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Merge pull request #3634 from tig/v2_2491-Refactor-TopLevel-Applicati…
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…on-And-Focus

Preps for and partially Fixes #2491 - Refactors `Toplevel` and `Application` Navigation
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tig committed Aug 5, 2024
2 parents 990b7ee + af9887b commit 5516791
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Showing 175 changed files with 7,952 additions and 6,524 deletions.
2 changes: 1 addition & 1 deletion CommunityToolkitExample/Program.cs
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ private static void Main (string [] args)
Services = ConfigureServices ();
Application.Init ();
Application.Run (Services.GetRequiredService<LoginView> ());
Application.Top.Dispose();
Application.Top?.Dispose();
Application.Shutdown ();
}

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4 changes: 2 additions & 2 deletions SelfContained/Program.cs
Original file line number Diff line number Diff line change
Expand Up @@ -16,14 +16,14 @@ private static void Main (string [] args)

#region The code in this region is not intended for use in a self-contained single-file. It's just here to make sure there is no functionality break with localization in Terminal.Gui using single-file

if (Equals (Thread.CurrentThread.CurrentUICulture, CultureInfo.InvariantCulture) && Application.SupportedCultures.Count == 0)
if (Equals (Thread.CurrentThread.CurrentUICulture, CultureInfo.InvariantCulture) && Application.SupportedCultures?.Count == 0)
{
// Only happens if the project has <InvariantGlobalization>true</InvariantGlobalization>
Debug.Assert (Application.SupportedCultures.Count == 0);
}
else
{
Debug.Assert (Application.SupportedCultures.Count > 0);
Debug.Assert (Application.SupportedCultures?.Count > 0);
Debug.Assert (Equals (CultureInfo.CurrentCulture, Thread.CurrentThread.CurrentUICulture));
}

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29 changes: 29 additions & 0 deletions Terminal.Gui/Application/Application.Driver.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
#nullable enable
namespace Terminal.Gui;

public static partial class Application // Driver abstractions
{
internal static bool _forceFakeConsole;

/// <summary>Gets the <see cref="ConsoleDriver"/> that has been selected. See also <see cref="ForceDriver"/>.</summary>
public static ConsoleDriver? Driver { get; internal set; }

/// <summary>
/// Gets or sets whether <see cref="Application.Driver"/> will be forced to output only the 16 colors defined in
/// <see cref="ColorName"/>. The default is <see langword="false"/>, meaning 24-bit (TrueColor) colors will be output
/// as long as the selected <see cref="ConsoleDriver"/> supports TrueColor.
/// </summary>
[SerializableConfigurationProperty (Scope = typeof (SettingsScope))]
public static bool Force16Colors { get; set; }

/// <summary>
/// Forces the use of the specified driver (one of "fake", "ansi", "curses", "net", or "windows"). If not
/// specified, the driver is selected based on the platform.
/// </summary>
/// <remarks>
/// Note, <see cref="Application.Init(ConsoleDriver, string)"/> will override this configuration setting if called
/// with either `driver` or `driverName` specified.
/// </remarks>
[SerializableConfigurationProperty (Scope = typeof (SettingsScope))]
public static string ForceDriver { get; set; } = string.Empty;
}
214 changes: 214 additions & 0 deletions Terminal.Gui/Application/Application.Initialization.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,214 @@
#nullable enable
using System.Diagnostics.CodeAnalysis;
using System.Reflection;

namespace Terminal.Gui;

public static partial class Application // Initialization (Init/Shutdown)
{
/// <summary>Initializes a new instance of <see cref="Terminal.Gui"/> Application.</summary>
/// <para>Call this method once per instance (or after <see cref="Shutdown"/> has been called).</para>
/// <para>
/// This function loads the right <see cref="ConsoleDriver"/> for the platform, Creates a <see cref="Toplevel"/>. and
/// assigns it to <see cref="Top"/>
/// </para>
/// <para>
/// <see cref="Shutdown"/> must be called when the application is closing (typically after
/// <see cref="Run{T}"/> has returned) to ensure resources are cleaned up and
/// terminal settings
/// restored.
/// </para>
/// <para>
/// The <see cref="Run{T}"/> function combines
/// <see cref="Init(Terminal.Gui.ConsoleDriver,string)"/> and <see cref="Run(Toplevel, Func{Exception, bool})"/>
/// into a single
/// call. An application cam use <see cref="Run{T}"/> without explicitly calling
/// <see cref="Init(Terminal.Gui.ConsoleDriver,string)"/>.
/// </para>
/// <param name="driver">
/// The <see cref="ConsoleDriver"/> to use. If neither <paramref name="driver"/> or
/// <paramref name="driverName"/> are specified the default driver for the platform will be used.
/// </param>
/// <param name="driverName">
/// The short name (e.g. "net", "windows", "ansi", "fake", or "curses") of the
/// <see cref="ConsoleDriver"/> to use. If neither <paramref name="driver"/> or <paramref name="driverName"/> are
/// specified the default driver for the platform will be used.
/// </param>
[RequiresUnreferencedCode ("AOT")]
[RequiresDynamicCode ("AOT")]
public static void Init (ConsoleDriver? driver = null, string? driverName = null) { InternalInit (driver, driverName); }

internal static bool IsInitialized { get; set; }
internal static int MainThreadId { get; set; } = -1;

// INTERNAL function for initializing an app with a Toplevel factory object, driver, and mainloop.
//
// Called from:
//
// Init() - When the user wants to use the default Toplevel. calledViaRunT will be false, causing all state to be reset.
// Run<T>() - When the user wants to use a custom Toplevel. calledViaRunT will be true, enabling Run<T>() to be called without calling Init first.
// Unit Tests - To initialize the app with a custom Toplevel, using the FakeDriver. calledViaRunT will be false, causing all state to be reset.
//
// calledViaRunT: If false (default) all state will be reset. If true the state will not be reset.
[RequiresUnreferencedCode ("AOT")]
[RequiresDynamicCode ("AOT")]
internal static void InternalInit (
ConsoleDriver? driver = null,
string? driverName = null,
bool calledViaRunT = false
)
{
if (IsInitialized && driver is null)
{
return;
}

if (IsInitialized)
{
throw new InvalidOperationException ("Init has already been called and must be bracketed by Shutdown.");
}

if (!calledViaRunT)
{
// Reset all class variables (Application is a singleton).
ResetState ();
}

Navigation = new ();

// For UnitTests
if (driver is { })
{
Driver = driver;
}

// Start the process of configuration management.
// Note that we end up calling LoadConfigurationFromAllSources
// multiple times. We need to do this because some settings are only
// valid after a Driver is loaded. In this case we need just
// `Settings` so we can determine which driver to use.
// Don't reset, so we can inherit the theme from the previous run.
Load ();
Apply ();

AddApplicationKeyBindings ();

// Ignore Configuration for ForceDriver if driverName is specified
if (!string.IsNullOrEmpty (driverName))
{
ForceDriver = driverName;
}

if (Driver is null)
{
PlatformID p = Environment.OSVersion.Platform;

if (string.IsNullOrEmpty (ForceDriver))
{
if (p == PlatformID.Win32NT || p == PlatformID.Win32S || p == PlatformID.Win32Windows)
{
Driver = new WindowsDriver ();
}
else
{
Driver = new CursesDriver ();
}
}
else
{
List<Type?> drivers = GetDriverTypes ();
Type? driverType = drivers.FirstOrDefault (t => t!.Name.Equals (ForceDriver, StringComparison.InvariantCultureIgnoreCase));

if (driverType is { })
{
Driver = (ConsoleDriver)Activator.CreateInstance (driverType)!;
}
else
{
throw new ArgumentException (
$"Invalid driver name: {ForceDriver}. Valid names are {string.Join (", ", drivers.Select (t => t!.Name))}"
);
}
}
}

try
{
MainLoop = Driver!.Init ();
}
catch (InvalidOperationException ex)
{
// This is a case where the driver is unable to initialize the console.
// This can happen if the console is already in use by another process or
// if running in unit tests.
// In this case, we want to throw a more specific exception.
throw new InvalidOperationException (
"Unable to initialize the console. This can happen if the console is already in use by another process or in unit tests.",
ex
);
}

Driver.SizeChanged += Driver_SizeChanged;
Driver.KeyDown += Driver_KeyDown;
Driver.KeyUp += Driver_KeyUp;
Driver.MouseEvent += Driver_MouseEvent;

SynchronizationContext.SetSynchronizationContext (new MainLoopSyncContext ());

SupportedCultures = GetSupportedCultures ();
MainThreadId = Thread.CurrentThread.ManagedThreadId;
bool init = IsInitialized = true;
InitializedChanged?.Invoke (null, new (init));
}

private static void Driver_SizeChanged (object? sender, SizeChangedEventArgs e) { OnSizeChanging (e); }
private static void Driver_KeyDown (object? sender, Key e) { OnKeyDown (e); }
private static void Driver_KeyUp (object? sender, Key e) { OnKeyUp (e); }
private static void Driver_MouseEvent (object? sender, MouseEvent e) { OnMouseEvent (e); }

/// <summary>Gets of list of <see cref="ConsoleDriver"/> types that are available.</summary>
/// <returns></returns>
[RequiresUnreferencedCode ("AOT")]
public static List<Type?> GetDriverTypes ()
{
// use reflection to get the list of drivers
List<Type?> driverTypes = new ();

foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies ())
{
foreach (Type? type in asm.GetTypes ())
{
if (type.IsSubclassOf (typeof (ConsoleDriver)) && !type.IsAbstract)
{
driverTypes.Add (type);
}
}
}

return driverTypes;
}

/// <summary>Shutdown an application initialized with <see cref="Init"/>.</summary>
/// <remarks>
/// Shutdown must be called for every call to <see cref="Init"/> or
/// <see cref="Application.Run(Toplevel, Func{Exception, bool})"/> to ensure all resources are cleaned
/// up (Disposed)
/// and terminal settings are restored.
/// </remarks>
public static void Shutdown ()
{
// TODO: Throw an exception if Init hasn't been called.
ResetState ();
PrintJsonErrors ();
bool init = IsInitialized;
InitializedChanged?.Invoke (null, new (in init));
}

/// <summary>
/// This event is raised after the <see cref="Init"/> and <see cref="Shutdown"/> methods have been called.
/// </summary>
/// <remarks>
/// Intended to support unit tests that need to know when the application has been initialized.
/// </remarks>
public static event EventHandler<EventArgs<bool>>? InitializedChanged;
}
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