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alien.py
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alien.py
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import pygame
from pygame.sprite import Sprite
class Alien(Sprite):
"""A class representing an alien in the fleet"""
def __init__(self,ai_settings,screen):
"""Initializethe alien andsetits starting position"""
super(Alien,self).__init__()
self.screen = screen
self.ai_settings = ai_settings
#load the alien image and set its rect attributes
self.image = pygame.image.load('images/alien.bmp')
self.rect = self.image.get_rect()
#start each new alien near the top of the screen.
self.rect.x =self.rect.width
self.rect.y = self.rect.height
#store the alien's exact position
self.x = float(self.rect.x)
def blitme(self):
"""Draws the alien at its current location"""
self.screen.blit(self.image,self.rect)