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[Bug] Level Editor Shadow Level Save -> Breaks Mad Matrix Red Tower Splines #30

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dreamsyntax opened this issue Aug 25, 2022 · 0 comments
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Changing Geometry for STG0403 in Shadow The Hedgehog results and then saving results in the splines near the red tower shifting.

Mad Matrix contains a few hardcoded splines (within the XBE/ELF) that will not show up in HPP. For some reason upon saving, the splines in the PATH.PTP file near those hardcoded splines will be shifted by significant margin and no longer connect.

This may be a vertex connection interpolation issue, or a matter of precision for the vertex positions.

@dreamsyntax dreamsyntax added the bug Something isn't working label Aug 25, 2022
@dreamsyntax dreamsyntax changed the title [Bug] Level Editor Shadow Level Save -> Breaks Mad Matrix Red Tower Splines [BUG] Level Editor Shadow Level Save -> Breaks Mad Matrix Red Tower Splines Aug 25, 2022
@dreamsyntax dreamsyntax changed the title [BUG] Level Editor Shadow Level Save -> Breaks Mad Matrix Red Tower Splines [Bug] Level Editor Shadow Level Save -> Breaks Mad Matrix Red Tower Splines Sep 12, 2022
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