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ThreadLocalState.h
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#pragma once
#include <c10/core/impl/LocalDispatchKeySet.h>
#include <c10/util/Exception.h>
#include <ATen/ThreadLocalDebugInfo.h>
namespace at {
// Thread local state contains values that are preserved across
// thread boundaries (e.g. at::launch/JIT fork, autograd, at::parallel_for)
class ThreadLocalState {
public:
// Saves the thread local variables' values and
// returns them as a ThreadLocalState
// keep_grad_mode - whether grad mode has to be preserved
// (e.g. not preserved when passing from forward pass into
// the autograd engine, autograd engine takes care of grad mode)
ThreadLocalState(bool keep_grad_mode = true);
// Sets thread local variables in the current thread,
// according to the thread boundary specified
static void setThreadLocalState(const ThreadLocalState& state);
private:
c10::impl::LocalDispatchKeySet dispatch_key_;
// ThreadLocalDebugInfo does not change after being created
// with DebugInfoGuard
std::shared_ptr<at::ThreadLocalDebugInfo> debug_info_;
#if !defined(CAFFE2_IS_XPLAT_BUILD) && !defined(C10_MOBILE)
bool keep_grad_mode_ = true;
bool grad_mode_enabled_;
#endif
friend class ThreadLocalStateGuard;
};
// Guard to set and reset the thread local state
class ThreadLocalStateGuard {
public:
explicit ThreadLocalStateGuard(const ThreadLocalState& state)
: prev_state_(ThreadLocalState()) {
// set the given state across the thread boundary
ThreadLocalState::setThreadLocalState(state);
}
~ThreadLocalStateGuard() {
// restore previously set variables
ThreadLocalState::setThreadLocalState(prev_state_);
}
private:
const ThreadLocalState prev_state_;
};
} // namespace torch