diff --git a/UnityExamples/Assets/Editor/BuildTools.cs b/UnityExamples/Assets/Editor/BuildTools.cs
index ad805acc..d389408e 100644
--- a/UnityExamples/Assets/Editor/BuildTools.cs
+++ b/UnityExamples/Assets/Editor/BuildTools.cs
@@ -17,6 +17,7 @@
//
//-----------------------------------------------------------------------
using System.Collections;
+using System.IO;
using UnityEngine;
using UnityEditor;
@@ -37,13 +38,13 @@ public class BuildTools
private static BuildUtil.APKSettings examplesAPK = new BuildUtil.APKSettings
{
ProjectName = "Unity Examples",
- Icon = "TangoExamples/Common/Textures/ProjectTango_Logo.png",
+ Icon = "TangoSDK/Examples/Common/Textures/ProjectTango_Logo.png",
Scenes = new string[]
{
- "Scenes/MotionTracking.unity",
- "Scenes/PointCloud.unity",
- "Scenes/AreaLearning.unity",
- "Scenes/AreaDescriptionManagement.unity",
+ "TangoSDK/Examples/Scenes/MotionTracking.unity",
+ "TangoSDK/Examples/Scenes/PointCloud.unity",
+ "TangoSDK/Examples/Scenes/AreaLearning.unity",
+ "TangoSDK/Examples/Scenes/AreaDescriptionManagement.unity",
},
BundleIdentifier = "com.google.projecttango.examples"
};
@@ -51,8 +52,8 @@ public class BuildTools
private static BuildUtil.APKSettings augmentedRealityAPK = new BuildUtil.APKSettings
{
ProjectName = "Unity Augmented Reality",
- Icon = "TangoExamples/ExperimentalAugmentedReality/Textures/ar_icon.png",
- Scenes = new string[] { "Scenes/ExperimentalAugmentedReality.unity" },
+ Icon = "TangoSDK/Examples/AugmentedReality/Textures/ar_icon.png",
+ Scenes = new string[] { "TangoSDK/Examples/Scenes/AugmentedReality.unity" },
BundleIdentifier = "com.projecttango.experiments.augmentedreality"
};
@@ -60,34 +61,36 @@ public class BuildTools
{
ProjectName = "Unity Mesh Builder",
Icon = null,
- Scenes = new string[] { "Scenes/ExperimentalMeshBuilder.unity" },
+ Scenes = new string[] { "TangoSDK/Examples/Scenes/ExperimentalMeshBuilder.unity" },
BundleIdentifier = "com.google.projecttango.meshbuilder"
};
- private static BuildUtil.APKSettings persistentStateAPK = new BuildUtil.APKSettings
- {
- ProjectName = "Unity Persistent State",
- Icon = "TangoExamples/Common/Textures/ProjectTango_Logo.png",
- Scenes = new string[]
- {
- "Scenes/ExperimentalPersistentState/ExperimentalPersistentState_StartScene.unity",
- "Scenes/ExperimentalPersistentState/ExperimentalPersistentState_GameScene.unity"
- },
- BundleIdentifier = "com.projecttango.persistentstate",
- };
-
private static BuildUtil.APKSettings virtualRealityAPK = new BuildUtil.APKSettings
{
ProjectName = "Unity VirtualReality",
- Icon = "TangoExamples/ExperimentalVirtualReality/Textures/icon.png",
- Scenes = new string[] { "Scenes/ExperimentalVirtualReality.unity" },
+ Icon = "TangoSDK/Examples/ExperimentalVirtualReality/Textures/icon.png",
+ Scenes = new string[] { "TangoSDK/Examples/Scenes/ExperimentalVirtualReality.unity" },
BundleIdentifier = "com.projecttango.experimental.virtualreality"
};
- private static BuildUtil.PackageSettings sdkPackage = new BuildUtil.PackageSettings
+ private static BuildUtil.PackageSettings sdkPackageUnity5 = new BuildUtil.PackageSettings
{
- PackageName = "TangoSDK",
- Directories = new string[] { "Google-Unity", "Plugins", "TangoPrefabs", "TangoSDK" }
+ PackageName = "TangoSDK_Unity5",
+ Directories = new string[]
+ {
+ "Google-Unity", "Plugins", "TangoPrefabs", "TangoSDK/Core", "TangoSDK/Editor", "TangoSDK/Examples",
+ "TangoSDK/TangoSupport", "TangoSDK/TangoUX"
+ }
+ };
+
+ private static BuildUtil.PackageSettings sdkPackageUnity4 = new BuildUtil.PackageSettings
+ {
+ PackageName = "TangoSDK_Unity4",
+ Directories = new string[]
+ {
+ "Google-Unity", "Plugins", "TangoPrefabs", "TangoSDK/Core", "TangoSDK/Editor",
+ "TangoSDK/TangoSupport", "TangoSDK/TangoUX"
+ }
};
///
@@ -99,18 +102,27 @@ public static void BuildAll()
BuildUtil.BuildAPK(examplesAPK);
BuildUtil.BuildAPK(augmentedRealityAPK);
BuildUtil.BuildAPK(meshBuilderAPK);
- BuildUtil.BuildAPK(persistentStateAPK);
BuildUtil.BuildAPK(virtualRealityAPK);
- BuildUtil.BuildPackage(sdkPackage);
+ BuildSdkPackage();
}
///
/// Function for UI.
///
- [MenuItem("Tango/Build/SDK Package", false, 21)]
+ [MenuItem("Tango/Build/SDK Packages", false, 21)]
public static void BuildSdkPackage()
{
- BuildUtil.BuildPackage(sdkPackage);
+ // Write out a version file.
+ string filePath = Application.dataPath + TangoSDKAbout.TANGO_VERSION_DATA_PATH;
+ using (BinaryWriter binaryWriter = new BinaryWriter(File.Open(filePath, FileMode.Create)))
+ {
+ binaryWriter.Write(GitHelpers.GetTagInfo());
+ binaryWriter.Write(GitHelpers.GetPrettyGitHash());
+ binaryWriter.Write(GitHelpers.GetRemoteBranchName());
+ }
+
+ BuildUtil.BuildPackage(sdkPackageUnity5);
+ BuildUtil.BuildPackage(sdkPackageUnity4);
}
///
@@ -140,15 +152,6 @@ public static void BuildMeshBuilder()
BuildUtil.BuildAPK(meshBuilderAPK);
}
- ///
- /// Function for UI.
- ///
- [MenuItem("Tango/Build/Persistent State")]
- public static void BuildPersistentState()
- {
- BuildUtil.BuildAPK(persistentStateAPK);
- }
-
///
/// Function for UI.
///
diff --git a/UnityExamples/Assets/Editor/GitHelpers.cs b/UnityExamples/Assets/Editor/GitHelpers.cs
new file mode 100644
index 00000000..0985d90f
--- /dev/null
+++ b/UnityExamples/Assets/Editor/GitHelpers.cs
@@ -0,0 +1,99 @@
+//-----------------------------------------------------------------------
+//
+//
+// Copyright 2015 Google Inc. All Rights Reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//
+//-----------------------------------------------------------------------
+using System;
+using System.Collections;
+using System.Diagnostics;
+using UnityEngine;
+
+///
+/// Git helpers.
+///
+public class GitHelpers
+{
+ private static readonly string SHELL_SCRIPT_DIRECTORY = "/Editor/ShellScripts/";
+ private static readonly string HASH_PRETTY = "git_pretty_hash.sh";
+ private static readonly string HASH_FULL = "git_full_hash.sh";
+ private static readonly string REMOTE_BRANCH_NAME = "git_remote_branch_name.sh";
+ private static readonly string TAG_INFO = "git_tag_name.sh";
+
+ ///
+ /// Gets the full git hash.
+ ///
+ /// The full git hash.
+ public static string GetFullGitHash()
+ {
+ return _LaunchProcessWithOutput(Application.dataPath + SHELL_SCRIPT_DIRECTORY + HASH_FULL);
+ }
+
+ ///
+ /// Gets the pretty git hash.
+ ///
+ /// The pretty git hash.
+ public static string GetPrettyGitHash()
+ {
+ return _LaunchProcessWithOutput(Application.dataPath + SHELL_SCRIPT_DIRECTORY + HASH_PRETTY);
+ }
+
+ ///
+ /// Gets the name of the remote branch.
+ ///
+ /// The remote branch name or "undefined" if there is no remote branch.
+ public static string GetRemoteBranchName()
+ {
+ string rawName = _LaunchProcessWithOutput(Application.dataPath + SHELL_SCRIPT_DIRECTORY + REMOTE_BRANCH_NAME);
+ if (rawName == String.Empty)
+ {
+ return "undefined";
+ }
+ else
+ {
+ return rawName;
+ }
+ }
+
+ ///
+ /// Gets the tag info.
+ ///
+ /// The tag info.
+ public static string GetTagInfo()
+ {
+ return _LaunchProcessWithOutput(Application.dataPath + SHELL_SCRIPT_DIRECTORY + TAG_INFO);
+ }
+
+ ///
+ /// Launch a process and return what is printed on stdout as a string.
+ ///
+ /// Output for the launched process.
+ /// Command line to run.
+ private static string _LaunchProcessWithOutput(string process)
+ {
+ ProcessStartInfo psi = new ProcessStartInfo();
+ psi.FileName = process;
+ psi.WindowStyle = ProcessWindowStyle.Normal;
+ psi.UseShellExecute = false;
+ psi.RedirectStandardOutput = true;
+
+ Process p = Process.Start(psi);
+ string processOutput = p.StandardOutput.ReadToEnd().Replace(Environment.NewLine, string.Empty);
+ p.WaitForExit();
+
+ return processOutput;
+ }
+}
\ No newline at end of file
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/BuildingController.cs.meta b/UnityExamples/Assets/Editor/GitHelpers.cs.meta
similarity index 69%
rename from UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/BuildingController.cs.meta
rename to UnityExamples/Assets/Editor/GitHelpers.cs.meta
index 0797a774..573a080b 100644
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/BuildingController.cs.meta
+++ b/UnityExamples/Assets/Editor/GitHelpers.cs.meta
@@ -1,5 +1,7 @@
fileFormatVersion: 2
-guid: 9a3eab0a9267a4e279427b1a03055beb
+guid: 693950e20884940b387cb3b282d6edd2
+timeCreated: 1446763656
+licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
diff --git a/UnityExamples/Assets/Plugins/Android/google-unity-wrapper/bin/classes/com.meta b/UnityExamples/Assets/Editor/ShellScripts.meta
similarity index 67%
rename from UnityExamples/Assets/Plugins/Android/google-unity-wrapper/bin/classes/com.meta
rename to UnityExamples/Assets/Editor/ShellScripts.meta
index 33e4a019..df184489 100644
--- a/UnityExamples/Assets/Plugins/Android/google-unity-wrapper/bin/classes/com.meta
+++ b/UnityExamples/Assets/Editor/ShellScripts.meta
@@ -1,7 +1,7 @@
fileFormatVersion: 2
-guid: ea2c7df88ccd945f4bbacfc4f12a5d11
+guid: cfc8c229759a44dc8878f921df3c3fb8
folderAsset: yes
-timeCreated: 1441729896
+timeCreated: 1446763655
licenseType: Pro
DefaultImporter:
userData:
diff --git a/UnityExamples/Assets/Editor/ShellScripts/git_full_hash.sh b/UnityExamples/Assets/Editor/ShellScripts/git_full_hash.sh
new file mode 100755
index 00000000..6b91c31e
--- /dev/null
+++ b/UnityExamples/Assets/Editor/ShellScripts/git_full_hash.sh
@@ -0,0 +1,2 @@
+#!/bin/bash
+echo `git rev-parse --verify HEAD`
diff --git a/UnityExamples/Assets/Editor/ShellScripts/git_full_hash.sh.meta b/UnityExamples/Assets/Editor/ShellScripts/git_full_hash.sh.meta
new file mode 100644
index 00000000..f7b80fa5
--- /dev/null
+++ b/UnityExamples/Assets/Editor/ShellScripts/git_full_hash.sh.meta
@@ -0,0 +1,4 @@
+fileFormatVersion: 2
+guid: d4e6a8ce432c84dd3bccfe054dcd6c90
+DefaultImporter:
+ userData:
diff --git a/UnityExamples/Assets/Editor/ShellScripts/git_pretty_hash.sh b/UnityExamples/Assets/Editor/ShellScripts/git_pretty_hash.sh
new file mode 100755
index 00000000..55f6b095
--- /dev/null
+++ b/UnityExamples/Assets/Editor/ShellScripts/git_pretty_hash.sh
@@ -0,0 +1,2 @@
+#!/bin/bash
+echo `git rev-parse --short HEAD`
\ No newline at end of file
diff --git a/UnityExamples/Assets/Editor/ShellScripts/git_pretty_hash.sh.meta b/UnityExamples/Assets/Editor/ShellScripts/git_pretty_hash.sh.meta
new file mode 100644
index 00000000..4fe6ea17
--- /dev/null
+++ b/UnityExamples/Assets/Editor/ShellScripts/git_pretty_hash.sh.meta
@@ -0,0 +1,4 @@
+fileFormatVersion: 2
+guid: 7cd4677ee5cac43f9bab1141988d3c0f
+DefaultImporter:
+ userData:
diff --git a/UnityExamples/Assets/Editor/ShellScripts/git_remote_branch_name.sh b/UnityExamples/Assets/Editor/ShellScripts/git_remote_branch_name.sh
new file mode 100755
index 00000000..585e4679
--- /dev/null
+++ b/UnityExamples/Assets/Editor/ShellScripts/git_remote_branch_name.sh
@@ -0,0 +1,5 @@
+#!/bin/bash
+function git.branch {
+ git show-ref | grep `git rev-parse HEAD` | grep remotes | sed -e 's/.*remotes.origin.//'
+}
+git.branch
diff --git a/UnityExamples/Assets/Editor/ShellScripts/git_remote_branch_name.sh.meta b/UnityExamples/Assets/Editor/ShellScripts/git_remote_branch_name.sh.meta
new file mode 100644
index 00000000..7805db95
--- /dev/null
+++ b/UnityExamples/Assets/Editor/ShellScripts/git_remote_branch_name.sh.meta
@@ -0,0 +1,4 @@
+fileFormatVersion: 2
+guid: 2395e293067644fe6a2a739095011f3a
+DefaultImporter:
+ userData:
diff --git a/UnityExamples/Assets/Editor/ShellScripts/git_tag_name.sh b/UnityExamples/Assets/Editor/ShellScripts/git_tag_name.sh
new file mode 100755
index 00000000..6ca0eb88
--- /dev/null
+++ b/UnityExamples/Assets/Editor/ShellScripts/git_tag_name.sh
@@ -0,0 +1,4 @@
+#!/bin/bash
+short_hash=`git rev-parse --short HEAD`
+
+echo `git name-rev $short_hash --tags | awk '{sub("tags/", ""); print $2}'`
\ No newline at end of file
diff --git a/UnityExamples/Assets/Editor/ShellScripts/git_tag_name.sh.meta b/UnityExamples/Assets/Editor/ShellScripts/git_tag_name.sh.meta
new file mode 100644
index 00000000..c12f2811
--- /dev/null
+++ b/UnityExamples/Assets/Editor/ShellScripts/git_tag_name.sh.meta
@@ -0,0 +1,4 @@
+fileFormatVersion: 2
+guid: 89b1d3b28a08a4f75864d32673a26a45
+DefaultImporter:
+ userData:
diff --git a/UnityExamples/Assets/Google-Unity/Scripts/AndroidHelper.cs b/UnityExamples/Assets/Google-Unity/Scripts/AndroidHelper.cs
index 10ad979b..afe3687f 100644
--- a/UnityExamples/Assets/Google-Unity/Scripts/AndroidHelper.cs
+++ b/UnityExamples/Assets/Google-Unity/Scripts/AndroidHelper.cs
@@ -31,6 +31,15 @@
///
public partial class AndroidHelper : MonoBehaviour
{
+ ///
+ /// The display time length of Android Toast.
+ ///
+ public enum ToastLength
+ {
+ SHORT = 0x00000000,
+ LONG = 0x00000001
+ }
+
#pragma warning disable 414
private static AndroidJavaObject m_unityActivity = null;
#pragma warning restore 414
@@ -292,6 +301,7 @@ public static void StartActivity(string className)
}
}
+ /// DEPRECATED: Use the other two ShowAndroidToastMessage funcitons instead.
///
/// Shows the android toast message.
///
@@ -300,7 +310,7 @@ public static void StartActivity(string className)
public static void ShowAndroidToastMessage(string message, bool callFinish)
{
ShowAndroidToastMessage(message);
-
+
if (callFinish)
{
AndroidFinish();
@@ -313,24 +323,17 @@ public static void ShowAndroidToastMessage(string message, bool callFinish)
/// Message.
public static void ShowAndroidToastMessage(string message)
{
- AndroidJavaObject unityActivity = GetUnityActivity();
-
- if (unityActivity != null)
- {
- try
- {
- AndroidJavaClass toastClass = new AndroidJavaClass("android.widget.Toast");
- unityActivity.Call("runOnUiThread", new AndroidJavaRunnable(() =>
- {
- AndroidJavaObject toastObject = toastClass.CallStatic("makeText", unityActivity, message, 0x00000001);
- toastObject.Call("show");
- }));
- }
- catch (AndroidJavaException e)
- {
- Debug.Log("AndroidJavaException : " + e.Message);
- }
- }
+ _ShowAndroidToastMessage(message, ToastLength.LONG);
+ }
+
+ ///
+ /// Shows the android toast message.
+ ///
+ /// Message.
+ /// Toast message time length.
+ public static void ShowAndroidToastMessage(string message, ToastLength length)
+ {
+ _ShowAndroidToastMessage(message, length);
}
///
@@ -371,6 +374,33 @@ public static void AndroidQuit()
#endif
}
+ ///
+ /// Shows the android toast message.
+ ///
+ /// Message.
+ /// Toast message time length.
+ private static void _ShowAndroidToastMessage(string message, ToastLength length)
+ {
+ AndroidJavaObject unityActivity = GetUnityActivity();
+
+ if (unityActivity != null)
+ {
+ try
+ {
+ AndroidJavaClass toastClass = new AndroidJavaClass("android.widget.Toast");
+ unityActivity.Call("runOnUiThread", new AndroidJavaRunnable(() =>
+ {
+ AndroidJavaObject toastObject = toastClass.CallStatic("makeText", unityActivity, message, (int)length);
+ toastObject.Call("show");
+ }));
+ }
+ catch (AndroidJavaException e)
+ {
+ Debug.Log("AndroidJavaException : " + e.Message);
+ }
+ }
+ }
+
///
/// Inializes the AndroidJavaProxy for the Android lifecycle callbacks.
///
diff --git a/UnityExamples/Assets/Plugins/Android.meta b/UnityExamples/Assets/Plugins/Android.meta
index 733f26d9..a738b12f 100644
--- a/UnityExamples/Assets/Plugins/Android.meta
+++ b/UnityExamples/Assets/Plugins/Android.meta
@@ -1,7 +1,7 @@
fileFormatVersion: 2
-guid: 1771febdbd7034e6a8db81c274b8b470
+guid: 33e4abe4b3dd846e48ff38d6b66843d3
folderAsset: yes
-timeCreated: 1440434026
+timeCreated: 1448391181
licenseType: Pro
DefaultImporter:
userData:
diff --git a/UnityExamples/Assets/Plugins/Android/UnityUxHelper/bin/AndroidManifest.xml b/UnityExamples/Assets/Plugins/Android/UnityUxHelper/bin/AndroidManifest.xml
deleted file mode 100644
index d0cd1d4d..00000000
--- a/UnityExamples/Assets/Plugins/Android/UnityUxHelper/bin/AndroidManifest.xml
+++ /dev/null
@@ -1,11 +0,0 @@
-
-
-
-
-
-
diff --git a/UnityExamples/Assets/Plugins/Android/UnityUxHelper/bin/AndroidManifest.xml.meta b/UnityExamples/Assets/Plugins/Android/UnityUxHelper/bin/AndroidManifest.xml.meta
deleted file mode 100644
index 00359688..00000000
--- a/UnityExamples/Assets/Plugins/Android/UnityUxHelper/bin/AndroidManifest.xml.meta
+++ /dev/null
@@ -1,6 +0,0 @@
-fileFormatVersion: 2
-guid: 6d555dad2c4be4e1292a76b9364cd87d
-DefaultImporter:
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/Plugins/Android/UnityUxHelper/bin/R.txt b/UnityExamples/Assets/Plugins/Android/UnityUxHelper/bin/R.txt
deleted file mode 100644
index e68ad8aa..00000000
--- a/UnityExamples/Assets/Plugins/Android/UnityUxHelper/bin/R.txt
+++ /dev/null
@@ -1,106 +0,0 @@
-int color gray_dark 0x7f040000
-int color status_tick_green 0x7f040007
-int color status_tick_red 0x7f040006
-int color tango_blue 0x7f040004
-int color tango_green 0x7f040003
-int color tango_yellow 0x7f040005
-int color text_exception_action_required 0x7f040002
-int color text_exception_description 0x7f040001
-int dimen connection_progress_bar_sub_margin 0x7f060000
-int dimen exception_component_height 0x7f060001
-int dimen exception_status_component_size 0x7f060002
-int dimen hold_steady_bubble_level_max_y 0x7f060006
-int dimen hold_steady_frame_transform_pivot_x 0x7f060003
-int dimen hold_steady_frame_transform_pivot_y 0x7f060004
-int dimen hold_steady_trace_size 0x7f060005
-int drawable exception_container_shadow 0x7f020000
-int drawable hold_steady_bubble_level_err 0x7f020001
-int drawable hold_steady_bubble_level_ok 0x7f020002
-int drawable hold_steady_frame_err 0x7f020003
-int drawable hold_steady_frame_ok 0x7f020004
-int drawable hold_steady_trace_left_1 0x7f020005
-int drawable hold_steady_trace_left_2 0x7f020006
-int drawable hold_steady_trace_right_1 0x7f020007
-int drawable hold_steady_trace_right_2 0x7f020008
-int drawable ic_exception_i_am_dizzy 0x7f020009
-int drawable ic_exception_i_am_lost 0x7f02000a
-int drawable ic_exception_i_cant_see 0x7f02000b
-int drawable ic_exception_system 0x7f02000c
-int drawable ic_launcher 0x7f02000d
-int id bubble_level_err 0x7f080006
-int id bubble_level_group 0x7f080005
-int id bubble_level_ok 0x7f080007
-int id component_hold_steady 0x7f08000c
-int id connection_layout 0x7f08000f
-int id connection_layout_title 0x7f08000d
-int id exception_container 0x7f08000e
-int id exception_description 0x7f08000a
-int id exception_icon 0x7f080008
-int id exception_status 0x7f08000b
-int id exception_title 0x7f080009
-int id frame 0x7f080004
-int id tango_ux_layout 0x7f080010
-int id trace_left_1 0x7f080002
-int id trace_left_2 0x7f080000
-int id trace_right_1 0x7f080003
-int id trace_right_2 0x7f080001
-int layout component_hold_steady 0x7f030000
-int layout exception_component 0x7f030001
-int layout layout_connection 0x7f030002
-int layout layout_tango_ux 0x7f030003
-int layout tango_ux_layout 0x7f030004
-int string action_required 0x7f050018
-int string connection_layout_message_still 0x7f050019
-int string connection_layout_message_tight 0x7f05001a
-int string device_not_responding_description 0x7f05000d
-int string device_not_responding_title 0x7f05000c
-int string hold_posture_description 0x7f050017
-int string hold_posture_down 0x7f05001d
-int string hold_posture_forward 0x7f05001b
-int string hold_posture_title 0x7f050016
-int string hold_posture_up 0x7f05001c
-int string lying_on_surface_description 0x7f050011
-int string lying_on_surface_title 0x7f050010
-int string motion_track_description 0x7f050013
-int string motion_track_title 0x7f050012
-int string moving_too_fast_description 0x7f050003
-int string moving_too_fast_title 0x7f050002
-int string not_enough_light_description 0x7f050009
-int string not_enough_light_title 0x7f050008
-int string project_tango 0x7f050001
-int string run_time_mismatch_description 0x7f050015
-int string run_time_mismatch_title 0x7f050014
-int string service_updated_description 0x7f05000f
-int string service_updated_title 0x7f05000e
-int string space_not_recognized_description 0x7f050007
-int string space_not_recognized_title 0x7f050006
-int string too_much_light_description 0x7f05000b
-int string too_much_light_title 0x7f05000a
-int string unable_to_detect_surface_description 0x7f050005
-int string unable_to_detect_surface_title 0x7f050004
-int string ux_exception_1 0x7f05001f
-int string ux_exception_10 0x7f050028
-int string ux_exception_11 0x7f050029
-int string ux_exception_2 0x7f050020
-int string ux_exception_3 0x7f050021
-int string ux_exception_4 0x7f050022
-int string ux_exception_5 0x7f050023
-int string ux_exception_6 0x7f050024
-int string ux_exception_7 0x7f050025
-int string ux_exception_8 0x7f050026
-int string ux_exception_9 0x7f050027
-int string ux_exception_listener 0x7f05001e
-int string ux_library_version 0x7f050000
-int style AppBaseTheme 0x7f07000b
-int style AppTheme 0x7f07000c
-int style ConnectionLayoutSubtext 0x7f070003
-int style ConnectionLayoutText 0x7f070002
-int style DownloadProgressText 0x7f070004
-int style ExceptionActionRequired 0x7f070007
-int style ExceptionDescription 0x7f070006
-int style ExceptionTitle 0x7f070005
-int style Text20GrayDarkLight 0x7f070001
-int style Text40GrayDarkThin 0x7f070000
-int style TextListContentItem 0x7f07000a
-int style TextListTitle 0x7f070008
-int style TextListTitleItem 0x7f070009
diff --git a/UnityExamples/Assets/Plugins/Android/UnityUxHelper/bin/R.txt.meta b/UnityExamples/Assets/Plugins/Android/UnityUxHelper/bin/R.txt.meta
deleted file mode 100644
index 56820b89..00000000
--- a/UnityExamples/Assets/Plugins/Android/UnityUxHelper/bin/R.txt.meta
+++ /dev/null
@@ -1,6 +0,0 @@
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similarity index 58%
rename from UnityExamples/Assets/Plugins/Android/google-unity-wrapper/bin/classes.meta
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deleted file mode 100644
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deleted file mode 100644
index d194644d..00000000
--- a/UnityExamples/Assets/Plugins/Android/tango-ux-support-library/bin/R.txt
+++ /dev/null
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-int color gray_light 0x7f040001
-int color gray_medium 0x7f040000
-int color status_tick_green 0x7f040009
-int color status_tick_red 0x7f040008
-int color tango_blue 0x7f040006
-int color tango_green 0x7f040005
-int color tango_yellow 0x7f040007
-int color text_exception_action_required 0x7f040004
-int color text_exception_description 0x7f040003
-int dimen connection_progress_bar_sub_margin 0x7f060000
-int dimen exception_component_height 0x7f060001
-int dimen exception_status_component_size 0x7f060002
-int dimen hold_steady_bubble_level_max_y 0x7f06000b
-int dimen hold_steady_component_size 0x7f060003
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-int drawable hold_steady_bubble_level_err 0x7f020001
-int drawable hold_steady_bubble_level_ok 0x7f020002
-int drawable ic_exception_i_am_dizzy 0x7f020003
-int drawable ic_exception_i_am_lost 0x7f020004
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-int id bubble_level_err 0x7f080002
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-int id bubble_level_ok 0x7f080003
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-int id connection_layout 0x7f08000b
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-int string lying_on_surface_description 0x7f050011
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-int string motion_track_description 0x7f050013
-int string motion_track_title 0x7f050012
-int string moving_too_fast_description 0x7f050003
-int string moving_too_fast_title 0x7f050002
-int string not_enough_light_description 0x7f050009
-int string not_enough_light_title 0x7f050008
-int string project_tango 0x7f050001
-int string run_time_mismatch_description 0x7f050015
-int string run_time_mismatch_title 0x7f050014
-int string service_updated_description 0x7f05000f
-int string service_updated_title 0x7f05000e
-int string space_not_recognized_description 0x7f050007
-int string space_not_recognized_title 0x7f050006
-int string too_much_light_description 0x7f05000b
-int string too_much_light_title 0x7f05000a
-int string unable_to_detect_surface_description 0x7f050005
-int string unable_to_detect_surface_title 0x7f050004
-int string ux_library_version 0x7f050000
-int style ConnectionLayoutSubtext 0x7f070003
-int style ConnectionLayoutText 0x7f070002
-int style DownloadProgressText 0x7f070004
-int style ExceptionActionRequired 0x7f070007
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-int style ExceptionTitle 0x7f070005
-int style Text20GrayDarkLight 0x7f070001
-int style Text40GrayDarkThin 0x7f070000
-int style TextListContentItem 0x7f07000a
-int style TextListTitle 0x7f070008
-int style TextListTitleItem 0x7f070009
diff --git a/UnityExamples/Assets/Plugins/Android/tango-ux-support-library/bin/R.txt.meta b/UnityExamples/Assets/Plugins/Android/tango-ux-support-library/bin/R.txt.meta
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deleted file mode 100644
index ae3dca4c..00000000
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deleted file mode 100644
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deleted file mode 100644
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deleted file mode 100644
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Prefabs/BuildingPrototypes/Building5.prefab.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Prefabs/BuildingPrototypes/Building5.prefab.meta
deleted file mode 100644
index 18040723..00000000
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts.meta
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers.meta
deleted file mode 100644
index d0077065..00000000
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/BuildingController.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/BuildingController.cs
deleted file mode 100644
index 9472266c..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/BuildingController.cs
+++ /dev/null
@@ -1,52 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// Building controller.
-///
-public class BuildingController : MonoBehaviour
-{
- public GameObject buildingOutfit;
-
- ///
- /// Use this for initialization.
- ///
- public void Start()
- {
- }
-
- ///
- /// Update is called once per frame.
- ///
- public void Update()
- {
- }
-
- ///
- /// Sets the drawing color of the building outfit.
- ///
- /// Color.
- public void SetBuildingOutfitColor(Color color)
- {
- buildingOutfit.GetComponent().material.color = color;
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/DataSavingController.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/DataSavingController.cs
deleted file mode 100644
index a5c8b1bd..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/DataSavingController.cs
+++ /dev/null
@@ -1,68 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-using Tango;
-
-///
-/// Controls saving and loading ADFs.
-///
-public class DataSavingController : MonoBehaviour
-{
- private static TouchScreenKeyboard keyboard;
- private static string keyboardString;
- private static UUIDUnityHolder savedAdfHolder;
- private static bool startedSaving = false;
-
- ///
- /// Start the saving process.
- ///
- public static void SaveData()
- {
- keyboard = TouchScreenKeyboard.Open(keyboardString, TouchScreenKeyboardType.Default, false);
- startedSaving = true;
- }
-
- ///
- /// Update is called once per frame.
- ///
- public void Update()
- {
- if (startedSaving)
- {
- if (keyboard.done)
- {
- savedAdfHolder = new UUIDUnityHolder();
- keyboardString = keyboard.text;
- PoseProvider.SaveAreaDescription(savedAdfHolder);
- PoseProvider.GetAreaDescriptionMetaData(savedAdfHolder);
- PoseProvider.AreaDescriptionMetaData_set(Common.MetaDataKeyType.KEY_NAME, keyboardString, savedAdfHolder);
- PoseProvider.SaveAreaDescriptionMetaData(savedAdfHolder);
-
- // Null terminator will cause invalid argument in the file system.
- string uuid = savedAdfHolder.GetStringDataUUID().Replace("\0", string.Empty);
- string path = Application.persistentDataPath + "/" + uuid;
- FileParser.SaveBuildingDataToPath(BuildingManager.Instance.buildingList, path);
- EventManager.Instance.SendGameDataSaved(true);
- startedSaving = false;
- }
- }
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/GameCameraEffectController.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/GameCameraEffectController.cs
deleted file mode 100644
index fb421657..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/GameCameraEffectController.cs
+++ /dev/null
@@ -1,85 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// Controls camera effects.
-///
-public class GameCameraEffectController : MonoBehaviour
-{
- public Vignetting vignetting;
- public DepthOfField34 depthOfField;
-
- private float counter = 0.0f;
- private float totalTime = 1.0f;
- private bool savedStartStateOfEffects = false;
-
- private float chromaticAberration;
- private float blury;
-
- ///
- /// Use this for initialization.
- ///
- public void Start()
- {
- }
-
- ///
- /// Update is called once per frame.
- ///
- public void Update()
- {
- if (Statics.currentTangoState == TangoPoseStates.Connecting || Statics.currentTangoState == TangoPoseStates.Relocalizing)
- {
- depthOfField.smoothness = 0.1f;
- counter += Time.deltaTime;
- if (counter <= totalTime)
- {
- vignetting.chromaticAberration = Mathf.Lerp(-36.0f, 36.0f, counter / totalTime);
- }
- if (counter > totalTime && counter <= 2 * totalTime)
- {
- vignetting.chromaticAberration = Mathf.Lerp(36.0f, -36.0f, (counter - totalTime) / totalTime);
- }
- if (counter > 2 * totalTime)
- {
- counter = 0.0f;
- }
- savedStartStateOfEffects = false;
- }
- else
- {
- if (!savedStartStateOfEffects)
- {
- counter = 0.0f;
- savedStartStateOfEffects = true;
- chromaticAberration = vignetting.chromaticAberration;
- blury = depthOfField.smoothness;
- }
- counter += Time.deltaTime;
- if (counter <= 2.0f)
- {
- vignetting.chromaticAberration = Mathf.Lerp(chromaticAberration, 0.2f, counter / 2.0f);
- depthOfField.smoothness = Mathf.Lerp(blury, 3.84f, counter / 2.0f);
- }
- }
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/PersistentStatePoseController.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/PersistentStatePoseController.cs
deleted file mode 100644
index 8e026fb9..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/PersistentStatePoseController.cs
+++ /dev/null
@@ -1,119 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System;
-using System.Collections;
-using UnityEngine;
-using Tango;
-
-///
-/// Custom pose controller.
-///
-public class PersistentStatePoseController : MonoBehaviour, ITangoPose
-{
- public Vector3 positionOffest = new Vector3(0.0f, 1.35f, 0.0f);
-
- private TangoApplication tangoApplication;
- private Quaternion rotationFix = Quaternion.Euler(90.0f, 0.0f, 0.0f);
- private Quaternion startingRotation;
-
- private TangoPoseStates preTangoState;
-
- ///
- /// Use this for initialization.
- ///
- public void Start()
- {
- Statics.currentTangoState = TangoPoseStates.Connecting;
-
- tangoApplication = FindObjectOfType();
- if (tangoApplication == null)
- {
- tangoApplication = FindObjectOfType();
- }
- tangoApplication.Register(this);
- tangoApplication.Startup(AreaDescription.ForUUID(Statics.curADFId));
-
- startingRotation = transform.rotation;
- }
-
- ///
- /// Tango pose event.
- ///
- /// Pose.
- public void OnTangoPoseAvailable(TangoPoseData pose)
- {
- if (pose.framePair.baseFrame == TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_AREA_DESCRIPTION &&
- pose.framePair.targetFrame == TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_DEVICE)
- {
- if (pose.status_code == TangoEnums.TangoPoseStatusType.TANGO_POSE_VALID)
- {
- Statics.currentTangoState = TangoPoseStates.Running;
- UpdateTransform(pose);
- return;
- }
- else
- {
- Statics.currentTangoState = TangoPoseStates.Relocalizing;
- }
- }
- else if (pose.framePair.baseFrame == TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_START_OF_SERVICE &&
- pose.framePair.targetFrame == TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_DEVICE)
- {
- if (pose.status_code == TangoEnums.TangoPoseStatusType.TANGO_POSE_VALID)
- {
- UpdateTransform(pose);
- }
- }
- else
- {
- return;
- }
- }
-
- ///
- /// Updates the transform from a Tango pose data.
- ///
- /// Tango pose.
- private void UpdateTransform(TangoPoseData pose)
- {
- Vector3 tangoPosition = new Vector3((float)pose.translation[0],
- (float)pose.translation[2],
- (float)pose.translation[1]);
-
- Quaternion tangoRotation = new Quaternion((float)pose.orientation[0],
- (float)pose.orientation[2], // these rotation values are swapped on purpose
- (float)pose.orientation[1],
- (float)pose.orientation[3]);
-
- Quaternion axisFix = Quaternion.Euler(-tangoRotation.eulerAngles.x,
- -tangoRotation.eulerAngles.z,
- tangoRotation.eulerAngles.y);
-
- transform.rotation = startingRotation * (rotationFix * axisFix);
- transform.position = (startingRotation * tangoPosition) + positionOffest;
-
- // Fire the state change event.
- if (preTangoState != Statics.currentTangoState)
- {
- EventManager.Instance.SendTangoPoseStateChanged(Statics.currentTangoState);
- }
- preTangoState = Statics.currentTangoState;
- }
-}
\ No newline at end of file
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/PersistentStatePoseController.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/PersistentStatePoseController.cs.meta
deleted file mode 100644
index 147c5301..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/PersistentStatePoseController.cs.meta
+++ /dev/null
@@ -1,10 +0,0 @@
-fileFormatVersion: 2
-guid: 2914e7171c2b74933a448ed4196d8264
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/StartSceneCameraController.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/StartSceneCameraController.cs
deleted file mode 100644
index 1da22f5e..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/StartSceneCameraController.cs
+++ /dev/null
@@ -1,74 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// Updates a simple chromatic effect.
-///
-public class StartSceneCameraController : MonoBehaviour
-{
- public float spinningSpeed;
- public Vignetting vignetting;
-
- private float counter = 0.0f;
- private float totalTime = 1.0f;
-
- ///
- /// Use this for initialization.
- ///
- public void Start()
- {
- StartCoroutine(ColorChromEffect());
- }
-
- ///
- /// Update is called once per frame.
- ///
- public void Update()
- {
- gameObject.transform.Rotate(new Vector3(0.0f, spinningSpeed, 0.0f));
- }
-
- ///
- /// Coroutine for updating the chromatic effect.
- ///
- /// Coroutine enumerator.
- private IEnumerator ColorChromEffect()
- {
- while (true)
- {
- counter += Time.deltaTime;
- if (counter <= totalTime)
- {
- vignetting.chromaticAberration = Mathf.Lerp(-6.0f, 6.0f, counter / totalTime);
- }
- if (counter > totalTime && counter <= 2 * totalTime)
- {
- vignetting.chromaticAberration = Mathf.Lerp(6.0f, -6.0f, (counter - totalTime) / totalTime);
- }
- if (counter > 2 * totalTime)
- {
- counter = 0.0f;
- }
- yield return null;
- }
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/StartSceneCameraController.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/StartSceneCameraController.cs.meta
deleted file mode 100644
index 3ef6caa5..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/StartSceneCameraController.cs.meta
+++ /dev/null
@@ -1,10 +0,0 @@
-fileFormatVersion: 2
-guid: 9e3b917536fa74dbf8eefd8a18bd48dd
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Debug.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Debug.meta
deleted file mode 100644
index 07fc013f..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Debug.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 9611ebf729c10403d8cebf9c1c291e7b
-folderAsset: yes
-DefaultImporter:
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Debug/DebugString.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Debug/DebugString.cs
deleted file mode 100644
index 9e68d4bf..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Debug/DebugString.cs
+++ /dev/null
@@ -1,44 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// Updates a debug string.
-///
-public class DebugString : MonoBehaviour
-{
- public TextMesh textMesh;
-
- ///
- /// Use this for initialization.
- ///
- public void Start()
- {
- }
-
- ///
- /// Update is called once per frame.
- ///
- public void Update()
- {
- textMesh.text = Statics.debugString;
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Debug/DebugString.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Debug/DebugString.cs.meta
deleted file mode 100644
index e3bf4044..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Debug/DebugString.cs.meta
+++ /dev/null
@@ -1,10 +0,0 @@
-fileFormatVersion: 2
-guid: 095c23f242282457cb87cea772e3b02f
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData.meta
deleted file mode 100644
index e355ae6f..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 171c4a1083e654ed4b586980bbc46f9b
-folderAsset: yes
-DefaultImporter:
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/BuildingManager.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/BuildingManager.cs
deleted file mode 100644
index cbad9248..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/BuildingManager.cs
+++ /dev/null
@@ -1,318 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-///
-/// Singleton building manager.
-///
-public class BuildingManager : MonoBehaviour
-{
- public GameObject[] buildingPrototypes;
- public List buildingList = new List();
-
- public GameObject goundObject;
- public Camera mainCamera;
- public Camera uiCamera;
- public Building curBuldingObject;
-
- public Color buildingErrorColor;
- public Color buildingCorrectColor;
-
- public GameObject placeBuildingButton;
- public GameObject cancelBuildingButton;
-
- private static BuildingManager m_instance;
-
- private bool[] occupancyIndex = new bool[400 * 400];
-
- ///
- /// Gets the singleton instance.
- ///
- /// The instance.
- public static BuildingManager Instance
- {
- get
- {
- if (m_instance == null)
- {
- m_instance = GameObject.FindObjectOfType();
- DontDestroyOnLoad(m_instance.gameObject);
- }
-
- return m_instance;
- }
- }
-
- ///
- /// Called before Start().
- ///
- public void Awake()
- {
- if (m_instance == null)
- {
- m_instance = this;
- DontDestroyOnLoad(this);
- }
- else
- {
- if (this != m_instance)
- {
- Destroy(this.gameObject);
- }
- }
- }
-
- ///
- /// Use this for initialization.
- ///
- public void Start()
- {
- EventManager.TangoPoseStateChanged += TangoStateChanged;
-
- // Null terminator cause problem in the file system.
- Statics.curADFId = Statics.curADFId.Replace("\0", string.Empty);
- string path = Application.persistentDataPath + "/" + Statics.curADFId;
- FileParser.GetVectorListFromPath(out buildingList, path);
- SetAllBuildingActive(false);
- }
-
- private Vector2 hitPoint = new Vector2();
- private int index = 0;
-
- ///
- /// Update is called once per frame.
- ///
- public void Update()
- {
- if (Statics.isPlacingObject)
- {
- if (Input.GetKey(KeyCode.Mouse0))
- {
- if (RayCastGroud(out hitPoint))
- {
- hitPoint = FindContainningGrid(out index, hitPoint.x, hitPoint.y);
- curBuldingObject.buildingObject.transform.position = new Vector3(hitPoint.x, 0.0f, hitPoint.y);
- }
- }
- if (!occupancyIndex[index])
- {
- // make the building red.
- curBuldingObject.buildingObject.GetComponent().SetBuildingOutfitColor(buildingCorrectColor);
- }
- else
- {
- // make building green.
- curBuldingObject.buildingObject.GetComponent().SetBuildingOutfitColor(buildingErrorColor);
- }
- }
- }
-
- ///
- /// Sets all buildings' active state.
- ///
- /// If set to true is active.
- public void SetAllBuildingActive(bool isActive)
- {
- foreach (Building building in buildingList)
- {
- building.SetBuildingActive(isActive);
- }
- }
-
- ///
- /// Place a new building.
- ///
- public void PlaceBuilding()
- {
- if (occupancyIndex[index])
- {
- // not placeable.
- return;
- }
- occupancyIndex[index] = true;
- curBuldingObject.buildingObject.GetComponent().buildingOutfit.SetActive(false);
- Statics.isPlacingObject = false;
- placeBuildingButton.SetActive(false);
- cancelBuildingButton.SetActive(false);
- buildingList.Add(curBuldingObject);
- }
-
- ///
- /// Cancel the placement of a building.
- ///
- public void CancelBuildingPlacement()
- {
- Statics.isPlacingObject = false;
- placeBuildingButton.SetActive(false);
- cancelBuildingButton.SetActive(false);
- DestroyImmediate(curBuldingObject.buildingObject);
- }
-
- ///
- /// Create a building in one place.
- ///
- /// Index.
- public void CreateBulding(int index)
- {
- if (Statics.isPlacingObject)
- {
- // place on bulding at a time.
- return;
- }
- curBuldingObject = InstantiateBuilding(index, 0.0f, 0.0f);
- Statics.isPlacingObject = true;
- placeBuildingButton.SetActive(true);
- cancelBuildingButton.SetActive(true);
- }
-
- ///
- /// Get a new building object at a specific index / coordinate.
- ///
- /// The building.
- /// Index.
- /// The x coordinate.
- /// The z coordinate.
- public Building InstantiateBuilding(int index, float x, float z)
- {
- GameObject buildingObj = (GameObject)Instantiate(buildingPrototypes[index]);
- Building building = new Building();
- building.buildingObject = buildingObj;
- building.buildingObject.transform.position = new Vector3(x, 0.0f, z);
- building.buildingId = index;
- return building;
- }
-
- ///
- /// Clear all buildings.
- ///
- public void ResetBuildingManager()
- {
- buildingList = new List();
- }
-
- ///
- /// Finds the correct grid cell for this position.
- ///
- /// The containning grid cell.
- /// Index of the grid cell.
- /// The x coordinate.
- /// The z coordinate.
- private Vector2 FindContainningGrid(out int index, float x, float z)
- {
- float iterX = -50.0f;
- float iterY = -50.0f;
- int indexX = 0;
- int indexY = 0;
- while (iterX < x)
- {
- iterX += 0.25f;
- indexX++;
- }
- iterX = iterX - 0.125f;
- while (iterY < z)
- {
- iterY += 0.25f;
- indexY++;
- }
- iterY = iterY - 0.125f;
-
- index = (indexY * 400) + indexX;
- return new Vector2(iterX, iterY);
- }
-
- ///
- /// Called up update the Tango state.
- ///
- /// Current state.
- private void TangoStateChanged(TangoPoseStates curState)
- {
- if (curState == TangoPoseStates.Running)
- {
- SetAllBuildingActive(true);
- }
- else
- {
- SetAllBuildingActive(false);
- }
- }
-
- ///
- /// Raycast from the "mouse" to the ground.
- ///
- /// true, if cast groud was rayed, false otherwise.
- /// Out hit point.
- private bool RayCastGroud(out Vector2 outHitPoint)
- {
- RaycastHit hit = new RaycastHit();
- Vector3 screenPosition = Input.mousePosition;
- if (Physics.Raycast(uiCamera.ScreenPointToRay(screenPosition), out hit, Mathf.Infinity))
- {
- outHitPoint = new Vector2();
- return false;
- }
- if (Physics.Raycast(mainCamera.ScreenPointToRay(screenPosition), out hit, Mathf.Infinity))
- {
- Debug.DrawRay(mainCamera.transform.position, hit.point - mainCamera.transform.position, Color.red);
- if (hit.transform.gameObject == goundObject)
- {
- outHitPoint = new Vector2(hit.point.x, hit.point.z);
- return true;
- }
- }
- outHitPoint = new Vector2();
- return false;
- }
-}
-
-///
-/// A single building.
-///
-public class Building : MonoBehaviour
-{
- public GameObject buildingObject;
- public int buildingId;
-
- ///
- /// Initializes a new instance of the class.
- ///
- public Building()
- {
- }
-
- ///
- /// Sets the building active.
- ///
- /// If set to true is active.
- public void SetBuildingActive(bool isActive)
- {
- buildingObject.SetActive(isActive);
- }
-
- ///
- /// Releases unmanaged resources and performs other cleanup operations before the is
- /// reclaimed by garbage collection.
- ///
- ~Building()
- {
- DestroyObject(buildingObject);
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/BuildingManager.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/BuildingManager.cs.meta
deleted file mode 100644
index cf312cb9..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/BuildingManager.cs.meta
+++ /dev/null
@@ -1,10 +0,0 @@
-fileFormatVersion: 2
-guid: 88a1282f3c9b04372ad0b4ccb309683e
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
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- icon: {instanceID: 0}
- userData:
- assetBundleName:
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/EventManager.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/EventManager.cs
deleted file mode 100644
index 80226708..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/EventManager.cs
+++ /dev/null
@@ -1,133 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// Singleton event manager.
-///
-public class EventManager : MonoBehaviour
-{
- private static EventManager m_instance;
-
- ///
- /// Gets the singleton instance.
- ///
- /// The instance.
- public static EventManager Instance
- {
- get
- {
- if (m_instance == null)
- {
- m_instance = GameObject.FindObjectOfType();
- DontDestroyOnLoad(m_instance.gameObject);
- }
-
- return m_instance;
- }
- }
-
- ///
- /// Called when the Tango service is initialized.
- ///
- public delegate void TangoServiceInitilizedHandler();
-
- ///
- /// Called when the Tango service is initialized.
- ///
- public static event TangoServiceInitilizedHandler TangoServiceInitialized;
-
- ///
- /// Called when a save is requested.
- ///
- /// If the save succeded or not.
- public delegate void GameDataSavedHandler(bool successed);
-
- ///
- /// Called when a save is requested.
- ///
- public static event GameDataSavedHandler GameDataSaved;
-
- ///
- /// Called when a pose state update happens.
- ///
- /// The current pose state.
- public delegate void TangoPoseStateHandler(TangoPoseStates currentState);
-
- ///
- /// Called when a pose update happens.
- ///
- public static event TangoPoseStateHandler TangoPoseStateChanged;
-
- ///
- /// Called before Start.
- ///
- public void Awake()
- {
- if (m_instance == null)
- {
- m_instance = this;
- DontDestroyOnLoad(this);
- }
- else
- {
- if (this != m_instance)
- {
- Destroy(this.gameObject);
- }
- }
- }
-
- ///
- /// Fire the TangoServiceInitilized event.
- ///
- public void SendTangoServiceInitialized()
- {
- if (TangoServiceInitialized != null)
- {
- TangoServiceInitialized();
- }
- }
-
- ///
- /// Fire the GameDataSaved event.
- ///
- /// If set to true successed.
- public void SendGameDataSaved(bool successed)
- {
- if (GameDataSaved != null)
- {
- GameDataSaved(successed);
- }
- }
-
- ///
- /// Fire the TangoPoseStateChanged event.
- ///
- /// Current state.
- public void SendTangoPoseStateChanged(TangoPoseStates currentState)
- {
- if (TangoPoseStateChanged != null)
- {
- TangoPoseStateChanged(currentState);
- }
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/EventManager.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/EventManager.cs.meta
deleted file mode 100644
index b4efb578..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/EventManager.cs.meta
+++ /dev/null
@@ -1,10 +0,0 @@
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-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
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- userData:
- assetBundleName:
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/FileParser.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/FileParser.cs
deleted file mode 100644
index 2a646674..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/FileParser.cs
+++ /dev/null
@@ -1,69 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using System.Collections.Generic;
-using System.IO;
-using System.Text;
-using UnityEngine;
-
-///
-/// Misc File utilities.
-///
-public class FileParser : MonoBehaviour
-{
- ///
- /// Saves all buildings to a file.
- ///
- /// Building list.
- /// File path to save to.
- public static void SaveBuildingDataToPath(List buildingList, string path)
- {
- StringBuilder strBuilder = new StringBuilder();
- foreach (Building iter in buildingList)
- {
- strBuilder.Append(iter.buildingId.ToString() + ",");
- strBuilder.Append(iter.buildingObject.transform.position.x.ToString() + ",");
- strBuilder.Append(iter.buildingObject.transform.position.z.ToString() + "\n");
- }
- System.IO.File.WriteAllText(path, strBuilder.ToString());
- }
-
- ///
- /// Load buildings from a file.
- ///
- /// Buildings loaded.
- /// File path to load.
- public static void GetVectorListFromPath(out List buildList, string path)
- {
- string line = string.Empty;
- buildList = new List();
-
- // Null terminator causes problem in the file syste.
- StreamReader file = new StreamReader(path);
- while ((line = file.ReadLine()) != null)
- {
- Building b = new Building();
- string[] ints = line.Split(',');
- b = BuildingManager.Instance.InstantiateBuilding(int.Parse(ints[0]), float.Parse(ints[1]), float.Parse(ints[2]));
- b.buildingObject.GetComponent().buildingOutfit.SetActive(false);
- buildList.Add(b);
- }
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/FileParser.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/FileParser.cs.meta
deleted file mode 100644
index b38f89cd..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/FileParser.cs.meta
+++ /dev/null
@@ -1,10 +0,0 @@
-fileFormatVersion: 2
-guid: c7727d8a40b19489eaed4b419f35136d
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/StartSceneUIManager.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/StartSceneUIManager.cs.meta
deleted file mode 100644
index 2e20e6a4..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/StartSceneUIManager.cs.meta
+++ /dev/null
@@ -1,10 +0,0 @@
-fileFormatVersion: 2
-guid: f8a0d8d7667b042fab594ec83804a63e
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/Statics.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/Statics.cs
deleted file mode 100644
index 6adbd6a0..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/Statics.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// Tango pose states.
-///
-public enum TangoPoseStates
-{
- Connecting,
- Relocalizing, // Relocalizing means running under motion tracking mode.
- Running,
- Unknown
-}
-
-///
-/// Stores global state.
-///
-public class Statics
-{
- // Game states.
- public static bool isPlacingObject = false;
-
- // Tango states.
- public static TangoPoseStates currentTangoState;
-
- // String consts.
- public static string curADFId = string.Empty;
- public static string curADFName = string.Empty;
- public static string debugString = "statics";
- public static string uiPanelConnectingService = "Connecting Tango Service";
- public static string uiPanelRelocalizing = "Walk around to relocalize";
-
- // UI const.
- public static float buildingPickerSlideInPosX = 6.65f;
- public static float buildingPickerSlideOutPosX = 8.3f;
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/Statics.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/Statics.cs.meta
deleted file mode 100644
index 815126fe..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/Statics.cs.meta
+++ /dev/null
@@ -1,10 +0,0 @@
-fileFormatVersion: 2
-guid: 429aaa376c3764406b01099c3cbeac73
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/TangoInitializer.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/TangoInitializer.cs
deleted file mode 100644
index 30760077..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/TangoInitializer.cs
+++ /dev/null
@@ -1,83 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using System.Collections.Generic;
-using System.IO;
-using Tango;
-using UnityEngine;
-
-///
-/// Script to connect to the Tango service.
-///
-public class TangoInitializer : MonoBehaviour, ITangoLifecycle
-{
- public TangoApplication tangoApplication;
-
- ///
- /// Use this to initialize.
- ///
- public void Start()
- {
- tangoApplication = FindObjectOfType();
- if (tangoApplication != null)
- {
- if (AndroidHelper.IsTangoCorePresent())
- {
- // Request Tango permissions
- tangoApplication.Register(this);
- tangoApplication.RequestPermissions();
- }
- }
- else
- {
- Debug.Log("No Tango Manager found in scene.");
- }
- }
-
- ///
- /// Tango permissions event callback.
- ///
- /// true if permissions were granted, otherwise false.
- public void OnTangoPermissions(bool permissionsGranted)
- {
- if (permissionsGranted)
- {
- EventManager.Instance.SendTangoServiceInitialized();
- }
- else if (!permissionsGranted)
- {
- AndroidHelper.ShowAndroidToastMessage("Motion Tracking Permissions Needed", true);
- }
- }
-
- ///
- /// This is called when succesfully connected to the Tango service.
- ///
- public void OnTangoServiceConnected()
- {
- }
-
- ///
- /// This is called when disconnected from the Tango service.
- ///
- public void OnTangoServiceDisconnected()
- {
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/TangoInitializer.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/TangoInitializer.cs.meta
deleted file mode 100644
index bb85bc0b..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/TangoInitializer.cs.meta
+++ /dev/null
@@ -1,10 +0,0 @@
-fileFormatVersion: 2
-guid: 8af35e42a0cde444ebf739364996241c
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI.meta
deleted file mode 100644
index 323cf44d..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 8c4ccc23f92934d42b8056d996a8c773
-folderAsset: yes
-DefaultImporter:
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/ADFPicker.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/ADFPicker.cs
deleted file mode 100644
index 9d53d474..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/ADFPicker.cs
+++ /dev/null
@@ -1,80 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using System.Collections.Generic;
-using Tango;
-using UnityEngine;
-
-///
-/// An ADF picker button.
-///
-public class ADFPicker : MonoBehaviour
-{
- public Vector3 buttonOffsets;
- public GameObject adfPickerButtonPrototype;
-
- ///
- /// Use this for initialization.
- ///
- public void Awake()
- {
- EventManager.TangoServiceInitialized += HandleEventTangoInitialized;
- }
-
- ///
- /// Callback when the Tango service is initialized.
- ///
- private void HandleEventTangoInitialized()
- {
- PoseProvider.RefreshADFList();
- RefreshADFPickerList(PoseProvider.GetCachedADFList());
- }
-
- ///
- /// Refreshs the ADF picker list UI.
- ///
- /// List to use.
- private void RefreshADFPickerList(UUID_list list)
- {
- foreach (Transform child in transform)
- {
- Destroy(child.gameObject);
- }
- int numberOfADFs = list.Count;
- Vector3 startPosition = transform.position;
- for (int i = 0; i < numberOfADFs; i++)
- {
- UUIDUnityHolder adf = list.GetADFAtIndex(i);
- Dictionary adfMeta = adf.uuidMetaData.GetMetaDataKeyValues();
- string uuid = adfMeta["id"];
- string name = adfMeta["name"];
- GameObject button = (GameObject)Instantiate(adfPickerButtonPrototype, startPosition + (i * buttonOffsets), Quaternion.identity);
- button.GetComponent().SetTitles(name, uuid);
- }
- }
-
- ///
- /// Called when this game object is destroyed.
- ///
- private void OnDestory()
- {
- EventManager.TangoServiceInitialized -= HandleEventTangoInitialized;
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/ADFPicker.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/ADFPicker.cs.meta
deleted file mode 100644
index 2f4041b3..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/ADFPicker.cs.meta
+++ /dev/null
@@ -1,10 +0,0 @@
-fileFormatVersion: 2
-guid: 20801fd3d0de64425aea7e19feb866b4
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/ADFPickerButton.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/ADFPickerButton.cs
deleted file mode 100644
index d5fa6f38..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/ADFPickerButton.cs
+++ /dev/null
@@ -1,107 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// Base class Touchable is inherited.
-/// Texture based effects added in this class.
-///
-public class ADFPickerButton : TouchableObject
-{
- public GameObject content;
- public float normaledScaleFactor = 0.95f;
- public TextMesh titleTextObj;
- public TextMesh subtitleTextObj;
- public GameObject checkerObject;
- private Vector3 touchScaleSize;
- private Vector3 untouchedScaleSize;
-
- ///
- /// Use this to initialize.
- ///
- public void Start()
- {
- m_raycastCamera = GameObject.FindGameObjectWithTag("UICamera").GetComponent();
- touchScaleSize = normaledScaleFactor * content.transform.localScale;
- untouchedScaleSize = content.transform.localScale;
- }
-
- ///
- /// Sets the titles.
- ///
- /// Title.
- /// Subtitle.
- public void SetTitles(string title, string subtitle)
- {
- titleTextObj.text = title;
- subtitleTextObj.text = subtitle;
- }
-
- ///
- /// Touch event similar to key hold.
- ///
- protected override void OnTouch()
- {
- content.gameObject.transform.localScale = touchScaleSize;
- }
-
- ///
- /// Called every frame.
- ///
- protected override void OutTouch()
- {
- content.gameObject.transform.localScale = untouchedScaleSize;
- }
-
- ///
- /// Called every frame.
- ///
- protected override void TouchUp()
- {
- content.gameObject.transform.localScale = untouchedScaleSize;
- if (Statics.curADFId == subtitleTextObj.text)
- {
- Statics.curADFId = string.Empty;
- Statics.curADFName = string.Empty;
- }
- else
- {
- Statics.curADFId = subtitleTextObj.text;
- Statics.curADFName = titleTextObj.text;
- }
- }
-
- ///
- /// Called every frame.
- ///
- protected override void Update()
- {
- base.Update();
- if (Statics.curADFId != subtitleTextObj.text)
- {
- checkerObject.SetActive(false);
- }
- else
- {
- checkerObject.SetActive(true);
- }
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/ADFPickerButton.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/ADFPickerButton.cs.meta
deleted file mode 100644
index 3660292a..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/ADFPickerButton.cs.meta
+++ /dev/null
@@ -1,10 +0,0 @@
-fileFormatVersion: 2
-guid: 53e860a1d1927479b8029cdf5c16cf5f
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/AddBuildingPickerButton.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/AddBuildingPickerButton.cs
deleted file mode 100644
index 3ae29ed9..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/AddBuildingPickerButton.cs
+++ /dev/null
@@ -1,123 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// UI for picking a building.
-///
-public class AddBuildingPickerButton : TouchableObject
-{
- public GameObject buildingPickerBar;
- public GameObject content;
- public float normaledScaleFactor = 0.95f;
- private Vector3 touchScaleSize;
- private Vector3 untouchedScaleSize;
-
- private bool isPickerOpened = false;
-
- ///
- /// Use this to initialize.
- ///
- public void Start()
- {
- m_raycastCamera = GameObject.FindGameObjectWithTag("UICamera").GetComponent();
- touchScaleSize = normaledScaleFactor * content.transform.localScale;
- untouchedScaleSize = content.transform.localScale;
-
- // Reset the picker position.
- buildingPickerBar.transform.position = new Vector3(Statics.buildingPickerSlideOutPosX,
- buildingPickerBar.transform.position.y,
- buildingPickerBar.transform.position.z);
- }
-
- ///
- /// Touch event similar to key hold.
- ///
- protected override void OnTouch()
- {
- content.gameObject.transform.localScale = touchScaleSize;
- }
-
- ///
- /// Called every frame.
- ///
- protected override void OutTouch()
- {
- content.gameObject.transform.localScale = untouchedScaleSize;
- }
-
- ///
- /// Called every frame.
- ///
- protected override void TouchUp()
- {
- content.gameObject.transform.localScale = untouchedScaleSize;
-
- StartCoroutine(ButtonRotationAnimation());
- }
-
- ///
- /// Called every frame.
- ///
- protected override void Update()
- {
- base.Update();
- }
-
- private float counter = 0.0f;
- private float totalTime = 0.25f;
-
- ///
- /// Coroutine to show a rotation animation.
- ///
- /// The coroutine enumerator.
- private IEnumerator ButtonRotationAnimation()
- {
- while (counter < totalTime)
- {
- counter += Time.deltaTime;
- float rotValue;
- float posValue;
- if (isPickerOpened)
- {
- rotValue = Mathf.Lerp(-45.0f, 0.0f, counter / totalTime);
- posValue = Mathf.Lerp(Statics.buildingPickerSlideInPosX,
- Statics.buildingPickerSlideOutPosX,
- counter / totalTime);
- }
- else
- {
- rotValue = Mathf.Lerp(0.0f, -45.0f, counter / totalTime);
- posValue = Mathf.Lerp(Statics.buildingPickerSlideOutPosX,
- Statics.buildingPickerSlideInPosX,
- counter / totalTime);
- }
- transform.rotation = Quaternion.Euler(new Vector3(0, 0, rotValue));
- buildingPickerBar.transform.position = new Vector3(posValue,
- buildingPickerBar.transform.position.y,
- buildingPickerBar.transform.position.z);
- yield return null;
- }
- isPickerOpened = !isPickerOpened;
- counter = 0.0f;
- yield return null;
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/AddBuildingPickerButton.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/AddBuildingPickerButton.cs.meta
deleted file mode 100644
index 3548c704..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/AddBuildingPickerButton.cs.meta
+++ /dev/null
@@ -1,10 +0,0 @@
-fileFormatVersion: 2
-guid: 75b71bbcd27124da9a8a067c2bd9ad9b
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/BuildingPickerButton.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/BuildingPickerButton.cs
deleted file mode 100644
index 9e114979..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/BuildingPickerButton.cs
+++ /dev/null
@@ -1,62 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// Building picker button.
-///
-public class BuildingPickerButton : TouchableObject
-{
- public int buildingId;
-
- ///
- /// Touch event similar to key hold.
- ///
- protected override void OnTouch()
- {
- }
-
- ///
- /// Called every frame.
- ///
- protected override void OutTouch()
- {
- if (!Statics.isPlacingObject)
- {
- BuildingManager.Instance.CreateBulding(buildingId);
- }
- }
-
- ///
- /// Called every frame.
- ///
- protected override void TouchUp()
- {
- }
-
- ///
- /// Called every frame.
- ///
- protected override void Update()
- {
- base.Update();
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/BuildingPickerButton.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/BuildingPickerButton.cs.meta
deleted file mode 100644
index 9de3fb5d..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/BuildingPickerButton.cs.meta
+++ /dev/null
@@ -1,10 +0,0 @@
-fileFormatVersion: 2
-guid: a5327fd03d0974894abb7f6e6b90b344
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/CancelBuildingButton.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/CancelBuildingButton.cs
deleted file mode 100644
index 798b4763..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/CancelBuildingButton.cs
+++ /dev/null
@@ -1,75 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// Cancel building button.
-///
-public class CancelBuildingButton : TouchableObject
-{
- public GameObject content;
- public float normaledScaleFactor = 0.95f;
- private Vector3 touchScaleSize;
- private Vector3 untouchedScaleSize;
-
- ///
- /// Use this to initialize.
- ///
- public void Start()
- {
- m_raycastCamera = GameObject.FindGameObjectWithTag("UICamera").GetComponent();
- touchScaleSize = normaledScaleFactor * content.transform.localScale;
- untouchedScaleSize = content.transform.localScale;
- }
-
- ///
- /// Touch event similar to key hold.
- ///
- protected override void OnTouch()
- {
- content.gameObject.transform.localScale = touchScaleSize;
- }
-
- ///
- /// Called every frame.
- ///
- protected override void OutTouch()
- {
- content.gameObject.transform.localScale = untouchedScaleSize;
- }
-
- ///
- /// Called every frame.
- ///
- protected override void TouchUp()
- {
- content.gameObject.transform.localScale = untouchedScaleSize;
- BuildingManager.Instance.CancelBuildingPlacement();
- }
-
- ///
- /// Called every frame.
- ///
- protected override void Update()
- {
- base.Update();
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/CancelBuildingButton.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/CancelBuildingButton.cs.meta
deleted file mode 100644
index 7f9b9244..00000000
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/LoadMapButton.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/LoadMapButton.cs.meta
deleted file mode 100644
index 36d886b6..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/LoadMapButton.cs.meta
+++ /dev/null
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/PlaceBuildingButton.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/PlaceBuildingButton.cs
deleted file mode 100644
index 052bc39c..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/PlaceBuildingButton.cs
+++ /dev/null
@@ -1,75 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// Place building button.
-///
-public class PlaceBuildingButton : TouchableObject
-{
- public GameObject content;
- public float normaledScaleFactor = 0.95f;
- private Vector3 touchScaleSize;
- private Vector3 untouchedScaleSize;
-
- ///
- /// Initialize this component.
- ///
- public void Start()
- {
- m_raycastCamera = GameObject.FindGameObjectWithTag("UICamera").GetComponent();
- touchScaleSize = normaledScaleFactor * content.transform.localScale;
- untouchedScaleSize = content.transform.localScale;
- }
-
- ///
- /// Touch event similar to key hold.
- ///
- protected override void OnTouch()
- {
- content.gameObject.transform.localScale = touchScaleSize;
- }
-
- ///
- /// Called every frame.
- ///
- protected override void OutTouch()
- {
- content.gameObject.transform.localScale = untouchedScaleSize;
- }
-
- ///
- /// Called every frame.
- ///
- protected override void TouchUp()
- {
- content.gameObject.transform.localScale = untouchedScaleSize;
- BuildingManager.Instance.PlaceBuilding();
- }
-
- ///
- /// Called every frame.
- ///
- protected override void Update()
- {
- base.Update();
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/PlaceBuildingButton.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/PlaceBuildingButton.cs.meta
deleted file mode 100644
index e52e4744..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/PlaceBuildingButton.cs.meta
+++ /dev/null
@@ -1,10 +0,0 @@
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/SaveGameButton.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/SaveGameButton.cs
deleted file mode 100644
index b28b20c9..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/SaveGameButton.cs
+++ /dev/null
@@ -1,75 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// Save game button.
-///
-public class SaveGameButton : TouchableObject
-{
- public GameObject content;
- public float normaledScaleFactor = 0.95f;
- private Vector3 touchScaleSize;
- private Vector3 untouchedScaleSize;
-
- ///
- /// Initialize this component.
- ///
- public void Start()
- {
- m_raycastCamera = GameObject.FindGameObjectWithTag("UICamera").GetComponent();
- touchScaleSize = normaledScaleFactor * content.transform.localScale;
- untouchedScaleSize = content.transform.localScale;
- }
-
- ///
- /// Touch event similar to key hold.
- ///
- protected override void OnTouch()
- {
- content.gameObject.transform.localScale = touchScaleSize;
- }
-
- ///
- /// Called every frame.
- ///
- protected override void OutTouch()
- {
- content.gameObject.transform.localScale = untouchedScaleSize;
- }
-
- ///
- /// Called every frame.
- ///
- protected override void TouchUp()
- {
- content.gameObject.transform.localScale = untouchedScaleSize;
- DataSavingController.SaveData();
- }
-
- ///
- /// Called every frame.
- ///
- protected override void Update()
- {
- base.Update();
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/SaveGameButton.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/SaveGameButton.cs.meta
deleted file mode 100644
index d221694f..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/SaveGameButton.cs.meta
+++ /dev/null
@@ -1,10 +0,0 @@
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/StartGameButton.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/StartGameButton.cs
deleted file mode 100644
index de3b9e72..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/StartGameButton.cs
+++ /dev/null
@@ -1,75 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// Start game button.
-///
-public class StartGameButton : TouchableObject
-{
- public GameObject content;
- public float normaledScaleFactor = 0.95f;
- private Vector3 touchScaleSize;
- private Vector3 untouchedScaleSize;
-
- ///
- /// Start this instance.
- ///
- public void Start()
- {
- m_raycastCamera = GameObject.FindGameObjectWithTag("UICamera").GetComponent();
- touchScaleSize = normaledScaleFactor * content.transform.localScale;
- untouchedScaleSize = content.transform.localScale;
- }
-
- ///
- /// Touch event similar to key hold.
- ///
- protected override void OnTouch()
- {
- content.gameObject.transform.localScale = touchScaleSize;
- }
-
- ///
- /// Called every frame.
- ///
- protected override void OutTouch()
- {
- content.gameObject.transform.localScale = untouchedScaleSize;
- }
-
- ///
- /// Called every frame.
- ///
- protected override void TouchUp()
- {
- content.gameObject.transform.localScale = untouchedScaleSize;
- Application.LoadLevel("ExperimentalPersistentState_GameScene");
- }
-
- ///
- /// Called every frame.
- ///
- protected override void Update()
- {
- base.Update();
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/StartGameButton.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/StartGameButton.cs.meta
deleted file mode 100644
index 1bddf3a8..00000000
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/TouchableObject.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/TouchableObject.cs
deleted file mode 100644
index ba198997..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/TouchableObject.cs
+++ /dev/null
@@ -1,139 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// Base class used for creating custom buttons.
-/// Can be inherited to create custom buttons.
-///
-public class TouchableObject : MonoBehaviour
-{
- // camera which detects button touch through raycast
- public Camera m_raycastCamera;
-
- // Flag for Editor mode testing
- private bool m_isOutTouch = true;
-
- ///
- /// Called every frame.
- ///
- protected virtual void Update()
- {
- if (Input.GetKeyDown(KeyCode.Mouse0))
- {
- if (_RayCastToSelfObject())
- {
- TouchDown();
- }
- }
- if (Input.GetKey(KeyCode.Mouse0))
- {
- if (_RayCastToSelfObject())
- {
- m_isOutTouch = false;
- OnTouch();
- }
- else
- {
- if (!m_isOutTouch)
- {
- m_isOutTouch = true;
- OutTouch();
- }
- }
- }
- if (Input.GetKeyUp(KeyCode.Mouse0))
- {
- if (_RayCastToSelfObject())
- {
- TouchUp();
- }
- }
- }
-
- ///
- /// Overridable initialize function.
- ///
- protected virtual void Init()
- {
- }
-
- ///
- /// Touch event similar to key down.
- ///
- protected virtual void TouchDown()
- {
- }
-
- ///
- /// Touch event similar to key hold.
- ///
- protected virtual void OnTouch()
- {
- }
-
- ///
- /// Called every frame.
- ///
- protected virtual void OutTouch()
- {
- }
-
- ///
- /// Called every frame.
- ///
- protected virtual void TouchUp()
- {
- }
-
- ///
- /// Initialize this component.
- ///
- private void Start()
- {
- Init();
-
- // if no camera is assigned in inspector, it checks the gameobject for a camera
- if (m_raycastCamera == null)
- {
- m_raycastCamera = Camera.main;
- }
- }
-
- ///
- /// Raycast from camera to world and where it hits.
- ///
- /// Returns true or false if hit occurs.
- private bool _RayCastToSelfObject()
- {
- RaycastHit hit = new RaycastHit();
- Vector3 screenPosition = Input.mousePosition;
- if (Physics.Raycast(m_raycastCamera.ScreenPointToRay(screenPosition), out hit, Mathf.Infinity))
- {
- Debug.DrawRay(m_raycastCamera.transform.position, hit.point - m_raycastCamera.transform.position, Color.red);
- if (hit.transform.gameObject == gameObject)
- {
- return true;
- }
- }
- return false;
- }
-}
\ No newline at end of file
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/TouchableObject.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/TouchableObject.cs.meta
deleted file mode 100644
index 645e5a13..00000000
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/UIInfoPanelController.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/UIInfoPanelController.cs
deleted file mode 100644
index 472443e0..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/UIInfoPanelController.cs
+++ /dev/null
@@ -1,113 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// User interface info panel controller.
-///
-public class UIInfoPanelController : MonoBehaviour
-{
- public GameObject background;
- public TextMesh textMesh;
-
- ///
- /// Use this for initialization.
- ///
- public void Start()
- {
- EventManager.GameDataSaved += GameDataSaved;
- EventManager.TangoPoseStateChanged += TangoPoseStateChanged;
- }
-
- ///
- /// Update is called once per frame.
- ///
- public void Update()
- {
- }
-
- ///
- /// Callback for when GameData is saved.
- ///
- /// If set to true successed.
- private void GameDataSaved(bool successed)
- {
- if (successed)
- {
- StartCoroutine(ShowText("Game Saved", 1.5f));
- }
- }
-
- ///
- /// Callback for when the Tango pose state changes.
- ///
- /// Current state.
- private void TangoPoseStateChanged(TangoPoseStates curState)
- {
- if (curState == TangoPoseStates.Connecting)
- {
- SetPanelShown(true);
- textMesh.text = Statics.uiPanelConnectingService;
- }
- else if (curState == TangoPoseStates.Relocalizing)
- {
- SetPanelShown(true);
- textMesh.text = Statics.uiPanelRelocalizing;
- }
- else if (curState == TangoPoseStates.Running)
- {
- SetPanelShown(false);
- }
- }
-
- ///
- /// Set the panel visibility.
- ///
- /// If set to true is showing.
- private void SetPanelShown(bool isShowing)
- {
- background.GetComponent().enabled = isShowing;
- textMesh.gameObject.SetActive(isShowing);
- }
-
- private float counter = 0.0f;
-
- ///
- /// Coroutine for showing text.
- ///
- /// Coroutine enumerator.
- /// Text to show.
- /// How long to show the text.
- private IEnumerator ShowText(string text, float timeLength)
- {
- textMesh.text = text;
- while (counter <= timeLength)
- {
- SetPanelShown(true);
- counter += Time.deltaTime;
- yield return null;
- }
- SetPanelShown(false);
- textMesh.text = string.Empty;
- counter = 0.0f;
- yield return null;
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/UIInfoPanelController.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/UIInfoPanelController.cs.meta
deleted file mode 100644
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Utils.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Utils.meta
deleted file mode 100644
index 8c3a9a7c..00000000
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Utils/ManagerSingleton.cs b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Utils/ManagerSingleton.cs
deleted file mode 100644
index e06ba911..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Utils/ManagerSingleton.cs
+++ /dev/null
@@ -1,66 +0,0 @@
-//-----------------------------------------------------------------------
-//
-//
-// Copyright 2015 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-//-----------------------------------------------------------------------
-using System.Collections;
-using UnityEngine;
-
-///
-/// Manager singleton.
-///
-public class ManagerSingleton : MonoBehaviour
-{
- private static ManagerSingleton m_instance;
-
- ///
- /// The singleton instance.
- ///
- /// The instance.
- public static ManagerSingleton Instance
- {
- get
- {
- if (m_instance == null)
- {
- m_instance = GameObject.FindObjectOfType();
- DontDestroyOnLoad(m_instance.gameObject);
- }
-
- return m_instance;
- }
- }
-
- ///
- /// Do initialization here.
- ///
- public void Awake()
- {
- if (m_instance == null)
- {
- m_instance = this;
- DontDestroyOnLoad(this);
- }
- else
- {
- if (this != m_instance)
- {
- Destroy(this.gameObject);
- }
- }
- }
-}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Utils/ManagerSingleton.cs.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Utils/ManagerSingleton.cs.meta
deleted file mode 100644
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index 50aecee8..00000000
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+++ /dev/null
@@ -1,53 +0,0 @@
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- cubemapConvolutionExponent: 1.5
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- textureFormat: -1
- maxTextureSize: 1024
- textureSettings:
- filterMode: -1
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- mipBias: -1
- wrapMode: -1
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- lightmap: 0
- rGBM: 0
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- spritePivot: {x: .5, y: .5}
- spriteBorder: {x: 0, y: 0, z: 0, w: 0}
- spritePixelsToUnits: 100
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- textureType: -1
- buildTargetSettings: []
- spriteSheet:
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- spritePackingTag:
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/check.png b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/check.png
deleted file mode 100644
index 9d80fb14..00000000
Binary files a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/check.png and /dev/null differ
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/check.png.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/check.png.meta
deleted file mode 100644
index 2001acae..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/check.png.meta
+++ /dev/null
@@ -1,53 +0,0 @@
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- textureType: -1
- buildTargetSettings: []
- spriteSheet:
- sprites: []
- spritePackingTag:
- userData:
- assetBundleName:
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/cross.png b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/cross.png
deleted file mode 100644
index f6b04284..00000000
Binary files a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/cross.png and /dev/null differ
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/cross.png.meta b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/cross.png.meta
deleted file mode 100644
index 2123656c..00000000
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/cross.png.meta
+++ /dev/null
@@ -1,53 +0,0 @@
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/grid.png b/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/grid.png
deleted file mode 100644
index 2eb3bda3..00000000
Binary files a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/grid.png and /dev/null differ
diff --git a/UnityExamples/Assets/TangoPrefabs/Materials/ar_screen.mat b/UnityExamples/Assets/TangoPrefabs/Materials/ar_screen.mat
index 3e3e2012..622962da 100644
--- a/UnityExamples/Assets/TangoPrefabs/Materials/ar_screen.mat
+++ b/UnityExamples/Assets/TangoPrefabs/Materials/ar_screen.mat
@@ -55,18 +55,6 @@ Material:
first:
name: _Shininess
second: .699999988
- data:
- first:
- name: _TexWidth
- second: 1280
- data:
- first:
- name: _EmissionLM
- second: 0
- data:
- first:
- name: _Alpha
- second: 1
data:
first:
name: _Fx
@@ -95,10 +83,22 @@ Material:
first:
name: _K2
second: .72606498
+ data:
+ first:
+ name: _TexWidth
+ second: 1280
data:
first:
name: _TexHeight
second: 720
+ data:
+ first:
+ name: _EmissionLM
+ second: 0
+ data:
+ first:
+ name: _Alpha
+ second: 1
data:
first:
name: _RunDistortion
diff --git a/UnityExamples/Assets/TangoPrefabs/Scripts/TangoARPoseController.cs b/UnityExamples/Assets/TangoPrefabs/Scripts/TangoARPoseController.cs
index ea368160..81ec920d 100644
--- a/UnityExamples/Assets/TangoPrefabs/Scripts/TangoARPoseController.cs
+++ b/UnityExamples/Assets/TangoPrefabs/Scripts/TangoARPoseController.cs
@@ -41,11 +41,6 @@ public class TangoARPoseController : MonoBehaviour, ITangoLifecycle
[HideInInspector]
public TangoEnums.TangoPoseStatusType m_poseStatus;
- ///
- /// The TangoApplication being listened to.
- ///
- private TangoApplication m_tangoApplication;
-
///
/// The TangoARScreen that is being updated.
///
@@ -114,22 +109,12 @@ public void Awake()
///
public void Start()
{
- m_tangoApplication = FindObjectOfType();
m_tangoARScreen = GetComponent();
- if (m_tangoApplication != null)
+ TangoApplication tangoApplication = FindObjectOfType();
+ if (tangoApplication != null)
{
- if (AndroidHelper.IsTangoCorePresent())
- {
- // Request Tango permissions
- m_tangoApplication.Register(this);
- m_tangoApplication.RequestPermissions();
- }
- else
- {
- // If no Tango Core is present let's tell the user to install it!
- StartCoroutine(_InformUserNoTangoCore());
- }
+ tangoApplication.Register(this);
}
else
{
@@ -142,19 +127,6 @@ public void Start()
///
public void Update()
{
- if (Input.GetKeyDown(KeyCode.Escape))
- {
- if (m_tangoApplication != null)
- {
- m_tangoApplication.Shutdown();
- }
-
- // This is a temporary fix for a lifecycle issue where calling
- // Application.Quit() here, and restarting the application immediately,
- // results in a hard crash.
- AndroidHelper.AndroidQuit();
- }
-
if (m_tangoARScreen.m_screenUpdateTime != m_poseTimestamp)
{
_UpdateTransformation(m_tangoARScreen.m_screenUpdateTime);
@@ -178,17 +150,6 @@ public void OnApplicationPause(bool pauseStatus)
/// true if permissions were granted, otherwise false.
public void OnTangoPermissions(bool permissionsGranted)
{
- if (permissionsGranted)
- {
- m_tangoApplication.Startup(null);
-
- // Get camera extrinsics to form final matrix transforms
- _SetCameraExtrinsics();
- }
- else
- {
- AndroidHelper.ShowAndroidToastMessage("Motion Tracking Permissions Needed", true);
- }
}
///
@@ -196,6 +157,7 @@ public void OnTangoPermissions(bool permissionsGranted)
///
public void OnTangoServiceConnected()
{
+ _SetCameraExtrinsics();
}
///
@@ -304,15 +266,4 @@ private void _SetCameraExtrinsics()
m_dTuc = Matrix4x4.Inverse(imuTd) * imuTc * cTuc;
}
-
- ///
- /// Internal callback when no Tango core is present.
- ///
- /// Coroutine IEnumerator.
- private IEnumerator _InformUserNoTangoCore()
- {
- AndroidHelper.ShowAndroidToastMessage("Please install Tango Core", false);
- yield return new WaitForSeconds(2.0f);
- Application.Quit();
- }
}
diff --git a/UnityExamples/Assets/TangoPrefabs/Scripts/TangoARScreen.cs b/UnityExamples/Assets/TangoPrefabs/Scripts/TangoARScreen.cs
index 46bc511d..358233a4 100644
--- a/UnityExamples/Assets/TangoPrefabs/Scripts/TangoARScreen.cs
+++ b/UnityExamples/Assets/TangoPrefabs/Scripts/TangoARScreen.cs
@@ -31,7 +31,7 @@
/// shader.
///
[RequireComponent(typeof(MeshFilter), typeof(MeshRenderer))]
-public class TangoARScreen : MonoBehaviour, ITangoLifecycle
+public class TangoARScreen : MonoBehaviour, ITangoLifecycle, IExperimentalTangoVideoOverlay
{
///
/// If set, m_updatePointsMesh in PointCloud also gets set. Then PointCloud material's renderqueue is set to background-1
@@ -61,27 +61,66 @@ public class TangoARScreen : MonoBehaviour, ITangoLifecycle
/// Point size of PointCloud data when projected on to image plane.
///
private const int POINTCLOUD_SPLATTER_UPSAMPLE_SIZE = 30;
- private TangoApplication m_tangoApplication;
- private YUVTexture m_textures;
+ ///
+ /// Script that manages the postprocess distortiotn of the camera image.
+ ///
private ARCameraPostProcess m_arCameraPostProcess;
+ ///
+ /// U texture coordinate amount that the color camera image is being clipped on each side.
+ ///
+ /// Ranges from 0 (no clipping) to 0.5 (full clipping).
+ ///
+ private float m_uOffset;
+
+ ///
+ /// V texture coordinate amount that the color camera image is being clipped on each side.
+ ///
+ /// Ranges from 0 (no clipping) to 0.5 (full clipping).
+ ///
+ private float m_vOffset;
+
+ ///
+ /// Converts a normalized Unity viewport position into its corresponding normalized position on the color camera
+ /// image.
+ ///
+ /// Normalized position for the color camera.
+ /// Normalized position for the 3D viewport.
+ public Vector2 ViewportPointToCameraImagePoint(Vector2 pos)
+ {
+ return new Vector2(Mathf.Lerp(m_uOffset, 1 - m_uOffset, pos.x),
+ Mathf.Lerp(m_vOffset, 1 - m_vOffset, pos.y));
+ }
+
+ ///
+ /// Converts a color camera position into its corresponding normalized Unity viewport position.
+ /// image.
+ ///
+ /// Normalized position for the color camera.
+ /// Normalized position for the 3D viewport.
+ public Vector2 CameraImagePointToViewportPoint(Vector2 pos)
+ {
+ return new Vector2((pos.x - m_uOffset) / (1 - (2 * m_uOffset)),
+ (pos.y - m_vOffset) / (1 - (2 * m_vOffset)));
+ }
+
///
/// Initialize the AR Screen.
///
public void Start()
{
- m_tangoApplication = FindObjectOfType();
+ TangoApplication tangoApplication = FindObjectOfType();
m_arCameraPostProcess = gameObject.GetComponent();
- if (m_tangoApplication != null)
+ if (tangoApplication != null)
{
- m_tangoApplication.Register(this);
+ tangoApplication.Register(this);
// Pass YUV textures to shader for process.
- m_textures = m_tangoApplication.GetVideoOverlayTextureYUV();
- m_screenMaterial.SetTexture("_YTex", m_textures.m_videoOverlayTextureY);
- m_screenMaterial.SetTexture("_UTex", m_textures.m_videoOverlayTextureCb);
- m_screenMaterial.SetTexture("_VTex", m_textures.m_videoOverlayTextureCr);
+ YUVTexture textures = tangoApplication.GetVideoOverlayTextureYUV();
+ m_screenMaterial.SetTexture("_YTex", textures.m_videoOverlayTextureY);
+ m_screenMaterial.SetTexture("_UTex", textures.m_videoOverlayTextureCb);
+ m_screenMaterial.SetTexture("_VTex", textures.m_videoOverlayTextureCr);
}
if (m_enableOcclusion)
@@ -107,17 +146,6 @@ public void Start()
}
}
- ///
- /// Unity update function, we update our texture from here.
- ///
- public void Update()
- {
- m_screenUpdateTime = VideoOverlayProvider.RenderLatestFrame(TangoEnums.TangoCameraId.TANGO_CAMERA_COLOR);
-
- // Rendering the latest frame changes a bunch of OpenGL state. Ensure Unity knows the current OpenGL state.
- GL.InvalidateState();
- }
-
///
/// This is called when the permission granting process is finished.
///
@@ -137,35 +165,35 @@ public void OnTangoServiceConnected()
if (intrinsics.width != 0 && intrinsics.height != 0)
{
- m_arCameraPostProcess.SetupIntrinsic(intrinsics);
- Camera.main.projectionMatrix = ProjectionMatrixForCameraIntrinsics((float)intrinsics.width,
- (float)intrinsics.height,
- (float)intrinsics.fx,
- (float)intrinsics.fy,
- (float)intrinsics.cx,
- (float)intrinsics.cy,
- 0.1f,
- 1000.0f);
-
- // Here we are scaling the image plane to make sure the image plane's ratio is set as the
- // color camera image ratio.
- // If we don't do this, because we are drawing the texture fullscreen, the image plane will
- // be set to the screen's ratio.
- float widthRatio = (float)Screen.width / (float)intrinsics.width;
- float heightRatio = (float)Screen.height / (float)intrinsics.height;
- if (widthRatio >= heightRatio)
- {
- float normalizedOffset = ((widthRatio / heightRatio) - 1.0f) / 2.0f;
- _SetScreenVertices(0, normalizedOffset);
- }
- else
+ Camera camera = GetComponent();
+ if (camera != null)
{
- float normalizedOffset = ((heightRatio / widthRatio) - 1.0f) / 2.0f;
- _SetScreenVertices(normalizedOffset, 0);
+ // If this script is attached to a camera, then the camera is an Augmented Reality camera. The color
+ // camera image then must fill the viewport. That means we must clip the color camera image to make
+ // its ratio the same as the Unity camera. If we don't do this the color camera image will be
+ // stretched non-uniformly, making a circle into an ellipse.
+ float widthRatio = (float)camera.pixelWidth / (float)intrinsics.width;
+ float heightRatio = (float)camera.pixelHeight / (float)intrinsics.height;
+ if (widthRatio >= heightRatio)
+ {
+ m_uOffset = 0;
+ m_vOffset = (1 - (heightRatio / widthRatio)) / 2;
+ }
+ else
+ {
+ m_uOffset = (1 - (widthRatio / heightRatio)) / 2;
+ m_vOffset = 0;
+ }
+
+ m_arCameraPostProcess.SetupIntrinsic(intrinsics);
+ _MeshUpdateForIntrinsics(GetComponent().mesh, m_uOffset, m_vOffset);
+ _CameraUpdateForIntrinsics(camera, intrinsics, m_uOffset, m_vOffset);
}
}
else
{
+ m_uOffset = 0;
+ m_vOffset = 0;
m_arCameraPostProcess.enabled = false;
}
}
@@ -178,21 +206,41 @@ public void OnTangoServiceDisconnected()
}
///
- /// Set the screen (video overlay image plane) size and vertices. The image plane is not
- /// applying any project matrix or view matrix. So it's drawing space is the normalized
- /// screen space, that is [-1.0f, 1.0f] for both width and height.
+ /// This will be called when a new frame is available from the camera.
+ ///
+ /// The first scan-line of the color image is reserved for metadata instead of image pixels.
+ ///
+ /// Camera identifier.
+ public void OnExperimentalTangoImageAvailable(TangoEnums.TangoCameraId cameraId)
+ {
+ if (cameraId == TangoEnums.TangoCameraId.TANGO_CAMERA_COLOR)
+ {
+ m_screenUpdateTime = VideoOverlayProvider.RenderLatestFrame(TangoEnums.TangoCameraId.TANGO_CAMERA_COLOR);
+
+ // Rendering the latest frame changes a bunch of OpenGL state. Ensure Unity knows the current OpenGL state.
+ GL.InvalidateState();
+ }
+ }
+
+ ///
+ /// Update a mesh so it can be used for the Video Overlay image plane.
+ ///
+ /// The image plane is drawn without any projection or view matrix transforms, so it must line up exactly with
+ /// normalized screen space. The texture coordinates of the mesh are adjusted so it properly clips the image
+ /// plane.
///
- /// Horizontal padding to add to the left and right edges.
- /// Vertical padding to add to top and bottom edges.
- private void _SetScreenVertices(float normalizedOffsetX, float normalizedOffsetY)
+ /// Mesh to update.
+ /// U texture coordinate clipping.
+ /// V texture coordinate clipping.
+ private static void _MeshUpdateForIntrinsics(Mesh mesh, float uOffset, float vOffset)
{
// Set the vertices base on the offset, note that the offset is used to compensate
// the ratio differences between the camera image and device screen.
Vector3[] verts = new Vector3[4];
- verts[0] = new Vector3(-1.0f - normalizedOffsetX, -1.0f - normalizedOffsetY, 1.0f);
- verts[1] = new Vector3(-1.0f - normalizedOffsetX, 1.0f + normalizedOffsetY, 1.0f);
- verts[2] = new Vector3(1.0f + normalizedOffsetX, 1.0f + normalizedOffsetY, 1.0f);
- verts[3] = new Vector3(1.0f + normalizedOffsetX, -1.0f - normalizedOffsetY, 1.0f);
+ verts[0] = new Vector3(-1, -1, 1);
+ verts[1] = new Vector3(-1, +1, 1);
+ verts[2] = new Vector3(+1, +1, 1);
+ verts[3] = new Vector3(+1, -1, 1);
// Set indices.
int[] indices = new int[6];
@@ -205,12 +253,11 @@ private void _SetScreenVertices(float normalizedOffsetX, float normalizedOffsetY
// Set UVs.
Vector2[] uvs = new Vector2[4];
- uvs[0] = new Vector2(0, 0);
- uvs[1] = new Vector2(0, 1f);
- uvs[2] = new Vector2(1f, 1f);
- uvs[3] = new Vector2(1f, 0);
+ uvs[0] = new Vector2(0 + uOffset, 0 + vOffset);
+ uvs[1] = new Vector2(0 + uOffset, 1 - vOffset);
+ uvs[2] = new Vector2(1 - uOffset, 1 - vOffset);
+ uvs[3] = new Vector2(1 - uOffset, 0 + vOffset);
- Mesh mesh = GetComponent().mesh;
mesh.Clear();
mesh.vertices = verts;
mesh.triangles = indices;
@@ -221,35 +268,32 @@ private void _SetScreenVertices(float normalizedOffsetX, float normalizedOffsetY
}
///
- /// Compute a projection matrix from window size, camera intrinsics, and clip settings.
+ /// Update a camera so its perspective lines up with the color camera's perspective.
///
- /// Projection matrix.
- /// The width of the camera image.
- /// The height of the camera image.
- /// The x-axis focal length of the camera.
- /// The y-axis focal length of the camera.
- /// The x-coordinate principal point in pixels.
- /// The y-coordinate principal point in pixels.
- /// The desired near z-clipping plane.
- /// The desired far z-clipping plane.
- private Matrix4x4 ProjectionMatrixForCameraIntrinsics(float width, float height,
- float fx, float fy,
- float cx, float cy,
- float near, float far)
+ /// Camera to update.
+ /// Tango camera intrinsics for the color camera.
+ /// U texture coordinate clipping.
+ /// V texture coordinate clipping.
+ private static void _CameraUpdateForIntrinsics(Camera cam, TangoCameraIntrinsics intrinsics, float uOffset, float vOffset)
{
- float xscale = near / fx;
- float yscale = near / fy;
-
- float xoffset = (cx - (width / 2.0f)) * xscale;
+ float cx = (float)intrinsics.cx;
+ float cy = (float)intrinsics.cy;
+ float width = (float)intrinsics.width;
+ float height = (float)intrinsics.height;
+
+ float xscale = cam.nearClipPlane / (float)intrinsics.fx;
+ float yscale = cam.nearClipPlane / (float)intrinsics.fy;
+
+ float pixelLeft = -cx + (uOffset * width);
+ float pixelRight = width - cx - (uOffset * width);
// OpenGL coordinates has y pointing downwards so we negate this term.
- float yoffset = -(cy - (height / 2.0f)) * yscale;
-
- return Frustum((xscale * -width / 2.0f) - xoffset,
- (xscale * +width / 2.0f) - xoffset,
- (yscale * -height / 2.0f) - yoffset,
- (yscale * +height / 2.0f) - yoffset,
- near, far);
+ float pixelBottom = -height + cy + (vOffset * height);
+ float pixelTop = cy - (vOffset * height);
+
+ cam.projectionMatrix = _Frustum(pixelLeft * xscale, pixelRight * xscale,
+ pixelBottom * yscale, pixelTop * yscale,
+ cam.nearClipPlane, cam.farClipPlane);
}
///
@@ -266,7 +310,7 @@ private Matrix4x4 ProjectionMatrixForCameraIntrinsics(float width, float height,
/// Specify the distances to the far depth clipping planes. Both distances must be positive.
[System.Diagnostics.CodeAnalysis.SuppressMessage("StyleCop.CSharp.SpacingRules", "*",
Justification = "Matrix visibility is more important.")]
- private Matrix4x4 Frustum(float left, float right, float bottom, float top, float zNear, float zFar)
+ private static Matrix4x4 _Frustum(float left, float right, float bottom, float top, float zNear, float zFar)
{
Matrix4x4 m = new Matrix4x4();
m.SetRow(0, new Vector4(2.0f * zNear / (right - left), 0.0f, (right + left) / (right - left) , 0.0f));
diff --git a/UnityExamples/Assets/TangoPrefabs/Scripts/TangoDeltaPoseController.cs b/UnityExamples/Assets/TangoPrefabs/Scripts/TangoDeltaPoseController.cs
index 75c8b040..d67ac20b 100644
--- a/UnityExamples/Assets/TangoPrefabs/Scripts/TangoDeltaPoseController.cs
+++ b/UnityExamples/Assets/TangoPrefabs/Scripts/TangoDeltaPoseController.cs
@@ -29,7 +29,7 @@
/// This updates the position with deltas, so movement can be done using a
/// CharacterController, or physics, or anything else that wants deltas.
///
-public class TangoDeltaPoseController : MonoBehaviour, ITangoLifecycle, ITangoPose
+public class TangoDeltaPoseController : MonoBehaviour, ITangoPose
{
///
/// The change in time since the last pose update.
@@ -49,12 +49,6 @@ public class TangoDeltaPoseController : MonoBehaviour, ITangoLifecycle, ITangoPo
[HideInInspector]
public TangoEnums.TangoPoseStatusType m_poseStatus;
- ///
- /// If set, the Area Description used for relocalization.
- ///
- [HideInInspector]
- public AreaDescription m_areaDescription;
-
///
/// The most recent pose timestamp received.
///
@@ -94,11 +88,6 @@ public class TangoDeltaPoseController : MonoBehaviour, ITangoLifecycle, ITangoPo
///
public bool m_useAreaDescriptionPose;
- ///
- /// The TangoApplication being listened to.
- ///
- private TangoApplication m_tangoApplication;
-
///
/// The previous Tango's position.
///
@@ -233,22 +222,12 @@ public void Awake()
///
public void Start()
{
- m_tangoApplication = FindObjectOfType();
m_characterController = GetComponent();
-
- if (m_tangoApplication != null)
+
+ TangoApplication tangoApplication = FindObjectOfType();
+ if (tangoApplication != null)
{
- m_tangoApplication.Register(this);
- if (AndroidHelper.IsTangoCorePresent())
- {
- // Request Tango permissions
- m_tangoApplication.RequestPermissions();
- }
- else
- {
- // If no Tango Core is present let's tell the user to install it!
- StartCoroutine(_InformUserNoTangoCore());
- }
+ tangoApplication.Register(this);
}
else
{
@@ -258,33 +237,6 @@ public void Start()
SetPose(transform.position, transform.rotation);
}
- ///
- /// Update is called every frame.
- ///
- public void Update()
- {
- #if UNITY_ANDROID && !UNITY_EDITOR
- if (Input.GetKeyDown(KeyCode.Escape))
- {
- if (m_tangoApplication != null)
- {
- m_tangoApplication.Shutdown();
- }
-
- // This is a temporary fix for a lifecycle issue where calling
- // Application.Quit() here, and restarting the application immediately,
- // results in a hard crash.
- AndroidHelper.AndroidQuit();
- }
- #else
- Vector3 tempPosition = transform.position;
- Quaternion tempRotation = transform.rotation;
- PoseProvider.GetMouseEmulation(ref tempPosition, ref tempRotation);
- transform.rotation = tempRotation;
- transform.position = tempPosition;
- #endif
- }
-
///
/// OnGUI is called for rendering and handling GUI events.
///
@@ -369,43 +321,6 @@ public void SetPose(Vector3 pos, Quaternion quat)
m_characterController.transform.rotation = quat;
}
- ///
- /// This is called when the permission granting process is finished.
- ///
- /// true if permissions were granted, otherwise false.
- public void OnTangoPermissions(bool permissionsGranted)
- {
- if (permissionsGranted)
- {
- if (m_tangoApplication.m_enableADFLoading && m_areaDescription != null)
- {
- m_tangoApplication.Startup(m_areaDescription);
- }
- else
- {
- m_tangoApplication.Startup(null);
- }
- }
- else
- {
- AndroidHelper.ShowAndroidToastMessage("Motion Tracking Permissions Needed", true);
- }
- }
-
- ///
- /// This is called when succesfully connected to the Tango service.
- ///
- public void OnTangoServiceConnected()
- {
- }
-
- ///
- /// This is called when disconnected from the Tango service.
- ///
- public void OnTangoServiceDisconnected()
- {
- }
-
///
/// Set controller's transformation based on received pose.
///
@@ -476,15 +391,4 @@ private void _UpdateTransformationFromPose(TangoPoseData pose)
transform.rotation = deltaRotation * transform.rotation;
}
}
-
- ///
- /// Internal callback when no Tango core is present.
- ///
- /// Coroutine IEnumerator.
- private IEnumerator _InformUserNoTangoCore()
- {
- AndroidHelper.ShowAndroidToastMessage("Please install Tango Core", false);
- yield return new WaitForSeconds(2.0f);
- Application.Quit();
- }
}
diff --git a/UnityExamples/Assets/TangoPrefabs/Scripts/TangoPointCloud.cs b/UnityExamples/Assets/TangoPrefabs/Scripts/TangoPointCloud.cs
index 2a19a468..61f1351f 100644
--- a/UnityExamples/Assets/TangoPrefabs/Scripts/TangoPointCloud.cs
+++ b/UnityExamples/Assets/TangoPrefabs/Scripts/TangoPointCloud.cs
@@ -365,6 +365,14 @@ public bool FindPlane(Camera cam, Vector2 pos, out Vector3 planeCenter, out Plan
Vector2 normalizedPos = cam.ScreenToViewportPoint(pos);
+ // If the camera has a TangoARScreen attached, it is not displaying the entire color camera image. Correct
+ // the normalized coordinates by taking the clipping into account.
+ TangoARScreen arScreen = cam.gameObject.GetComponent();
+ if (arScreen != null)
+ {
+ normalizedPos = arScreen.ViewportPointToCameraImagePoint(normalizedPos);
+ }
+
int returnValue = TangoSupport.FitPlaneModelNearClick(
m_points, m_pointsCount, m_pointsTimestamp, m_colorCameraIntrinsics, ref colorCameraTUnityWorld, normalizedPos,
out planeCenter, out plane);
diff --git a/UnityExamples/Assets/TangoPrefabs/Scripts/TangoPoseController.cs b/UnityExamples/Assets/TangoPrefabs/Scripts/TangoPoseController.cs
index 13c04925..f05137e3 100644
--- a/UnityExamples/Assets/TangoPrefabs/Scripts/TangoPoseController.cs
+++ b/UnityExamples/Assets/TangoPrefabs/Scripts/TangoPoseController.cs
@@ -25,7 +25,7 @@
/// This is a basic movement controller based on
/// pose estimation returned from the Tango Service.
///
-public class TangoPoseController : MonoBehaviour, ITangoLifecycle, ITangoPose
+public class TangoPoseController : MonoBehaviour, ITangoPose
{
// Tango pose data for debug logging and transform update.
[HideInInspector]
@@ -37,7 +37,6 @@ public class TangoPoseController : MonoBehaviour, ITangoLifecycle, ITangoPose
[HideInInspector]
public TangoEnums.TangoPoseStatusType m_status;
- private TangoApplication m_tangoApplication;
private float m_prevFrameTimestamp;
// Tango pose data.
@@ -92,22 +91,12 @@ public void Awake()
///
public void Start()
{
- m_tangoApplication = FindObjectOfType();
-
- if (m_tangoApplication != null)
+ m_tangoServiceVersionName = TangoApplication.GetTangoServiceVersion();
+
+ TangoApplication tangoApplication = FindObjectOfType();
+ if (tangoApplication != null)
{
- m_tangoApplication.Register(this);
- if (AndroidHelper.IsTangoCorePresent())
- {
- // Request Tango permissions
- m_tangoApplication.RequestPermissions();
- m_tangoServiceVersionName = TangoApplication.GetTangoServiceVersion();
- }
- else
- {
- // If no Tango Core is present let's tell the user to install it!
- StartCoroutine(_InformUserNoTangoCore());
- }
+ tangoApplication.Register(this);
}
else
{
@@ -115,33 +104,6 @@ public void Start()
}
}
- ///
- /// Apply any needed changes to the pose.
- ///
- public void Update()
- {
- #if UNITY_ANDROID && !UNITY_EDITOR
- if(Input.GetKeyDown(KeyCode.Escape))
- {
- if(m_tangoApplication != null)
- {
- m_tangoApplication.Shutdown();
- }
-
- // This is a temporary fix for a lifecycle issue where calling
- // Application.Quit() here, and restarting the application immediately,
- // results in a hard crash.
- AndroidHelper.AndroidQuit();
- }
- #else
- Vector3 tempPosition = transform.position;
- Quaternion tempRotation = transform.rotation;
- PoseProvider.GetMouseEmulation(ref tempPosition, ref tempRotation);
- transform.rotation = tempRotation;
- transform.position = tempPosition;
- #endif
- }
-
///
/// Unity callback when application is paused.
///
@@ -156,36 +118,6 @@ public void OnApplicationPause(bool pauseStatus)
m_tangoPosition = Vector3.zero;
}
- ///
- /// This is called when the permission granting process is finished.
- ///
- /// true if permissions were granted, otherwise false.
- public void OnTangoPermissions(bool permissionsGranted)
- {
- if (permissionsGranted)
- {
- m_tangoApplication.Startup(null);
- }
- else
- {
- AndroidHelper.ShowAndroidToastMessage("Motion Tracking Permissions Needed", true);
- }
- }
-
- ///
- /// This is called when succesfully connected to the Tango service.
- ///
- public void OnTangoServiceConnected()
- {
- }
-
- ///
- /// This is called when disconnected from the Tango service.
- ///
- public void OnTangoServiceDisconnected()
- {
- }
-
///
/// Handle the callback sent by the Tango Service
/// when a new pose is sampled.
@@ -251,15 +183,4 @@ public void OnTangoPoseAvailable(Tango.TangoPoseData pose)
m_status = pose.status_code;
}
}
-
- ///
- /// Informs the user that they should install Tango Core via Android toast.
- ///
- /// IEnumerator used for coroutines.
- private IEnumerator _InformUserNoTangoCore()
- {
- AndroidHelper.ShowAndroidToastMessage("Please install Tango Core", false);
- yield return new WaitForSeconds(2.0f);
- Application.Quit();
- }
}
diff --git a/UnityExamples/Assets/TangoPrefabs/Tango Manager.prefab b/UnityExamples/Assets/TangoPrefabs/Tango Manager.prefab
index 7a3a5bad..9446b549 100644
--- a/UnityExamples/Assets/TangoPrefabs/Tango Manager.prefab
+++ b/UnityExamples/Assets/TangoPrefabs/Tango Manager.prefab
@@ -40,13 +40,17 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: f51549b4778944861a78b99341a9c5db, type: 3}
m_Name:
m_EditorClassIdentifier:
+ m_allowOutOfDateTangoAPI: 0
m_enableMotionTracking: 1
m_enableDepth: 0
m_enableVideoOverlay: 0
m_motionTrackingAutoReset: 1
m_enableAreaLearning: 0
+ m_enableADFLoading: 0
+ m_enableCloudADF: 0
m_useExperimentalVideoOverlay: 1
- m_useExperimentalADF: 0
+ m_autoConnectToService: 1
+ m_cloudApiKey:
--- !u!114 &11476464
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -60,6 +64,8 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_enableUXLibrary: 1
m_drawDefaultUXExceptions: 1
+ m_showConnectionScreen: 1
+ m_holdPosture: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
diff --git a/UnityExamples/Assets/TangoSDK/Core/Scripts/Common/TangoAndroidHelper.cs b/UnityExamples/Assets/TangoSDK/Core/Scripts/Common/TangoAndroidHelper.cs
index 62808ac6..ec4b5dfa 100644
--- a/UnityExamples/Assets/TangoSDK/Core/Scripts/Common/TangoAndroidHelper.cs
+++ b/UnityExamples/Assets/TangoSDK/Core/Scripts/Common/TangoAndroidHelper.cs
@@ -167,15 +167,14 @@ public static bool IsTangoCorePresent()
///
/// Connects to the TangoCloudService.
///
- /// API key for making requests to the frontend server.
/// true if we successfully connect; otherwise, false.
- public static bool ConnectCloud(string apiKey)
+ internal static bool ConnectCloud()
{
AndroidJavaObject tangoObject = GetTangoHelperObject();
if (tangoObject != null)
{
- return tangoObject.Call("connectCloud", apiKey);
+ return tangoObject.Call("connectCloud");
}
return false;
}
@@ -184,7 +183,7 @@ public static bool ConnectCloud(string apiKey)
/// Disconnects from the TangoCloudService.
///
/// true if we successfully disconnect; otherwise, false.
- public static bool DisconnectCloud()
+ internal static bool DisconnectCloud()
{
AndroidJavaObject tangoObject = GetTangoHelperObject();
@@ -227,7 +226,6 @@ internal static void StartImportADFActivity(string adfPath)
if (unityActivity != null)
{
- int requestCode = 1;
string[] args = new string[1];
args[0] = "SOURCE_FILE:" + adfPath;
unityActivity.Call(LAUNCH_INTENT_SIGNATURE,
diff --git a/UnityExamples/Assets/TangoSDK/Core/Scripts/Common/TangoTypes.cs b/UnityExamples/Assets/TangoSDK/Core/Scripts/Common/TangoTypes.cs
index e3c2cb57..373c34e2 100644
--- a/UnityExamples/Assets/TangoSDK/Core/Scripts/Common/TangoTypes.cs
+++ b/UnityExamples/Assets/TangoSDK/Core/Scripts/Common/TangoTypes.cs
@@ -478,246 +478,6 @@ public void DeepCopy(TangoPoseData poseToCopy)
}
}
- /// DEPRECATED: Use AreaDescription instead.
- ///
- /// Unity-side representation of a area description ID and its associated metadata.
- ///
- /// Used to avoid too many conversions when needing to access the information.
- ///
- public class UUIDUnityHolder
- {
- ///
- /// The Metadata for this area description ID.
- ///
- public Metadata uuidMetaData;
-
- private UUID uuidObject;
- private string uuidName;
-
- ///
- /// Initializes a new instance of the class.
- ///
- public UUIDUnityHolder()
- {
- uuidObject = new UUID();
- uuidMetaData = new Metadata();
- uuidObject.data = IntPtr.Zero;
- uuidName = string.Empty;
- }
-
- ///
- /// Prepares the UUID meta data by the calling uuidMetaData object's
- /// method - PopulateMetaDataKeyValues().
- ///
- public void PrepareUUIDMetaData()
- {
- uuidMetaData.PopulateMetaDataKeyValues();
- }
-
- ///
- /// Allocates memory for the IntPtr of the UUID data to be filled out.
- /// Uses Marshal.AllocHGlobal to initialize the IntPtr.
- ///
- public void AllocateDataBuffer()
- {
- uuidObject.data = Marshal.AllocHGlobal(Common.UUID_LENGTH);
- }
-
- ///
- /// Copies the data contained by uuidData into our UUID object
- /// data IntPtr.
- ///
- /// The data marshalled by the UUID list object for this UUID object.
- public void SetDataUUID(byte[] uuidData)
- {
- if (uuidObject.data == IntPtr.Zero)
- {
- AllocateDataBuffer();
- }
- Marshal.Copy(uuidData, 0, uuidObject.data, Common.UUID_LENGTH);
- SetDataUUID(System.Text.Encoding.UTF8.GetString(uuidData));
- }
-
- ///
- /// Copies the data contained by uuidData into our UUID object
- /// data IntPtr.
- ///
- /// The UTF-8 encoded string for this UUID object.
- public void SetDataUUID(string uuidString)
- {
- uuidName = uuidString;
- }
-
- ///
- /// Returns raw IntPtr to UUID data.
- ///
- /// The raw data UUID IntPtr.
- public IntPtr GetRawDataUUID()
- {
- return uuidObject.data;
- }
-
- ///
- /// Returns a human readable string in UTF-8 format of the UUID data.
- ///
- /// The UTF-8 string for the UUID.
- public string GetStringDataUUID()
- {
- return uuidName;
- }
-
- ///
- /// Determines whether or not the UUID object that we have is valid.
- ///
- /// true if this instance contains a valid UUID object; otherwise, false.
- public bool IsObjectValid()
- {
- return uuidObject != null && (uuidObject.data != IntPtr.Zero || !string.IsNullOrEmpty(uuidName));
- }
- }
-
- /// DEPRECATED: The AreaDescription class now returns UUIDs as a string.
- ///
- /// The unique id associated with a single area description.
- ///
- /// Should be 36 characters including dashes and a null terminating character.
- ///
- [StructLayout(LayoutKind.Sequential)]
- public class UUID
- {
- [MarshalAs(UnmanagedType.I4)]
- public IntPtr data;
- }
-
- /// DEPRECATED: Use AreaDescription[] when working with multiple ADFs.
- ///
- /// List of all UUIDs on device.
- ///
- public class UUID_list
- {
- private UUIDUnityHolder[] uuids;
- private int count;
-
- ///
- /// Count of all Area Description Files (Read only).
- ///
- /// The count.
- public int Count
- {
- get { return count; }
- }
-
- ///
- /// Initializes a new instance of the class.
- ///
- public UUID_list()
- {
- uuids = null;
- }
-
- ///
- /// Populates the UUID list.
- ///
- /// UUID names.
- public void PopulateUUIDList(string uuidNames)
- {
- System.Text.UTF8Encoding encoder = new System.Text.UTF8Encoding();
- string[] splitNames = uuidNames.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
- uuids = new UUIDUnityHolder[splitNames.Length];
- count = splitNames.Length;
- for (int i = 0; i < count; ++i)
- {
- if (uuids[i] == null)
- {
- uuids[i] = new Tango.UUIDUnityHolder();
- }
-
- // Following three calls should be done in the same order always.
- uuids[i].SetDataUUID(System.Text.Encoding.UTF8.GetString(encoder.GetBytes(splitNames[i])));
- PoseProvider.GetAreaDescriptionMetaData(uuids[i]);
- uuids[i].PrepareUUIDMetaData();
- }
- }
-
- ///
- /// Returns the latest ADF UUID found in the list.
- ///
- /// UUIDUnityHolder object that contains the last ADF saved.
- public UUIDUnityHolder GetLatestADFUUID()
- {
- if (uuids == null || (uuids != null && count <= 0))
- {
- return null;
- }
- return uuids[count - 1];
- }
-
- ///
- /// Query specific ADF.
- ///
- /// UUIDUnityHolder object that contains the last ADF saved.
- /// Index.
- public UUIDUnityHolder GetADFAtIndex(int index)
- {
- if (uuids == null || (index < 0 || index >= count))
- {
- return null;
- }
- return uuids[index];
- }
-
- ///
- /// Gets the UUID as string.
- ///
- /// The UUID as string.
- /// Index.
- public string GetUUIDAsString(int index)
- {
- if (uuids == null || (index < 0 || index >= count))
- {
- return null;
- }
- return uuids[index].GetStringDataUUID();
- }
-
- ///
- /// Determines whether this instance has valid UUID entries.
- ///
- /// true if this instance has at least one or more UUIDs; otherwise, false.
- public bool HasEntries()
- {
- return count > 0;
- }
- }
-
- /// DEPRECATED: Use AreaDescription.Metadata instead.
- ///
- /// UUID Metadata list.
- ///
- public class Metadata
- {
- public IntPtr meta_data_pointer;
- private Dictionary m_keyValuePairs = new Dictionary();
-
- ///
- /// Populates the meta data key values pairs.
- ///
- public void PopulateMetaDataKeyValues()
- {
- PoseProvider.PopulateAreaDescriptionMetaDataKeyValues(meta_data_pointer, ref m_keyValuePairs);
- }
-
- ///
- /// Returns the dictionary object with the Metadata's Key Value pairs.
- /// PopulateMetaDataKeyValues() should be called before calling this.
- ///
- /// The meta data key values.
- public Dictionary GetMetaDataKeyValues()
- {
- return m_keyValuePairs;
- }
- }
-
///
/// The TangoUnityImageData contains information about a byte buffer holding image data.
///
diff --git a/UnityExamples/Assets/TangoSDK/Core/Scripts/Interfaces/ITangoCloudEvent.cs b/UnityExamples/Assets/TangoSDK/Core/Scripts/Interfaces/ITangoCloudEvent.cs
index 43ba6505..903d0f22 100644
--- a/UnityExamples/Assets/TangoSDK/Core/Scripts/Interfaces/ITangoCloudEvent.cs
+++ b/UnityExamples/Assets/TangoSDK/Core/Scripts/Interfaces/ITangoCloudEvent.cs
@@ -23,7 +23,7 @@
///
/// Cloud Event notification interface.
///
-public interface ITangoCloudEvent
+internal interface ITangoCloudEvent
{
///
/// This is called each time a Tango cloud event happens.
diff --git a/UnityExamples/Assets/TangoSDK/Core/Scripts/Listeners/PoseListener.cs b/UnityExamples/Assets/TangoSDK/Core/Scripts/Listeners/PoseListener.cs
index 8893475f..89a24d96 100644
--- a/UnityExamples/Assets/TangoSDK/Core/Scripts/Listeners/PoseListener.cs
+++ b/UnityExamples/Assets/TangoSDK/Core/Scripts/Listeners/PoseListener.cs
@@ -34,19 +34,19 @@ namespace Tango
///
public class PoseListener
{
- private const int SIZE_OF_POSE_DATA_POOL = 3;
-
///
/// Called when a new Tango pose is available.
///
private Tango.PoseProvider.TangoService_onPoseAvailable m_poseAvailableCallback;
- private TangoPoseData m_motionTrackingData = null;
- private TangoPoseData m_areaLearningData = null;
- private TangoPoseData m_relocalizationData = null;
+ private TangoPoseData m_motionTrackingData = new TangoPoseData();
+ private TangoPoseData m_areaLearningData = new TangoPoseData();
+ private TangoPoseData m_relocalizationData = new TangoPoseData();
private OnTangoPoseAvailableEventHandler m_onTangoPoseAvailable;
- private Stack m_poseDataPool;
- private bool m_isDirty = false;
+
+ private bool m_isMotionTrackingPoseAvailable = false;
+ private bool m_isAreaLearningPoseAvailable = false;
+ private bool m_isRelocalizaitonPoseAvailable = false;
private object m_lockObject = new object();
///
@@ -59,77 +59,51 @@ internal bool AutoReset
set;
}
- ///
- /// Initializes a new instance of the class.
- ///
- internal PoseListener()
- {
- m_poseDataPool = new Stack();
-
- // Add pre-allocated TangoPoseData objects to the
- // pool stack.
- for (int i = 0; i < SIZE_OF_POSE_DATA_POOL; ++i)
- {
- TangoPoseData emptyPose = new TangoPoseData();
- m_poseDataPool.Push(emptyPose);
- }
- }
-
///
/// Raise a Tango pose event if there is new data.
///
internal void SendPoseIfAvailable()
{
#if UNITY_EDITOR
- if (TangoApplication.m_mouseEmulationViaPoseUpdates)
+ PoseProvider.UpdateTangoEmulation();
+ lock (m_lockObject)
{
- PoseProvider.UpdateTangoEmulation();
- lock (m_lockObject)
+ if (m_onTangoPoseAvailable != null)
{
- if (m_onTangoPoseAvailable != null)
- {
- FillEmulatedPoseData(ref m_motionTrackingData,
- TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_START_OF_SERVICE,
- TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_DEVICE);
- FillEmulatedPoseData(ref m_areaLearningData,
- TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_AREA_DESCRIPTION,
- TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_DEVICE);
- m_isDirty = true;
- }
+ FillEmulatedPoseData(ref m_motionTrackingData,
+ TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_START_OF_SERVICE,
+ TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_DEVICE);
+ FillEmulatedPoseData(ref m_areaLearningData,
+ TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_AREA_DESCRIPTION,
+ TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_DEVICE);
+ m_isMotionTrackingPoseAvailable = true;
+ m_isAreaLearningPoseAvailable = true;
}
}
#endif
- if (m_isDirty)
+ if (m_onTangoPoseAvailable != null)
{
- if (m_onTangoPoseAvailable != null)
+ // NOTE: If this becomes a performance issue, this could be changed to use
+ // Interlocked.CompareExchange to "consume" the motion tracking data.
+ lock (m_lockObject)
{
- // NOTE: If this becomes a performance issue, this could be changed to use
- // Interlocked.CompareExchange to "consume" the motion tracking data.
- lock (m_lockObject)
+ if (m_isMotionTrackingPoseAvailable)
+ {
+ m_onTangoPoseAvailable(m_motionTrackingData);
+ m_isMotionTrackingPoseAvailable = false;
+ }
+ if (m_isAreaLearningPoseAvailable)
{
- if (m_motionTrackingData != null)
- {
- m_onTangoPoseAvailable(m_motionTrackingData);
- m_poseDataPool.Push(m_motionTrackingData);
- m_motionTrackingData = null;
- }
- if (m_areaLearningData != null)
- {
- m_onTangoPoseAvailable(m_areaLearningData);
- m_poseDataPool.Push(m_areaLearningData);
- m_areaLearningData = null;
- }
- if (m_relocalizationData != null)
- {
- m_onTangoPoseAvailable(m_relocalizationData);
- m_poseDataPool.Push(m_relocalizationData);
- m_relocalizationData = null;
- }
+ m_onTangoPoseAvailable(m_areaLearningData);
+ m_isAreaLearningPoseAvailable = false;
+ }
+ if (m_isRelocalizaitonPoseAvailable)
+ {
+ m_onTangoPoseAvailable(m_relocalizationData);
+ m_isRelocalizaitonPoseAvailable = false;
}
}
-
- m_isDirty = false;
}
}
@@ -183,13 +157,8 @@ private void _OnPoseAvailable(IntPtr callbackContext, TangoPoseData pose)
// MotionTracking
lock (m_lockObject)
{
- // Only set new pose once the previous pose has been returned.
- if (m_motionTrackingData == null)
- {
- TangoPoseData currentPose = m_poseDataPool.Pop();
- currentPose.DeepCopy(pose);
- m_motionTrackingData = currentPose;
- }
+ m_motionTrackingData.DeepCopy(pose);
+ m_isMotionTrackingPoseAvailable = true;
}
}
else if (pose.framePair.baseFrame == TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_AREA_DESCRIPTION &&
@@ -198,13 +167,8 @@ private void _OnPoseAvailable(IntPtr callbackContext, TangoPoseData pose)
// ADF Localized
lock (m_lockObject)
{
- // Only set new pose once the previous pose has been returned.
- if (m_areaLearningData == null)
- {
- TangoPoseData currentPose = m_poseDataPool.Pop();
- currentPose.DeepCopy(pose);
- m_areaLearningData = currentPose;
- }
+ m_areaLearningData.DeepCopy(pose);
+ m_isAreaLearningPoseAvailable = true;
}
}
else if (pose.framePair.baseFrame == TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_AREA_DESCRIPTION &&
@@ -213,17 +177,10 @@ private void _OnPoseAvailable(IntPtr callbackContext, TangoPoseData pose)
// Relocalized against ADF
lock (m_lockObject)
{
- // Only set new pose once the previous pose has been returned.
- if (m_relocalizationData == null)
- {
- TangoPoseData currentPose = m_poseDataPool.Pop();
- currentPose.DeepCopy(pose);
- m_relocalizationData = currentPose;
- }
+ m_relocalizationData.DeepCopy(pose);
+ m_isRelocalizaitonPoseAvailable = true;
}
}
-
- m_isDirty = true;
}
#if UNITY_EDITOR
@@ -236,33 +193,24 @@ private void _OnPoseAvailable(IntPtr callbackContext, TangoPoseData pose)
private void FillEmulatedPoseData(ref TangoPoseData poseData, TangoEnums.TangoCoordinateFrameType baseFrame,
TangoEnums.TangoCoordinateFrameType targetFrame)
{
- if (poseData == null)
- {
- TangoPoseData currentPose = m_poseDataPool.Pop();
-
- if (currentPose != null)
- {
- Vector3 position;
- Quaternion rotation;
- PoseProvider.GetTangoEmulation(out position, out rotation);
-
- currentPose.framePair.baseFrame = baseFrame;
- currentPose.framePair.targetFrame = targetFrame;
-
- currentPose.timestamp = Time.time * 1000; // timestamp is in ms, time is in sec.
- currentPose.version = 0; // Not actually used
- currentPose.status_code = TangoEnums.TangoPoseStatusType.TANGO_POSE_VALID;
-
- currentPose.translation[0] = position.x;
- currentPose.translation[1] = position.y;
- currentPose.translation[2] = position.z;
- currentPose.orientation[0] = rotation.x;
- currentPose.orientation[1] = rotation.y;
- currentPose.orientation[2] = rotation.z;
- currentPose.orientation[3] = rotation.w;
- poseData = currentPose;
- }
- }
+ Vector3 position;
+ Quaternion rotation;
+ PoseProvider.GetTangoEmulation(out position, out rotation);
+
+ poseData.framePair.baseFrame = baseFrame;
+ poseData.framePair.targetFrame = targetFrame;
+
+ poseData.timestamp = Time.time * 1000; // timestamp is in ms, time is in sec.
+ poseData.version = 0; // Not actually used
+ poseData.status_code = TangoEnums.TangoPoseStatusType.TANGO_POSE_VALID;
+
+ poseData.translation[0] = position.x;
+ poseData.translation[1] = position.y;
+ poseData.translation[2] = position.z;
+ poseData.orientation[0] = rotation.x;
+ poseData.orientation[1] = rotation.y;
+ poseData.orientation[2] = rotation.z;
+ poseData.orientation[3] = rotation.w;
}
#endif
}
diff --git a/UnityExamples/Assets/TangoSDK/Core/Scripts/Listeners/TangoCloudEventListener.cs b/UnityExamples/Assets/TangoSDK/Core/Scripts/Listeners/TangoCloudEventListener.cs
index 7f7766d6..c7023e08 100644
--- a/UnityExamples/Assets/TangoSDK/Core/Scripts/Listeners/TangoCloudEventListener.cs
+++ b/UnityExamples/Assets/TangoSDK/Core/Scripts/Listeners/TangoCloudEventListener.cs
@@ -28,8 +28,10 @@ namespace Tango
///
/// Tango cloud event key that happened.
/// Tango cloud event value that happened.
+ /// @cond PRIVATE
internal delegate void OnTangoCloudEventAvailableEventHandler(int key, int value);
-
+
+ /// @endcond
///
/// Calls back tango cloud event listeners.
///
diff --git a/UnityExamples/Assets/TangoSDK/Core/Scripts/TangoWrappers/PoseProvider.cs b/UnityExamples/Assets/TangoSDK/Core/Scripts/TangoWrappers/PoseProvider.cs
index ebf5335c..8cb0a63e 100644
--- a/UnityExamples/Assets/TangoSDK/Core/Scripts/TangoWrappers/PoseProvider.cs
+++ b/UnityExamples/Assets/TangoSDK/Core/Scripts/TangoWrappers/PoseProvider.cs
@@ -42,9 +42,6 @@ public class PoseProvider
private const float TRANSLATION_SPEED = 2.0f;
private static readonly string CLASS_NAME = "PoseProvider";
- // Keeps track of all the ADFs on the device.
- private static UUID_list m_adfList = new UUID_list();
-
#if UNITY_EDITOR
///
/// The emulated pose position. Used for Tango emulation on PC.
@@ -108,456 +105,6 @@ public static void ResetMotionTracking()
PoseProviderAPI.TangoService_resetMotionTracking();
}
-#if UNITY_EDITOR
- /// DEPRECATED: Set the m_mouseEmulationViaPoseUpdates field in the TangoApplication script to true.
- ///
- /// Legacy function that gets mouse / keyboard PoseEmulation data.
- ///
- /// Controller postion.
- /// Controller rotation.
- public static void GetMouseEmulation(ref Vector3 controllerPostion, ref Quaternion controllerRotation)
- {
- Vector3 position = controllerPostion;
- Quaternion rotation;
- Vector3 directionForward, directionRight, directionUp;
- float rotationX;
- float rotationY;
-
- rotationX = controllerRotation.eulerAngles.x - Input.GetAxis("Mouse Y") * MOUSE_LOOK_SENSITIVITY * Time.deltaTime;
- rotationY = controllerRotation.eulerAngles.y + Input.GetAxis("Mouse X") * MOUSE_LOOK_SENSITIVITY * Time.deltaTime;
- Vector3 eulerAngles = new Vector3(rotationX,rotationY,0);
- controllerRotation = Quaternion.Euler(eulerAngles.x, eulerAngles.y, eulerAngles.z);
- rotation = Quaternion.Euler(eulerAngles);
-
- directionForward = rotation * Vector3.forward;
- directionRight = rotation * Vector3.right;
- directionUp = rotation * Vector3.up;
- position = position + Input.GetAxis("Vertical") * directionForward * TRANSLATION_SPEED * Time.deltaTime;
- position = position + Input.GetAxis("Horizontal") * directionRight * TRANSLATION_SPEED * Time.deltaTime;
- if(Input.GetKey(KeyCode.R)) // Go Up
- {
- position += directionUp * TRANSLATION_SPEED * Time.deltaTime;
- }
- if(Input.GetKey(KeyCode.F)) // Go Down
- {
- position -= directionUp * TRANSLATION_SPEED * Time.deltaTime;
- }
-
- controllerRotation = rotation;
- controllerPostion = position;
- }
-#endif
-
- #region ADF Functionality
- /// DEPRECATED: Use the AreaDescription class to work with area descriptions.
- ///
- /// Gets the full list of unique area description IDs available on a device.
- ///
- /// This is updated by calling RefreshADFList().
- ///
- /// The cached ADF list.
- public static UUID_list GetCachedADFList()
- {
- return m_adfList;
- }
-
- /// DEPRECATED: Use the AreaDescription class to work with area descriptions.
- ///
- /// Gets the latest area description ID available on a device.
- ///
- /// The most recent area description ID.
- public static UUIDUnityHolder GetLatestADFUUID()
- {
- if (m_adfList == null)
- {
- return null;
- }
- return m_adfList.GetLatestADFUUID();
- }
-
- /// DEPRECATED: Use the AreaDescription class to work with area descriptions.
- ///
- /// Check if an area description ID is valid.
- ///
- /// true if the ID is valid; otherwise, false.
- /// Area description ID to check.
- public static bool IsUUIDValid(UUIDUnityHolder toCheck)
- {
- return toCheck != null && toCheck.IsObjectValid();
- }
-
- /// DEPRECATED: Use the AreaDescription class to work with area descriptions.
- ///
- /// Gets the area description ID at the specified index as a string.
- ///
- /// The area description ID as a string.
- /// The index of the area description ID.
- public static string GetUUIDAsString(int index)
- {
- if (m_adfList == null)
- {
- return string.Empty;
- }
- return m_adfList.GetUUIDAsString(index);
- }
-
- /// DEPRECATED: Use the AreaDescription class to work with area descriptions.
- ///
- /// Gets the area description ID at the specified index as a char array.
- ///
- /// The area description ID as a char array.
- /// The index of the area description ID.
- public static char[] GetUUIDAsCharArray(int index)
- {
- string uuidString = GetUUIDAsString(index);
- if (String.IsNullOrEmpty(uuidString))
- {
- return null;
- }
- return uuidString.ToCharArray();
- }
-
- /// DEPRECATED: Use the AreaDescription class to work with area descriptions.
- ///
- /// Update the list returned by GetCachedADFList().
- ///
- /// Returns TANGO_SUCCESS on success, or TANGO_ERROR on failure to retrieve the list.
- public static int RefreshADFList()
- {
- int returnValue = Common.ErrorType.TANGO_ERROR;
- IntPtr tempData = IntPtr.Zero;
- returnValue = PoseProviderAPI.TangoService_getAreaDescriptionUUIDList(ref tempData);
-
- if (returnValue != Common.ErrorType.TANGO_SUCCESS)
- {
- Debug.Log(CLASS_NAME + ".RefreshADFList() Could not get ADF list from device.");
- }
- else
- {
- byte[] charBuffer = new byte[sizeof(char)];
- List dataHolder = new List();
- Marshal.Copy(tempData, charBuffer, 0, 1);
- while (charBuffer[0] != 0 && charBuffer[0] != '\n')
- {
- dataHolder.Add(charBuffer[0]);
- tempData = new IntPtr(tempData.ToInt64() + 1);
- Marshal.Copy(tempData, charBuffer, 0, 1);
- }
- string uuidList = System.Text.Encoding.UTF8.GetString(dataHolder.ToArray());
- m_adfList.PopulateUUIDList(uuidList);
- if (!m_adfList.HasEntries())
- {
- Debug.Log(CLASS_NAME + ".RefreshADFList() No area description files found on device.");
- }
- }
- return returnValue;
- }
-
- /// DEPRECATED: Use the AreaDescription class to work with area descriptions.
- ///
- /// Saves the area description, returning the unique ID associated with the saved map.
- ///
- /// You can only save an area description while connected to the Tango Service and if you have enabled Area
- /// Learning mode. If you loaded an ADF before connecting, then calling this method appends any new learned
- /// areas to that ADF and returns the same UUID. If you did not load an ADF, this method creates a new ADF and
- /// a new UUID for that ADF.
- ///
- ///
- /// Returns TANGO_SUCCESS on success, and TANGO_ERROR if a failure occurred when saving, or if the service
- /// needs to be initialized, or TANGO_INVALID if uuid is NULL, or of incorrect length, or if Area Learning Mode
- /// was not set (see logcat for details).
- ///
- /// Upon saving, the TangoUUID to refer to this ADF is returned here.
- public static int SaveAreaDescription(UUIDUnityHolder adfUnityHolder)
- {
- if (adfUnityHolder == null)
- {
- Debug.Log(CLASS_NAME + ".SaveAreaDescription() Could not save area description. UUID Holder object specified is not initialized");
- return Common.ErrorType.TANGO_ERROR;
- }
- IntPtr idData = Marshal.AllocHGlobal(Common.UUID_LENGTH);
- int returnValue = PoseProviderAPI.TangoService_saveAreaDescription(idData);
- if (returnValue != Common.ErrorType.TANGO_SUCCESS)
- {
- Debug.Log(CLASS_NAME + ".SaveAreaDescripton() Could not save area description with ID: " + adfUnityHolder.GetStringDataUUID());
- }
- else
- {
- byte[] tempDataBuffer = new byte[Common.UUID_LENGTH];
- Marshal.Copy(idData, tempDataBuffer, 0, Common.UUID_LENGTH);
- adfUnityHolder.SetDataUUID(tempDataBuffer);
- }
- return returnValue;
- }
-
- /// DEPRECATED: Use the AreaDescription class to work with area descriptions.
- ///
- /// Saves the metadata associated with a single area description unique ID.
- ///
- ///
- /// Returns TANGO_SUCCESS on successful save, or TANGO_ERROR on failure, or if the service needs to be
- /// initialized.
- ///
- /// The metadata and associated UUID to save.
- public static int SaveAreaDescriptionMetaData(UUIDUnityHolder adfUnityHolder)
- {
- if (adfUnityHolder == null)
- {
- Debug.Log(CLASS_NAME + ".SaveAreaDescription() Could not save area description. UUID Holder object specified is not initialized");
- return Common.ErrorType.TANGO_ERROR;
- }
- if (string.IsNullOrEmpty(adfUnityHolder.GetStringDataUUID()))
- {
- Debug.Log(CLASS_NAME + ".MetaData cannot be retrived for the area description as UUIDUnityHolder object was empty or null.");
- return Common.ErrorType.TANGO_ERROR;
- }
- if (adfUnityHolder.uuidMetaData.meta_data_pointer == IntPtr.Zero)
- {
- Debug.Log(CLASS_NAME + "metadata pointer is null, cannot save metadata to this ADF!");
- return Common.ErrorType.TANGO_ERROR;
- }
- Debug.Log("UUID being saved is: " + adfUnityHolder.GetStringDataUUID());
- int returnValue = PoseProviderAPI.TangoService_saveAreaDescriptionMetadata(adfUnityHolder.GetStringDataUUID(), adfUnityHolder.uuidMetaData.meta_data_pointer);
- if (returnValue != Common.ErrorType.TANGO_SUCCESS)
- {
- Debug.Log(CLASS_NAME + "Could not save metadata to the ADF!");
- }
- return returnValue;
- }
-
- /// DEPRECATED: Use the AreaDescription class to work with area descriptions.
- ///
- /// Export an area with the UUID from the default area storage location to the destination file
- /// directory with the UUID as its name.
- ///
- /// Returns TANGO_SUCCESS if the file was exported, or TANGO_ERROR if the export failed.
- /// The UUID of the area.
- /// The destination file directory.
- public static int ExportAreaDescriptionToFile(string uuid, string filePath)
- {
- if (string.IsNullOrEmpty(uuid))
- {
- Debug.Log("Can't export an empty UUID. Please define one.");
- return Common.ErrorType.TANGO_ERROR;
- }
- if (string.IsNullOrEmpty(filePath))
- {
- Debug.Log("Missing file path for exporting area description. Please define one.");
- return Common.ErrorType.TANGO_ERROR;
- }
- AndroidHelper.StartExportADFActivity(uuid, filePath);
- return Common.ErrorType.TANGO_SUCCESS;
- }
-
- /// DEPRECATED: Use the AreaDescription class to work with area descriptions.
- ///
- /// Import an area description from a file path to the default area storage location.
- ///
- /// Please call ImportAreaDescriptionFromFile(string filePath) instead.
- /// The new area description will get a new ID, which will be stored in adfID.
- ///
- /// Common.ErrorType.TANGO_SUCCESS if the UUID was imported successfully.
- /// Upon successful return, this will have the new ID.
- /// File path of the area descrption to be imported.
- public static int ImportAreaDescriptionFromFile(UUIDUnityHolder adfID, string filePath)
- {
- if (adfID == null)
- {
- Debug.Log(CLASS_NAME + ".ImportAreaDescription() Could not import area description. UUID Holder object specified is not initialized");
- return Common.ErrorType.TANGO_ERROR;
- }
- IntPtr uuidHolder = Marshal.AllocHGlobal(Common.UUID_LENGTH);
- int returnValue = PoseProviderAPI.TangoService_importAreaDescription(filePath, uuidHolder);
- if (returnValue != Common.ErrorType.TANGO_SUCCESS)
- {
- Debug.Log(CLASS_NAME + ".ImportAreaDescription() Could not import area description at path: " + filePath);
- }
- else
- {
- byte[] tempDataBuffer = new byte[Common.UUID_LENGTH];
- Marshal.Copy(uuidHolder, tempDataBuffer, 0, Common.UUID_LENGTH);
- adfID.SetDataUUID(tempDataBuffer);
- }
- return returnValue;
- }
-
- /// DEPRECATED: Use the AreaDescription class to work with area descriptions.
- ///
- /// Import an area description from a file path to the default area storage location.
- ///
- /// Common.ErrorType.TANGO_SUCCESS if the UUID was imported successfully.
- /// File path of the area descrption to be imported.
- public static int ImportAreaDescriptionFromFile(string filePath)
- {
- if (string.IsNullOrEmpty(filePath))
- {
- Debug.Log("Missing file path for exporting area description. Please define one.");
- return Common.ErrorType.TANGO_ERROR;
- }
- AndroidHelper.StartImportADFActivity(filePath);
- return Common.ErrorType.TANGO_SUCCESS;
- }
-
- /// DEPRECATED: Use the AreaDescription class to work with area descriptions.
- ///
- /// Deletes an area description with the specified unique ID.
- ///
- ///
- /// Returns TANGO_SUCCESS if area description file with specified unique ID is found and can be removed.
- ///
- /// The area description to delete.
- public static int DeleteAreaDescription(string toDeleteUUID)
- {
- if (string.IsNullOrEmpty(toDeleteUUID))
- {
- Debug.Log(CLASS_NAME + ".DeleteAreaDescription() Could not delete area description, UUID was empty or null.");
- return Common.ErrorType.TANGO_ERROR;
- }
- int returnValue = PoseProviderAPI.TangoService_deleteAreaDescription(toDeleteUUID);
- if (returnValue != Common.ErrorType.TANGO_SUCCESS)
- {
- Debug.Log(CLASS_NAME + ".DeleteAreaDescription() Could not delete area description, API returned invalid.");
- }
- return returnValue;
- }
- #endregion // ADF Functionality
-
- #region ADF Metadata Functionality
- /// DEPRECATED: Use the AreaDescription class and AreaDescription.GetMetadata instead.
- ///
- /// Gets the metadata handle associated with a single area description unique ID.
- ///
- ///
- /// Returns TANGO_SUCCESS on successful load of metadata, or TANGO_ERROR if the service needs to be initialized
- /// or if the metadata could not be loaded.
- ///
- ///
- /// The TangoUUID for which to load the metadata. On success, this function sets the pointer to raw UUID
- /// metadata which can then be extracted using AreaDescriptionMetaData_get, AreaDescriptionMetaData_get, or
- /// PopulateAreaDescriptionMetaDataKeyValues.
- ///
- public static int GetAreaDescriptionMetaData(UUIDUnityHolder adfUnityHolder)
- {
- if (string.IsNullOrEmpty(adfUnityHolder.GetStringDataUUID()))
- {
- Debug.Log(CLASS_NAME + ".MetaData cannot be retrived for the area description as UUIDUnityHolder object was empty or null.");
- return Common.ErrorType.TANGO_ERROR;
- }
- int returnValue = PoseProviderAPI.TangoService_getAreaDescriptionMetadata(adfUnityHolder.GetStringDataUUID(), ref adfUnityHolder.uuidMetaData.meta_data_pointer);
- if (returnValue != Common.ErrorType.TANGO_SUCCESS)
- {
- Debug.Log(CLASS_NAME + "Meta Data could not be loaded");
- }
- Debug.Log("GetAreaDescription return value is: " + returnValue.ToString());
- return returnValue;
- }
-
- /// DEPRECATED: Use the AreaDescription class and AreaDescription.Metadata instead.
- ///
- /// Populates the Metadata key/value pairs of a given metadataPointer.
- ///
- /// metaDataPointer should be initialized to a valid Metadata by calling the getAreaDescriptionMetaData().
- ///
- /// TANGO_SUCCESS if successful, else TANGO_INVALID or TANGO_ERROR.
- /// Metadata pointer.
- /// Dictionary of key/value pairs stored in the metadata.
- public static int PopulateAreaDescriptionMetaDataKeyValues(IntPtr metadataPointer, ref Dictionary keyValuePairs)
- {
- IntPtr keyList = IntPtr.Zero;
- if (metadataPointer == IntPtr.Zero)
- {
- Debug.Log(CLASS_NAME + "metadata pointer is null, cannot save metadata to this ADF!");
- return Common.ErrorType.TANGO_ERROR;
- }
- int returnValue = PoseProviderAPI.TangoAreaDescriptionMetadata_listKeys(metadataPointer, ref keyList);
- if (returnValue != Tango.Common.ErrorType.TANGO_SUCCESS)
- {
- Debug.Log("Could not read metadata keys list");
- }
- string metadataKeys = Marshal.PtrToStringAuto(keyList);
- string[] keys = metadataKeys.Split(new char[] { ',' });
- string[] values = new string[keys.Length];
- for (int i = 0; i < values.Length; i++)
- {
- uint valuesize = 0;
- IntPtr valuePointer = IntPtr.Zero;
- PoseProviderAPI.TangoAreaDescriptionMetadata_get(metadataPointer, keys[i], ref valuesize, ref valuePointer);
- byte[] valueByteArray = new byte[valuesize];
- if (valuePointer == null || valueByteArray == null)
- {
- Debug.LogError("null pointers in call to Marshal.copy");
- continue;
- }
- Marshal.Copy(valuePointer, valueByteArray, 0, (int)valuesize);
- values[i] = System.Text.Encoding.UTF8.GetString(valueByteArray);
- Debug.Log("Key Values are- " + keys[i] + ": " + values[i]);
- keyValuePairs.Add(keys[i], values[i]);
- }
- return returnValue;
- }
-
- /// DEPRECATED: Use the AreaDescription class and AreaDescription.Metadata instead.
- ///
- /// Get the value of a key from a metadata.
- ///
- /// TANGO_SUCCESS if successful, else TANGO_INVALID or TANGO_ERROR.
- /// Key to lookup.
- /// On success, the value for that key.
- /// Area description + metadata holder.
- public static int AreaDescriptionMetaData_get(String key, ref String value, UUIDUnityHolder adfUnityHolder)
- {
- if (string.IsNullOrEmpty(adfUnityHolder.GetStringDataUUID()))
- {
- Debug.Log(CLASS_NAME + ".MetaData cannot be retrived for the area description as UUIDUnityHolder object was empty or null.");
- return Common.ErrorType.TANGO_ERROR;
- }
- uint valuesize = 0;
- IntPtr valuePointer = IntPtr.Zero;
- int returnValue = PoseProviderAPI.TangoAreaDescriptionMetadata_get(adfUnityHolder.uuidMetaData.meta_data_pointer, key, ref valuesize, ref valuePointer);
- if (returnValue != Tango.Common.ErrorType.TANGO_SUCCESS)
- {
- Debug.Log("Could not read metadata key, Error return value is: " + returnValue);
- return returnValue;
- }
- else
- {
- byte[] valueByteArray = new byte[valuesize];
- Marshal.Copy(valuePointer, valueByteArray, 0, (int)valuesize);
- value = System.Text.Encoding.UTF8.GetString(valueByteArray);
- return returnValue;
- }
- }
-
- /// DEPRECATED: Use the AreaDescription class and AreaDescription.Metadata instead.
- ///
- /// Set the value of a key in a metadata.
- ///
- /// TANGO_SUCCESS if successful, else TANGO_INVALID or TANGO_ERROR.
- /// Key to set the value of.
- /// Value to set.
- /// Area description + metadata holder.
- public static int AreaDescriptionMetaData_set(String key, String value, UUIDUnityHolder adfUnityHolder)
- {
- if (string.IsNullOrEmpty(adfUnityHolder.GetStringDataUUID()))
- {
- Debug.Log(CLASS_NAME + ".MetaData cannot be retrived for the area description as UUIDUnityHolder object was empty or null.");
- return Common.ErrorType.TANGO_ERROR;
- }
-
- int returnValue = PoseProviderAPI.TangoAreaDescriptionMetadata_set(adfUnityHolder.uuidMetaData.meta_data_pointer, key, (uint)value.Length, value);
- if (returnValue != Tango.Common.ErrorType.TANGO_SUCCESS)
- {
- Debug.Log("Could not set Metadata Key, Error return value is: " + returnValue);
- return returnValue;
- }
- else
- {
- Debug.Log("Metadata Set succesful, Key set is: " + key + " Value set is: " + value);
- return returnValue;
- }
- }
- #endregion // ADF Metadata Functionality
-
///
/// Set the C callback for the Tango pose interface.
///
@@ -624,12 +171,12 @@ internal static void UpdateTangoEmulation()
// Right
m_emulatedPosePosition += directionRight * TRANSLATION_SPEED * Time.deltaTime;
}
- if (Input.GetKey(KeyCode.R))
+ if (Input.GetKey(KeyCode.E))
{
// Up
m_emulatedPosePosition += directionUp * TRANSLATION_SPEED * Time.deltaTime;
}
- if (Input.GetKey(KeyCode.F))
+ if (Input.GetKey(KeyCode.Q))
{
// Down
m_emulatedPosePosition -= directionUp * TRANSLATION_SPEED * Time.deltaTime;
@@ -671,43 +218,6 @@ public static extern int TangoService_setPoseListenerFrames(int count,
[DllImport(Common.TANGO_UNITY_DLL)]
public static extern void TangoService_resetMotionTracking();
-
- [DllImport(Common.TANGO_UNITY_DLL)]
- public static extern int TangoService_saveAreaDescription(IntPtr uuid);
-
- [DllImport(Common.TANGO_UNITY_DLL)]
- public static extern int TangoService_getAreaDescriptionUUIDList(ref IntPtr uuid_list);
-
- [DllImport(Common.TANGO_UNITY_DLL)]
- public static extern int TangoService_getAreaDescriptionMetadata([MarshalAs(UnmanagedType.LPStr)] string uuid,
- ref IntPtr metadata);
-
- [DllImport(Common.TANGO_UNITY_DLL)]
- public static extern int TangoService_saveAreaDescriptionMetadata([MarshalAs(UnmanagedType.LPStr)] string uuid,
- IntPtr metadata);
-
- [DllImport(Common.TANGO_UNITY_DLL)]
- public static extern int TangoService_importAreaDescription([MarshalAs(UnmanagedType.LPStr)] string source_file_path, IntPtr UUID);
-
- [DllImport(Common.TANGO_UNITY_DLL)]
- public static extern int TangoService_exportAreaDescription([MarshalAs(UnmanagedType.LPStr)] string UUID,
- [MarshalAs(UnmanagedType.LPStr)] string dst_file_path);
- [DllImport(Common.TANGO_UNITY_DLL)]
- public static extern int TangoService_deleteAreaDescription([MarshalAs(UnmanagedType.LPStr)] string UUID);
-
- [DllImport(Common.TANGO_UNITY_DLL)]
- public static extern int TangoAreaDescriptionMetadata_free(IntPtr metadata);
-
- [DllImport(Common.TANGO_UNITY_DLL)]
- public static extern int TangoAreaDescriptionMetadata_get(IntPtr metadata, [MarshalAs(UnmanagedType.LPStr)] string key,
- ref UInt32 value_size, ref IntPtr value);
-
- [DllImport(Common.TANGO_UNITY_DLL)]
- public static extern int TangoAreaDescriptionMetadata_set(IntPtr metadata, [MarshalAs(UnmanagedType.LPStr)] string key,
- UInt32 value_size, [MarshalAs(UnmanagedType.LPStr)] string value);
-
- [DllImport(Common.TANGO_UNITY_DLL)]
- public static extern int TangoAreaDescriptionMetadata_listKeys(IntPtr metadata, ref IntPtr key_list);
#else
public static int TangoService_connectOnPoseAvailable(int count,
TangoCoordinateFramePair[] framePairs,
@@ -732,66 +242,6 @@ public static int TangoService_setPoseListenerFrames(int count,
public static void TangoService_resetMotionTracking()
{
}
-
- public static int TangoService_saveAreaDescription(IntPtr uuid)
- {
- return Common.ErrorType.TANGO_SUCCESS;
- }
-
- public static int TangoService_getAreaDescriptionUUIDList(ref IntPtr uuid_list)
- {
- return Common.ErrorType.TANGO_SUCCESS;
- }
-
- public static int TangoService_getAreaDescriptionMetadata([MarshalAs(UnmanagedType.LPStr)] string uuid,
- ref IntPtr metadata)
- {
- return Common.ErrorType.TANGO_SUCCESS;
- }
-
- public static int TangoService_saveAreaDescriptionMetadata([MarshalAs(UnmanagedType.LPStr)] string uuid,
- IntPtr metadata)
- {
- return Common.ErrorType.TANGO_SUCCESS;
- }
-
- public static int TangoService_importAreaDescription([MarshalAs(UnmanagedType.LPStr)] string source_file_path, IntPtr uuid)
- {
- return Common.ErrorType.TANGO_SUCCESS;
- }
-
- public static int TangoService_exportAreaDescription([MarshalAs(UnmanagedType.LPStr)] string uuid,
- [MarshalAs(UnmanagedType.LPStr)] string dst_file_path)
- {
- return Common.ErrorType.TANGO_SUCCESS;
- }
-
- public static int TangoService_deleteAreaDescription([MarshalAs(UnmanagedType.LPStr)] string uuid)
- {
- return Common.ErrorType.TANGO_SUCCESS;
- }
-
- public static int TangoAreaDescriptionMetadata_free(IntPtr metadata)
- {
- return Common.ErrorType.TANGO_SUCCESS;
- }
-
- public static int TangoAreaDescriptionMetadata_get(IntPtr metadata, [MarshalAs(UnmanagedType.LPStr)] string key,
- ref UInt32 value_size, ref IntPtr value)
- {
- return Common.ErrorType.TANGO_SUCCESS;
- }
-
- public static int TangoAreaDescriptionMetadata_set(IntPtr metadata, [MarshalAs(UnmanagedType.LPStr)] string key,
- UInt32 value_size, [MarshalAs(UnmanagedType.LPStr)] string value)
- {
- return Common.ErrorType.TANGO_SUCCESS;
- }
-
- public static int TangoAreaDescriptionMetadata_listKeys(IntPtr metadata, ref IntPtr key_list)
- {
- return Common.ErrorType.TANGO_SUCCESS;
- }
#endif
}
#endregion
diff --git a/UnityExamples/Assets/TangoSDK/Core/Scripts/TangoWrappers/TangoApplication.cs b/UnityExamples/Assets/TangoSDK/Core/Scripts/TangoWrappers/TangoApplication.cs
index 183ed013..c9979f59 100644
--- a/UnityExamples/Assets/TangoSDK/Core/Scripts/TangoWrappers/TangoApplication.cs
+++ b/UnityExamples/Assets/TangoSDK/Core/Scripts/TangoWrappers/TangoApplication.cs
@@ -77,14 +77,11 @@ private enum PermissionsTypes
public bool m_motionTrackingAutoReset = true;
public bool m_enableAreaLearning = false;
public bool m_enableADFLoading = false;
- public bool m_enableCloudADF = false;
public bool m_useExperimentalVideoOverlay = true;
public bool m_autoConnectToService = false;
- public string m_cloudApiKey = string.Empty;
-#if UNITY_EDITOR
- public static bool m_mouseEmulationViaPoseUpdates = false;
-#endif
+ internal bool m_enableCloudADF = false;
+
private const string CLASS_NAME = "TangoApplication";
private const int MINIMUM_API_VERSION = 6804;
private static string m_tangoServiceVersion = string.Empty;
@@ -161,59 +158,54 @@ public YUVTexture GetVideoOverlayTextureYUV()
public void Register(System.Object tangoObject)
{
ITangoAreaDescriptionEvent areaDescriptionEvent = tangoObject as ITangoAreaDescriptionEvent;
-
if (areaDescriptionEvent != null)
{
- RegisterOnAreaDescriptionEvent(areaDescriptionEvent.OnAreaDescriptionImported,
- areaDescriptionEvent.OnAreaDescriptionExported);
+ _RegisterOnAreaDescriptionEvent(areaDescriptionEvent.OnAreaDescriptionImported,
+ areaDescriptionEvent.OnAreaDescriptionExported);
}
ITangoEvent tangoEvent = tangoObject as ITangoEvent;
-
if (tangoEvent != null)
{
- RegisterOnTangoEvent(tangoEvent.OnTangoEventAvailableEventHandler);
+ _RegisterOnTangoEvent(tangoEvent.OnTangoEventAvailableEventHandler);
}
ITangoEventMultithreaded tangoEventMultithreaded = tangoObject as ITangoEventMultithreaded;
if (tangoEventMultithreaded != null)
{
- RegisterOnTangoEventMultithreaded(tangoEventMultithreaded.OnTangoEventMultithreadedAvailableEventHandler);
+ _RegisterOnTangoEventMultithreaded(tangoEventMultithreaded.OnTangoEventMultithreadedAvailableEventHandler);
}
ITangoLifecycle tangoLifecycle = tangoObject as ITangoLifecycle;
if (tangoLifecycle != null)
{
- RegisterPermissionsCallback(tangoLifecycle.OnTangoPermissions);
- RegisterOnTangoConnect(tangoLifecycle.OnTangoServiceConnected);
- RegisterOnTangoDisconnect(tangoLifecycle.OnTangoServiceDisconnected);
+ _RegisterPermissionsCallback(tangoLifecycle.OnTangoPermissions);
+ _RegisterOnTangoConnect(tangoLifecycle.OnTangoServiceConnected);
+ _RegisterOnTangoDisconnect(tangoLifecycle.OnTangoServiceDisconnected);
}
ITangoCloudEvent tangoCloudEvent = tangoObject as ITangoCloudEvent;
-
if (tangoCloudEvent != null)
{
- RegisterOnTangoCloudEvent(tangoCloudEvent.OnTangoCloudEventAvailableEventHandler);
+ _RegisterOnTangoCloudEvent(tangoCloudEvent.OnTangoCloudEventAvailableEventHandler);
}
if (m_enableMotionTracking)
{
ITangoPose poseHandler = tangoObject as ITangoPose;
-
if (poseHandler != null)
{
- RegisterOnTangoPoseEvent(poseHandler.OnTangoPoseAvailable);
+ _RegisterOnTangoPoseEvent(poseHandler.OnTangoPoseAvailable);
}
}
if (m_enableDepth)
{
ITangoDepth depthHandler = tangoObject as ITangoDepth;
-
if (depthHandler != null)
{
- RegisterOnTangoDepthEvent(depthHandler.OnTangoDepthAvailable);
+ _RegisterOnTangoDepthEvent(depthHandler.OnTangoDepthAvailable);
}
}
@@ -222,19 +214,17 @@ public void Register(System.Object tangoObject)
if (m_useExperimentalVideoOverlay)
{
IExperimentalTangoVideoOverlay videoOverlayHandler = tangoObject as IExperimentalTangoVideoOverlay;
-
if (videoOverlayHandler != null)
{
- RegisterOnExperimentalTangoVideoOverlay(videoOverlayHandler.OnExperimentalTangoImageAvailable);
+ _RegisterOnExperimentalTangoVideoOverlay(videoOverlayHandler.OnExperimentalTangoImageAvailable);
}
}
else
{
ITangoVideoOverlay videoOverlayHandler = tangoObject as ITangoVideoOverlay;
-
if (videoOverlayHandler != null)
{
- RegisterOnTangoVideoOverlay(videoOverlayHandler.OnTangoImageAvailableEventHandler);
+ _RegisterOnTangoVideoOverlay(videoOverlayHandler.OnTangoImageAvailableEventHandler);
}
}
}
@@ -249,59 +239,53 @@ public void Register(System.Object tangoObject)
public void Unregister(System.Object tangoObject)
{
ITangoAreaDescriptionEvent areaDescriptionEvent = tangoObject as ITangoAreaDescriptionEvent;
-
if (areaDescriptionEvent != null)
{
- UnregisterOnAreaDescriptionEvent(areaDescriptionEvent.OnAreaDescriptionImported,
- areaDescriptionEvent.OnAreaDescriptionExported);
+ _UnregisterOnAreaDescriptionEvent(areaDescriptionEvent.OnAreaDescriptionImported,
+ areaDescriptionEvent.OnAreaDescriptionExported);
}
ITangoEvent tangoEvent = tangoObject as ITangoEvent;
-
if (tangoEvent != null)
{
- UnregisterOnTangoEvent(tangoEvent.OnTangoEventAvailableEventHandler);
+ _UnregisterOnTangoEvent(tangoEvent.OnTangoEventAvailableEventHandler);
}
ITangoEventMultithreaded tangoEventMultithreaded = tangoObject as ITangoEventMultithreaded;
-
if (tangoEventMultithreaded != null)
{
- UnregisterOnTangoEventMultithreaded(tangoEventMultithreaded.OnTangoEventMultithreadedAvailableEventHandler);
+ _UnregisterOnTangoEventMultithreaded(tangoEventMultithreaded.OnTangoEventMultithreadedAvailableEventHandler);
}
ITangoLifecycle tangoLifecycle = tangoObject as ITangoLifecycle;
if (tangoLifecycle != null)
{
- UnregisterPermissionsCallback(tangoLifecycle.OnTangoPermissions);
- UnregisterOnTangoConnect(tangoLifecycle.OnTangoServiceConnected);
- UnregisterOnTangoDisconnect(tangoLifecycle.OnTangoServiceDisconnected);
+ _UnregisterPermissionsCallback(tangoLifecycle.OnTangoPermissions);
+ _UnregisterOnTangoConnect(tangoLifecycle.OnTangoServiceConnected);
+ _UnregisterOnTangoDisconnect(tangoLifecycle.OnTangoServiceDisconnected);
}
ITangoCloudEvent tangoCloudEvent = tangoObject as ITangoCloudEvent;
-
if (tangoCloudEvent != null)
{
- UnregisterOnTangoCloudEvent(tangoCloudEvent.OnTangoCloudEventAvailableEventHandler);
+ _UnregisterOnTangoCloudEvent(tangoCloudEvent.OnTangoCloudEventAvailableEventHandler);
}
if (m_enableMotionTracking)
{
ITangoPose poseHandler = tangoObject as ITangoPose;
-
if (poseHandler != null)
{
- UnregisterOnTangoPoseEvent(poseHandler.OnTangoPoseAvailable);
+ _UnregisterOnTangoPoseEvent(poseHandler.OnTangoPoseAvailable);
}
}
-
+
if (m_enableDepth)
{
ITangoDepth depthHandler = tangoObject as ITangoDepth;
-
if (depthHandler != null)
{
- UnregisterOnTangoDepthEvent(depthHandler.OnTangoDepthAvailable);
+ _UnregisterOnTangoDepthEvent(depthHandler.OnTangoDepthAvailable);
}
}
@@ -310,19 +294,17 @@ public void Unregister(System.Object tangoObject)
if (m_useExperimentalVideoOverlay)
{
IExperimentalTangoVideoOverlay videoOverlayHandler = tangoObject as IExperimentalTangoVideoOverlay;
-
if (videoOverlayHandler != null)
{
- UnregisterOnExperimentalTangoVideoOverlay(videoOverlayHandler.OnExperimentalTangoImageAvailable);
+ _UnregisterOnExperimentalTangoVideoOverlay(videoOverlayHandler.OnExperimentalTangoImageAvailable);
}
}
else
{
ITangoVideoOverlay videoOverlayHandler = tangoObject as ITangoVideoOverlay;
-
if (videoOverlayHandler != null)
{
- UnregisterOnTangoVideoOverlay(videoOverlayHandler.OnTangoImageAvailableEventHandler);
+ _UnregisterOnTangoVideoOverlay(videoOverlayHandler.OnTangoImageAvailableEventHandler);
}
}
}
@@ -337,105 +319,6 @@ public bool HasRequestedPermissions()
return m_requiredPermissions == PermissionsTypes.NONE;
}
- ///
- /// DEPRECATED: Register to get an event callback when all permissions are granted.
- ///
- /// Instead, inherit from ITangoLifecycle and call TangoApplication.Register.
- ///
- /// The passed event will get called once all Tango permissions have been granted. Registering
- /// after all permissions have already been granted will cause the event to never fire.
- ///
- /// Event to call.
- public void RegisterPermissionsCallback(PermissionsEvent permissionsEventHandler)
- {
- if (permissionsEventHandler != null)
- {
- PermissionEvent += permissionsEventHandler;
- }
- }
-
- ///
- /// DEPRECATED: Unregister from the permission callbacks.
- ///
- /// Instead, inherit from ITangoLifecycle and call TangoApplication.Unregister.
- ///
- /// See TangoApplication.RegisterPermissionsCallback for more details.
- ///
- /// Event to remove.
- public void UnregisterPermissionsCallback(PermissionsEvent permissionsEventHandler)
- {
- if (permissionsEventHandler != null)
- {
- PermissionEvent -= permissionsEventHandler;
- }
- }
-
- ///
- /// DEPRECATED: Register to get an event callback when connected to the Tango service.
- ///
- /// Instead, inherit from ITangoLifecycle and call TangoApplication.Register.
- ///
- /// The passed event will get called once connected to the Tango service. Registering
- /// after already connected will cause the event to not fire until disconnected and then
- /// connecting again.
- ///
- /// Event to call.
- public void RegisterOnTangoConnect(OnTangoConnectEventHandler handler)
- {
- if (handler != null)
- {
- OnTangoConnect += handler;
- }
- }
-
- ///
- /// DEPRECATED: Unregister from the callback when connected to the Tango service.
- ///
- /// Instead, inherit from ITangoLifecycle and call TangoApplication.Unregister.
- ///
- /// See TangoApplication.RegisterOnTangoConnect for more details.
- ///
- /// Event to remove.
- public void UnregisterOnTangoConnect(OnTangoConnectEventHandler handler)
- {
- if (handler != null)
- {
- OnTangoConnect -= handler;
- }
- }
-
- ///
- /// DEPRECATED: Register to get an event callback when disconnected from the Tango service.
- ///
- /// Instead, inherit from ITangoLifecycle and call TangoApplication.Register.
- ///
- /// The passed event will get called when disconnected from the Tango service.
- ///
- /// Event to remove.
- public void RegisterOnTangoDisconnect(OnTangoDisconnectEventHandler handler)
- {
- if (handler != null)
- {
- OnTangoDisconnect += handler;
- }
- }
-
- ///
- /// DEPRECATED: Unregister from the callback when disconnected from the Tango service.
- ///
- /// Instead, inherit from ITangoLifecycle and call TangoApplication.Unregister.
- ///
- /// See TangoApplication.RegisterOnTangoDisconnect for more details.
- ///
- /// Event to remove.
- public void UnregisterOnTangoDisconnect(OnTangoDisconnectEventHandler handler)
- {
- if (handler != null)
- {
- OnTangoDisconnect -= handler;
- }
- }
-
///
/// Manual initialization step 1: Call this to request Tango permissions.
///
@@ -448,7 +331,8 @@ public void UnregisterOnTangoDisconnect(OnTangoDisconnectEventHandler handler)
///
public void RequestPermissions()
{
- RequestNecessaryPermissionsAndConnect();
+ _ResetPermissionsFlags();
+ _RequestNextPermission();
}
///
@@ -468,45 +352,6 @@ public void Startup(AreaDescription areaDescription)
return;
}
- InitApplication();
- if (areaDescription != null)
- {
- InitProviders(areaDescription.m_uuid);
- }
- else
- {
- InitProviders(null);
- }
- ConnectToService();
- }
-
- ///
- /// DEPRECATED: Init step 1. Call this to request Tango permissions.
- ///
- /// After setting up the necessary permissions and callbacks, call this to request each of
- /// the permissions in order. Once all the permissions are granted, the permission callback
- /// will get called to do the next step.
- ///
- /// Also see TangoApplication.InitApplication, TangoApplication.InitProviders, and
- /// TangoApplication.ConnectToService.
- ///
- public void RequestNecessaryPermissionsAndConnect()
- {
- _ResetPermissionsFlags();
- _RequestNextPermission();
- }
-
- ///
- /// DEPRECATED: Init step 2. Call this to initialize internal state on TangoApplication.
- ///
- /// Call this in the permissions callback if all permissions have been granted.
- ///
- /// Also see TangoApplication.RequestNecessaryPermissionsandConnect, TangoApplication.InitProviders, and
- /// TangoApplication.ConnectToService.
- ///
- public void InitApplication()
- {
- Debug.Log("TangoApplication.InitApplication()");
_CheckTangoVersion();
if (m_enableVideoOverlay && m_useExperimentalVideoOverlay)
@@ -525,37 +370,31 @@ public void InitApplication()
{
Debug.Log("Video overlay texture sizes were not set properly");
}
-
+
m_yuvTexture.ResizeAll(yTextureWidth, yTextureHeight, uvTextureWidth, uvTextureHeight);
}
- }
-
- ///
- /// DEPRECATED: Init step 3. Call this to choose what area description ID to use, if any.
- ///
- /// Call this in the permissions callback after calling TangoApplication.InitApplication.
- ///
- /// Also see TangoApplication.RequestNecessaryPermissionsAndConnect, TangoApplication.InitApplication, and
- /// TangoApplication.ConnectToService.
- ///
- /// Area description ID to load, or string.Empty to not use any.
- public void InitProviders(string uuid)
- {
- _InitializeMotionTracking(uuid);
- _InitializeDepth();
- _InitializeOverlay();
+
+ if (areaDescription != null)
+ {
+ _InitializeMotionTracking(areaDescription.m_uuid);
+ }
+ else
+ {
+ _InitializeMotionTracking(null);
+ }
+
+ if (m_tangoConfig.SetBool(TangoConfig.Keys.ENABLE_DEPTH_PERCEPTION_BOOL, m_enableDepth) && m_enableDepth)
+ {
+ _SetDepthCallbacks();
+ }
+
+ if (m_enableVideoOverlay)
+ {
+ _SetVideoOverlayCallbacks();
+ }
+
_SetEventCallbacks();
- }
-
- ///
- /// DEPRECATED: Init step 4. Call this to connect to the Tango service.
- ///
- /// Also see TangoApplication.RequestNecessaryPermissionsAndConnect, TangoApplication.InitApplication,
- /// and TangoApplication.InitProviders.
- ///
- public void ConnectToService()
- {
- Debug.Log("TangoApplication.ConnectToService()");
+
_TangoConnect();
}
@@ -652,13 +491,22 @@ internal TangoConfig RuntimeConfig
get { return m_tangoRuntimeConfig; }
}
+ ///
+ /// Gets the get tango API version code.
+ ///
+ /// The get tango API version code.
+ private static int _GetTangoAPIVersion()
+ {
+ return AndroidHelper.GetVersionCode("com.projecttango.tango");
+ }
+
///
/// Register to get Tango pose callbacks.
///
/// See TangoApplication.Register for more details.
///
/// Handler.
- internal void RegisterOnTangoPoseEvent(OnTangoPoseAvailableEventHandler handler)
+ private void _RegisterOnTangoPoseEvent(OnTangoPoseAvailableEventHandler handler)
{
if (m_poseListener != null)
{
@@ -672,7 +520,7 @@ internal void RegisterOnTangoPoseEvent(OnTangoPoseAvailableEventHandler handler)
/// See TangoApplication.Register for more details.
///
/// Event handler to remove.
- internal void UnregisterOnTangoPoseEvent(OnTangoPoseAvailableEventHandler handler)
+ private void _UnregisterOnTangoPoseEvent(OnTangoPoseAvailableEventHandler handler)
{
if (m_poseListener != null)
{
@@ -686,7 +534,7 @@ internal void UnregisterOnTangoPoseEvent(OnTangoPoseAvailableEventHandler handle
/// See TangoApplication.Register for more details.
///
/// Event handler.
- internal void RegisterOnTangoDepthEvent(OnTangoDepthAvailableEventHandler handler)
+ private void _RegisterOnTangoDepthEvent(OnTangoDepthAvailableEventHandler handler)
{
if (m_depthListener != null)
{
@@ -700,7 +548,7 @@ internal void RegisterOnTangoDepthEvent(OnTangoDepthAvailableEventHandler handle
/// See TangoApplication.Register for more details.
///
/// Event handler to remove.
- internal void UnregisterOnTangoDepthEvent(OnTangoDepthAvailableEventHandler handler)
+ private void _UnregisterOnTangoDepthEvent(OnTangoDepthAvailableEventHandler handler)
{
if (m_depthListener != null)
{
@@ -714,7 +562,7 @@ internal void UnregisterOnTangoDepthEvent(OnTangoDepthAvailableEventHandler hand
/// See TangoApplication.Register for details.
///
/// Event handler.
- internal void RegisterOnTangoCloudEvent(OnTangoCloudEventAvailableEventHandler handler)
+ private void _RegisterOnTangoCloudEvent(OnTangoCloudEventAvailableEventHandler handler)
{
if (m_tangoCloudEventListener != null)
{
@@ -728,7 +576,7 @@ internal void RegisterOnTangoCloudEvent(OnTangoCloudEventAvailableEventHandler h
/// See TangoApplication.Register for more details.
///
/// Event handler to remove.
- internal void UnregisterOnTangoCloudEvent(OnTangoCloudEventAvailableEventHandler handler)
+ private void _UnregisterOnTangoCloudEvent(OnTangoCloudEventAvailableEventHandler handler)
{
if (m_tangoCloudEventListener != null)
{
@@ -742,7 +590,7 @@ internal void UnregisterOnTangoCloudEvent(OnTangoCloudEventAvailableEventHandler
/// See TangoApplication.Register for details.
///
/// Event handler.
- internal void RegisterOnTangoEvent(OnTangoEventAvailableEventHandler handler)
+ private void _RegisterOnTangoEvent(OnTangoEventAvailableEventHandler handler)
{
if (m_tangoEventListener != null)
{
@@ -756,7 +604,7 @@ internal void RegisterOnTangoEvent(OnTangoEventAvailableEventHandler handler)
/// See TangoApplication.Register for more details.
///
/// Event handler to remove.
- internal void UnregisterOnTangoEvent(OnTangoEventAvailableEventHandler handler)
+ private void _UnregisterOnTangoEvent(OnTangoEventAvailableEventHandler handler)
{
if (m_tangoEventListener != null)
{
@@ -770,7 +618,7 @@ internal void UnregisterOnTangoEvent(OnTangoEventAvailableEventHandler handler)
/// See TangoApplication.Register for details.
///
/// Event handler.
- internal void RegisterOnTangoEventMultithreaded(OnTangoEventAvailableEventHandler handler)
+ private void _RegisterOnTangoEventMultithreaded(OnTangoEventAvailableEventHandler handler)
{
if (m_tangoEventListener != null)
{
@@ -784,7 +632,7 @@ internal void RegisterOnTangoEventMultithreaded(OnTangoEventAvailableEventHandle
/// See TangoApplication.Register for more details.
///
/// Event to remove.
- internal void UnregisterOnTangoEventMultithreaded(OnTangoEventAvailableEventHandler handler)
+ private void _UnregisterOnTangoEventMultithreaded(OnTangoEventAvailableEventHandler handler)
{
if (m_tangoEventListener != null)
{
@@ -798,7 +646,7 @@ internal void UnregisterOnTangoEventMultithreaded(OnTangoEventAvailableEventHand
/// See TangoApplication.Register for details.
///
/// Event handler.
- internal void RegisterOnTangoVideoOverlay(OnTangoImageAvailableEventHandler handler)
+ private void _RegisterOnTangoVideoOverlay(OnTangoImageAvailableEventHandler handler)
{
if (m_videoOverlayListener != null)
{
@@ -812,7 +660,7 @@ internal void RegisterOnTangoVideoOverlay(OnTangoImageAvailableEventHandler hand
/// See TangoApplication.Register for more details.
///
/// Event handler to remove.
- internal void UnregisterOnTangoVideoOverlay(OnTangoImageAvailableEventHandler handler)
+ private void _UnregisterOnTangoVideoOverlay(OnTangoImageAvailableEventHandler handler)
{
if (m_videoOverlayListener != null)
{
@@ -824,7 +672,7 @@ internal void UnregisterOnTangoVideoOverlay(OnTangoImageAvailableEventHandler ha
/// Experimental API only, subject to change. Register to get Tango video overlay callbacks.
///
/// Event handler.
- internal void RegisterOnExperimentalTangoVideoOverlay(OnExperimentalTangoImageAvailableEventHandler handler)
+ private void _RegisterOnExperimentalTangoVideoOverlay(OnExperimentalTangoImageAvailableEventHandler handler)
{
if (m_videoOverlayListener != null)
{
@@ -838,7 +686,7 @@ internal void RegisterOnExperimentalTangoVideoOverlay(OnExperimentalTangoImageAv
/// See TangoApplication.Register for more details.
///
/// Event handler to remove.
- internal void UnregisterOnExperimentalTangoVideoOverlay(OnExperimentalTangoImageAvailableEventHandler handler)
+ private void _UnregisterOnExperimentalTangoVideoOverlay(OnExperimentalTangoImageAvailableEventHandler handler)
{
if (m_videoOverlayListener != null)
{
@@ -853,7 +701,7 @@ internal void UnregisterOnExperimentalTangoVideoOverlay(OnExperimentalTangoImage
///
/// The handler to the import callback function.
/// The handler to the export callback function.
- internal void RegisterOnAreaDescriptionEvent(OnAreaDescriptionImportEventHandler import,
+ private void _RegisterOnAreaDescriptionEvent(OnAreaDescriptionImportEventHandler import,
OnAreaDescriptionExportEventHandler export)
{
if (m_areaDescriptionEventListener != null)
@@ -861,7 +709,7 @@ internal void RegisterOnAreaDescriptionEvent(OnAreaDescriptionImportEventHandler
m_areaDescriptionEventListener.Register(import, export);
}
}
-
+
///
/// Unregister from the Tango event callbacks.
///
@@ -869,7 +717,7 @@ internal void RegisterOnAreaDescriptionEvent(OnAreaDescriptionImportEventHandler
///
/// The handler to the import callback function.
/// The handler to the export callback function.
- internal void UnregisterOnAreaDescriptionEvent(OnAreaDescriptionImportEventHandler import,
+ private void _UnregisterOnAreaDescriptionEvent(OnAreaDescriptionImportEventHandler import,
OnAreaDescriptionExportEventHandler export)
{
if (m_areaDescriptionEventListener != null)
@@ -879,12 +727,90 @@ internal void UnregisterOnAreaDescriptionEvent(OnAreaDescriptionImportEventHandl
}
///
- /// Gets the get tango API version code.
+ /// Register to get an event callback when all permissions are granted.
+ ///
+ /// The passed event will get called once all Tango permissions have been granted. Registering
+ /// after all permissions have already been granted will cause the event to never fire.
///
- /// The get tango API version code.
- private static int _GetTangoAPIVersion()
+ /// Event to call.
+ private void _RegisterPermissionsCallback(PermissionsEvent permissionsEventHandler)
{
- return AndroidHelper.GetVersionCode("com.projecttango.tango");
+ if (permissionsEventHandler != null)
+ {
+ PermissionEvent += permissionsEventHandler;
+ }
+ }
+
+ ///
+ /// Unregister from the permission callbacks.
+ ///
+ /// See TangoApplication.RegisterPermissionsCallback for more details.
+ ///
+ /// Event to remove.
+ private void _UnregisterPermissionsCallback(PermissionsEvent permissionsEventHandler)
+ {
+ if (permissionsEventHandler != null)
+ {
+ PermissionEvent -= permissionsEventHandler;
+ }
+ }
+
+ ///
+ /// Register to get an event callback when connected to the Tango service.
+ ///
+ /// The passed event will get called once connected to the Tango service. Registering
+ /// after already connected will cause the event to not fire until disconnected and then
+ /// connecting again.
+ ///
+ /// Event to call.
+ private void _RegisterOnTangoConnect(OnTangoConnectEventHandler handler)
+ {
+ if (handler != null)
+ {
+ OnTangoConnect += handler;
+ }
+ }
+
+ ///
+ /// Unregister from the callback when connected to the Tango service.
+ ///
+ /// See TangoApplication.RegisterOnTangoConnect for more details.
+ ///
+ /// Event to remove.
+ private void _UnregisterOnTangoConnect(OnTangoConnectEventHandler handler)
+ {
+ if (handler != null)
+ {
+ OnTangoConnect -= handler;
+ }
+ }
+
+ ///
+ /// Register to get an event callback when disconnected from the Tango service.
+ ///
+ /// The passed event will get called when disconnected from the Tango service.
+ ///
+ /// Event to remove.
+ private void _RegisterOnTangoDisconnect(OnTangoDisconnectEventHandler handler)
+ {
+ if (handler != null)
+ {
+ OnTangoDisconnect += handler;
+ }
+ }
+
+ ///
+ /// Unregister from the callback when disconnected from the Tango service.
+ ///
+ /// See TangoApplication.RegisterOnTangoDisconnect for more details.
+ ///
+ /// Event to remove.
+ private void _UnregisterOnTangoDisconnect(OnTangoDisconnectEventHandler handler)
+ {
+ if (handler != null)
+ {
+ OnTangoDisconnect -= handler;
+ }
}
///
@@ -893,7 +819,7 @@ private static int _GetTangoAPIVersion()
///
private void _ResumeTangoServices()
{
- RequestNecessaryPermissionsAndConnect();
+ RequestPermissions();
}
///
@@ -912,6 +838,8 @@ private void _SuspendTangoServices()
/// Frame pairs.
private void _SetMotionTrackingCallbacks(TangoCoordinateFramePair[] framePairs)
{
+ Debug.Log("TangoApplication._SetMotionTrackingCallbacks()");
+
if (m_poseListener != null)
{
m_poseListener.AutoReset = m_motionTrackingAutoReset;
@@ -924,6 +852,8 @@ private void _SetMotionTrackingCallbacks(TangoCoordinateFramePair[] framePairs)
///
private void _SetDepthCallbacks()
{
+ Debug.Log("TangoApplication._SetDepthCallbacks()");
+
if (m_depthListener != null)
{
m_depthListener.SetCallback();
@@ -935,6 +865,8 @@ private void _SetDepthCallbacks()
///
private void _SetEventCallbacks()
{
+ Debug.Log("TangoApplication._SetEventCallbacks()");
+
if (m_tangoEventListener != null)
{
m_tangoEventListener.SetCallback();
@@ -946,6 +878,8 @@ private void _SetEventCallbacks()
///
private void _SetVideoOverlayCallbacks()
{
+ Debug.Log("TangoApplication._SetVideoOverlayCallbacks()");
+
if (m_videoOverlayListener != null)
{
m_videoOverlayListener.SetCallback(TangoEnums.TangoCameraId.TANGO_CAMERA_COLOR, m_useExperimentalVideoOverlay, m_yuvTexture);
@@ -958,6 +892,8 @@ private void _SetVideoOverlayCallbacks()
/// ADF UUID to load.
private void _InitializeMotionTracking(string uuid)
{
+ Debug.Log("TangoApplication._InitializeMotionTracking(" + uuid + ")");
+
System.Collections.Generic.List framePairs = new System.Collections.Generic.List();
if (m_tangoConfig.SetBool(TangoConfig.Keys.ENABLE_MOTION_TRACKING_BOOL, m_enableMotionTracking) && m_enableMotionTracking)
@@ -1011,29 +947,10 @@ private void _InitializeMotionTracking(string uuid)
if (m_enableCloudADF)
{
Debug.Log("Connect to Cloud Service.");
- AndroidHelper.ConnectCloud(m_cloudApiKey);
- }
- }
-
- ///
- /// Initialize depth perception.
- ///
- private void _InitializeDepth()
- {
- if (m_tangoConfig.SetBool(TangoConfig.Keys.ENABLE_DEPTH_PERCEPTION_BOOL, m_enableDepth) && m_enableDepth)
- {
- _SetDepthCallbacks();
+ AndroidHelper.ConnectCloud();
}
}
- ///
- /// Initialize the RGB overlay.
- ///
- private void _InitializeOverlay()
- {
- _SetVideoOverlayCallbacks();
- }
-
///
/// Validate the TangoService version is supported.
///
@@ -1045,7 +962,7 @@ private void _CheckTangoVersion()
Debug.Log(string.Format(CLASS_NAME + ".Initialize() Invalid API version {0}. Please update Project Tango Core to at least {1}.", tangoVersion, MINIMUM_API_VERSION));
if (!m_allowOutOfDateTangoAPI)
{
- AndroidHelper.ShowAndroidToastMessage("Please update Tango Core", false);
+ AndroidHelper.ShowAndroidToastMessage("Please update Tango Core");
return;
}
}
@@ -1059,6 +976,8 @@ private void _CheckTangoVersion()
///
private void _TangoConnect()
{
+ Debug.Log("TangoApplication._TangoConnect()");
+
if (!m_isServiceInitialized)
{
return;
diff --git a/UnityExamples/Assets/TangoSDK/Core/Scripts/TangoWrappers/TangoApplication.cs.meta b/UnityExamples/Assets/TangoSDK/Core/Scripts/TangoWrappers/TangoApplication.cs.meta
index 457cac0b..2dbd0be7 100644
--- a/UnityExamples/Assets/TangoSDK/Core/Scripts/TangoWrappers/TangoApplication.cs.meta
+++ b/UnityExamples/Assets/TangoSDK/Core/Scripts/TangoWrappers/TangoApplication.cs.meta
@@ -1,9 +1,11 @@
fileFormatVersion: 2
guid: f51549b4778944861a78b99341a9c5db
+timeCreated: 1448472828
+licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
- executionOrder: 0
+ executionOrder: -1000
icon: {instanceID: 0}
userData:
assetBundleName:
diff --git a/UnityExamples/Assets/TangoSDK/Core/Tango.dat b/UnityExamples/Assets/TangoSDK/Core/Tango.dat
deleted file mode 100644
index da453ab0..00000000
--- a/UnityExamples/Assets/TangoSDK/Core/Tango.dat
+++ /dev/null
@@ -1 +0,0 @@
- undefinedb120a1e
release-ancha
\ No newline at end of file
diff --git a/UnityExamples/Assets/TangoSDK/Core/Tango.dat.meta b/UnityExamples/Assets/TangoSDK/Core/Tango.dat.meta
deleted file mode 100644
index fddac95d..00000000
--- a/UnityExamples/Assets/TangoSDK/Core/Tango.dat.meta
+++ /dev/null
@@ -1,6 +0,0 @@
-fileFormatVersion: 2
-guid: ea270c395b242406694304142de3d5a9
-DefaultImporter:
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/UnityExamples/Assets/TangoSDK/Editor/TangoInspector.cs b/UnityExamples/Assets/TangoSDK/Editor/TangoInspector.cs
index 3db2d7c8..64137d96 100644
--- a/UnityExamples/Assets/TangoSDK/Editor/TangoInspector.cs
+++ b/UnityExamples/Assets/TangoSDK/Editor/TangoInspector.cs
@@ -77,12 +77,6 @@ private void _DrawMotionTrackingOptions(TangoApplication tangoApplication)
tangoApplication.m_enableAreaLearning = EditorGUILayout.Toggle("Area Learning",
tangoApplication.m_enableAreaLearning);
- tangoApplication.m_enableCloudADF = EditorGUILayout.Toggle("Cloud ADF", tangoApplication.m_enableCloudADF);
- if (tangoApplication.m_enableCloudADF)
- {
- tangoApplication.m_cloudApiKey = EditorGUILayout.TextField("Cloud API Key", tangoApplication.m_cloudApiKey);
- }
-
EditorGUI.indentLevel--;
}
EditorGUILayout.Space();
diff --git a/UnityExamples/Assets/TangoExamples.meta b/UnityExamples/Assets/TangoSDK/Examples.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples.meta
rename to UnityExamples/Assets/TangoSDK/Examples.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Materials.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Materials.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Materials.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Materials.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Materials/Green.mat b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Materials/Green.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Materials/Green.mat
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Materials/Green.mat
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Materials/Green.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Materials/Green.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Materials/Green.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Materials/Green.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Prefabs.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Prefabs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Prefabs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Prefabs.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Prefabs/Cell Visualization.prefab b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Prefabs/Cell Visualization.prefab
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Prefabs/Cell Visualization.prefab
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Prefabs/Cell Visualization.prefab
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Prefabs/Cell Visualization.prefab.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Prefabs/Cell Visualization.prefab.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Prefabs/Cell Visualization.prefab.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Prefabs/Cell Visualization.prefab.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMGUIController.cs b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMGUIController.cs
similarity index 96%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMGUIController.cs
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMGUIController.cs
index e9f1f703..b72c1898 100644
--- a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMGUIController.cs
+++ b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMGUIController.cs
@@ -151,6 +151,20 @@ public void Update()
// After saving an Area Description, we reload the scene to restart the game.
Application.LoadLevel(Application.loadedLevel);
}
+
+ // Pressing the back button should popup the management window if you are not in the management screen,
+ // otherwise it can quit.
+ if (Input.GetKey(KeyCode.Escape))
+ {
+ if (m_managementRoot.activeSelf)
+ {
+ Application.Quit();
+ }
+ else
+ {
+ Application.LoadLevel(Application.loadedLevel);
+ }
+ }
}
///
@@ -265,9 +279,7 @@ public void RefreshAreaDescriptionList()
///
public void NewAreaDescription()
{
- m_deltaPoseController.m_areaDescription = null;
- m_deltaPoseController.m_useAreaDescriptionPose = false;
- m_tangoApplication.m_enableAreaLearning = true;
+ m_tangoApplication.Startup(null);
// Disable the management UI, we are now in the world.
m_managementRoot.SetActive(false);
@@ -284,10 +296,8 @@ public void ExtendSelectedAreaDescription()
AndroidHelper.ShowAndroidToastMessage("You must have a selected Area Description to extend");
return;
}
-
- m_deltaPoseController.m_areaDescription = m_selectedAreaDescription;
- m_deltaPoseController.m_useAreaDescriptionPose = true;
- m_tangoApplication.m_enableAreaLearning = true;
+
+ m_tangoApplication.Startup(m_selectedAreaDescription);
// Disable the management UI, we are now in the world.
m_managementRoot.SetActive(false);
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMGUIController.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMGUIController.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMGUIController.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMGUIController.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMLockY.cs b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMLockY.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMLockY.cs
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMLockY.cs
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMLockY.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMLockY.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMLockY.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMLockY.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMQualityCamera.cs b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMQualityCamera.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMQualityCamera.cs
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMQualityCamera.cs
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMQualityCamera.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMQualityCamera.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMQualityCamera.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMQualityCamera.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMQualityManager.cs b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMQualityManager.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMQualityManager.cs
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMQualityManager.cs
diff --git a/UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMQualityManager.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMQualityManager.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaDescriptionManagement/Scripts/ADMQualityManager.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaDescriptionManagement/Scripts/ADMQualityManager.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Materials.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Materials.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Materials/ground.mat b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/ground.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Materials/ground.mat
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/ground.mat
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Materials/ground.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/ground.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Materials/ground.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/ground.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Materials/marker_blue.mat b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/marker_blue.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Materials/marker_blue.mat
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/marker_blue.mat
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Materials/marker_blue.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/marker_blue.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Materials/marker_blue.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/marker_blue.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Materials/marker_green.mat b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/marker_green.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Materials/marker_green.mat
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/marker_green.mat
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Materials/marker_green.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/marker_green.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Materials/marker_green.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/marker_green.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Materials/marker_red.mat b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/marker_red.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Materials/marker_red.mat
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/marker_red.mat
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Materials/marker_red.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/marker_red.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Materials/marker_red.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Materials/marker_red.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Prefabs.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Prefabs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Prefabs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Prefabs.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Prefabs/MarkerBlue.prefab b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Prefabs/MarkerBlue.prefab
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Prefabs/MarkerBlue.prefab
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Prefabs/MarkerBlue.prefab
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Prefabs/MarkerBlue.prefab.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Prefabs/MarkerBlue.prefab.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Prefabs/MarkerBlue.prefab.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Prefabs/MarkerBlue.prefab.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Prefabs/MarkerGreen.prefab b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Prefabs/MarkerGreen.prefab
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Prefabs/MarkerGreen.prefab
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Prefabs/MarkerGreen.prefab
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Prefabs/MarkerGreen.prefab.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Prefabs/MarkerGreen.prefab.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Prefabs/MarkerGreen.prefab.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Prefabs/MarkerGreen.prefab.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Prefabs/MarkerRed.prefab b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Prefabs/MarkerRed.prefab
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Prefabs/MarkerRed.prefab
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Prefabs/MarkerRed.prefab
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Prefabs/MarkerRed.prefab.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Prefabs/MarkerRed.prefab.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Prefabs/MarkerRed.prefab.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Prefabs/MarkerRed.prefab.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Scripts.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Scripts.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Scripts.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Scripts.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Scripts/AreaDescriptionPicker.cs b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Scripts/AreaDescriptionPicker.cs
similarity index 93%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Scripts/AreaDescriptionPicker.cs
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Scripts/AreaDescriptionPicker.cs
index cab4f068..1f995938 100644
--- a/UnityExamples/Assets/TangoExamples/AreaLearning/Scripts/AreaDescriptionPicker.cs
+++ b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Scripts/AreaDescriptionPicker.cs
@@ -118,21 +118,17 @@ public void StartGame(bool isNewAreaDescription)
if (isNewAreaDescription)
{
// Completely new area description.
- m_deltaPoseController.m_areaDescription = null;
- m_deltaPoseController.m_useAreaDescriptionPose = false;
m_guiController.m_curAreaDescription = null;
m_tangoApplication.m_enableAreaLearning = true;
}
else
{
- // Load up an Area Description. Delta pose controller will take the current Area Description and listen
- // to the Device with respect Area Description pose.
+ // Load up an existing Area Description.
AreaDescription areaDescription = AreaDescription.ForUUID(m_curAreaDescriptionUUID);
- m_deltaPoseController.m_areaDescription = areaDescription;
- m_deltaPoseController.m_useAreaDescriptionPose = true;
m_guiController.m_curAreaDescription = areaDescription;
m_tangoApplication.m_enableAreaLearning = m_enableLearningToggle.isOn;
}
+ m_tangoApplication.Startup(m_guiController.m_curAreaDescription);
// Enable GUI controller to allow user tap and interactive with the environment.
m_deltaPoseController.enabled = true;
@@ -148,12 +144,12 @@ public void OnTangoPermissions(bool permissionsGranted)
{
if (permissionsGranted)
{
- m_tangoApplication.InitApplication();
_PopulateList();
}
else
{
- AndroidHelper.ShowAndroidToastMessage("Motion Tracking and Area Learning Permissions Needed", true);
+ AndroidHelper.ShowAndroidToastMessage("Motion Tracking and Area Learning Permissions Needed");
+ Application.Quit();
}
}
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Scripts/AreaDescriptionPicker.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Scripts/AreaDescriptionPicker.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Scripts/AreaDescriptionPicker.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Scripts/AreaDescriptionPicker.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Scripts/AreaLearningInGameController.cs b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Scripts/AreaLearningInGameController.cs
similarity index 97%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Scripts/AreaLearningInGameController.cs
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Scripts/AreaLearningInGameController.cs
index db23d946..75abd7a8 100644
--- a/UnityExamples/Assets/TangoExamples/AreaLearning/Scripts/AreaLearningInGameController.cs
+++ b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Scripts/AreaLearningInGameController.cs
@@ -105,7 +105,7 @@ public class MarkerData
///
/// If set, this is the selected marker.
///
- private ARLocationMarker m_selectedMarker;
+ private ARMarker m_selectedMarker;
///
/// If set, this is the rectangle bounding the selected marker.
@@ -211,7 +211,7 @@ public void Update()
{
if (!tapped.GetComponent().isPlaying)
{
- m_selectedMarker = tapped.GetComponent();
+ m_selectedMarker = tapped.GetComponent();
}
}
else
@@ -220,7 +220,7 @@ public void Update()
newMarkObject = Instantiate(m_markPrefabs[m_currentMarkType],
hitInfo.point,
Quaternion.identity) as GameObject;
- ARLocationMarker markerScript = newMarkObject.GetComponent();
+ ARMarker markerScript = newMarkObject.GetComponent();
markerScript.m_type = m_currentMarkType;
markerScript.m_timestamp = m_deltaPoseController.m_poseTimestamp;
@@ -250,6 +250,11 @@ public void Update()
}
}
}
+
+ if (Input.GetKey(KeyCode.Escape))
+ {
+ Application.Quit();
+ }
}
///
@@ -325,7 +330,7 @@ public void Save()
// useful when the next time Tango Service is connected. The timestamp is only used for loop closure pose
// correction in current Tango connection.
MarkerData temp = new MarkerData();
- temp.m_type = obj.GetComponent().m_type;
+ temp.m_type = obj.GetComponent().m_type;
temp.m_position = obj.transform.position;
temp.m_orientation = obj.transform.rotation;
xmlDataList.Add(temp);
@@ -459,7 +464,7 @@ private void _UpdateMarkersForLoopClosures()
// Adjust mark's position each time we have a loop closure detected.
foreach (GameObject obj in m_markerList)
{
- ARLocationMarker tempMarker = obj.GetComponent();
+ ARMarker tempMarker = obj.GetComponent();
if (tempMarker.m_timestamp != -1.0f)
{
TangoCoordinateFramePair pair;
@@ -492,7 +497,7 @@ private void _UpdateMarkersForLoopClosures()
/// List of mark data.
private void _WriteToXml(string fileName, List obj)
{
- string path = "/data/data/" + Application.bundleIdentifier + "/files/" + fileName;
+ string path = Application.persistentDataPath + fileName;
var serializer = new XmlSerializer(typeof(List));
using (var stream = new FileStream(path, FileMode.Create))
{
@@ -507,7 +512,7 @@ private void _WriteToXml(string fileName, List obj)
/// The xml's filename, corresponding to the Area Description's UUID.
private List _ReadFromXml(string fileName)
{
- string path = "/data/data/" + Application.bundleIdentifier + "/files/" + fileName;
+ string path = Application.persistentDataPath + fileName;
var serializer = new XmlSerializer(typeof(List));
using (var stream = new FileStream(path, FileMode.Open))
{
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Scripts/AreaLearningInGameController.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Scripts/AreaLearningInGameController.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Scripts/AreaLearningInGameController.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Scripts/AreaLearningInGameController.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/AreaLearning/Scripts/RelocalizingOverlay.cs b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Scripts/RelocalizingOverlay.cs
similarity index 89%
rename from UnityExamples/Assets/TangoExamples/AreaLearning/Scripts/RelocalizingOverlay.cs
rename to UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Scripts/RelocalizingOverlay.cs
index e1c56e21..ee47d565 100644
--- a/UnityExamples/Assets/TangoExamples/AreaLearning/Scripts/RelocalizingOverlay.cs
+++ b/UnityExamples/Assets/TangoSDK/Examples/AreaLearning/Scripts/RelocalizingOverlay.cs
@@ -58,10 +58,16 @@ public void Start()
public void OnTangoPoseAvailable(TangoPoseData pose)
{
if (pose.framePair.baseFrame == TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_AREA_DESCRIPTION
- && pose.framePair.targetFrame == TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_DEVICE
- && pose.status_code == TangoEnums.TangoPoseStatusType.TANGO_POSE_VALID)
+ && pose.framePair.targetFrame == TangoEnums.TangoCoordinateFrameType.TANGO_COORDINATE_FRAME_DEVICE)
{
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+ {
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+ }
+ else
+ {
+ m_relocalizationOverlay.SetActive(true);
+ }
}
}
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similarity index 100%
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rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Animations/ARMarkerHide.anim
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@@ -5,7 +5,7 @@ AnimationClip:
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m_PrefabInternal: {fileID: 0}
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+ m_Name: ARMarkerHide
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similarity index 100%
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rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Animations/ARMarkerHide.anim.meta
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similarity index 99%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Prefabs/Show.anim
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Animations/ARMarkerShow.anim
index ac30376e..1f50a693 100644
--- a/UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Prefabs/Show.anim
+++ b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Animations/ARMarkerShow.anim
@@ -5,7 +5,7 @@ AnimationClip:
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similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Prefabs/Show.anim.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Animations/ARMarkerShow.anim.meta
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new file mode 100644
index 00000000..28b33d70
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similarity index 55%
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similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Materials.meta
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similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Materials/ground.mat
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Materials/ground.mat
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similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Materials/ground.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Materials/ground.mat.meta
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Prefabs.meta
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similarity index 96%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Prefabs/Location Marker.prefab
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Prefabs/ARMarker.prefab
index 96cf86e5..fdbc04f6 100644
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+ m_Pivot: {x: .5, y: .5}
+--- !u!1001 &100100000
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Materials/Buttons/ADFPickerButtonText.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Prefabs/TouchEffect.prefab.meta
similarity index 55%
rename from UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Materials/Buttons/ADFPickerButtonText.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Prefabs/TouchEffect.prefab.meta
index bedc7f3f..947370d4 100644
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Materials/Buttons/ADFPickerButtonText.mat.meta
+++ b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Prefabs/TouchEffect.prefab.meta
@@ -1,5 +1,7 @@
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userData:
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diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Scripts.meta b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Scripts.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Scripts/AugmentedRealityGUIController.cs b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARGUIController.cs
similarity index 77%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Scripts/AugmentedRealityGUIController.cs
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARGUIController.cs
index 95110d89..f3c48fc6 100644
--- a/UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Scripts/AugmentedRealityGUIController.cs
+++ b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARGUIController.cs
@@ -1,5 +1,5 @@
//-----------------------------------------------------------------------
-//
+//
//
// Copyright 2015 Google Inc. All Rights Reserved.
//
@@ -18,6 +18,7 @@
//
//-----------------------------------------------------------------------
using System;
+using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Tango;
@@ -25,7 +26,7 @@
///
/// GUI controller controls all the debug overlay to show the data for poses.
///
-public class AugmentedRealityGUIController : MonoBehaviour
+public class ARGUIController : MonoBehaviour, ITangoLifecycle, ITangoDepth
{
// Constant value for controlling the position and size of debug overlay.
public const float UI_LABEL_START_X = 15.0f;
@@ -58,9 +59,19 @@ public class AugmentedRealityGUIController : MonoBehaviour
public const float SECOND_TO_MILLISECOND = 1000.0f;
///
- /// The location prefab to place on taps.
+ /// The marker prefab to place on taps.
///
- public GameObject m_prefabLocation;
+ public GameObject m_prefabMarker;
+
+ ///
+ /// The touch effect to place on taps.
+ ///
+ public RectTransform m_prefabTouchEffect;
+
+ ///
+ /// The canvas to place 2D game objects under.
+ ///
+ public Canvas m_canvas;
///
/// The point cloud object in the scene.
@@ -79,10 +90,15 @@ public class AugmentedRealityGUIController : MonoBehaviour
private string m_tangoServiceVersion;
private ARCameraPostProcess m_arCameraPostProcess;
+ ///
+ /// If set, then the depth camera is on and we are waiting for the next depth update.
+ ///
+ private bool m_findPlaneWaitingForDepth;
+
///
/// If set, this is the selected marker.
///
- private ARLocationMarker m_selectedMarker;
+ private ARMarker m_selectedMarker;
///
/// If set, this is the rectangle bounding the selected marker.
@@ -112,6 +128,8 @@ public void Start()
m_tangoPose = FindObjectOfType();
m_arCameraPostProcess = FindObjectOfType();
m_tangoServiceVersion = TangoApplication.GetTangoServiceVersion();
+
+ m_tangoApplication.Register(this);
}
///
@@ -132,6 +150,11 @@ public void Update()
}
_UpdateLocationMarker();
+
+ if (Input.GetKey(KeyCode.Escape))
+ {
+ Application.Quit();
+ }
}
///
@@ -223,7 +246,7 @@ public void OnGUI()
m_selectedRect = new Rect();
}
- if (GameObject.FindObjectOfType() != null)
+ if (GameObject.FindObjectOfType() != null)
{
m_hideAllRect = new Rect(Screen.width - UI_BUTTON_SIZE_X - UI_BUTTON_GAP_X,
Screen.height - UI_BUTTON_SIZE_Y - UI_BUTTON_GAP_X,
@@ -231,7 +254,7 @@ public void OnGUI()
UI_BUTTON_SIZE_Y);
if (GUI.Button(m_hideAllRect, "Hide All"))
{
- foreach (ARLocationMarker marker in GameObject.FindObjectsOfType())
+ foreach (ARMarker marker in GameObject.FindObjectsOfType())
{
marker.SendMessage("Hide");
}
@@ -242,6 +265,42 @@ public void OnGUI()
m_hideAllRect = new Rect(0, 0, 0, 0);
}
}
+
+ ///
+ /// This is called when the permission granting process is finished.
+ ///
+ /// true if permissions were granted, otherwise false.
+ public void OnTangoPermissions(bool permissionsGranted)
+ {
+ }
+
+ ///
+ /// This is called when succesfully connected to the Tango service.
+ ///
+ public void OnTangoServiceConnected()
+ {
+ m_tangoApplication.SetDepthCameraRate(TangoEnums.TangoDepthCameraRate.DISABLED);
+ }
+
+ ///
+ /// This is called when disconnected from the Tango service.
+ ///
+ public void OnTangoServiceDisconnected()
+ {
+ }
+
+ ///
+ /// This is called each time new depth data is available.
+ ///
+ /// On the Tango tablet, the depth callback occurs at 5 Hz.
+ ///
+ /// Tango depth.
+ public void OnTangoDepthAvailable(TangoUnityDepth tangoDepth)
+ {
+ // Don't handle depth here because the PointCloud may not have been updated yet. Just
+ // tell the coroutine it can continue.
+ m_findPlaneWaitingForDepth = false;
+ }
///
/// Convert a 3D bounding box into a 2D Rect.
@@ -398,36 +457,23 @@ private void _UpdateLocationMarker()
GameObject tapped = hitInfo.collider.gameObject;
if (!tapped.GetComponent().isPlaying)
{
- m_selectedMarker = tapped.GetComponent();
+ m_selectedMarker = tapped.GetComponent();
}
}
else
{
// Place a new point at that location, clear selection
- Vector3 planeCenter;
- Plane plane;
-
- if (!m_pointCloud.FindPlane(cam, t.position, out planeCenter, out plane))
- {
- return;
- }
-
- // Ensure the location is always facing the camera. This is like a LookRotation, but for the Y axis.
- Vector3 up = plane.normal;
- Vector3 forward;
- if (Vector3.Angle(plane.normal, cam.transform.forward) < 175)
- {
- Vector3 right = Vector3.Cross(up, cam.transform.forward).normalized;
- forward = Vector3.Cross(right, up).normalized;
- }
- else
- {
- // Normal is nearly parallel to camera look direction, the cross product would have too much
- // floating point error in it.
- forward = Vector3.Cross(up, cam.transform.right);
- }
- Instantiate(m_prefabLocation, planeCenter, Quaternion.LookRotation(forward, up));
m_selectedMarker = null;
+ StartCoroutine(_WaitForDepthAndFindPlane(t.position));
+
+ // Because we may wait a small amount of time, this is a good place to play a small
+ // animation so the user knows that their input was received.
+ RectTransform touchEffectRectTransform = (RectTransform)Instantiate(m_prefabTouchEffect);
+ touchEffectRectTransform.transform.SetParent(m_canvas.transform, false);
+ Vector2 normalizedPosition = t.position;
+ normalizedPosition.x /= Screen.width;
+ normalizedPosition.y /= Screen.height;
+ touchEffectRectTransform.anchorMin = touchEffectRectTransform.anchorMax = normalizedPosition;
}
}
if (Input.touchCount == 2)
@@ -450,4 +496,48 @@ private void _UpdateLocationMarker()
return;
}
}
+
+ ///
+ /// Wait for the next depth update, then find the plane at the touch position.
+ ///
+ /// Coroutine IEnumerator.
+ /// Touch position to find a plane at.
+ private IEnumerator _WaitForDepthAndFindPlane(Vector2 touchPosition)
+ {
+ m_findPlaneWaitingForDepth = true;
+
+ // Turn on the camera and wait for a single depth update.
+ m_tangoApplication.SetDepthCameraRate(TangoEnums.TangoDepthCameraRate.MAXIMUM);
+ while (m_findPlaneWaitingForDepth)
+ {
+ yield return null;
+ }
+ m_tangoApplication.SetDepthCameraRate(TangoEnums.TangoDepthCameraRate.DISABLED);
+
+ // Find the plane.
+ Camera cam = Camera.main;
+ Vector3 planeCenter;
+ Plane plane;
+ if (!m_pointCloud.FindPlane(cam, touchPosition, out planeCenter, out plane))
+ {
+ yield break;
+ }
+
+ // Ensure the location is always facing the camera. This is like a LookRotation, but for the Y axis.
+ Vector3 up = plane.normal;
+ Vector3 forward;
+ if (Vector3.Angle(plane.normal, cam.transform.forward) < 175)
+ {
+ Vector3 right = Vector3.Cross(up, cam.transform.forward).normalized;
+ forward = Vector3.Cross(right, up).normalized;
+ }
+ else
+ {
+ // Normal is nearly parallel to camera look direction, the cross product would have too much
+ // floating point error in it.
+ forward = Vector3.Cross(up, cam.transform.right);
+ }
+ Instantiate(m_prefabMarker, planeCenter, Quaternion.LookRotation(forward, up));
+ m_selectedMarker = null;
+ }
}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Scripts/AugmentedRealityGUIController.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARGUIController.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Scripts/AugmentedRealityGUIController.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARGUIController.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Scripts/ARLocationMarker.cs b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARMarker.cs
similarity index 85%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Scripts/ARLocationMarker.cs
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARMarker.cs
index aef8b83b..514e3d17 100644
--- a/UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Scripts/ARLocationMarker.cs
+++ b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARMarker.cs
@@ -1,5 +1,5 @@
//-----------------------------------------------------------------------
-//
+//
//
// Copyright 2015 Google Inc. All Rights Reserved.
//
@@ -25,7 +25,7 @@
///
/// Instead of calling destroy on this, send the "Hide" message.
///
-public class ARLocationMarker : MonoBehaviour
+public class ARMarker : MonoBehaviour
{
///
/// The type of the location mark.
@@ -53,12 +53,13 @@ public class ARLocationMarker : MonoBehaviour
private Animation m_anim;
///
- /// Start this instance.
+ /// Awake this instance.
///
- private void Start()
+ private void Awake()
{
+ // The animation should be started in Awake and not Start so that it plays on its first frame.
m_anim = GetComponent();
- m_anim.Play("Show", PlayMode.StopAll);
+ m_anim.Play("ARMarkerShow", PlayMode.StopAll);
}
///
@@ -66,7 +67,7 @@ private void Start()
///
private void Hide()
{
- m_anim.Play("Hide", PlayMode.StopAll);
+ m_anim.Play("ARMarkerHide", PlayMode.StopAll);
}
///
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Scripts/ARLocationMarker.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARMarker.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Scripts/ARLocationMarker.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARMarker.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/StartSceneUIManager.cs b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARTouchEffect.cs
similarity index 71%
rename from UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/StartSceneUIManager.cs
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARTouchEffect.cs
index 48e6cae0..18530ccc 100644
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/GameData/StartSceneUIManager.cs
+++ b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARTouchEffect.cs
@@ -1,5 +1,5 @@
//-----------------------------------------------------------------------
-//
+//
//
// Copyright 2015 Google Inc. All Rights Reserved.
//
@@ -21,19 +21,15 @@
using UnityEngine;
///
-/// Simple script to update UI text.
+/// Touch Effect script to show animations.
///
-public class StartSceneUIManager : MonoBehaviour
+public class ARTouchEffect : MonoBehaviour
{
- public TextMesh curADFId;
- public TextMesh curADFName;
-
///
- /// Update is called once per frame.
+ /// Callback for the animation system.
///
- public void Update()
+ private void HideDone()
{
- curADFId.text = Statics.curADFId;
- curADFName.text = Statics.curADFName;
+ Destroy(gameObject);
}
}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/DataSavingController.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARTouchEffect.cs.meta
similarity index 69%
rename from UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/DataSavingController.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARTouchEffect.cs.meta
index 7845ea08..6abf6256 100644
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/DataSavingController.cs.meta
+++ b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Scripts/ARTouchEffect.cs.meta
@@ -1,5 +1,7 @@
fileFormatVersion: 2
-guid: 8236dfccb5541464f8c58d882420158d
+guid: 29328b389a6814f74a7708b9080db50f
+timeCreated: 1447183161
+licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures.meta b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures/ar_icon.png b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/ar_icon.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures/ar_icon.png
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/ar_icon.png
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures/ar_icon.png.meta b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/ar_icon.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures/ar_icon.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/ar_icon.png.meta
diff --git a/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/circle.png b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/circle.png
new file mode 100644
index 00000000..5c426854
Binary files /dev/null and b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/circle.png differ
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/grid.png.meta b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/circle.png.meta
similarity index 82%
rename from UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/grid.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/circle.png.meta
index 5a671557..f4067b1c 100644
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Textures/grid.png.meta
+++ b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/circle.png.meta
@@ -1,5 +1,7 @@
fileFormatVersion: 2
-guid: ef0c546d30d614911a27f1ef5c05a818
+guid: b7fa74b8434dc475fb7ff8ff59a65c70
+timeCreated: 1447110069
+licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
@@ -25,25 +27,25 @@ TextureImporter:
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
- maxTextureSize: 128
+ maxTextureSize: 2048
textureSettings:
filterMode: -1
- aniso: 9
+ aniso: 16
mipBias: -1
- wrapMode: -1
- nPOTScale: 1
+ wrapMode: 1
+ nPOTScale: 0
lightmap: 0
rGBM: 0
compressionQuality: 50
- spriteMode: 0
+ spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
- alphaIsTransparency: 0
- textureType: 5
+ alphaIsTransparency: 1
+ textureType: 8
buildTargetSettings: []
spriteSheet:
sprites: []
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures/ground.png b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/ground.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures/ground.png
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/ground.png
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures/ground.png.meta b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/ground.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures/ground.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/ground.png.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures/pin_dif.png b/UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/pin_dif.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures/pin_dif.png
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/pin_dif.png
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similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures/pin_dif.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/AugmentedReality/Textures/pin_dif.png.meta
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rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures/pin_shadow.png
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rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures/tango_splash_screen.png
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similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures/tango_splash_screen.png.meta
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rename from UnityExamples/Assets/TangoExamples/ExperimentalAugmentedReality/Textures/white_background.png
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rename from UnityExamples/Assets/TangoExamples/Common/Prefabs.meta
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rename from UnityExamples/Assets/TangoExamples/Common/Prefabs/AreaDescriptionListElement.prefab
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diff --git a/UnityExamples/Assets/TangoExamples/Common/Scripts/AreaDescriptionListElement.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/Common/Scripts/AreaDescriptionListElement.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/Common/Scripts/AreaDescriptionListElement.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/Common/Scripts/AreaDescriptionListElement.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/Common/Scripts/FPSCounter.cs b/UnityExamples/Assets/TangoSDK/Examples/Common/Scripts/FPSCounter.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/Common/Scripts/FPSCounter.cs
rename to UnityExamples/Assets/TangoSDK/Examples/Common/Scripts/FPSCounter.cs
diff --git a/UnityExamples/Assets/TangoExamples/Common/Scripts/FPSCounter.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/Common/Scripts/FPSCounter.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/Common/Scripts/FPSCounter.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/Common/Scripts/FPSCounter.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/Common/Scripts/SceneSwitcher.cs b/UnityExamples/Assets/TangoSDK/Examples/Common/Scripts/SceneSwitcher.cs
similarity index 96%
rename from UnityExamples/Assets/TangoExamples/Common/Scripts/SceneSwitcher.cs
rename to UnityExamples/Assets/TangoSDK/Examples/Common/Scripts/SceneSwitcher.cs
index 92676cbb..34af6cc7 100644
--- a/UnityExamples/Assets/TangoExamples/Common/Scripts/SceneSwitcher.cs
+++ b/UnityExamples/Assets/TangoSDK/Examples/Common/Scripts/SceneSwitcher.cs
@@ -53,7 +53,7 @@ private void OnGUI()
SCENE_BUTTON_GAP_Y + ((SCENE_BUTTON_GAP_Y + SCENE_BUTTON_SIZE_Y) * it),
SCENE_BUTTON_SIZE_X,
SCENE_BUTTON_SIZE_Y);
- if (GUI.Button(buttonRect, "" + m_sceneNames[it] + ""))
+ if (GUI.Button(buttonRect, "" + m_sceneNames[it] + "") && Application.loadedLevelName != m_sceneNames[it])
{
Application.LoadLevel(m_sceneNames[it]);
}
diff --git a/UnityExamples/Assets/TangoExamples/Common/Scripts/SceneSwitcher.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/Common/Scripts/SceneSwitcher.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/Common/Scripts/SceneSwitcher.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/Common/Scripts/SceneSwitcher.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/Common/Textures.meta b/UnityExamples/Assets/TangoSDK/Examples/Common/Textures.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/Common/Textures.meta
rename to UnityExamples/Assets/TangoSDK/Examples/Common/Textures.meta
diff --git a/UnityExamples/Assets/TangoExamples/Common/Textures/ProjectTango_Logo.png b/UnityExamples/Assets/TangoSDK/Examples/Common/Textures/ProjectTango_Logo.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/Common/Textures/ProjectTango_Logo.png
rename to UnityExamples/Assets/TangoSDK/Examples/Common/Textures/ProjectTango_Logo.png
diff --git a/UnityExamples/Assets/TangoExamples/Common/Textures/ProjectTango_Logo.png.meta b/UnityExamples/Assets/TangoSDK/Examples/Common/Textures/ProjectTango_Logo.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/Common/Textures/ProjectTango_Logo.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/Common/Textures/ProjectTango_Logo.png.meta
diff --git a/UnityExamples/Assets/TangoExamples/Common/Textures/relocalize_screen.png b/UnityExamples/Assets/TangoSDK/Examples/Common/Textures/relocalize_screen.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/Common/Textures/relocalize_screen.png
rename to UnityExamples/Assets/TangoSDK/Examples/Common/Textures/relocalize_screen.png
diff --git a/UnityExamples/Assets/TangoExamples/Common/Textures/relocalize_screen.png.meta b/UnityExamples/Assets/TangoSDK/Examples/Common/Textures/relocalize_screen.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/Common/Textures/relocalize_screen.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/Common/Textures/relocalize_screen.png.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/CheckerTexture.mat b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/CheckerTexture.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/CheckerTexture.mat
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/CheckerTexture.mat
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/CheckerTexture.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/CheckerTexture.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/CheckerTexture.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/CheckerTexture.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/GridCross.mat b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/GridCross.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/GridCross.mat
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/GridCross.mat
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/GridCross.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/GridCross.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/GridCross.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/GridCross.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/GridTileWhite.mat b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/GridTileWhite.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/GridTileWhite.mat
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/GridTileWhite.mat
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/GridTileWhite.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/GridTileWhite.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/GridTileWhite.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/GridTileWhite.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/GroundTile.mat b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/GroundTile.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/GroundTile.mat
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/GroundTile.mat
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/GroundTile.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/GroundTile.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/GroundTile.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/GroundTile.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/MeshTexture.mat b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/MeshTexture.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/MeshTexture.mat
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/MeshTexture.mat
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/MeshTexture.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/MeshTexture.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/MeshTexture.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/MeshTexture.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/TranslucentGreen.mat b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/TranslucentGreen.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/TranslucentGreen.mat
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/TranslucentGreen.mat
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/TranslucentGreen.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/TranslucentGreen.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/TranslucentGreen.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/TranslucentGreen.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/topdown_icon.mat b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/topdown_icon.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/topdown_icon.mat
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/topdown_icon.mat
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/topdown_icon.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/topdown_icon.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Materials/topdown_icon.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Materials/topdown_icon.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Physics.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Physics.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Physics.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Physics.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Physics/BouncyBall.physicMaterial b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Physics/BouncyBall.physicMaterial
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Physics/BouncyBall.physicMaterial
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Physics/BouncyBall.physicMaterial
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Physics/BouncyBall.physicMaterial.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Physics/BouncyBall.physicMaterial.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Physics/BouncyBall.physicMaterial.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Physics/BouncyBall.physicMaterial.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Physics/MeshPhysicMaterial.physicMaterial b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Physics/MeshPhysicMaterial.physicMaterial
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Physics/MeshPhysicMaterial.physicMaterial
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Physics/MeshPhysicMaterial.physicMaterial
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Physics/MeshPhysicMaterial.physicMaterial.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Physics/MeshPhysicMaterial.physicMaterial.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Physics/MeshPhysicMaterial.physicMaterial.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Physics/MeshPhysicMaterial.physicMaterial.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Prefabs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Prefabs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Prefabs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Prefabs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Prefabs/Ball.prefab b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Prefabs/Ball.prefab
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Prefabs/Ball.prefab
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Prefabs/Ball.prefab
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Prefabs/Ball.prefab.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Prefabs/Ball.prefab.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Prefabs/Ball.prefab.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Prefabs/Ball.prefab.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Prefabs/MeshingCube.prefab b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Prefabs/MeshingCube.prefab
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Prefabs/MeshingCube.prefab
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Prefabs/MeshingCube.prefab
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Prefabs/MeshingCube.prefab.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Prefabs/MeshingCube.prefab.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Prefabs/MeshingCube.prefab.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Prefabs/MeshingCube.prefab.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/BallThrower.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/BallThrower.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/BallThrower.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/BallThrower.cs
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/BallThrower.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/BallThrower.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/BallThrower.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/BallThrower.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/CustomPointCloudListener.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/CustomPointCloudListener.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/CustomPointCloudListener.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/CustomPointCloudListener.cs
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/CustomPointCloudListener.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/CustomPointCloudListener.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/CustomPointCloudListener.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/CustomPointCloudListener.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/DebugDrawing.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/DebugDrawing.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/DebugDrawing.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/DebugDrawing.cs
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/DebugDrawing.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/DebugDrawing.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/DebugDrawing.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/DebugDrawing.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/DynamicMeshCube.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/DynamicMeshCube.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/DynamicMeshCube.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/DynamicMeshCube.cs
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/DynamicMeshCube.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/DynamicMeshCube.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/DynamicMeshCube.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/DynamicMeshCube.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/DynamicMeshManager.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/DynamicMeshManager.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/DynamicMeshManager.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/DynamicMeshManager.cs
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/DynamicMeshManager.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/DynamicMeshManager.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/DynamicMeshManager.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/DynamicMeshManager.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/LoadMapButton.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/MeshBuilderGUIController.cs
similarity index 76%
rename from UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/LoadMapButton.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/MeshBuilderGUIController.cs
index 7a5e2197..76f8500e 100644
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/UI/LoadMapButton.cs
+++ b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/MeshBuilderGUIController.cs
@@ -1,5 +1,5 @@
//-----------------------------------------------------------------------
-//
+//
//
// Copyright 2015 Google Inc. All Rights Reserved.
//
@@ -21,21 +21,18 @@
using UnityEngine;
///
-/// Load map button.
+/// Extra GUI controls.
///
-public class LoadMapButton : MonoBehaviour
+public class MeshBuilderGUIController : MonoBehaviour
{
///
- /// Use this for initialization.
- ///
- public void Start()
- {
- }
-
- ///
- /// Update is called once per frame.
+ /// Updates UI and handles player input.
///
public void Update()
{
+ if (Input.GetKey(KeyCode.Escape))
+ {
+ Application.Quit();
+ }
}
}
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/GameCameraEffectController.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/MeshBuilderGUIController.cs.meta
similarity index 69%
rename from UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/GameCameraEffectController.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/MeshBuilderGUIController.cs.meta
index fd7c3e11..ba59632c 100644
--- a/UnityExamples/Assets/TangoExamples/ExperimentalPersistentState/Scripts/Controllers/GameCameraEffectController.cs.meta
+++ b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/MeshBuilderGUIController.cs.meta
@@ -1,5 +1,7 @@
fileFormatVersion: 2
-guid: 15620b61cc7574359aa599993d73c559
+guid: eb2900fb76a0b4ea8b1ceca764f29bd3
+timeCreated: 1449774387
+licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/Polygonizer.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/Polygonizer.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/Polygonizer.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/Polygonizer.cs
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/Polygonizer.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/Polygonizer.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/Polygonizer.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/Polygonizer.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/TopDownFollow.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/TopDownFollow.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/TopDownFollow.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/TopDownFollow.cs
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/TopDownFollow.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/TopDownFollow.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/TopDownFollow.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/TopDownFollow.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/VolumetricHashTree.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/VolumetricHashTree.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/VolumetricHashTree.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/VolumetricHashTree.cs
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/VolumetricHashTree.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/VolumetricHashTree.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/VolumetricHashTree.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/VolumetricHashTree.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/Voxel.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/Voxel.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/Voxel.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/Voxel.cs
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/Voxel.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/Voxel.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/Voxel.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/Voxel.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/VoxelHashTree.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/VoxelHashTree.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/VoxelHashTree.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/VoxelHashTree.cs
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/VoxelHashTree.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/VoxelHashTree.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Scripts/VoxelHashTree.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Scripts/VoxelHashTree.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Shader.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Shader.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Shader.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Shader.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Shader/UnlitColor.shader b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Shader/UnlitColor.shader
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Shader/UnlitColor.shader
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Shader/UnlitColor.shader
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Shader/UnlitColor.shader.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Shader/UnlitColor.shader.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Shader/UnlitColor.shader.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Shader/UnlitColor.shader.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/Checker.png b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/Checker.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/Checker.png
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/Checker.png
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/Checker.png.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/Checker.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/Checker.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/Checker.png.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/Grid.jpg b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/Grid.jpg
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/Grid.jpg
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/Grid.jpg
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/Grid.jpg.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/Grid.jpg.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/Grid.jpg.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/Grid.jpg.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/GridCross.png b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/GridCross.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/GridCross.png
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/GridCross.png
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/GridCross.png.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/GridCross.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/GridCross.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/GridCross.png.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/GridTileWhite.png b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/GridTileWhite.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/GridTileWhite.png
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/GridTileWhite.png
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/GridTileWhite.png.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/GridTileWhite.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/GridTileWhite.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/GridTileWhite.png.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/topdown_icon.png b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/topdown_icon.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/topdown_icon.png
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/topdown_icon.png
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/topdown_icon.png.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/topdown_icon.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalMeshBuilder/Textures/topdown_icon.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalMeshBuilder/Textures/topdown_icon.png.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Materials.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Materials.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Materials.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Materials.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Materials/cube_grid.mat b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Materials/cube_grid.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Materials/cube_grid.mat
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Materials/cube_grid.mat
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Materials/cube_grid.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Materials/cube_grid.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Materials/cube_grid.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Materials/cube_grid.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Materials/hold_still.mat b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Materials/hold_still.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Materials/hold_still.mat
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Materials/hold_still.mat
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Materials/hold_still.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Materials/hold_still.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Materials/hold_still.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Materials/hold_still.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Materials/tango_service_trouble.mat b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Materials/tango_service_trouble.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Materials/tango_service_trouble.mat
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Materials/tango_service_trouble.mat
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Materials/tango_service_trouble.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Materials/tango_service_trouble.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Materials/tango_service_trouble.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Materials/tango_service_trouble.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Prefabs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Prefabs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Prefabs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Prefabs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Prefabs/Cube.prefab b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Prefabs/Cube.prefab
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Prefabs/Cube.prefab
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Prefabs/Cube.prefab
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Prefabs/Cube.prefab.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Prefabs/Cube.prefab.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Prefabs/Cube.prefab.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Prefabs/Cube.prefab.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Prefabs/Tango VR Player Object.prefab b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Prefabs/Tango VR Player Object.prefab
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Prefabs/Tango VR Player Object.prefab
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Prefabs/Tango VR Player Object.prefab
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Prefabs/Tango VR Player Object.prefab.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Prefabs/Tango VR Player Object.prefab.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Prefabs/Tango VR Player Object.prefab.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Prefabs/Tango VR Player Object.prefab.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/CreateHeadsetGeometery.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/CreateHeadsetGeometery.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/CreateHeadsetGeometery.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/CreateHeadsetGeometery.cs
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/CreateHeadsetGeometery.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/CreateHeadsetGeometery.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/CreateHeadsetGeometery.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/CreateHeadsetGeometery.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/CubeGenerator.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/CubeGenerator.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/CubeGenerator.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/CubeGenerator.cs
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/CubeGenerator.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/CubeGenerator.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/CubeGenerator.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/CubeGenerator.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/LineChart.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/LineChart.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/LineChart.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/LineChart.cs
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/LineChart.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/LineChart.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/LineChart.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/LineChart.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/PopupManager.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/PopupManager.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/PopupManager.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/PopupManager.cs
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/PopupManager.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/PopupManager.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/PopupManager.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/PopupManager.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/StereoCameraManager.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/StereoCameraManager.cs
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/StereoCameraManager.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/StereoCameraManager.cs
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/StereoCameraManager.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/StereoCameraManager.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/StereoCameraManager.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/StereoCameraManager.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/VirtualRealityGUIController.cs b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/VirtualRealityGUIController.cs
similarity index 84%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/VirtualRealityGUIController.cs
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/VirtualRealityGUIController.cs
index f19eedcc..8adbac20 100644
--- a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/VirtualRealityGUIController.cs
+++ b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/VirtualRealityGUIController.cs
@@ -28,10 +28,21 @@ public class VirtualRealityGUIController : MonoBehaviour
{
public TangoDeltaPoseController poseController;
+ ///
+ /// Updates UI and handles player input.
+ ///
+ public void Update()
+ {
+ if (Input.GetKey(KeyCode.Escape))
+ {
+ Application.Quit();
+ }
+ }
+
///
/// Unity 2D GUI.
///
- private void OnGUI()
+ public void OnGUI()
{
if (GUI.Button(new Rect(Screen.width - 200, 50, 150, 80), "Reset Position"))
{
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/VirtualRealityGUIController.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/VirtualRealityGUIController.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Scripts/VirtualRealityGUIController.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Scripts/VirtualRealityGUIController.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/grid.png b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/grid.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/grid.png
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/grid.png
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/grid.png.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/grid.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/grid.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/grid.png.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/hold_still.png b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/hold_still.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/hold_still.png
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/hold_still.png
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/hold_still.png.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/hold_still.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/hold_still.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/hold_still.png.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/icon.png b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/icon.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/icon.png
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/icon.png
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/icon.png.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/icon.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/icon.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/icon.png.meta
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/tango_service_trouble.png b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/tango_service_trouble.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/tango_service_trouble.png
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/tango_service_trouble.png
diff --git a/UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/tango_service_trouble.png.meta b/UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/tango_service_trouble.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/ExperimentalVirtualReality/Textures/tango_service_trouble.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/ExperimentalVirtualReality/Textures/tango_service_trouble.png.meta
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking.meta b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/MotionTracking.meta
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking.meta
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Materials.meta b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Materials.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/MotionTracking/Materials.meta
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Materials.meta
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Materials/ground_grid.mat b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Materials/ground_grid.mat
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/MotionTracking/Materials/ground_grid.mat
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Materials/ground_grid.mat
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Materials/ground_grid.mat.meta b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Materials/ground_grid.mat.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/MotionTracking/Materials/ground_grid.mat.meta
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Materials/ground_grid.mat.meta
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Scripts.meta b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Scripts.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/MotionTracking/Scripts.meta
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Scripts.meta
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Scripts/MotionTrackingGUIController.cs b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Scripts/MotionTrackingGUIController.cs
similarity index 97%
rename from UnityExamples/Assets/TangoExamples/MotionTracking/Scripts/MotionTrackingGUIController.cs
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Scripts/MotionTrackingGUIController.cs
index d55c7d56..aed49527 100644
--- a/UnityExamples/Assets/TangoExamples/MotionTracking/Scripts/MotionTrackingGUIController.cs
+++ b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Scripts/MotionTrackingGUIController.cs
@@ -1,4 +1,5 @@
-//
+//-----------------------------------------------------------------------
+//
//
// Copyright 2015 Google Inc. All Rights Reserved.
//
@@ -92,6 +93,11 @@ public void Update()
m_accumulation = 0.0f;
m_fpsText = "FPS: " + m_currentFPS;
}
+
+ if (Input.GetKey(KeyCode.Escape))
+ {
+ Application.Quit();
+ }
}
///
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Scripts/MotionTrackingGUIController.cs.meta b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Scripts/MotionTrackingGUIController.cs.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/MotionTracking/Scripts/MotionTrackingGUIController.cs.meta
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Scripts/MotionTrackingGUIController.cs.meta
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Textures.meta b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/MotionTracking/Textures.meta
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures.meta
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Textures/ground_grid.png b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/ground_grid.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/MotionTracking/Textures/ground_grid.png
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/ground_grid.png
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Textures/ground_grid.png.meta b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/ground_grid.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/MotionTracking/Textures/ground_grid.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/ground_grid.png.meta
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Textures/ground_grid_normal.png b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/ground_grid_normal.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/MotionTracking/Textures/ground_grid_normal.png
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/ground_grid_normal.png
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Textures/ground_grid_normal.png.meta b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/ground_grid_normal.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/MotionTracking/Textures/ground_grid_normal.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/ground_grid_normal.png.meta
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Textures/ground_line.png b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/ground_line.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/MotionTracking/Textures/ground_line.png
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/ground_line.png
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Textures/ground_line.png.meta b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/ground_line.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/MotionTracking/Textures/ground_line.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/ground_line.png.meta
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Textures/icon.png b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/icon.png
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/MotionTracking/Textures/icon.png
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/icon.png
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Textures/icon.png.meta b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/icon.png.meta
similarity index 100%
rename from UnityExamples/Assets/TangoExamples/MotionTracking/Textures/icon.png.meta
rename to UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/icon.png.meta
diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Textures/tango_splash_screen.png b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/tango_splash_screen.png
similarity index 100%
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diff --git a/UnityExamples/Assets/TangoExamples/MotionTracking/Textures/tango_splash_screen.png.meta b/UnityExamples/Assets/TangoSDK/Examples/MotionTracking/Textures/tango_splash_screen.png.meta
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similarity index 100%
rename from UnityExamples/Assets/TangoExamples/PointCloud.meta
rename to UnityExamples/Assets/TangoSDK/Examples/PointCloud.meta
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similarity index 100%
rename from UnityExamples/Assets/TangoExamples/PointCloud/Materials.meta
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similarity index 100%
rename from UnityExamples/Assets/TangoExamples/PointCloud/Materials/ground.mat
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rename from UnityExamples/Assets/TangoExamples/PointCloud/Scripts/PointCloudFPSCounter.cs
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similarity index 100%
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+++ b/UnityExamples/Assets/TangoSDK/Examples/PointCloud/Scripts/PointCloudGUIController.cs
@@ -1,4 +1,5 @@
-//
+//-----------------------------------------------------------------------
+//
//
// Copyright 2015 Google Inc. All Rights Reserved.
//
@@ -93,6 +94,11 @@ public void Update()
m_accumulation = 0.0f;
m_fpsText = "FPS: " + m_currentFPS;
}
+
+ if (Input.GetKey(KeyCode.Escape))
+ {
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+ }
}
///
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similarity index 100%
rename from UnityExamples/Assets/Scenes/ExperimentalAugmentedReality.unity.meta
rename to UnityExamples/Assets/TangoSDK/Examples/Scenes/AugmentedReality.unity.meta
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similarity index 96%
rename from UnityExamples/Assets/Scenes/ExperimentalMeshBuilder.unity
rename to UnityExamples/Assets/TangoSDK/Examples/Scenes/ExperimentalMeshBuilder.unity
index 3bf15123..21add035 100644
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rename to UnityExamples/Assets/TangoSDK/Examples/Scenes/ExperimentalMeshBuilder.unity.meta
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similarity index 100%
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similarity index 100%
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similarity index 100%
rename from UnityExamples/Assets/Scenes/MotionTracking.unity
rename to UnityExamples/Assets/TangoSDK/Examples/Scenes/MotionTracking.unity
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similarity index 100%
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index f5676595..adeefdcf 100644
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@@ -6,20 +6,16 @@ EditorBuildSettings:
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+ path: Assets/TangoSDK/Examples/Scenes/MotionTracking.unity
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+ path: Assets/TangoSDK/Examples/Scenes/PointCloud.unity
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