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EQ: crash on map #1134
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And next run through of game causes note: |
My best guess is that this is resulting from constantly destroying and recreating the map based on this mapbox-gl-js issue, and this comment validates it's still happening on later Chrome versions on Windows10 |
Another potential issue may be GPU speed? per this issue |
While I assumed the first slew of issues leading to the render error caused the slew of issues in the next play of the game causing it to crash, these could potentially be 2 isolated issues that happened to occur one after the other... This is a hard to reproduce bug and it's only happened 1ce the entire time I've stress tested the game and seems to happen after many replays |
Think we ended up getting this resolved, so closing! |
Game has issue creating the icon layer, but the game finishes. The next time the game runs up to the map scene, the game crashes when trying to load the iconlayer
map error.log
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