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This repository has been archived by the owner on Jul 20, 2021. It is now read-only.
the plugin has to reset the arena maps upon server start in case a crash happens while a game is running, because otherwise we have to play a corrupted arena and finish it in order to make it reload the world.
also the win message has to be customisable and the messages sent to the players are annoying (the game needs players, the game is not full you can still join, ..etc)
MOST IMPORTANTLY: please make each game has its own unique winning message . ( by game i mean spleef, tnt run, not their arenas)
The text was updated successfully, but these errors were encountered:
ghost
changed the title
missing feature: reset arena maps on server start
missing feature and important modifications
Apr 17, 2020
the plugin has to reset the arena maps upon server start in case a crash happens while a game is running, because otherwise we have to play a corrupted arena and finish it in order to make it reload the world.
This is an issue i noticed a while ago but haven't found the cause for it. Thanks for noticing, will fix soon.
also the win message has to be customisable
As far as i know, you could change the message by listening for the GameWinEvent, but i have to check. Maybe that is even a feature that the plugins using this virion should have, not the api itself.
the plugin has to reset the arena maps upon server start in case a crash happens while a game is running, because otherwise we have to play a corrupted arena and finish it in order to make it reload the world.
also the win message has to be customisable and the messages sent to the players are annoying (the game needs players, the game is not full you can still join, ..etc)
MOST IMPORTANTLY: please make each game has its own unique winning message . ( by game i mean spleef, tnt run, not their arenas)
The text was updated successfully, but these errors were encountered: