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Built with Zero

Zeplin Extension

Generates Swift snippets from colors, fonts and layers.

Features

  • 🖍 Color pallette for iOS

    Example
    import UIKit
    
    extension UIColor {
    
        static let electricBlue = UIColor(red: 0/255, green: 86/255, blue: 255/255, alpha: 1)
    }
  • ✏️ Fonts for iOS

    Example
    import UIKit
    
    extension UIFont {
    
        static func BloggerSansBold(ofSize: CGFloat) -> UIFont {
            return UIFont(name: "BloggerSans-Bold", size: size)!
        }
    }
  • 🚧 Snippets for borders and corner radius

    Example
    view.layer.borderWidth = 4
    view.layer.borderColor = UIColor.white.cgColor
    view.layer.cornerRadius = 40
  • 🌚 Snippets for shadows

    Example
    view.layer.shadowColor = UIColor.black8.cgColor
    view.layer.shadowOffset = CGSize(width: 0, height: 4)
    view.layer.shadowRadius = 8
  • 🎨 Gradients (Work in progress)

    Linear gradient example
    let gradientLayer = CAGradientLayer()
    gradientLayer.frame = view.bounds
    gradientLayer.startPoint = CGPoint(x: 0.0, y: 0.5)
    gradientLayer.endPoint = CGPoint(x: 1.0, y: 0.5)
    gradientLayer.colors = [UIColor.lightishRed.cgColor, UIColor.barbiePink.cgColor]
    gradientLayer.locations = [0, 1]
    view.layer.insertSublayer(gradientLayer, at: 0)
    Radial gradient example
    final class RadialGradientView: UIView {
    
        private var radius: CGFloat {
            return min(bounds.width / 2, bounds.height / 2)
        }
    
        private let colors = [UIColor.red.cgColor, UIColor.neonGreen.cgColor]
    
        override init(frame: CGRect) {
            super.init(frame: frame)
            clipsToBounds = true
        }
    
        required init?(coder aDecoder: NSCoder) {
            fatalError("init(coder:) has not been implemented")
        }
    
        override func layoutSubviews() {
            super.layoutSubviews()
            layer.cornerRadius = radius
        }
    
        override func draw(_ rect: CGRect) {
            let context = UIGraphicsGetCurrentContext()
    
            let colorSpace = CGColorSpaceCreateDeviceRGB()
            let colorsCount = colors.count
            var locations = (0...colorsCount - 1).map { i in
                return CGFloat(i) / CGFloat(colorsCount)
            }
    
            guard let gradient = CGGradient(colorsSpace: colorSpace, colors: colors as CFArray, locations: locations) else {
                return
            }
    
            context?.drawRadialGradient(gradient,
                                       startCenter: center,
                                       startRadius: 0,
                                       endCenter: center,
                                       endRadius: radius,
                                       options: CGGradientDrawingOptions(rawValue: 0))
            }
    }

How to Install

Download and unzip the latest release. Follow the instruction from official tutorial.

How to make a changes

First, you need last stable Node.js ^8.9.4. Follow this guide if you don't have any.

Next, install project dependencies:

npm i

To start developing run:

npm start

And finally, to make a production ready build run:

npm run build

Authors

Artem Novichkov, novichkoff93@gmail.com Get help on Codementor

Baybara Pavel, baybara.pavel@gmail.com

License

Zepcode is available under the MIT license. See the LICENSE file for more info.