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EditableVariables.cs
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EditableVariables.cs
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using System;
using System.Reflection;
using KRPC.MechJeb.ExtensionMethods;
namespace KRPC.MechJeb {
public static class EditableDouble {
internal const string MechJebType = "MuMech.EditableDoubleMult";
// Fields and methods
private static PropertyInfo value;
internal static void InitType(Type type) {
value = type.GetCheckedProperty("val");
}
public static double Get(object instance) {
return (double)value.GetValue(instance, null);
}
public static void Set(object instance, double value) {
EditableDouble.value.SetValue(instance, value, null);
}
// Helper methods for fields which create a new object every time they are changed in GUI
public static double Get(FieldInfo field, object instance) {
return Get(field.GetValue(instance));
}
public static void Set(FieldInfo field, object instance, double value) {
Set(field.GetValue(instance), value);
}
}
public static class EditableInt {
internal const string MechJebType = "MuMech.EditableInt";
// Fields and methods
private static FieldInfo value;
private static FieldInfo text;
internal static void InitType(Type type) {
value = type.GetCheckedField("val");
text = type.GetCheckedField("_text");
}
public static int Get(object instance) {
return (int)value.GetValue(instance);
}
public static void Set(object instance, int value) {
EditableInt.value.SetValue(instance, value);
text.SetValue(instance, value.ToString());
}
}
}