You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
One of 4 MultiMeshInstance3D instance I had in my scene did not show anything in play. It shows fine in editor and camera preview. I tried changing what mesh to instance, no difference.
As far as I can tell, there is nothing that is different from this instance compared to the others.
Godot version
4.0 RC1
System information
Windows10, AMD Ryzen 9 5900X, NVIDIA GeForce RTX 3060 Ti, driver version 30.0.15.1179, forward+.
Issue description
One of 4 MultiMeshInstance3D instance I had in my scene did not show anything in play. It shows fine in editor and camera preview. I tried changing what mesh to instance, no difference.
As far as I can tell, there is nothing that is different from this instance compared to the others.
Steps to reproduce
Load up the project and press play.
Minimal reproduction project
MultiMeshInstanceREPEX.zip
The text was updated successfully, but these errors were encountered: