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Could you release the methods which you used to render ground truth normal maps and depth ? #8

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serenios opened this issue Oct 8, 2018 · 1 comment

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@serenios
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serenios commented Oct 8, 2018

Hi, I'm recently reading your papers. Very great job.
I'm curious about the way you get your ground truth images in your training dataset.
Could you release the methods which you used to render ground truth normal maps and depth ?
As well as, the way your fuse these 2 kinds of images.
Thanks a lot!

@happylun
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Hi, I simply use OpenGL to generate the depth and normal map (using shader).

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