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DispatchStub.h
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DispatchStub.h
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#pragma once
#include <c10/core/Backend.h>
#include <c10/core/ScalarType.h>
#include <c10/util/Exception.h>
#include <type_traits>
#include <atomic>
// Implements instruction set specific function dispatch.
//
// Kernels that may make use of specialized instruction sets (e.g. AVX) are
// compiled multiple times with different compiler flags (e.g. -mavx). A
// DispatchStub contains a table of function pointers for a kernel. At runtime,
// the fastest available kernel is chosen based on the features reported by
// cpuinfo.
//
// Example:
//
// In native/MyKernel.h:
// using fn_type = void(*)(const Tensor& x);
// DECLARE_DISPATCH(fn_type, stub);
//
// In native/MyKernel.cpp
// DEFINE_DISPATCH(stub);
//
// In native/cpu/MyKernel.cpp:
// namespace {
// // use anonymous namespace so that different cpu versions won't conflict
// void kernel(const Tensor& x) { ... }
// }
// REGISTER_DISPATCH(stub, &kernel);
//
// To call:
// stub(kCPU, tensor);
//
// TODO: CPU instruction set selection should be folded into whatever
// the main dispatch mechanism is.
// ignore warnings about DispatchStub::DEFAULT, AVX, AVX2 defined elsewhere
#if defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wundefined-var-template"
#endif
namespace at { namespace native {
enum class CPUCapability {
DEFAULT = 0,
#ifdef HAVE_VSX_CPU_DEFINITION
VSX = 1,
#else
AVX = 1,
AVX2 = 2,
#endif
NUM_OPTIONS
};
CPUCapability get_cpu_capability();
template <typename FnPtr, typename T>
struct DispatchStub;
/**
* The sole purpose of this class is to outline methods that don't need to be
* specialized or otherwise inlined and duplicated (by the compiler due to
* template expansion), since it causes size bloat if there are a significant
* number of specialization of the DispatchStub<> class.
*/
struct TORCH_API DispatchStubImpl {
void* get_call_ptr(
DeviceType device_type
, void *DEFAULT
#ifdef HAVE_AVX_CPU_DEFINITION
, void *AVX
#endif
#ifdef HAVE_AVX2_CPU_DEFINITION
, void *AVX2
#endif
#ifdef HAVE_VSX_CPU_DEFINITION
, void *VSX
#endif
);
/**
* The CPU Dispatch actual method is chosen in decreasing order of preference by
* DispatchStubImpl::choose_cpu_impl() in case none is found by
* DispatchStubImpl::get_call_ptr() in cpu_dispatch_ptr.
*/
void* choose_cpu_impl(
void *DEFAULT
#ifdef HAVE_AVX_CPU_DEFINITION
, void *AVX
#endif
#ifdef HAVE_AVX2_CPU_DEFINITION
, void *AVX2
#endif
#ifdef HAVE_VSX_CPU_DEFINITION
, void *VSX
#endif
);
// Fixing dispatch error in Windows debug builds.
// See https://github.com/pytorch/pytorch/issues/22681 for more details.
#if defined(_MSC_VER) && defined(_DEBUG)
std::atomic<void*> cpu_dispatch_ptr;
void* cuda_dispatch_ptr;
void* hip_dispatch_ptr;
#else
std::atomic<void*> cpu_dispatch_ptr{nullptr};
void* cuda_dispatch_ptr = nullptr;
void* hip_dispatch_ptr = nullptr;
#endif
};
template <typename rT, typename T, typename... Args>
struct DispatchStub<rT (*)(Args...), T> {
using FnPtr = rT (*) (Args...);
DispatchStub() = default;
DispatchStub(const DispatchStub&) = delete;
DispatchStub& operator=(const DispatchStub&) = delete;
private:
FnPtr get_call_ptr(DeviceType device_type) {
return reinterpret_cast<FnPtr>(
impl.get_call_ptr(device_type
, reinterpret_cast<void*>(DEFAULT)
#ifdef HAVE_AVX_CPU_DEFINITION
, reinterpret_cast<void*>(AVX)
#endif
#ifdef HAVE_AVX2_CPU_DEFINITION
, reinterpret_cast<void*>(AVX2)
#endif
#ifdef HAVE_VSX_CPU_DEFINITION
, reinterpret_cast<void*>(VSX)
#endif
)
);
}
public:
template <typename... ArgTypes>
rT operator()(DeviceType device_type, ArgTypes&&... args) {
FnPtr call_ptr = get_call_ptr(device_type);
return (*call_ptr)(std::forward<ArgTypes>(args)...);
}
void set_cuda_dispatch_ptr(FnPtr fn_ptr) {
impl.cuda_dispatch_ptr = reinterpret_cast<void*>(fn_ptr);
}
void set_hip_dispatch_ptr(FnPtr fn_ptr) {
impl.hip_dispatch_ptr = reinterpret_cast<void*>(fn_ptr);
}
static FnPtr DEFAULT;
#ifdef HAVE_AVX_CPU_DEFINITION
static FnPtr AVX;
#endif
#ifdef HAVE_AVX2_CPU_DEFINITION
static FnPtr AVX2;
#endif
#ifdef HAVE_VSX_CPU_DEFINITION
static FnPtr VSX;
#endif
private:
DispatchStubImpl impl;
};
namespace {
template <typename FnPtr, typename T>
struct RegisterCUDADispatch {
RegisterCUDADispatch(DispatchStub<FnPtr, T>& stub, FnPtr value) {
stub.set_cuda_dispatch_ptr(value);
}
};
template <typename FnPtr, typename T>
struct RegisterHIPDispatch {
RegisterHIPDispatch(DispatchStub<FnPtr, T>& stub, FnPtr value) {
// TODO: make this point at hip_dispatch_ptr
stub.set_cuda_dispatch_ptr(value);
}
};
} // anonymous namespace
// Compiler will complain if you put things like std::tuple<Tensor, Tensor> in
// the `fn` argument of DECLARE_DISPATCH. Some possible workarounds, e.g.,
// adding parentheses and using helper struct to get rid of the parentheses, do
// not work with MSVC. So do a `using`-declaration if you need to pass in such
// `fn`, e.g., grid_sampler_2d_backward_cpu_kernel in GridSampleKernel.h.
#define DECLARE_DISPATCH(fn, name) \
struct name : DispatchStub<fn, name> { \
name() = default; \
name(const name&) = delete; \
name& operator=(const name&) = delete; \
}; \
extern TORCH_API struct name name
#define DEFINE_DISPATCH(name) struct name name
#define REGISTER_ARCH_DISPATCH(name, arch, fn) \
template <> decltype(fn) DispatchStub<decltype(fn), struct name>::arch = fn;
#ifdef HAVE_AVX_CPU_DEFINITION
#define REGISTER_AVX_DISPATCH(name, fn) REGISTER_ARCH_DISPATCH(name, AVX, fn)
#else
#define REGISTER_AVX_DISPATCH(name, fn)
#endif
#ifdef HAVE_AVX2_CPU_DEFINITION
#define REGISTER_AVX2_DISPATCH(name, fn) REGISTER_ARCH_DISPATCH(name, AVX2, fn)
#else
#define REGISTER_AVX2_DISPATCH(name, fn)
#endif
#ifdef HAVE_VSX_CPU_DEFINITION
#define REGISTER_VSX_DISPATCH(name, fn) REGISTER_ARCH_DISPATCH(name, VSX, fn)
#else
#define REGISTER_VSX_DISPATCH(name, fn)
#endif
#define REGISTER_NO_CPU_DISPATCH(name, fn_type) \
REGISTER_ARCH_DISPATCH(name, DEFAULT, static_cast<fn_type>(nullptr)) \
REGISTER_AVX_DISPATCH(name, static_cast<fn_type>(nullptr)) \
REGISTER_AVX2_DISPATCH(name, static_cast<fn_type>(nullptr)) \
REGISTER_VSX_DISPATCH(name, static_cast<fn_type>(nullptr))
#define REGISTER_CUDA_DISPATCH(name, fn) \
static RegisterCUDADispatch<decltype(fn), struct name> name ## __register(name, fn);
#define REGISTER_HIP_DISPATCH(name, fn) \
static RegisterHIPDispatch<decltype(fn), struct name> name ## __register(name, fn);
// NB: This macro must be used in an actual 'cu' file; if you try using
// it from a 'cpp' file it will not work!
#if defined(__CUDACC__)
#define REGISTER_DISPATCH(name, fn) REGISTER_CUDA_DISPATCH(name, fn)
#elif defined(__HIPCC__)
// TODO: cut this over to HIP dispatch once we stop pretending that CUDA
// is HIP in the PyTorch HIPify build.
#define REGISTER_DISPATCH(name, fn) REGISTER_CUDA_DISPATCH(name, fn)
// #define REGISTER_DISPATCH(name, fn) REGISTER_HIP_DISPATCH(name, fn)
#elif defined(CPU_CAPABILITY)
#define REGISTER_DISPATCH(name, fn) REGISTER_ARCH_DISPATCH(name, CPU_CAPABILITY, fn)
#endif
}} // namespace at::native
#if defined(__clang__)
#pragma clang diagnostic pop
#endif