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Godot 4.0alpha1: Linux Kubuntu crashes and works slow. #57243
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Hi @Calinou |
If you don't intend on using the dedicated GPU at all, I would recommend uninstalling the NVIDIA driver. |
@Calinou
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It looks like some of those packages may be leftover dependencies (which may be removed using |
Just launching vkcube and Godot 4 shows this message: I used this command: The Mesa-intel warning does not show, but godot 4 its still slower than godot 3. |
In 4.0, glow is enabled by default in 3D, which is likely why the editor runs slowly when using the 3D editor. #49736 disables it by default again (like in Godot 3.x). |
After trying. |
Issue still exists on Alpha 13, both self compiled and "official version": On starting godot from the command line in Manjaro (Arch).
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Do you have both Nvidia and AMD cards in the same laptop? Or why do you have Nvidia's proprietary Vulkan drivers installed? |
I have the default manjaro drivers installed. Looks like those default drivers are the nvidia ones -somehow- pacman -Qqs vulkan |
Removed all nvidia stuff, seems I installed it way back because my numpty brain wanted to try using CUDA... |
This appears to be a driver issue on the users end. At any rate there is nothing actionable as the report isn't clearly a bug. If someone runs into a similar sounding issue, please open a new issue with a clear description of your hardware and what settings are required to cause the slowdown/crash |
Godot version
4.0.alpha1.official
System information
Kubuntu 21.10, vulkan, Intel UHD Graphics 620 (rev 07)
Issue description
In 2D or 3D.
Crashes, works too slow on menus.
Some textures does not appear (Imported project from Godot 3).
And shows this message:
E 0:00:00:0662 _debug_messenger_callback: GENERAL - Message Id Number: 0 | Message Id Name: Loader Message
loader_scanned_icd_add: Could not get 'vkCreateInstance' via 'vk_icdGetInstanceProcAddr' for ICD libGLX_nvidia.so.0
Objects - 1
Object[0] - VK_OBJECT_TYPE_INSTANCE, Handle 141920496
<C++ Source> drivers/vulkan/vulkan_context.cpp:157 @ _debug_messenger_callback()
Steps to reproduce
Just open Godot.
Open menus.
Minimal reproduction project
No response
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