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Audio nodes must be created in the same audio context so they can be connected to each other. You can pass Pizzicato's context to the audioMotion-analyzer constructor, like so:
const el = document.getElementById('container');
const audioMotion = new AudioMotionAnalyzer( el, {
audioCtx: Pizzicato.context
});
Then use the getInputNode() method to connect Pizzicato objects to audioMotion, like so:
Hi
audioMotion demos are impressive !
I'm trying to use both https://github.com/alemangui/pizzicato and audioMotion.
I've tested many things (i'm completely new with Web Audio). No luck. My last try was
Error
I have no idea how to "connect" Pizzicato with AudioMotion :(
Any help is welcome, thank you !
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