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[BUG] D&D5e Token bar doesn't appear on launch. #533
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Update to the latest D&D. |
So the last update in only for DnD 4.X ? A large number will remain in version 3.3 for some time, it's extremely important information if that's the case. |
I received the same issue when using PF2e version 6.7.2, oddly enough only on one of my three games: [Detected 1 package: monks-tokenbar(12.04)] Downgrading to TokenBar 12.02 and returning to 12.04 does resolve the issue, though. |
Describe the bug
Token bar doesn't appear on launch, have to swap scenes to appear. It is is not interactable, and has no movement options.
To Reproduce
Launch a D&D5e world.
Expected behavior
Tokenbar will not appear.
Please complete as much of the following information as possible:
[Detected 3 packages: force-client-settings(2.5.0), lib-wrapper(1.12.15.0), monks-tokenbar(12.03)]
at Hooks.onError (foundry.js:654:24)
at 🎁call_wrapped [as call_wrapped] (libWrapper-wrapper.js:507:22)
at 🎁Hooks.onError#lib-wrapper (listeners.js:140:11)
at 🎁Hooks.onError#0 (libWrapper-wrapper.js:187:52)
at #call (foundry.js:636:36)
at Hooks.callAll (foundry.js:589:17)
at Game.setupGame (foundry.js:9098:11)
at async Game._initializeGameView (foundry.js:10432:5)
at async Game.initialize (foundry.js:8995:5)
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