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actor_types.json
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{
"Collectables" :
[
{
"Icon" : "money",
"Show" : true
},
{
"Text" : "Power Cell",
"Icon" : "fuel-cell",
"Mesh" : "money",
"Show" : true,
"Actor Type": "fuel-cell",
"Game Task": 0,
"Light Index" : 0,
"Movie Position" : [
0.0,
0.0,
0.0
]
},
{
"Text" : "Precursor Orb",
"Icon" : "money",
"Mesh" : "money",
"Show" : true,
"Actor Type": "money",
"Game Task": 0,
"Light Index" : 0
},
{
"Text" : "Scout Fly",
"Icon" : "buzzer",
"Mesh" : "money",
"Show" : true,
"Actor Type": "buzzer",
"Game Task": 0,
"Light Index" : 0,
"Cell Position" : [
0.0,
0.0,
0.0
]
},
{
"Text" : "Green Eco",
"Icon" : "eco",
"Mesh" : "money",
"Show" : true,
"Actor Type": "",
"Game Task": 0,
"Light Index" : 0
},
{
"Text" : "Blue Eco",
"Icon" : "eco",
"Mesh" : "money",
"Show" : true,
"Actor Type" : "eco-blue",
"Game Task": 0,
"Light Index" : 0
},
{
"Text" : "Red Eco",
"Icon" : "eco",
"Mesh" : "money",
"Show" : true,
"Actor Type" : "eco-red",
"Game Task": 0,
"Light Index" : 0
},
{
"Text" : "Yellow Eco",
"Icon" : "eco",
"Mesh" : "money",
"Show" : true,
"Actor Type" : "eco-yellow",
"Game Task": 0,
"Light Index" : 0
},
{
"Text" : "Health Dot",
"Icon" : "eco",
"Mesh" : "money",
"Show" : true,
"Actor Type": "",
"Game Task": 0,
"Light Index" : 0
}
],
"Crates" :
[
{
"Icon" : "wooden-crate",
"Show" : true
},
{
"Text" : "Wooden Crate",
"Icon" : "wooden-crate",
"Mesh" : "money",
"Show" : true,
"Actor Type" : "crate",
"Game Task": 0,
"Crate Type" : "Wood idk",
"Contents" : "Not Implemented",
"Light Index" : 0
},
{
"Text" : "Steel Crate",
"Icon" : "steel-crate",
"Mesh" : "money",
"Show" : true,
"Actor Type" : "crate",
"Game Task": 0,
"Crate Type" : "'steel",
"Light Index" : 0
},
{
"Text" : "Scout Fly Crate",
"Icon" : "buzzer-crate",
"Mesh" : "money",
"Show" : true,
"Actor Type" : "crate",
"Game Task": 0,
"Crate Type" : "",
"Light Index" : 0
},
{
"Text" : "Bucket",
"Icon" : "bucket",
"Mesh" : "money",
"Show" : true,
"Actor Type" : "crate",
"Game Task": 0,
"Crate Type" : "",
"Light Index" : 0
}
],
"Other" :
[
{
"Icon" : "open-goal",
"Show" : true
},
{
"Text" : "Eco Vent",
"Icon" : "ecovent",
"Mesh" : "money",
"Show" : true,
"Actor Type": "ecovent",
"Game Task": 0,
"Light Index" : 0
},
{
"Text" : "Warp Gate",
"Icon" : "ecovent",
"Mesh" : "money",
"Show" : true,
"Actor Type": "warpgate",
"Game Task": 0,
"Light Index" : 0
},
{
"Text" : "Orb Cache",
"Icon" : "orb-cache",
"Mesh" : "money",
"Show" : true,
"Actor Type": "orb-cache-top",
"Game Task": 0,
"Light Index" : 0,
"Orb Count" : 10,
"Visible Distance" : 200.0
},
{
"Text" : "Jump Pad",
"Icon" : "jump-pad",
"Mesh" : "money",
"Show" : true,
"Actor Type": "",
"Game Task": 0,
"Light Index" : 0
},
{
"Text" : "Swing Pole",
"Icon" : "swing-pole",
"Mesh" : "money",
"Show" : true,
"Actor Type": "",
"Game Task": 0,
"Light Index" : 0
},
{
"Text" : "Floating Platform",
"Icon" : "floating-plat",
"Mesh" : "money",
"Show" : true,
"Actor Type": "",
"Game Task": 0,
"Light Index" : 0
},
{
"Text" : "Death Plane",
"Icon" : "death-plane",
"Mesh" : "money",
"Show" : true,
"Actor Type": "",
"Game Task": 0
},
{
"Text" : "Continue",
"Icon" : "continue",
"Mesh" : "money",
"Show" : true,
"Actor Type": "",
"Game Task": 0
},
{
"Text" : "Load Plane",
"Icon" : "load-plane",
"Mesh" : "money",
"Show" : true,
"Actor Type": "",
"Game Task": 0
}
]
}