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Cargo.toml
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[package]
name = "bevy_2d_screen_space_lightmaps"
description = "Lighting plugin for 2D games made in the Bevy engine. This plugin uses the screen space lightmaps technique"
license-file = "LICENSE"
homepage = "https://github.com/goto64/bevy_2d_screen_space_lightmaps"
repository = "https://github.com/goto64/bevy_2d_screen_space_lightmaps"
readme = "readme.md"
version = "0.15.0"
edition = "2021"
exclude = ["assets/sample_art/*", "screenshot/*", ".idea/*"]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
bevy_image = "0.15"
bevy = { version = "0.15", default-features = false, features = [
"bevy_render",
"bevy_core_pipeline",
"bevy_winit",
"bevy_asset",
"bevy_sprite",
"bevy_ui",
"bevy_window",
] }
[[example]]
name = "moving_truck"
path = "src/examples/moving_truck.rs"
[dev-dependencies]
bevy = { version = "0.15", default-features = false, features = [
"bevy_render",
"bevy_core_pipeline",
"bevy_winit",
"bevy_asset",
"bevy_sprite",
"bevy_ui",
"bevy_window",
"png",
] }