diff --git a/http2/server.go b/http2/server.go index 905206f3e..ce2e8b40e 100644 --- a/http2/server.go +++ b/http2/server.go @@ -124,6 +124,7 @@ type Server struct { // IdleTimeout specifies how long until idle clients should be // closed with a GOAWAY frame. PING frames are not considered // activity for the purposes of IdleTimeout. + // If zero or negative, there is no timeout. IdleTimeout time.Duration // MaxUploadBufferPerConnection is the size of the initial flow @@ -924,7 +925,7 @@ func (sc *serverConn) serve() { sc.setConnState(http.StateActive) sc.setConnState(http.StateIdle) - if sc.srv.IdleTimeout != 0 { + if sc.srv.IdleTimeout > 0 { sc.idleTimer = time.AfterFunc(sc.srv.IdleTimeout, sc.onIdleTimer) defer sc.idleTimer.Stop() } @@ -1637,7 +1638,7 @@ func (sc *serverConn) closeStream(st *stream, err error) { delete(sc.streams, st.id) if len(sc.streams) == 0 { sc.setConnState(http.StateIdle) - if sc.srv.IdleTimeout != 0 { + if sc.srv.IdleTimeout > 0 { sc.idleTimer.Reset(sc.srv.IdleTimeout) } if h1ServerKeepAlivesDisabled(sc.hs) {