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build-all.sh
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#!/bin/bash
# Automatic build script for libssh2
# for iPhoneOS and iPhoneSimulator
#
# Created by Felix Schulze on 01.02.11.
# Copyright 2010-2015 Felix Schulze. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
if [ "$1" == "openssl" ];
then
echo "Building openssl:"
# ./openssl/build-libssl.sh --version=1.1.0j --deprecated $2
./openssl/build-libssl.sh $2
# Make dynamic framework, with embed-bitcode, iOS + Simulator:
rm -rf build
rm -rf openssl.framework
xcodebuild -project libssh2-for-iOS.xcodeproj -target openssl -sdk iphoneos -configuration Debug
mkdir -p build/Debug-iphoneos/openssl.framework/Headers/
cp include/openssl/* build/Debug-iphoneos/openssl.framework/Headers/
xcodebuild -project libssh2-for-iOS.xcodeproj -target openssl -sdk iphonesimulator -destination 'platform=iOS Simulator,OS=10.0' -arch x86_64 -arch i386 -configuration Debug
mkdir -p build/Debug-iphonesimulator/openssl.framework/Headers/
cp include/openssl/* build/Debug-iphonesimulator/openssl.framework/Headers/
xcodebuild -create-xcframework -framework build/Debug-iphoneos/openssl.framework -framework build/Debug-iphonesimulator/openssl.framework -output openssl.xcframework
#
# cp -r build/Debug-iphoneos/openssl.framework .
# lipo -create -output openssl.framework/openssl build/Debug-iphonesimulator/openssl.framework/openssl build/Debug-iphoneos/openssl.framework/openssl
# if you don't need bitcode, use this line instead:
# ./openssl/create-openssl-framework.sh dynamic
echo "Build libssh2:"
./build-libssh2.sh openssl
# Make dynamic framework, with embed-bitcode, iOS + Simulator:
rm -rf libssh2.framework
xcodebuild -project libssh2-for-iOS.xcodeproj -target libssh2 -sdk iphoneos -configuration Debug
mkdir -p build/Debug-iphoneos/libssh2.framework/Headers/
cp include/libssh2/* build/Debug-iphoneos/libssh2.framework/Headers/
xcodebuild -project libssh2-for-iOS.xcodeproj -target libssh2 -sdk iphonesimulator -destination 'platform=iOS Simulator,OS=10.0' -arch x86_64 -arch i386 -configuration Debug
mkdir -p build/Debug-iphonesimulator/libssh2.framework/Headers/
cp include/libssh2/* build/Debug-iphonesimulator/libssh2.framework/Headers/
xcodebuild -create-xcframework -framework build/Debug-iphoneos/libssh2.framework -framework build/Debug-iphonesimulator/libssh2.framework -output libssh2.xcframework
# cp -r build/Debug-iphoneos/libssh2.framework .
# lipo -create -output libssh2.framework/libssh2 build/Debug-iphonesimulator/libssh2.framework/libssh2 build/Debug-iphoneos/libssh2.framework/libssh2
# if you don't need bitcode, use this line instead:
# ./create-libssh2-framework.sh dynamic
elif [ "$1" == "libgcrypt" ];
then
echo "Build libgpg-error:"
./libgcrypt-for-ios/build-libgpg-error.sh
echo "Build libgcrypt:"
./libgcrypt-for-ios/build-libgcrypt.sh
echo "Build libssh2:"
./build-libssh2.sh libgcrypt
else
echo "Usage: ./build-all.sh openssl | libgcrypt"
fi