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editor.js
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import Debug from 'debug'
import Portal from 'react-portal'
import React from 'react'
import SlateTypes from 'slate-prop-types'
import Types from 'prop-types'
import logger from 'slate-dev-logger'
import { Schema, Stack } from 'slate'
import EVENT_HANDLERS from '../constants/event-handlers'
import PLUGINS_PROPS from '../constants/plugin-props'
import AfterPlugin from '../plugins/after'
import BeforePlugin from '../plugins/before'
import noop from '../utils/noop'
/**
* Debug.
*
* @type {Function}
*/
const debug = Debug('slate:editor')
/**
* Editor.
*
* @type {Component}
*/
class Editor extends React.Component {
/**
* Property types.
*
* @type {Object}
*/
static propTypes = {
autoCorrect: Types.bool,
autoFocus: Types.bool,
className: Types.string,
onChange: Types.func,
placeholder: Types.any,
plugins: Types.array,
readOnly: Types.bool,
role: Types.string,
schema: Types.object,
spellCheck: Types.bool,
style: Types.object,
tabIndex: Types.number,
value: SlateTypes.value.isRequired,
}
/**
* Default properties.
*
* @type {Object}
*/
static defaultProps = {
autoFocus: false,
autoCorrect: true,
onChange: noop,
plugins: [],
readOnly: false,
schema: {},
spellCheck: true,
}
/**
* Constructor.
*
* @param {Object} props
*/
constructor(props) {
super(props)
this.state = {}
this.tmp = {}
this.tmp.updates = 0
this.tmp.resolves = 0
// Resolve the plugins and create a stack and schema from them.
const plugins = this.resolvePlugins(props.plugins, props.schema)
const stack = Stack.create({ plugins })
const schema = Schema.create({ plugins })
this.state.schema = schema
this.state.stack = stack
// Run `onChange` on the passed-in value because we need to ensure that it
// is normalized, and queue the resulting change.
const change = props.value.change()
stack.run('onChange', change, this)
this.queueChange(change)
this.state.value = change.value
// Create a bound event handler for each event.
EVENT_HANDLERS.forEach(handler => {
this[handler] = (...args) => {
this.onEvent(handler, ...args)
}
})
}
/**
* When the `props` are updated, create a new `Stack` if necessary and run
* `onChange` to ensure the value is normalized.
*
* @param {Object} props
*/
componentWillReceiveProps = props => {
let { schema, stack } = this
// Increment the updates counter as a baseline.
this.tmp.updates++
// If the plugins or the schema have changed, we need to re-resolve the
// plugins, since it will result in a new stack and new validations.
if (
props.plugins != this.props.plugins ||
props.schema != this.props.schema
) {
const plugins = this.resolvePlugins(props.plugins, props.schema)
stack = Stack.create({ plugins })
schema = Schema.create({ plugins })
this.setState({ schema, stack })
// Increment the resolves counter.
this.tmp.resolves++
// If we've resolved a few times already, and it's exactly in line with
// the updates, then warn the user that they may be doing something wrong.
if (this.tmp.resolves > 5 && this.tmp.resolves == this.tmp.updates) {
logger.warn(
'A Slate <Editor> is re-resolving `props.plugins` or `props.schema` on each update, which leads to poor performance. This is often due to passing in a new `schema` or `plugins` prop with each render by declaring them inline in your render function. Do not do this!'
)
}
}
// Run `onChange` on the passed-in value because we need to ensure that it
// is normalized, and queue the resulting change.
const change = props.value.change()
stack.run('onChange', change, this)
this.queueChange(change)
this.setState({ value: change.value })
}
/**
* When the component first mounts, flush any temporary changes,
* and then, focus the editor if `autoFocus` is set.
*/
componentDidMount = () => {
this.flushChange()
if (this.props.autoFocus) {
this.focus()
}
}
/**
* When the component updates, flush any temporary change.
*/
componentDidUpdate = () => {
this.flushChange()
}
/**
* Queue a `change` object, to be able to flush it later. This is required for
* when a change needs to be applied to the value, but because of the React
* lifecycle we can't apply that change immediately. So we cache it here and
* later can call `this.flushChange()` to flush it.
*
* @param {Change} change
*/
queueChange = change => {
if (change.operations.size) {
debug('queueChange', { change })
this.tmp.change = change
}
}
/**
* Flush a temporarily stored `change` object, for when a change needed to be
* made but couldn't because of React's lifecycle.
*/
flushChange = () => {
const { change } = this.tmp
if (change) {
debug('flushChange', { change })
delete this.tmp.change
this.props.onChange(change)
}
}
/**
* Perform a change on the editor, passing `...args` to `change.call`.
*
* @param {Mixed} ...args
*/
change = (...args) => {
const change = this.value.change().call(...args)
this.onChange(change)
}
/**
* Programmatically blur the editor.
*/
blur = () => {
this.change(c => c.blur())
}
/**
* Programmatically focus the editor.
*/
focus = () => {
this.change(c => c.focus())
}
/**
* Getters for exposing public properties of the editor's state.
*/
get schema() {
return this.state.schema
}
get stack() {
return this.state.stack
}
get value() {
return this.state.value
}
/**
* On event.
*
* @param {String} handler
* @param {Event} event
*/
onEvent = (handler, event) => {
this.change(change => {
this.stack.run(handler, event, change, this)
})
}
/**
* On change.
*
* @param {Change} change
*/
onChange = change => {
debug('onChange', { change })
this.stack.run('onChange', change, this)
const { value } = change
const { onChange } = this.props
if (value == this.value) return
onChange(change)
}
/**
* Render the editor.
*
* @return {Element}
*/
render() {
debug('render', this)
const children = this.stack
.map('renderPortal', this.value, this)
.map((child, i) => (
<Portal key={i} isOpened>
{child}
</Portal>
))
const props = { ...this.props, children }
const tree = this.stack.render('renderEditor', props, this)
return tree
}
/**
* Resolve an array of plugins from `plugins` and `schema` props.
*
* In addition to the plugins provided in props, this will initialize three
* other plugins:
*
* - The top-level editor plugin, which allows for top-level handlers, etc.
* - The two "core" plugins, one before all the other and one after.
*
* @param {Array|Void} plugins
* @param {Schema|Object|Void} schema
* @return {Array}
*/
resolvePlugins = (plugins, schema) => {
const beforePlugin = BeforePlugin()
const afterPlugin = AfterPlugin()
const editorPlugin = {
schema: schema || {},
}
for (const prop of PLUGINS_PROPS) {
// Skip `onChange` because the editor's `onChange` is special.
if (prop == 'onChange') continue
// Skip `schema` because it can't be proxied easily, so it must be
// passed in as an argument to this function instead.
if (prop == 'schema') continue
// Define a function that will just proxies into `props`.
editorPlugin[prop] = (...args) => {
return this.props[prop] && this.props[prop](...args)
}
}
return [beforePlugin, editorPlugin, ...(plugins || []), afterPlugin]
}
}
/**
* Mix in the property types for the event handlers.
*/
for (const prop of EVENT_HANDLERS) {
Editor.propTypes[prop] = Types.func
}
/**
* Export.
*
* @type {Component}
*/
export default Editor