A simple unity project for the university to train the skills of OOP. It follows the basic rules of a Snake game: the snake is controlled in a limited playing field and can eat apples. If it does so, it lengthens by one body part. If the snake touches the edge of the playing field or itself, the game is over. With each apple picked up, the acquired high score increases.
Unity version: 2021.3.1f1
Credits: