diff --git a/Assets/Scenes/Level.unity b/Assets/Scenes/Level.unity index fa4ef62..35c50f8 100644 --- a/Assets/Scenes/Level.unity +++ b/Assets/Scenes/Level.unity @@ -9096,7 +9096,7 @@ MonoBehaviour: FinishVictims: {fileID: 2125830293} FinishTime: {fileID: 833561534} TutorialObject: {fileID: 723408191} - LevelTime: 120 + LevelTime: 180 FirstLevel: 1 NextLevel: Scenes/Level2 VictimGetSound: {fileID: 2146618505} diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 44f1158..922bdb7 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -32,6 +32,8 @@ GraphicsSettings: - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 437291c..71ae3f8 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -42,8 +42,8 @@ PlayerSettings: m_SplashScreenLogos: [] m_VirtualRealitySplashScreen: {fileID: 0} m_HolographicTrackingLossScreen: {fileID: 0} - defaultScreenWidth: 1024 - defaultScreenHeight: 768 + defaultScreenWidth: 1280 + defaultScreenHeight: 720 defaultScreenWidthWeb: 960 defaultScreenHeightWeb: 600 m_StereoRenderingPath: 0 @@ -53,7 +53,7 @@ PlayerSettings: iosShowActivityIndicatorOnLoading: -1 androidShowActivityIndicatorOnLoading: -1 iosAppInBackgroundBehavior: 0 - displayResolutionDialog: 1 + displayResolutionDialog: 0 iosAllowHTTPDownload: 1 allowedAutorotateToPortrait: 1 allowedAutorotateToPortraitUpsideDown: 1 @@ -77,7 +77,7 @@ PlayerSettings: usePlayerLog: 1 bakeCollisionMeshes: 0 forceSingleInstance: 0 - resizableWindow: 0 + resizableWindow: 1 useMacAppStoreValidation: 0 macAppStoreCategory: public.app-category.games gpuSkinning: 0 @@ -90,7 +90,7 @@ PlayerSettings: visibleInBackground: 1 allowFullscreenSwitch: 1 graphicsJobMode: 0 - fullscreenMode: 1 + fullscreenMode: 3 xboxSpeechDB: 0 xboxEnableHeadOrientation: 0 xboxEnableGuest: 0 diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset index b169ebd..8141433 100644 --- a/ProjectSettings/UnityConnectSettings.asset +++ b/ProjectSettings/UnityConnectSettings.asset @@ -3,25 +3,25 @@ --- !u!310 &1 UnityConnectSettings: m_ObjectHideFlags: 0 - serializedVersion: 1 - m_Enabled: 0 + m_Enabled: 1 m_TestMode: 0 - m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events - m_EventUrl: https://cdp.cloud.unity3d.com/v1/events - m_ConfigUrl: https://config.uca.cloud.unity3d.com + m_TestEventUrl: + m_TestConfigUrl: m_TestInitMode: 0 CrashReportingSettings: m_EventUrl: https://perf-events.cloud.unity3d.com + m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate m_Enabled: 0 - m_LogBufferSize: 10 m_CaptureEditorExceptions: 1 UnityPurchasingSettings: m_Enabled: 0 m_TestMode: 0 UnityAnalyticsSettings: m_Enabled: 1 - m_TestMode: 0 m_InitializeOnStartup: 1 + m_TestMode: 0 + m_TestEventUrl: + m_TestConfigUrl: UnityAdsSettings: m_Enabled: 0 m_InitializeOnStartup: 1