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[Feature Request] sceKernelPartitionTotalFreeMemSize() and sceKernelPartitionMaxFreeMemSize() #13021
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Basically, It goes up to 12, though, and I think some of those (like 6) are for the PSP-2000 only memory normally used for UMD cache. Hopefully in this case it's sufficient to handle normal kernel and user memory? -[Unknown] |
Hm, this was implemented here, right? : d19ee07 Closing this, feel free to reopen if more work is needed |
As commit ,we ignore partitionId for now. |
Oh, right! |
It is used by "Code Geass: Lost Colors" chinese patched game
Jpcsp ref: jpcsp/jpcsp@6d28d87
Our code doesn't have partition parameter so that I cannot translate,
Please help @hrydgard @unknownbrackets
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