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Describe the bug
I keep getting the 'native assets required' error and the app never builds.
I am using an M2 mac.
Steps to reproduce
Steps to reproduce the behavior:
I have enabled native assets with 'flutter config --enable-native-assets' several times, restarted editor and continue to get native assets required error when running 'flutter run --dart-define=GEMMA_8B_GPU_URI=...' (using a gemma model hosted with gcloud storage). I have it configured to run on my mac and my real iphone.
In VScode, when run the app with the 'play' button, it starts, I don't get a error, but it never finishes building. It stays launching. There is output in in the debug console on VScode.
Expected behavior
App runs
Sample project
Running the example app from the repo.
The text was updated successfully, but these errors were encountered:
Bug report
Describe the bug
I keep getting the 'native assets required' error and the app never builds.
I am using an M2 mac.
Steps to reproduce
Steps to reproduce the behavior:
I have enabled native assets with 'flutter config --enable-native-assets' several times, restarted editor and continue to get native assets required error when running 'flutter run --dart-define=GEMMA_8B_GPU_URI=...' (using a gemma model hosted with gcloud storage). I have it configured to run on my mac and my real iphone.
In VScode, when run the app with the 'play' button, it starts, I don't get a error, but it never finishes building. It stays launching. There is output in in the debug console on VScode.
Expected behavior
App runs
Sample project
Running the example app from the repo.
The text was updated successfully, but these errors were encountered: