-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCMakeLists.txt
62 lines (51 loc) · 1.73 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
cmake_minimum_required(VERSION 3.14)
set(PROJECT GameForge)
set(GF_VERSION 1.0.0)
project(${PROJECT} VERSION ${GF_VERSION} LANGUAGES C CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
option(BUILD_SHARED_LIBS "Build ${PROJECT} as a shared library" OFF)
option(USE_CHIPMUNK2D "Set whether chipmunk2D support is included" OFF)
option(USE_SFML "Set whether SFML support is included" OFF)
if (USE_CHIPMUNK2D)
find_path(CHIPMUNK_INCLUDE_DIRS "chipmunk/chipmunk.h")
find_library(CHIPMUNK_LIBRARIES NAMES chipmunk)
if(CHIPMUNK_INCLUDE_DIRS AND CHIPMUNK_LIBRARIES)
message(STATUS "Chipmunk2D found.")
else()
message(FATAL_ERROR "Chipmunk2D not found.")
endif()
endif()
if (USE_SFML)
find_package(SFML COMPONENTS system window graphics CONFIG REQUIRED)
endif()
set(
SOURCES
src/Utilities.cpp
src/Transform2.cpp
src/Angle.cpp
src/Interpolation.cpp
src/Aabb.cpp
src/Clock.cpp
src/Time.cpp
src/Process.cpp
src/State_machine.cpp
src/components/Position_solver.cpp
)
if(BUILD_SHARED_LIBS)
add_library(${PROJECT} SHARED ${SOURCES})
else()
add_library(${PROJECT} STATIC ${SOURCES})
endif()
target_include_directories(${PROJECT} PUBLIC include/public)
target_include_directories(${PROJECT} PRIVATE include/private)
if(USE_CHIPMUNK2D)
target_compile_definitions(${PROJECT} PUBLIC GF_USING_CHIPMUNK2D)
target_include_directories(${PROJECT} PRIVATE ${CHIPMUNK_INCLUDE_DIRS})
target_link_libraries(${PROJECT} PRIVATE ${CHIPMUNK_LIBRARIES})
endif()
if (USE_SFML)
target_compile_definitions(${PROJECT} PUBLIC GF_USING_SFML)
target_link_libraries(${PROJECT} PRIVATE sfml-system sfml-network sfml-graphics sfml-window)
endif()