update()
is not renamed to queue_redraw()
for Node2D
(or anything that inherits CanvasItem
)
#67003
Labels
update()
is not renamed to queue_redraw()
for Node2D
(or anything that inherits CanvasItem
)
#67003
Godot version
v4.0.beta.custom_build [0c23a2c]
System information
Windows 11 Pro 22H2 64 bit
Issue description
update()
is not renamed toqueue_redraw()
forNode2D
(or anything that inheritsCanvasItem
) after #64377.Additional info:
I thought of making a simple MR to add it myself in ProjectConverter3To4 but I wasn't sure simply if replacing update() function in all script files will work since other classes also have
update()
method.Steps to reproduce
Parse Error: Function "update()" not found in base self
error.OR
4.0-dev
branch.Parse Error: Function "update()" not found in base self
error.Minimal reproduction project
Bullet Shower demo from https://github.com/godotengine/godot-demo-projects
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