Releases: iaincollins/icarus
v0.15.4
Release Notes
Minor patch with handling for edge case issues and some cosmetic improvements.
- Improved rendering of systems when there is cartographic data for bodies but not for any of the stars in the system (an edge case that can happen when there is incomplete data for a system in EDSM).
- Improved display of text for bodies that are tidally locked (display along side rotation, and now not displayed for main stars).
- Improved display of text on system map when FSD jump is in progress.
- Improved rendering of ship instrumentation.
v0.15.3
Release Notes
Minor patch with largely cosmetic improvements.
Fix to Navigation Panel views to improve handling of edge case where there are known bodies in a system that are not orbiting a star (i.e. they are orbiting a null point / barycenter) but no stars have been recorded as discovered in the system (including the primary star). Edge cases like this behaved reasonably but this improves how it renders by adding explicit support for that case.
Additional minor cosmetic change to improve Ship Instrumentation and the text color used in the Navigation Panel to indicate that a ship is using it's FSD (displayed in place of the location indicator when jumping).
v0.15.2
Release Notes
Minor update with cosmetic improvements to the System Map and Route views in the Navigation Panel, and to Instrumentation in the Ship Panel. These are primarily aesthetic improvements but also include changes designed to avoid triggering rendering bugs in some browsers.
v0.15.1
Hot Fix
- Fix for typo that broke the rendering of ship module inspector in the last release
- The system name on System Map can once again be copied by clicking it
v0.15.0
Release Notes
This release includes several quality of life improvements but in particular includes an overhaul of the Navigation panel that is enough to justify bumping the version number to 0.15
Navigation Panel
- Overhauled System Map UI - better use of space and improved appearance
- Improved display of orbital properties for bodies
- Faction names can now be copied on click from the inspector when viewing a station or settlement
- Small improvements to Route view and List view
- Improved location handling for when jumping when on board a fleet carrier
Ship Panel
- Improved appearance of Ship Instrumentation - improved labelling and more obvious indication of when instrumentation is online, including new idle animation, similar to those seen on displays on stations and megaships
- Minor improvement to alignment of elements in Ship Locker / Item Storage view
Engineering Panel
- Separated out engineers into "Unlocked", "Known/Invited" and "Locked" to make them easier to find/track
- Added descriptions for all Engineers detailing what they specialize in
- Improved alignment of various elements on Engineering Blueprints view
- Expanded and improved appearance of descriptive text on all view in Engineering
Other
- Removed unnecessary internal library introduced in last release that may have been causing a problem for some users.
- The default secondary theme color has been adjusted slightly to bring it closer to Cyan than Blue.
This is provides some slightly great flexibility and contrast as to how it can be used. The in game UI uses variants of both but as ICARUS Terminal supports theming and has some unique constraints to support I'm avoiding replicating that behavior with multiple secondary colors and instead opting for a UI that uses a primary and secondary color with variable contrast for each (with supporting SUCCESS, DANGER and INFO colors that are not customizable).
v0.14.1
Release Notes
This release includes several small UX improvements to the Navigation and Engineering Panels.
The focus has been on improving navigation and making better use of available space.
It also includes a fix to correctly render scrollbars in Mozilla Firefox.
v0.14.0
Release Notes
This release adds experimental Voice Assistant (Text to Speech) support.
The implementation is only a prototype with limited functionality and is off by default, but can be enabled in the new Settings dialog. This feature may be replaced or removed in a future update.
Navigation Panel
- Help dialog on System List view which explains what the various exploration icons mean now uses new dialog modal.
Ship Instrumentation
- Improved the muted appearance of ship instrumentation when not on board the ship.
Other
- New dialog modal used for Settings option (which replaces the Theme dialog, which is now part of Settings).
- New Preferences system implemented on the backend to save user preferences.
- New Sounds setting where experimental Voice Assistant can be enabled.
v0.13.5
Release Notes
Navigation Panel
- Improvements to appearance of the Route view.
Other
- Internal work to automatically take screenshots of builds to track UI changes over time.
v0.13.4
Release Notes
Bug fixes.
Navigation View
- Bug fix to correctly highlight visited systems in route planner
- Fix to mechanism for handling scrolling to current system on a plotted route so that it only does this once, when the route is opened
- Fix for text alignment in System Map when Frame Shift Drive is charging
v0.13.3
Release Notes
Fix for minor cosmetic issue in the Ship panel in v0.13.2, due to a visual used for debugging being left in.