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play2.html
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play2.html
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<html>
<head>
<link rel="icon"
type="image/png"
href="favicon.png">
<title>flickgame.org</title>
<style>
body {
color:gray;
}
#header h1 {
padding:0;
margin:0;
line-height: 40px;
}
#header {
position:absolute;
left:0px;
right:0px;
top:0px;
height:40px;
background-color: black;
color:gray;
text-align: center;
padding: 0px;
margin:0px;
border:0px;
}
a {
color:gray ;
}
#content {
position: absolute;
top:40px;
bottom:30px;
left:0px;
right:0px;
background-color: white;
text-align: center;
padding:0;
margin:0;
}
#content canvas {
top:0;
bottom:0;
left:0;
right:0;
padding: 0;
margin:0;
image-rendering: optimizeSpeed;
image-rendering: -moz-crisp-edges;
image-rendering: -webkit-optimize-contrast;
image-rendering: -o-crisp-edges;
image-rendering: pixelated;
-ms-interpolation-mode: nearest-neighbor;
}
#hackLink {
position: absolute;
right:10px;
float: right;
}
#homelink {
float: center;
}
#footer {
position:absolute;
left:0px;
right:0px;
bottom:0px;
height:30px;
margin:0;
padding:0;
background-color: black;
color:gray;
text-align: center;
padding: 0;
line-height: 30px;
}
</style>
<script>
<!--__EmbedBegin__-->
var embeddedDat="__EMBED__";
<!--__EmbedEnd__-->
var zoom=1;
var currentIndex="R";
function redraw(){
console.log("resized "+window.innerWidth +"x"+window.innerHeight);
mainCanvas.width=mainCanvasContainer.clientWidth;
mainCanvas.height=mainCanvasContainer.clientHeight;
mainCanvasCtx.width=mainCanvasContainer.clientWidth;
mainCanvasCtx.height=mainCanvasContainer.clientHeight;
if (Object.keys(images).length>0){
mainCanvasCtx.imageSmoothingEnabled = false;
mainCanvasCtx.mozImageSmoothingEnabled = false;
mainCanvasCtx.oImageSmoothingEnabled = false;
mainCanvasCtx.webkitImageSmoothingEnabled = false;
mainCanvasCtx.msImageSmoothingEnabled = false;
var w = mainCanvasCtx.width;
var h = mainCanvasCtx.height;
var wd = w/160.0;
var hd = h/100.0;
zoom=1;
if (wd<hd){
zoom=wd;//Math.floor(wd);
} else {
zoom=hd;//Math.floor(hd);
}
if(zoom<1){
zoom=1;
}
var dx=(w-160*zoom)/2;
var dy=(h-100*zoom)/2;
mainCanvasCtx.fillStyle="#000000";
mainCanvasCtx.fillRect(0,0,w,h);
mainCanvasCtx.drawImage(images[currentIndex],0,0,160,100,dx,dy,160*zoom,100*zoom);
} else {
mainCanvasCtx.fillStyle="#fff";
mainCanvasCtx.fillRect(0,0,mainCanvas.width/2,mainCanvas.height/2);
mainCanvasCtx.fillStyle="#f00";
mainCanvasCtx.fillRect(mainCanvas.width/2,0,mainCanvas.width/2,mainCanvas.height/2);
mainCanvasCtx.fillStyle="#00f";
mainCanvasCtx.fillRect(0,mainCanvas.height/2,mainCanvas.width/2,mainCanvas.height/2);
mainCanvasCtx.fillStyle="#fff";
mainCanvasCtx.fillRect(mainCanvas.width/2,mainCanvas.height/2,mainCanvas.width/2,mainCanvas.height/2);
}
}
function getCoords(e) {
var x,y;
if(e.offsetX) {
x = e.offsetX;
y = e.offsetY;
}
else if(e.layerX) {
x = e.layerX;
y = e.layerY;
}
return [x,y];
}
var target=0;
function restartClick(){
currentIndex="R";
document.getElementById("restartLink").style.visibility="hidden";
redraw();
}
function mouseDown(e){
mouseMove(e);
if (target!=0){
currentIndex=target;
document.getElementById("restartLink").style.visibility="";
redraw();
mouseMove(e);
}
}
function mouseMove(e){
if (imageDats==null || !(currentIndex in imageDats)){
mainCanvas.style.cursor="default";
return;
}
var coords = getCoords(e);
var w = mainCanvasCtx.width;
var h = mainCanvasCtx.height;
var wd = w/160.0;
var hd = h/100.0;
zoom=1;
if (wd<hd){
zoom=wd;//Math.floor(wd);
} else {
zoom=hd;//Math.floor(hd);
}
if(zoom<1){
zoom=1;
}
var dx=(w-160*zoom)/2;
var dy=(h-100*zoom)/2;
var x=Math.floor((coords[0]-dx)/zoom);
var y=Math.floor((coords[1]-dy)/zoom);
target=0;
if(x>=0&&x<160&&y>=0&&y<100) {
var ch = imageDats[currentIndex][x+160*y];
if (ch==1||ch==2){
target=currentIndex+(2-ch);
mainCanvas.style.cursor="pointer";
} else {
mainCanvas.style.cursor="default";
}
} else {
mainCanvas.style.cursor="default";
}
}
var mainCanvas;
var mainCanvasCtx;
var mainCanvasContainer;
function init(){
window.addEventListener('resize', redraw, false);
mainCanvas=document.getElementById("mainCanvas");
mainCanvasCtx=mainCanvas.getContext("2d");
mainCanvasContainer=document.getElementById("content");
mainCanvas.addEventListener('mousemove', mouseMove,false);
mainCanvas.addEventListener('mousedown', mouseDown,false);
redraw();
getData();
}
var aurl = document.createElement('a');
function qualifyURL(url) {
aurl.href = url;
return aurl.href;
}
var gameLink;
var canvasses;
function unsquishCanvas(c4){
var c3 = new Uint8Array(width*height);
var index=0;
for (var i=0;i<Object.keys(c4).length;i+=2){
var count=c4[i];
var ch=c4[i+1];
for (var j=0;j<count;j++){
c3[index]=ch;
index++;
}
}
return c3;
}
function loadState(dat){
var struct = JSON.parse(dat);
gameLink=struct[0];
canvasses = {};
for (var i=1;i<struct.length;i+=2){
var canvas_index = struct[i];
var canvas_squished = struct[i+1];
var canvas_unsquished = unsquishCanvas(canvas_squished);
canvasses[canvas_index] = canvas_unsquished;
}
canvasIndex="R";
}
function getParameterByName(name) {
name = name.replace(/[\[]/, "\\\[").replace(/[\]]/, "\\\]");
var regex = new RegExp("[\\?&]" + name + "=([^&#]*)"),
results = regex.exec(location.search);
return results == null ? "" : decodeURIComponent(results[1].replace(/\+/g, " "));
}
function strip_http(url) {
url = url.replace(/^https?:\/\//,'');
return url;
}
function getData(){
if (embeddedDat[0]!=='_'){
embeddedDat=decodeURI(embeddedDat);
loadState(embeddedDat);
var homepageLink = document.getElementById("homeLink");
homepageLink.textContent=gameLink;
renderImages();
return;
}
var id = getParameterByName("p").replace(/[\\\/]/,"");
if (id===null||id.length===0) {
console.log("No ID specified in URL.")
return;
}
var githubURL = 'https://api.github.com/gists/'+id;
var githubHTTPClient = new XMLHttpRequest();
githubHTTPClient.open('GET', githubURL);
githubHTTPClient.onreadystatechange = function() {
if(githubHTTPClient.readyState!=4) {
return;
}
var result = JSON.parse(githubHTTPClient.responseText);
if (githubHTTPClient.status===403) {
console.log(result.message);
} else if (githubHTTPClient.status!==200&&githubHTTPClient.status!==201) {
console.log("HTTP Error "+ githubHTTPClient.status + ' - ' + githubHTTPClient.statusText);
}
var result = JSON.parse(githubHTTPClient.responseText);
var code=result["files"]["game.txt"]["content"];
loadState(code);
var homepage=gameLink;
var homepageLink = document.getElementById("homeLink");
homepageLink.textContent=gameLink;
var hacklink = document.getElementById("hackLink");
var url = "index2.html?p="+id;
url=qualifyURL(url);
hacklink.href=url;
hacklink.innerHTML="⊡ edit";
renderImages();
}
githubHTTPClient.setRequestHeader("Content-type","application/x-www-form-urlencoded");
githubHTTPClient.send();
}
function RLE_decode(encoded) {
var output = "";
for (var i=0;i<encoded.length;i+=2) {
var count = encoded[i];
var ch = encoded[i+1];
for (var j=0;j<count;j++){
output+=ch;
}
}
return output;
}
var colorPalette = [
"#000",
"#f00",
"#00f",
"#fff"
];
var width=160;
var height=100;
var images = new Array();
var imageCtxts = new Array();
var imageDats = null;
function renderImages(){
imageDats = new Array();
var keys = Object.keys(canvasses);
for (var i=0;i<keys.length;i++){
var key = keys[i];
var canvas = document.createElement('canvas');
canvas.width="160";
canvas.height="100";
var ctx=canvas.getContext("2d");
var canvasDat = canvasses[key];
for (var j=0;j<canvasDat.length;j++){
var x = j%160;
var y = Math.floor(j/160);
var ch=canvasDat[j];
var colIndex = parseInt(ch,16);
ctx.fillStyle=colorPalette[colIndex];
ctx.fillRect(x,y,1,1);
}
imageDats[key]=canvasDat;
images[key]=canvas;
imageCtxts[key]=ctx;
}
redraw();
}
function goFullscreen(evt){
evt = evt || window.event;
if (evt.keyCode===70) { //f
var elem = document.getElementById("mainCanvas");
if (elem.requestFullscreen) {
elem.requestFullscreen();
} else if (elem.msRequestFullscreen) {
elem.msRequestFullscreen();
} else if (elem.mozRequestFullScreen) {
elem.mozRequestFullScreen();
} else if (elem.webkitRequestFullscreen) {
elem.webkitRequestFullscreen();
}
}
}
document.addEventListener("keydown", goFullscreen);
</script>
</head>
<body onload="init()" onkeydown="goFullscreen(event);">
<div id="header">
</div>
<p>
<div id="content">
<canvas id="mainCanvas"></canvas>
</div>
<p>
<div id="footer">
<a href="http://www.flickgame.org" id="hackLink"></a> <span id="homeLink" ></span> <span id="restartLink" style="visibility:hidden;">[ <a href="#" onclick="restartClick();return false;" >restart</a> ] </span>
</div>
</body>
</html>