSNumber numberWithBool:NO], @"Right", nil] , @"Middle" ,
[NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithBool:YES], @"Left",
[NSNumber numberWithBool:NO], @"Center",
[NSNumber numberWithBool:YES], @"Right", nil] , @"Bottom" , nil];
}
+ (unsigned int)listOrder
{
return 500;
}
/*************************************************************************/
#pragma mark -
#pragma mark APPEAR METHODS
/*************************************************************************/
- (void)performAppear
{
__idle = NO;
[self setWindowVisibility:ITWindowAppearingState];
[self performAppearFromProgress:0.0 effectTime:_effectTime];
}
- (void)performAppearFromProgress:(float)progress effectTime:(float)time
{
[_window setEffectProgress:progress];
_effectSpeed = (1.0 / (EFFECT_FPS * time));
if ( progress == 0.0 ) {
[self setPivot:315.0];
[_window setAlphaValue:0.0];
}
[_window orderFront:self];
_effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
target:self
selector:@selector(appearStep)
userInfo:nil
repeats:YES];
}
- (void)appearStep
{
float interPivot = 0.0;
float progress = ([_window effectProgress] + _effectSpeed);
progress = ( (progress < 1.0) ? progress : 1.0 );
[_window setEffectProgress:progress];
interPivot = (( sin((progress * pi) - (pi / 2)) + 1 ) / 2);
[self setPivot:(315 + (interPivot * 45))];
[_window setAlphaValue:interPivot];
if ( progress >= 1.0 ) {
[self appearFinish];
}
}
- (void)appearFinish
{
[_effectTimer invalidate];
_effectTimer = nil;
[self setWindowVisibility:ITWindowVisibleState];
__idle = YES;
if ( __shouldReleaseWhenIdle ) {
[self release];
}
}
- (void)cancelAppear
{
[self setWindowVisibility:ITWindowVanishingState];
[_effectTimer invalidate];
_effectTimer = nil;
[self performVanishFromProgress:[_window effectProgress] effectTime:(_effectTime / 3.5)];
}
/*************************************************************************/
#pragma mark -
#pragma mark VANISH METHODS
/*************************************************************************/
- (void)performVanish
{
__idle = NO;
[self setWindowVisibility:ITWindowVanishingState];
[self performVanishFromProgress:1.0 effectTime:_effectTime];
}
- (void)performVanishFromProgress:(float)progress effectTime:(float)time
{
[_window setEffectProgress:progress];
_effectSpeed = (1.0 / (EFFECT_FPS * time));
if ( progress == 1.0 ) {
[self setPivot:0.0];
[_window setAlphaValue:1.0];
}
[_window orderFront:self];
_effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
target:self
selector:@selector(vanishStep)
userInfo:nil
repeats:YES];
}
- (void)vanishStep
{
float interPivot = 1.0;
float progress = ([_window effectProgress] - _effectSpeed);
progress = ( (progress > 0.0) ? progress : 0.0);
[_window setEffectProgress:progress];
interPivot = (( sin(([_window effectProgress] * pi) - (pi / 2)) + 1 ) / 2);
[self setPivot:(315 + (interPivot * 45))];
[_window setAlphaValue:interPivot];
if ( progress <= 0.0 ) {
[self vanishFinish];
}
}
- (void)vanishFinish
{
[_effectTimer invalidate];
_effectTimer = nil;
[_window orderOut:self];
[_window setAlphaValue:1.0];
[self setPivot:0.0];
[self setWindowVisibility:ITWindowHiddenState];
__idle = YES;
if ( __shouldReleaseWhenIdle ) {
[self release];
}
}
- (void)cancelVanish
{
[self setWindowVisibility:ITWindowAppearingState];
[_effectTimer invalidate];
_effectTimer = nil;
[self performAppearFromProgress:[_window effectProgress] effectTime:(_effectTime / 3.5)];
}
/*************************************************************************/
#pragma mark -
#pragma mark PRIVATE METHOD IMPLEMENTATIONS
/*************************************************************************/
- (void)setPivot:(float)angle
{
int hPos = [_window horizontalPosition];
int vPos = [_window verticalPosition];
NSRect winFrame = [_window frame];
if ( (hPos == ITWindowPositionCenter) || (vPos == ITWindowPositionMiddle) ) {
CGAffineTransform transform;
NSPoint translation;
translation.x = -winFrame.origin.x;
translation.y = winFrame.origin.y + winFrame.size.height - [[NSScreen mainScreen] frame].size.height;
transform = CGAffineTransformMakeTranslation( translation.x, translation.y );
CGSSetWindowTransform([NSApp contextID],
(CGSWindowID)[_window windowNumber],
transform);
} else {
float degAngle;
CGAffineTransform transform;
if ( vPos == ITWindowPositionBottom ) {
if ( hPos == ITWindowPositionLeft ) {
angle = angle;
} else if ( hPos == ITWindowPositionRight ) {
angle = ( 45 - -(315 - angle) );
}
} else if ( vPos == ITWindowPositionTop ) {
if ( hPos == ITWindowPositionLeft ) {
angle = ( 45 - -(315 - angle) );
} else if ( hPos == ITWindowPositionRight ) {
angle = angle;
}
}
degAngle = (angle * (pi / 180));
transform = CGAffineTransformMakeRotation(degAngle);
if ( vPos == ITWindowPositionBottom ) {
transform.ty = winFrame.size.height;
} else if ( vPos == ITWindowPositionTop ) {
transform.ty = 0;
}
if ( hPos == ITWindowPositionLeft ) {
transform.tx = 0;
} else if ( hPos == ITWindowPositionRight ) {
transform.tx = winFrame.size.width;
}
transform = CGAffineTransformTranslate(transform, -winFrame.origin.x - transform.tx, winFrame.origin.y + winFrame.size.height - [[NSScreen mainScreen] frame].size.height - transform.ty);
CGSSetWindowTransform([NSApp contextID],
(CGSWindowID)[_window windowNumber],
transform );
}
}
@end