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TODO
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- Allow options change in the middle of playing
- Texture on ceiling and floor
- Slightly move weapon sprites up/down depending on vertical viewing angle
- Ray tracing slow when very closed to downed enemy?
- Doesn't matter as much now with separate graphics and logic update cycles
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- Design some better levels: replicate E1M1 for testing purposes
- Play with new (open source) textures
- Add more data to level pack(s): like text to be shown between missions and what background music should play
- Add transition effects
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- Sound effects
- Music
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- Allow enemies to open doors
- Noise crossing walls/doors to alert enemies on other side
- Put soldiers on alert based on proximity to another alert soldier, or to another enemy shooting